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Destiny 2’s Exotics Are Changing in Upcoming Update

Destiny 2’s Exotics Are Changing in Upcoming Update

Fans of those rare bright yellow orbs will be excited to hear that Bungie is hard at work fixing some of the issues players had with Destiny 2’s Exotics. The company recently revealed how it plans to update the game with the next patch expected in March. They did this in the latest Bungie Weekly Update where Senior Designer, Jon Weisnewski, said the tuning of Destiny 2’s Exotics is focused on “adding and/or increasing player Power spikes.” The blog post explained that while all items were being considered, special focus is being put on low usage items. Ultimately the company wants to “lean into an item’s established gameplay and push it harder” while avoiding “catch-all improvements that dilute item identity.”

In order to deepen players understanding, Weisnewski offered the Graviton Lance as an example, going on to say that feedback on the weapon is positive on a cosmetic level but it is not a viable weapon for getting kills in various PVP scenarios. To fix this, Bungie is reducing the recoil of the first burst while also introducing new aim assist measures and changing the three shot burst to a two-round burst.

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Math Offers An Edge

“This still plays into the fantasy of a low-damage gravity-neutralizing round forming a projectile tunnel for the last bullet,” he said. “It also allows us to ensure the damage per burst is at a competitive level for PVP engagements. In fact, it gives Graviton a slight mathematical edge against other pulse rifles.”  (http://bit.ly/2sAaVIb)

According to Weisnewski, this is only one of the ways Destiny 2’s Exotics are changing. Currently, the weapons not being eyed for updates are Merciless, Telesto, Wardcliff Coil, MIDA Multi Tool, Colony, Legend of Acrius, and Vigilance Wing. Bungie decided that these weapons already encapsulated the feeling they wanted the players to have when using one of these ultra-rare weapons.

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Some Gear Gets a Touch Up

“We’ll be touching a lot of powerful gear with this update and to truly understand the impact for players requires a lot of design iteration and test time,” Weisnewski said. “It isn’t enough to crank up the damage and run one strike or Crucible match with a gun and helmet and move on. Dialing in the right amount of power, testing in all activities with all types of load outs, finding the bugs, fixing the bugs, updating the perk description text to reflect new behaviour, and then handing that off to localization for translation–it’s a ton of work, but we’re up to it. We sincerely appreciate your patience. I believe it will be worth the wait.” (http://bit.ly/2sAaVIb)

As Bungie has previously detailed on Destiny 2’s roadmap, these changes are expected to go into effect on March 27th when both the Sandbox and Crucible update are launched as part of patch 1.1.4. Right now players can still take part in the Valentines day event, Crimson Days, which adds a 2v2 Crucible playlist. Those that take part have the chance to get there hands on a variety of new loot specific to the limited time event.

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Spyro The Dragon Remastered Glides To The PlayStation 4

Spyro The Dragon Remastered Glides To The PlayStation 4

This September is a special one for Spyro The Dragon fans. 20 years ago, the original Spyro was released on PlayStation 1. Kotaku reported late yesterday, 2/13/18, that multiple sources insist Activision is currently working on a Spyro The Dragon Trilogy Remaster. The official announcement is expected to come in March of 2018 and will be slated for release in Q3 2018.

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Longtime PlayStation fans might be experiencing a bit of déjà vu. The Spyro remaster is expected to be similar to the extremely successful Crash Bandicoot N. Sane Trilogy. New animations, cinematics, improved graphics, assets and a remastered soundtrack will all create the brand new original Spyro The Dragon Trilogy, Ripto’s Rage! (Gateway to Glimmer as it’s known in Europe and Australia), and Year of the Dragon.

New Content for the Purple Dragon

There is also a chance that the trilogy will include previously cut content that never made it in the original games. No word on what this content could possibly be but when looking at the N. Sane Trilogy, Crash received the Stormy Ascent level that could only be reached with a GameShark back on the original version.

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Multiple sources report that the remastered Spyro The Dragon Trilogy will be exclusive on PS4 for one year before reaching other platforms. It will also come with PS4 Pro support. This temporary exclusivity is another similarity shared between the upcoming Spyro game and the N. Sane Trilogy. If the success of the N. Sane Trilogy is any indication of the popularity of these classic video game franchises, a Spyro The Dragon remaster has a great chance of succeeding on any platform it reaches.

