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Month: March 2018 (page 1 of 2)

No Man’s Sky: Fly or Flop on Xbox One

No Man’s Sky: Fly or Flop on Xbox One

The infamous No Man’s Sky is officially coming to the Xbox One later this year. Whatever agreement Hello Games had with Sony seems to have come to an end. Distribution will be handled by 505 games and the announcement of the Xbox One release was coupled with the next big update, “No Man’s Sky NEXT”. Even though the game was a major commercial success, critics and gamers lashed out at the game and developer, Hello Games, for what they called false advertising and extremely limited content. Many are wondering if a release on Xbox One would bring the kind of commercial success it saw on PlayStation 4.

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The game’s creators were even investigated for false advertising though they were later cleared of these allegations. Massive sales quickly tapered off after gamers realized the game was not what Hello Games promised. However, even with all of this backlash from the gaming community, they remain committed to working on their game that brought about so much controversy.

What’s NEXT for No Man’s Sky?

“We called this update NEXT, because it’s an important next step on a longer journey for us and the community,” Hello Gamers co-founder Sean Murray wrote. “We’ve been working our socks off on this and it’s by far our biggest update so far. It will be free to existing players, and we’ll continue to support No Man’s Sky in this way for the foreseeable future.” https://bit.ly/2GEzppD

 

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Now that gamers know now about the controversy surrounding No Man’s Sky the big question is if an Xbox One release will bring with it considerable sales numbers. People are wary of game developers that have lied in the past. Especially in such a dramatic fashion as Hello Games did.

The Xbox One release will be enhanced for the Xbox One with HDR and 4K support. Those that purchase the game on Xbox will also receive every expansion for the game which includes, the Foundation, Pathfinder, and Atlas Rises updates.

Only Time Will Tell

It would be astonishing to see a No Man’s Sky Xbox One release bring a fraction of the sales Hello Game raked in on PlayStation 4. Yet all the content added since initial release being included with a single purchase on Xbox One might be enough to pique the curiosity of gamers that never had a chance to try it for themselves. But only time will tell if this curiosity will be enough to overshadow the stain No Man’s Sky left on the gaming world.

With all the hate Hello Games received, it’s important to remember that this is an indie developer. One that had a worldwide impact on the video game industry, even if it didn’t make the right kind of impression. It’ll be interesting to see what kind of audience they can bring in with the release on Microsoft’s console.

Gigamax Game will be keeping a close eye on the progress No Man’s Sky makes on Xbox One. There’s no release date yet, so be sure to check back soon on GigamaxGames.com for the latest updates!

How do you think No Man’s Sky will do on Xbox One? Let the Gigamax crew know in the comments below!

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Sea of Thieves: Unprecedented Demand According to Rare

Sea of Thieves: Unprecedented Demand According to Rare

Sea of Thieves has seen a huge amount of players join its open world pirate adventure since it launched. This has largely been the reason the game has had an extensive amount of technical issues that are frustrating those sailing the oceans. Despite the glitches, developer Rare issued an update from the studio head, Craig Duncan, and executive producer, Joe Neate, stating that the game reached 1 million players across the PC and Xbox One in just 48 hours. The blog post also detailed what the company is doing to address the bugs players are encountering.

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What Comes Next?

“We have seen unprecedented numbers coming into Sea of Thieves and playing Sea of Thieves. The interest has been insane; the amount of people playing has been mind-blowing,” Neate said. (https://bit.ly/2IYTRzV)

Currently, Sea of Thieves is free for subscribers of Xbox Games Pass. Although, Microsoft has yet to share the details on how many people have purchased the game as opposed to the free download their subscription service offers. Another factor to consider is that Xbox Games Pass offers a free trial for the service and many players may have taken advantage of that to try the massively marketed game. Despite those factors, 1 million players in only two days is a huge feat.

Rare Explains…

In the video, Rare explains that at one point after the game came out on March 20th, the player count was rising at a rate of 5,000 people per minute. Even though Rare held multiple stress tests before release, they were not prepared for the massive influx of pirates that were ready to set sail. Now, most of the game’s problems are scale related and the team is reportedly working 24/7 to make sure the issues are resolved.

Sea of Thieves just got a huge new patch that fixed many of the issues with the game’s online infrastructure but many are still experiencing problems that will hopefully be solved soon.

What do you think about Sea of Thieves? Let us know in the comments below or on Twitter and Facebook!

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Entertainment One Producing Street Fighter TV Show

Entertainment One Producing Street Fighter TV Show

Capcom’s popular fighting game series Street Fighter is about to get its own television show. The Media Company, Entertainment One, will both produce and finance the program which is being developed by the team that also created the live action internet series Street Fighter: Assassin Fist.

