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Bethesda Handling Fallout Development Internally For Foreseeable Future

Back in 2010, Fallout: New Vegas was developed by a company named Obsidian Entertainment. It was not Bethesda Game Studios, the company responsible for creating the open world 3D adventure structure the series uses today. For the most part, fans of Fallout 3 were happy with the direction the outside game developer took and it received praise from critics for the detailed open world and wacky quests players could take part in.

Obsidian made it perfectly clear that they are ready and willing to develop a new Fallout game, but Bethesda’s Boss, Todd Howard may have just squashed their dreams. In a recent interview, Howard said that Bethesda would rather handle big games internally from now on.

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Bethesda Says Less Mojave More Capital

He explained to The Guardian that as of now they’re not ready to say for sure that a Fallout game from a third party won’t happen again, but fans should keep their expectations low. “I wouldn’t say never,” Howard said. “[But] now that our company is so big, it’s always better to keep stuff internal … it becomes less likely, but I could never say never. I thought the Obsidian guys did a fabulous job.”

On top of Bethesda’s main office in Maryland, they recently opened up a new studio in Montreal back in 2015. Earlier this year, Bethesda rebranded BattleCry Studios as Bethesda Game Studios Austin, which is based in Austin, Texas.

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Bethesda Certainly Knows How To Design Monsters

Of course, Howard made these remarks due to Bethesda having a much larger development staff than they did back when Fallout: New Vegas was outsourced to Obsidian. Given how large the Fallout brand has grown since the third entry made its way to gamers, it makes sense that Bethesda would rather keep new entries in-house, as it gives the company much more control over the end product.

Later on this year, Bethesda Game Studios will be launching the next game in the series, Fallout 76, the first multiplayer based entry to the long-running franchise. Following that, the studio will release their new sci-fi game Starfield, and maybe in the next few years, Elder Scrolls VI.

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Bethesda Explains How PVP Works In Fallout 76

Bethesda Explains How PVP Works In Fallout 76

During Bethesda’s E3 conference last week, the developer surprised fans with the gameplay reveal of their upcoming title Fallout 76. On top of the trailer, which showed off a game that looks very much like the Fallout fans have come to know and love, Bethesda also announced that it will be an always-online multiplayer game.  While players can still decide to play solo, the other characters fans will run into are human controlled.

Where There Are Gamers, There Are Griefers 

Many have expressed concern after the conference about the new direction the studio is taking for Fallout 76. The key issue is how other players will interact with each other in the open world of West Virginia. What if a hostile player decides to make another character their target and begins griefing them? The gaming publication, Gamespot, recently sat down with Bethesda’s Senior Vice President, Pete Hines, to discuss how the company is going to preemptively handle potential trolling issues.

“When you see a person in the world, they’re a real person, and now you have to figure out [what role they play]…maybe they’re being super helpful, maybe they’re wandering the world as a trader and just trading with people, maybe they’re being a bad guy and they’re part of a raider group,” Hines explained. “[We allow] for that sort of tension but with systems in place that keep it from being abusive. So you can’t be harassed by somebody who just keeps chasing you around the world and keeps killing you over and over again; the game literally doesn’t allow that to happen to you.” (https://bit.ly/2t1r0ES)

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Crawl out through the Fallout… With friends!

Death Isn’t All Doom and Gloom

He continued, “Death isn’t supposed to be a super negative thing. You don’t lose your progression, you don’t lose all your stuff, somebody can’t kill you and then take everything in your inventory [and then you have to] start over.” (https://bit.ly/2t1r0ES)

Hines also went on to discuss how the company is making sure PVP doesn’t become a toxic mess. “Think of PvP more like issuing a challenge to somebody as opposed to just, ‘no matter what I want to do to somebody, I can,'” he explained. “The game only lets that go so far before you can basically say, ‘I don’t want to participate in this challenge anymore.'” (https://bit.ly/2t1r0ES)

What Do People and a Deathclaw Have in Common?

Bethesda compared PVP in Fallout 76 to falling victim to a Deathclaw in one of the single player games. They explained that when a player dies, you can either decide to go take on the challenge again or move onto something else. This is how it should work with human players. They can’t keep coming after you just like a Deathclaw will stop chasing you if you manage to evade the creature for long enough.

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GIANT MUTANT SLOTH! Just one of the many new creatures wandering the wasteland.

While plenty of details are sure to follow this news in the following months, Bethesda assured fans that they will be constantly tweaking and supporting the game over its lifespan. Hopefully, dedicated players can’t find ways to circumvent Fallout 76’s troll blocks because we here at Gigamax are very excited to enjoy an uninterrupted journey through the wasteland.

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Fallout 76: Taking Inventory of Vault 76

Fallout 76: Taking Inventory of Vault 76

Fallout fans all over the world were ecstatic to find out about Fallout 76, Bethesda’s upcoming online survival RPG. Taking a step away from their traditional single-player role-playing games they’re so well known for, Fallout 76 is going to be something entirely different. The renowned developer did mention that there will be more information at E3 2018. E3 is taking place on June 12th but this is what the world knows about the mysterious new Fallout game so far.

Fallout 76 Official Teaser Trailer

What We Know

Fallout 76 is expected to release on PC, PS4, and Xbox One. According to PCGamer, Amazon’s pre-order page leaked a possible release date, July 31st of this year. As of now, this still remains unconfirmed and Amazon’s current page lists the release date as December 31st, 2019. 

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Kotaku reported last Wednesday (5/30/18), a day after the official announcement was first made, that Fallout 76 will be a completely experimental new entry to the Fallout series. It is hinted that the new Fallout will have quests and a story, just like every other Bethesda Game Studios creation that came before. Base-building, similar to the mechanic that Fallout 4 uses, will also be included.

Players will take the part as a Vault Dweller in the new title. Emerging from Vault 76, the world will be much different than any of the previous games. The new game was named after lore that was mentioned in both Fallout 3 and Fallout 4, Vault 76. This vault was intended to be opened only 20 years after the nuclear war, which could lead to a much less “civilized” setting.

What’s Next?

There aren’t many more details floating around about Fallout 76. The good news for gamers is that Bethesda has plans to open up the curtain at E3 2018, which is only a few days away. With the incredible reception the announcement received, there’s no doubt that Bethesda will command a considerable amount of airtime.

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Stay up to date with all the latest news surrounding Fallout 76 and checking back on Gigamax Games. The crew will be watching E3 in its entirety and report all of the details Bethesda decides to share with the world.

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