Old Classics Get New Life

Activision is clearly impressed with the success of the Crash Bandicoot N. Sane Trilogy and wants to continue offering gamers the content they enjoy. Older titles like Shadow of The Colossus, Crash Bandicoot and now Spyro went down in history as revered classics. It’s been incredible to watch developers like Activision breathe new life into the titles. It gives gamers that may have missed the original releases a second chance to go along for these adventures or longtime fans an opportunity to play these games on modern consoles.

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These reports have come from Kotaku UK citing unidentified sources and have yet to be confirmed by Activision. Gigamax Games will be keeping a close eye on how this story continues to develop. Check back on this page for any new details that bubble to the surface. Once March comes around and if Activision makes the official announcement, don’t forget to stop by on GigamaxGames.com for the latest report and any additional insight into the upcoming Spyro remaster.

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Nintendo Switch Lifecycle May Extend Past 5-6 Years

Nintendo Switch Lifecycle May Extend Past 5-6 Years

The lifecycle of a typical console is around 5-6 years. With a few exceptions, this has been the standard for the big three video game companies Microsoft, Nintendo, and Sony. Although Nintendo now believes that their latest addition to the console market, the Nintendo Switch, could potentially be around longer than previously expected.

During an investor Q&A, Nintendo’s Sigeru Miyamoto expressed that he believes the Nintendo Switch could be around longer due to the unprecedented hybrid nature of the console. He also feels that Nintendo’s efforts to create unique and original content for the platform could keep it on store shelves for years to come.

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The Nintendo Switch Breakthrough

“When you think about what can be done with the Nintendo Switch as a device that can be taken on the go and that every person has in their hands to play, you realize it has many features not available on any other hardware to date,” Miyamoto said. “Nintendo also has a system in place whereby the software developers focus on these hardware features in their development efforts for the continuation of the Nintendo Switch business.” (http://bit.ly/2CeDsCZ)

Miyamoto went on to say “Up until now, the hardware lifecycle has trended at around five or six years, but it would be very interesting if we could prolong that life cycle, and I think you should be looking forward to that.” (http://bit.ly/2CeDsCZ)

Nintendo director Shinya Takahashi added that the company had junior level developers working closely with higher management to create a multitude of interesting products that are both fun to play and can reach a wide audience.

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Nintendo Changing The Game

“Behind the unceasing stream of Nintendo Switch software releases to date is an approach to development that concentrates on development, itself the fruit of efforts several years ago to integrate the software development teams, which has made it easier to organize teams.” (http://bit.ly/2CeDsCZ)

To give some perspective, Nintendo released their previous console, the Wii U back in 2012 and ended production in January 2017. The Switch launched in March 2017 and already outsold the Wii U’s lifetime sales in a 10 month period. If Miyamoto’s beliefs hold true, the company could have the console on the market until 2023 or beyond.

As of now, some of Nintendo’s biggest IP’s already made its way to the console with plenty more on the way. The company previously stated that they want to see all of their games come to the Switch, but the biggest fans are holding out for word on a new Animal Crossing and Super Smash Bros. Hopefully, the console’s popularity doesn’t falter and the community can continue to enjoy this system for as long as Nintendo sees it is a contender.

Source:

https://www.nintendo.co.jp/ir/pdf/2018/180210e.pdf

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RIME Indie Game Spotlight on YouTube

RIME Indie Game Spotlight on YouTube

RIME is one of those mysterious abstract puzzles from the first second the game begins. Waking up, alone on a desert island with nothing but the clothes on your back and the crabs at your feet, the story has yet to come into focus. Developed by Tequila Works and released in 2017, RIME faced mixed reviews from the critics and fans. Always preferring a first-hand look at a game, the Gigamax crew decided it was time to see for themselves.

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The game is beautiful but the sea is absolutely the superior environment. The land seemed a bit stiff but the water physics and graphics really were in a league of their own when compared to the land. Even so, the cell shading was enjoyable and easy on the eyes when walking around the interesting world of RIME.

RIME on YouTube with Gigamax Games

Gigs and Mack plan on working their way through RIME in between big game releases. This will be another playlist added to the Indie Spotlight Section! Don’t forget to let the Gigamax crew know what indie games you want to see! Comment your favorite indie game at the bottom of the page so Gigs and Mack know what to play next.

Thank you all so much for taking the time to stop by! If you’re a fan of indie games, stop by the Indie Spotlight Section on YouTube for even more videos! Also, please help the Gigamax crew out by throwing them a Like, Comment, and Subscribe if you enjoyed.

Find new videos from Gigamax Games every Tuesday, and Thursday at 10:00am ET on YouTube!

New articles drop every Monday, Wednesday, and Friday mornings!