According to a report from Deadline, the new TV show will focus on Street Fighter’s “World Warrior” storyline. The first arc includes four of the series most popular characters including Ryu, Ken, Guile, and Chun-Li.

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What’s It All About?

“Together, they fight to take down M. Bison, the evil mastermind who runs Shadaloo, a global criminal organization,” says a line explaining the show’s description. “Though on different journeys, our heroes’ paths will cross as they are drawn into the World Warrior Tournament, a competition devised by M. Bison to find the most powerful and capable fighter in the world. On the journey they come to share, they must draw on their strength, skills, intelligence, and loyalty in a battle to survive and emerge as the World Warrior.” (https://bit.ly/2pziiek)

Entertainment One’s president, Mark Gordon, explained that part of what makes Street Fighter unique and appealing to a wide audience is its diverse set of characters. “A particular strength of Street Fighter is the wide range of ethnically diverse characters and powerful women featured in the game,” he said. “It will allow us to build an inclusive and engaging TV universe.” (https://bit.ly/2pziiek)

Yoshinori Ono, the producer behind the game, said Capcom arrived at Entertainment One after an extensive search to find the right partner to make the series. Ono also said that he believed Entertainment One had the right credentials to make the series a “faithful” adaptation that fans of Street Fighter would enjoy.

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We Need Details!

The creator of Assassin’s Fist, Joey Ansah, is returning for the new show. Series Producers Jacqueline Quella and Mark Wooding from Assassin’s Fist are back as well. Currently, there’s no word yet as to who will be cast in the show or even a premiere date/location.

This would not be the first multiplatform effort the series has gone through. Jean-Claude Van Damme was in the 1994 movie Street Fighter, while 2009’s Street Fighter: The Legend of Chun-Li starred Michael Clarke Duncan, Kristin Kreuk, Chris Klein, and Neal McDonough.

Fans of Street Fighter are also anticipating the soon to be released compilation package named Street Fighter 30th Anniversary Collection, which hits store shelves in May for PS4, Xbox One, Switch, and PC.

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Getting Booty on Sea of Thieves

Getting Booty on Sea of Thieves

Sea of Thieves if facing mixed reviews. Some say its shallow while others are just happy collecting booty. No matter where gamers stand on the gameplay and amount of content, one thing’s for sure, this game is gorgeous. The Gigamax crew was a part of the closed beta for the game and was waiting patiently for the full game to release. Now that it’s here, let’s take a look inside and see what it has to offer.

Sea of Thieves – YouTube and Streaming Playlist

Beautiful landscapes and an amazing array of audio effects makes it easy to get lost in the Sea of Thieves adventure. Spend hours picking up voyages and completing challenges or simply hopping from island to island looking for unmarked adventures, the game seems straightforward. The thing that will throw crews for a spin is the nearly limitless amount of interesting, funny, and tense situations crewmates will find themselves in while exploring the high seas.

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Excitement can come from navigating the seas with friends. Sailing through storms, dangerous water, finding sunken pirate ships or naval battles with foes. In fighting between crew could land someone in the brig or endlessly exploring the map, there are many ways to enjoy Sea of Thieves. Even playing solo is possible but playing with friends is absolutely the way this game was intended to be played. 

Thank’s for Watching!

Whether you can’t get enough of Sea of Thieves or think it didn’t hold up to the hype, the Sea of Thieves playlist is sure to entertain. It’s expected that Rare will continue adding to this pirate adventure so be sure to check back soon for even more videos. The Gigamax crew is having a blast exploring the world and sinking enemy ships more streams will be on the horizon, too!

Thank you for taking the time to stop by! Please, if you enjoyed the videos, Like, Comment, and Subscribe for more!

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New Rainbow Six Siege Operators Seemingly Leaked

New Rainbow Six Siege Operators Seemingly Leaked

Ubisoft may have just released a few Rainbow Six Siege Operators with the launch of Operation Chimera but dedicated fans may have found clues pointing toward the next two. Longtime players already knew that more operators come out with every seasonal expansion, although Ubisoft hasn’t done a great job of keeping these heroes a secret before their named updates are released.

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Thank You, Reddit!

This leak comes courtesy of a Reddit user by the name of Mr_Donald_Duck who has found images and names of two Italian operators in the PC version’s files. Thanks to their crafty detective work, fans have a look at placeholder images that show each character and what names, Alibi and Maestro. Alibi is seen surrounded by translucent silhouettes of herself, while Maestro is equipped with a backpack and shotgun shells strapped to his chest.

