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Bethesda Explains How PVP Works In Fallout 76

Bethesda Explains How PVP Works In Fallout 76

During Bethesda’s E3 conference last week, the developer surprised fans with the gameplay reveal of their upcoming title Fallout 76. On top of the trailer, which showed off a game that looks very much like the Fallout fans have come to know and love, Bethesda also announced that it will be an always-online multiplayer game.  While players can still decide to play solo, the other characters fans will run into are human controlled.

Where There Are Gamers, There Are Griefers 

Many have expressed concern after the conference about the new direction the studio is taking for Fallout 76. The key issue is how other players will interact with each other in the open world of West Virginia. What if a hostile player decides to make another character their target and begins griefing them? The gaming publication, Gamespot, recently sat down with Bethesda’s Senior Vice President, Pete Hines, to discuss how the company is going to preemptively handle potential trolling issues.

“When you see a person in the world, they’re a real person, and now you have to figure out [what role they play]…maybe they’re being super helpful, maybe they’re wandering the world as a trader and just trading with people, maybe they’re being a bad guy and they’re part of a raider group,” Hines explained. “[We allow] for that sort of tension but with systems in place that keep it from being abusive. So you can’t be harassed by somebody who just keeps chasing you around the world and keeps killing you over and over again; the game literally doesn’t allow that to happen to you.” (https://bit.ly/2t1r0ES)

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Crawl out through the Fallout… With friends!

Death Isn’t All Doom and Gloom

He continued, “Death isn’t supposed to be a super negative thing. You don’t lose your progression, you don’t lose all your stuff, somebody can’t kill you and then take everything in your inventory [and then you have to] start over.” (https://bit.ly/2t1r0ES)

Hines also went on to discuss how the company is making sure PVP doesn’t become a toxic mess. “Think of PvP more like issuing a challenge to somebody as opposed to just, ‘no matter what I want to do to somebody, I can,'” he explained. “The game only lets that go so far before you can basically say, ‘I don’t want to participate in this challenge anymore.'” (https://bit.ly/2t1r0ES)

What Do People and a Deathclaw Have in Common?

Bethesda compared PVP in Fallout 76 to falling victim to a Deathclaw in one of the single player games. They explained that when a player dies, you can either decide to go take on the challenge again or move onto something else. This is how it should work with human players. They can’t keep coming after you just like a Deathclaw will stop chasing you if you manage to evade the creature for long enough.

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GIANT MUTANT SLOTH! Just one of the many new creatures wandering the wasteland.

While plenty of details are sure to follow this news in the following months, Bethesda assured fans that they will be constantly tweaking and supporting the game over its lifespan. Hopefully, dedicated players can’t find ways to circumvent Fallout 76’s troll blocks because we here at Gigamax are very excited to enjoy an uninterrupted journey through the wasteland.

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Fallout 76: Taking Inventory of Vault 76

Fallout 76: Taking Inventory of Vault 76

Fallout fans all over the world were ecstatic to find out about Fallout 76, Bethesda’s upcoming online survival RPG. Taking a step away from their traditional single-player role-playing games they’re so well known for, Fallout 76 is going to be something entirely different. The renowned developer did mention that there will be more information at E3 2018. E3 is taking place on June 12th but this is what the world knows about the mysterious new Fallout game so far.

Fallout 76 Official Teaser Trailer

What We Know

Fallout 76 is expected to release on PC, PS4, and Xbox One. According to PCGamer, Amazon’s pre-order page leaked a possible release date, July 31st of this year. As of now, this still remains unconfirmed and Amazon’s current page lists the release date as December 31st, 2019. 

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Kotaku reported last Wednesday (5/30/18), a day after the official announcement was first made, that Fallout 76 will be a completely experimental new entry to the Fallout series. It is hinted that the new Fallout will have quests and a story, just like every other Bethesda Game Studios creation that came before. Base-building, similar to the mechanic that Fallout 4 uses, will also be included.

Players will take the part as a Vault Dweller in the new title. Emerging from Vault 76, the world will be much different than any of the previous games. The new game was named after lore that was mentioned in both Fallout 3 and Fallout 4, Vault 76. This vault was intended to be opened only 20 years after the nuclear war, which could lead to a much less “civilized” setting.