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Microtransactions Pay Off Big For Activision Blizzard

Microtransactions Pay Off Big For Activision Blizzard

Microtransactions are a huge source of revenue for the video game publisher Activision Blizzard. The company announced today in an earnings report that revenue from “in-game net bookings,” which contains DLC sales, loot boxes, and in-app purchases on mobile games, reached $4 billion in 2017. The fourth quarter alone secured the company $1 billion for additional content sold.

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Around $2 billion of Activision Blizzard’s revenue in 2017 came from in-game net booking’s in their mobile subsidiary, King, which owns and operates Candy Crush. The other $2 billion came from Activision Blizzard’s console and PC efforts, along with the rest of their mobile ventures like Hearthstone. These two revenue streams were pointed out by Daniel Ahmad, an industry analyst, on Twitter.

More Games, More Money

Call of Duty: WWII offers microtransactions that give players their own in-game currency, Call of Duty Points. These points can then be used to purchase in-game items like loot boxes that net players cosmetics for their avatars. Additionally, Activision recently launched the first paid DLC pack, Resistance, which is being sold at $14.99 USD. In Overwatch, players spend their money on loot boxes that offer a variety of different skins and other cosmetic items. World of Warcraft also offers a vast in-game economy allowing players to spend real-world money on mounts, pets, and a host of other items.

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The Trend Continues

Microtransactions are a growing trend throughout the gaming industry with many companies jumping on the bandwagon. EA recently suffered serious backlash with their title Star Wars Battlefront II, which players believed contained a very hostile microtransaction system.

Not every modern game contains a microtransaction system. However, it is becoming a major profit earner and difficult to ignore for many businesses in the industry. Especially when Activision Blizzard was able to put up numbers like the $4 billion in revenue earned. Hopefully, gamers can continue to fight toxic systems like the one EA tried to put in place and show developers what a proper loot box structure should look like.

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New Crash Bandicoot Rumor and Gamers Heads Spin

New Crash Bandicoot Rumor and Gamers Heads Spin

Activision is rumored to be working on a brand new Crash Bandicoot game. With the incredible success of the Crash Bandicoot N. Sane Trilogy, selling over 2 million copies, it would be a good move for the company and for gamers. The rumor broke after people spotted the ‘Spring 2018 issue of Licensing Source Book Europe’. This game may have been a breakout hit but there is still no confirmed reports by Activision on if they will be delivering a new Crash Bandicoot game in 2019. There is, however, a lot of evidence pointing to it being a reality.

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Max Arguile, a manager of the merchandising company GB Eye reportedly shared some information he may not have had permission to disclose. “The new game was a huge success at retail with no marketing spend. Next year it will be going broader (Switch and PC) and there will be another game in 2019,” he said. “Activision has a five-year plan for this and GB Eye is delighted to be fully on board for all products.” http://bit.ly/2E5ZRrM

It would make sense for Activision to ride the Crash wave as long as possible. This PlayStation exclusive took the spot for the top-selling remastered collection in Sony’s recent history. With the rumors causing so much excitement and the previous success of the remastered collection, it looks like Activision would be able to drop a successful new Crash Bandicoot game tomorrow without spending a dime on marketing once again. 

The Rumor Mill Keeps On Spinning

The rumors don’t stop at just a 2019 release. Those precarious parentheses in the alleged quote recorded by IGN did hold the names of two important consoles, Switch and PC. With the runaway success of the Switch and the massive popularity of PC gaming, a Crash Bandicoot game would be a wonderful addition to both consoles. Still, this is just a rumor but one that holds a lot of validity since Crash Bandicoot N. Sane Trilogy was such a money maker. Opening up its audience would mean even more access to gamers wallets.

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Gigamax Games will be keeping a close eye on the progression of these developments surrounding the brand new Crash Bandicoot game that could possibly be released in 2019. Be sure to check back on this page for any updates or additional news from Activision. The gaming world couldn’t believe the headlines and with good reason, they’re not confirmed. However, let’s keep those fingers crossed because a new Crash Bandicoot game would put a smile on millions of gamers faces around the world.

Gameplay Anyone?

If you haven’t had the chance to see gameplay from the Crash Bandicoot N. Sane Trilogy, this will help. Hope you enjoy!