Before this reveal another Reddit user, Artex3, shared information from the game’s files that may point toward what players can expect from Maestro and Alibi’s gadgets. These notes included references to holograms, decoys, and bulletproof cameras. The first two seem to point toward Alibi’s ability, suggesting that she will be able to trick defensive players operating the cameras with fake versions of herself. Maestro, on the other hand, looks like he will be able to reinforce cameras for the defending team.

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Leaks and Rumors

Keep in mind, while leaks like these may be exciting, they are still only rumors. Players may not see these operators in Year 3 or even ever. Things can change at any moment. However, as we mentioned earlier, it’s not unusual for operators to get leaked before Ubisoft has the chance to announce them.

Rainbow Six Siege received their big Operation Chimera update in the begging of March which came packaged with the popular new Outbreak mode that has players returning to the game in droves. Unfortunately, this event ends on April 3rd but it could indicate when players may see a big new announcement. For all the latest on Rainbow Six Siege keep checking back with GigamaxGames.com!

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Ubisoft Fends off Vivendi’s Hostile Takeover

Ubisoft Fends off Vivendi’s Hostile Takeover

The French game publisher Ubisoft,  well known for games like the Assassin’s Creed franchise and the massively popular shooter, Rainbow Six Siege fends off a hostile takeover from Vivendi, integrated content, media, and communications group. Ubisoft and fans are celebrating while Vivendi is forced to address the strategic step back as they pledged to make video games a key pillar of their business.

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Vivendi’s two-year battle against the founders of Ubisoft comes to a close. The media group announced they’re willing to sell its 27.3% stake in the in the French video game publisher. Worth over $2.4 billion, Ubisoft made a call to long-time shareholders and new partners to help the publisher buy back the stocks. However, with an initial investment of 750 million Euros (around $919 million US), Vivendi walked away with a massive profit.

Ubisoft Breathes a Sigh of Relief 

“The evolution in our shareholding is great news for Ubisoft,” said Ubisoft CEO Yves Guillemot. “It was made possible thanks to the outstanding execution of our strategy and the decisive support of Ubisoft talents, players, and shareholders. I would like to warmly thank them all. The investment from new long-term shareholders in Ubisoft demonstrates their trust in our future value creation potential.” http://bit.ly/2ps0QJo

Even though Ubisoft is a butt of a lot of jokes throughout the gaming community, they have progressed in an amazing way. Constantly restructuring and making a point to address community feedback has taken them to new heights. 

New Friends and Money

This decision to end the hostile takeover actually opened up even more opportunities for the publisher. Tencent, Chinese internet conglomerate is one of the major new parties who is helping Ubisoft out of the massive financial void Vivendi left behind. Tencent is well known for their work on major titles including League of Legends, Fortnite, PUBG, and Clash of Clans. They also recently spearheaded the release of the mobile PUBG game that released in China and holds a 48% stake in Epic Games.

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“The new strategic partnership agreement we signed [with Tencent] will enable Ubisoft to accelerate its development in China in the coming years and fully leverage a market with great potential,” Guillemot stated. http://bit.ly/2ps0QJo

The decision to align with such a prominent Chinese internet conglomerate has the potential to open entirely new markets for Ubisoft. Western games have a difficult time reaching the massive Chinese audience because of their strict standards. Having a partner that has experience with bringing western games to the Chinese market could be a huge win for the French publisher.

This is sure not to be the end of the big news coming out of Ubisoft. With their new strategic partnership, there’s no telling what’s next for this extremely successful gaming company. The Gigamax Games crew is excited to see Ubisoft stand their ground. The path the publisher has been on in recent years has gamers of all kinds excited about a future where Ubisoft has the final say about the content they release.

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Yakuza Kiwami 2 is Coming to the North American PS4’s This Year

Yakuza Kiwami 2 is Coming to the North American PS4’s This Year

It won’t be long until fans of the Yakuza series in North America will get to play Kazuma Kiryu’s last chapter, Yakuza 6: The Song of Life. Although, that’s not the only adventure fans will get to play. Sega recently announced that Yakuza Kiwami 2 will hit PS4’s in the west on August 28th, 2018. Japanese gamers have been able to play Ryu ga Gotoku: Kiwami 2 (the Japanese title for the game) since December of 2017. Kiwami 2 is a remake of the original version of Yakuza 2 that was released for PlayStation 2 back in 2006 in Japan and 2008 in North America.

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More Adventures Await!