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Sources:

http://community.extra-life.org/articles.html/gamingnews/rumor-new-crash-bandicoot-coming-in-2019-r1483/

http://www.ibtimes.com/new-crash-bandicoot-game-rumored-be-released-activision-2019-2650114

http://www.ign.com/articles/2018/02/05/new-crash-bandicoot-game-rumoured-for-2019

https://www.forbes.com/sites/erikkain/2017/09/24/crash-bandicoot-n-sane-trilogy-has-sold-over-2-5-million-copies-on-ps4/#69de39655a70

Red Dead Redemption 2 Gets Yet Another Release Date

Red Dead Redemption 2 Gets Yet Another Release Date

Rockstar Games, the studio behind the beloved Grand Theft Auto and Red Dead Redemption series, confirmed that the latest installment of their wild west shooter will release on October 26th, 2018. This latest announcement comes from the Rockstar Games Blog where the company was quick to apologize for the most recent delay. Initially, the game was slated for a Spring 2018 release but according to Rockstar the extra time will help them fine tune the experience.

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The Official Word

The blog post reads “We are excited to announce that Red Dead Redemption 2 will be released on October 26th 2018. We apologize to everyone disappointed by this delay. While we had hoped to have the game out sooner, we require a little extra time for polish.” Continuing, “We sincerely thank you for your patience and hope that when you get to play the game, you will agree the wait will have been worth it. In the meantime, please check out these screenshots from the game. We look forward to sharing a lot more information with you in the coming weeks.” (http://bit.ly/2DTRI9I)

Rockstar has previously detailed that Red Dead Redemption 2 will follow the protagonist Arthur Morgan and the Van der Linde Gang as they get into a variety of mischievous deeds all along the brutal land that was the great American West. The game will release for both the Xbox One and PS4 but as of now, the studio has not announced a PC version.

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The Wild West Is Alive In GTA Online

GTA Online recently played a big role in getting fans excited for the upcoming release with determined players quickly finding references to Red Dead related secret missions after a recent update to the game. All players of GTA Online received an in-game email that pointed them in the direction of a new mission that when completed unlocked the Double-Action Revolver.

It is always unfortunate to hear a highly anticipated game is being delayed, but these push backs are very necessary in an industry where polish makes all the difference. Gigamax Games is looking forward to Red Dead 2 so be sure to check back for all the latest information surrounding the game as the release date draws closer!

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Rainbow Six Siege: New Threats Await in the Tactical Shooter

Rainbow Six Siege: New Threats Await in the Tactical Shooter

Rainbow Six Siege is gearing up to release a monstrous update. Beginning in March, Operation Chimera and the highly anticipated Outbreak event will be available to the public. Operation Chimera and Outbreak are very different experiences. One is a regular Rainbow Six Siege update and the other is something completely new to Ubisoft’s’ tactical first-person shooter.

Find the latest details on all the new content coming the Year 3 of Rainbow Six Siege. Directly below is the latest cryptic trailer that hints at the origins of the new threat coming to the Outbreak event.

Operation Chimera

The new Counter Terrorism Unit making its way to the dangerous world of Rainbow Six Siege is the Chemical, Biological, Radiological, Nuclear Threat Unit. With biological and chemical attacks becoming a more serious threat, the CBRN is a different kind of CTU than those previously added to the game. Focused on advanced threats, both operators have incredibly unique special abilities.

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Using a drone to maintain “quarantine perimeters”, one of the new operators is Lion, a French operator and comes with a mysterious backstory. The official Rainbow Six blog post on the update explained, “Their service record is astounding, but their list of regrets seems endless.”

The second, a Russian operator named Finka, discovered the incredible world of self-dissolving nanobots through their studies in the motherland. Not much else is known how these nanobots will impact the course of battle. Ubisoft did state that the entire team will benefit from the research carried out by Finka.

Outbreak

Now things start to get interesting with the Year 3 content. Ubisoft is releasing a limited time co-op event unlike anything Rainbow Six Siege has seen before. An epidemic has consumed the town of Truth or Consequences, New Mexico and things get interesting. A team of three will be tasked with neutralizing the alien threat.

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The new mode will include three exclusive new PvE maps and will be larger, more open and more linear than the PvP maps. These new maps are specifically designed for co-op play but will have all the destructive elements people enjoy so much.

The limited time event is available to anyone with Rainbow Six Siege. It also comes with a host of cosmetic offers including headgears, uniforms, weapon skins and new charms. Gamers will be able to play Outbreak as the Two new Chimera Operators Finka and Lion, Smoke, Ying, Buck, Kapkan, Hibana, Zofia, Fuze, Ash, Doc, Thermite, Tachanka, and Glaz. 

New information will continue to become available as the release nears closer. Details on the new threat coming to Outbreak as well as a more in-depth explanation of the new operators are still scarce. Gigamax Games will continue following this new content until  Gigs and Mack are able to get hands-on with the update.

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Sources:

https://www.gamespot.com/articles/rainbow-six-siege-outbreak-event-detailed-features/1100-6456343/

https://www.pcgamer.com/rainbow-six-siege-outbreak-event-will-bring-alien-parasites-three-new-pve-maps/

https://rainbow6.ubisoft.com/siege/en-gb/news/detail.aspx?c=tcm:154-318132-16&ct=tcm:154-76770-32

Anthem From Bioware Gets “Delayed” Until 2019

Anthem From BioWare Gets “Delayed” Until 2019

Unfortunate news for anyone excited about the upcoming action RPG, Anthem. Gamers are going to have to wait an extra year for the ambitious title to come out. Anthem was initially slated to be released in 2018 but now the game that shares many qualities with Destiny will release in 2019. EA confirmed the delay in their quarterly earnings calls with investors. Although, BioWare is claiming that this move is not a delay.

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Right before the call, EA spoke with the Wall Street Journal, confirming a recent report from Kotaku that claimed Anthem was delayed. While speaking with the Wall Street Journal, EA’s CFO Blake Jorgensen said that this was not actually a delay, but when the game was supposed to come out all along, going on to state that people were “just trying to make a story.” However, this story doesn’t seem to be line up because the company had previously slated the game to release on the PS4, Xbox One, and PC in 2018.

The World Needs Details

EA did not go into further detail into why their latest IP is now expected to drop in 2019. The initial Kotaku report claims that it was due in part to issues with development. Their statement to Wall Street Journal seems to suggest that BioWare instead wants to wait for a less saturated period for their launch window. Their earnings report made no mention of the news either, so it seems they are sticking to their guns continuing to insist it was not a delay.

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In other Anthem news the executive producer behind Dragon Age, Mark Darrah recently confirmed he had joined the project, maintaining his role as executive producer. BioWare has recently gone through a ton of restructuring after the critically frowned upon launch of Mass Effect: Andromeda. While there’s not much hope we’ll hear about an Anthem release date anytime soon, we’ll be sure to deliver all the latest news surrounding the game so be sure to check back for more information.

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Monster Hunter: World to get Street Fighter 5 Content

Monster Hunter: World to get Street Fighter 5 Content

Fans of the latest Monster Hunter release will be excited to find out that Capcom is offering Street Fighter 5 crossover content for Monster Hunter: World. The DLC will let players earn armor skins that will have them looking like the Street Fighter characters Ryu and Sakura. The update announced on the Capcom Unity Blog detailed that players with a Street Fighter 5 save file will also be able to take on the Ryu quest before everyone else.

It’s Almost Here

“In just a few weeks, we’ll be featuring the quest to get Ryu’s set as an exclusive early opportunity to PS4 players that also have a save data file from Street Fighter V (including Street Fighter V: Arcade Edition),” Capcom explained in the blog post. (http://bit.ly/2DSERnj)

Players that have the save data will receive a quest “Down the Dark, Muddy Path.” After hunters take on the hunt, they will receive “SFV Tickets” as a reward. These tickets are to be taken to the Smithy along with a variety of other materials found in the wild to fashion themselves the Ryu armor set.

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No Street Fighter? No Problem!

Capcom explained that those without the Street Fighter data won’t have to wait much longer for the DLC. While the armor set will go back into rotation soon, a specific date has yet to be announced by the developer. When the time comes, two new event quests will be added to the rotation which will let all players earn the Ryu and Sakura armor on both PS4 and Xbox One.

Along with the character models, Capcom is including a bunch of premium gestures and chat stamp sets to purchase. This set will feature the iconic Hadoken and Shoruken. All of the prices are listed below.

  • Guild Card: Bonus Stage (Free)
  • Achievements: Rival, Destined, Living Legend and Bandana Girl (Free)
  • Pose: Shoryuken & Hadoken (Free)
  • Gesture: Street Fighter V Hadoken ($3.99)
  • Gesture: Street Fighter V Shoryuken ($3.99)
  • Stamp Set: Street Fighter V Set – ($1.99)

This DLC will be the second crossover between the two Capcom titles. Street Fighter V recently received Monster Hunter skins for some of their fighters to celebrate the launch of Monster Hunter: World.

Capcom seems to be fully supporting Monster Hunter: World and hopefully this means we’ll be seeing many more crossovers in the future. We here at Gigamax Games are big fans of Monster Hunter: World so check back soon for all the latest updates for the game.

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