Yakuza 2 starts one year after the events of the original game, where protagonist Kiryu finds himself in inter-clan related troubles yet again. Struggles inside the Omi alliance turns long-running animosity into a full out war in the series setting of Kamurocho. These issues can all be traced back to a coup within Omi, led by the antagonist Ryuji Goda. The son of an old Tojo chairman returns to the Yakuza way of life to protect the sanctity of the families, and of course, Kiryu will be there to help him out. Everyone’s favorite wild card Goro Majima will also be there to lend a hand.

Fans of the series will recognize many of the faces in the game such as Makoto Date, Osamu Kashiwagi, Haruka Sawamura. A new character by the name of Kaoru Sayama, a Osakan detective, will make her series debut to keep an eye on Kiryu and his accomplices. All of these details are merely the setup for the wild ride that makes up Kiwami 2.

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Get Ready for a Wild Ride

A brand new addition to Sega’s’ Kiwami 2 is a whole campaign centered around the Mad Dog called The Truth of Goro Majima. Players will take on the role of the man himself and find out how he became a tycoon of the construction business just before Yakuza 2 starts. Playing as Majima was one of the many highlights of the prequel Yakuza 0, where gamers got to take a personal look into the life of one of the series’ most recognizable characters.

Kiwami 2 uses the new Dragon Engine which is also the foundation of the upcoming Yakuza 6. This engine offers the best graphics the series has to offer and allows players to transition between the street and stores without loading screens, even during fights. Yakuza 2 is set in Tokyo’s fictional red light district of Kamurocho as well as the riverside Osakan town of Sotenbori; both have seen a massive visual boost thanks to the Dragon Engine.

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Mini-Games Still Included

The Yakuza series wouldn’t be what it is without the extensive list of mini-games available to distract players. Golf Bingo and Virtual On are just a few examples of these wacky little additions that can be found around town. Players can also expect to see the return of the Cabaret mini-game from Yakuza 0 along with the MVP hostess Yumi, who Kiryu trained himself.

Kiwami 2 will be available for $50 both digitally, physically. Pre-ordered and first run copies of the game will come in a special steel book with artwork of Kazuma Kiryu and Ryuji Goda.

This isn’t the first PS2-era Yakuza game to get remade for the PS4. Yakuza Kiwami came west last year and gave a modern update to the series’ first release. Including additional substories, The Majima Everywhere subplot, and tweaks that made the story easier to understand, they’ve been amazing additions to the Yakuza franchise.

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Brigitte Shield Charges to Overwatch on March 20th

Brigitte Shield Charges to Overwatch on March 20th

The 27th Overwatch hero, Brigitte is heading to all platforms including PS4, Xbox One, and PC on March 20th. Blizzard announced this exciting news today (3/15/18) on Twitter along with an announcement post on their blog. Players that own a PC and want to try her right now, she is currently available on the Public Test Realm.

Blizzard is calling the new hero an “engineer with peerless armor constructing abilities,” and she definitely shows her prowess when deployed on the battlefield. Her primary weapon is known as the Rocket Flail, which extends when used and can hit multiple heroes at the same time.

Along with Brigitte’s flail, she also gets a deployable Barrier Shield, which like Reinhardt can protect allies immediately behind her. She also has the ability to throw Repair Packs to heal teammates, while her passive ability, Inspire, heals all nearby allies when she deals DPS.

Blizzard Picks Up The Pace

Brigitte was officially announced by Blizzard only a couple of weeks ago and right beforehand they revealed a lore database that will host content revealing the backstory of many of their popular heroes. To start Blizzard gave some more insight into how Torbjörn lost his arm in a tear jerking letter to his wife. With the new heroes imminent arrival, we’ll be sure to show her off in action the day she becomes available to the public, so don’t forget to check out our Stream Page so you know exactly when you’ll have a chance to see this exciting new hero!

Brigitte Abilities

  • Rocket Flail – Brigitte’s melee weapon has an extended range, enabling her to strike multiple enemies with a single swing.
  • Repair Pack – Brigitte throws a Repair Pack that can heal an ally. Any healing over that ally’s maximum health provides them with armor instead.
  • Whip Shot – Brigitte throws her flail a long distance, dealing damage and knocking an enemy away from her.
  • Barrier Shield – Brigitte deploys a frontal energy barrier to absorb a limited amount of damage.
  • Shield Bash – Once her Barrier Shield is deployed, she can dash forward to stun an enemy.
  • Inspire – When she hits enemies with her flail, she also heals nearby allies over time.
  • Rally – She moves faster and provides all nearby allies with armor that lasts until it’s removed by damage.
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The Best Time For Indie Developers

The Best Time For Indie Developers

Indie games have continued to generate an incredible amount of interest from the gaming community. They took their first steps out of obscurity in the early 2000’s. Since then, this subsection of the video game industry has only grown in popularity. Indie developers are working with the latest technology to bring the world their creations without input or direction from corporate publishers. By nature, indie developers create some of the rawest forms of artistic expression found throughout the industry. Today is very well the best time to be an independent game developer.

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Now indie games are found on every console and available at an affordable price. These two factors created a boom throughout the gaming world. People continue to flock to the nearly limitless indie games available no matter what platform they own. Coming in every genre and a variety of art styles, there’s an indie game out there for even the pickiest gamers. This opens up an opportunity for passionate game developers to create, market, and sell their creations to the world.

Check out: 6 Tips on How Game Developers Can Market Their Game!”
Check out: “Indie Game Celebration at Gigamax Games!”

Gamers are raving about the latest indie hits. Some of these games are even incredibly successful when looking at revenue. One of the most successful indie games of 2017, CupHead sold over 2 million copies. At around $19.99 per copy and another $9.99 in downloadable content available, that’s a lot of money. These numbers may seem impressive but of course, they don’t come close to the revenue Minecraft generated. The next massively successful indie game could be created by a passionate developer alone in their basement.

The Golden Age of Indie Games

There have been so many break out hits over the past few years. Undertale, Friday the 13th: The Game, Journey, Owlboy, Binding of Isaac, and these are just to name a few. Simply listing the indie games that have had a global impact would warrant an entire series of articles. An indie games ability to strike a chord with the community is unparalleled. The freedom these developers exercise and with no creative limits besides budget allow indie games to deliver the artists vision in its purest form.

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Independent video game developers have so many more options to promote their games and share their art with the world than ever before in the past. The internet offers these creators nearly unlimited access to millions of interested individuals. Social media and amazing organizations are all available to help get these spectacular artists creations to the gamers who love them. As more and more gamers discover what indie games have to offer, there’s no end for these independent creations in sight. Now is the perfect time to act on that dream and start working on the next revolutionary indie game.

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Shadow of the Colossus Remake Developer Confirms Next Project Is a Remastered

Shadow of the Colossus Remake Developer Confirms Next Project Is a Remastered

Austin, Texas-based developer, Bluepoint Games, confirmed that their next project is a remastered. This studio has been responsible for many recent high-profile remasters such as Uncharted: The Nathan Drake Collection, The God of War Collection, and the Shadow of the Colossus remake. They’ve more than proven their talent in moving games to the latest generation of consoles. The president and co-owner of Bluepoint Games, Marco Thrush, recently confirmed the remastered status of the next game in an interview with Eurogamer. The studio was also asked if they would be producing their own game soon, to which Thrush suggested that it’s not happening anytime soon, but definitely not out of the question.

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The Final Word

“Well, we could but we’re doing another remake,” Thrush said. “[Shadow of the Colossus] served us as a great point of growing the art team to the point where we can take on a full AAA game major scope of art content. So now our next step is, let’s improve the art pipeline, let’s improve the engine, let’s improve workflow for artists, let’s grow on the art side some more to handle our next project because it’s a bit bigger. And our next focus is, all right, let’s work on design and add new stuff to get to the next remake, because now that can be our sole focus of making sure that’s where we put the time and everybody else, they’re already at a level where we can perform.” (http://bit.ly/2DhcJpz)

Technical director at the studio, Peter Dalton , attributes their success with the Shadow of the Colossus remake to the teams’ growth, in not only literal employment numbers, but skill level as well. He also said that the team is still growing and looks forward to the addition of more staffers in Bluepoint’s weak areas.

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Only up from Here

“One area that we’ve not explored very deeply is, What does our design prowess look like? What is our ability to build something original and to expand it, rather than just upgrading something? and so we look at those things and we are constantly trying to enhance and strengthen the studio to get to a point where, yeah, doing original development or whatever comes our way, we’re fully capable of doing it,” Dalton said. (http://bit.ly/2DhcJpz)

Job Opportunities at Bluepoint!

If you’re currently searching for a job in game development, Bluepoint currently has over 10 open positions on their website.  The studio was founded in 2006 by members of the team that worked on the original Metroid Prime.

While many consumers disagree with the practice of remasters, they can be a very lucrative opportunity for developers. These games tend to have a low development cost compared to producing a brand new title and they are often times commissioned to an outside studio. A recent example is the Crash Bandicoot: N. Sane Trilogy, which was the best selling PS4 remaster to date.

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