What’s Next?

There aren’t many more details floating around about Fallout 76. The good news for gamers is that Bethesda has plans to open up the curtain at E3 2018, which is only a few days away. With the incredible reception the announcement received, there’s no doubt that Bethesda will command a considerable amount of airtime.

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Stay up to date with all the latest news surrounding Fallout 76 and checking back on Gigamax Games. The crew will be watching E3 in its entirety and report all of the details Bethesda decides to share with the world.

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Impressive Fallout New Vegas Mod “Fallout: New California” Out Soon

More than five years of work have gone into Fallout: New California, a mod that completely transforms Fallout: New Vegas. After putting in a ton of time and effort, the talented developers behind the project, Radian-Helix Media has announced that the project will be available on October 23rd for Windows PC.

Impressive Fallout New Vegas Mod “Fallout: New California” Out Soon

The team recently celebrated the fifth anniversary of the project which began June 1st 2013, although some work had gone into the game beforehand, with a brand new trailer. The mod is intended to be a prequel story to Fallout: New Vegas which was initially developed by Obsidian back in 2010. Players will start their journey in Vault 18 as an outsider to the dilapidated Los Angeles where the facility is located.

Upon surfacing, players will immediately find themselves caught in a three-way power struggle between The New California Republic, Survivalist Army, and the Super Mutant. This is the preface for the NCR’s invasion and eventual control of the Mojave Desert. The story takes place in the year 2260 which is quite a bit of time before Fallout: New Vegas.

A Long and Winding Road

Back in 2015, the head of the project Brandan Lee said that New California’s narrative would feature two main paths, two subpaths, and eight companion characters, which lead to many branching paths that took the development team a lot of time to get right. Initially, they wanted the mod to release before Fallout 4 but now they are trying to beat Fallout 76’s launch.

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According to the mod team, the game’s features are all set and art assets are locked in, but they are taking a few months to fine tune all the side quests. “You hit this story with huge replete branches 16,000 lines of dialogue long you expect some little moments with characters off to the side of the big arcs, and there just aren’t any,” Lee explained on the mod’s moddb.com page. “I’d also like to take time to revise some plot holes and gaps in the open possibilities that appeared in testing.”

The Fallout: New California Team will be opening beta sign-ups in July for fans that want to test it out early, which will give a look at the main quest line and the setting. As of now the launch scheduled for October 23rd is being called a Beta 2.00 release, but that does not change the excitement Fallout fans are feeling to revisit the west coast of post-apocalyptic America.

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Virtual Reality Made A Splash At E3 2017

VR Made A Splash At E3 2017

Virtual reality was once a gimmick, often found in arcades or hefty home systems with few games to play. From Nintendo’s first step into this medium to today’s Hololens and Playstation VR, the technology has come a long way. With E3 2017 offering so much information on new games, technology and consoles, it also helped support the idea that VR is becoming much more than a novelty. Rather this technology has now gotten to the point where fully fleshed out games will be available to a mass market and available completely in virtual reality.

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Modern virtual reality gaming is a far shot from the early days with the Nintendo ‘Virtual Boy’. With hopes of becoming more than just another expensive gimmick, Sony and the other major virtual reality headset manufacturers want to turn VR into the future of gaming. However, success depends largely on video game developers willingness to take the time and craft games with virtual reality in mind.

Fallout 4

Imagine for a second, wandering the wasteland of Fallout 4 in virtual realityA complete Fallout experience but the only thing different is that you’re Playstation VR, VR, E3, VR at E3actually right there, in the thick of the nuclear waste. With the snippets of  gameplay Bethesda showed off, it’s hard to get a full picture of how incredible this game could actually be with this technology. Any time a game is showed off for a VR console, it can be difficult to get a true idea of just how immersive the game becomes. Nearly everyone that trys on a VR headset, no matter how much research they’ve done on the subject is blown away the first time they see how real that virtual world becomes. Having the ability to play Fallout 4 in its entirety on VR has the potential to be the beginning of something great.

Fallout 4 at E3 Trailer

DOOM VFR

Different kinds of games are coming out for Virtual Reality, not just large open world RPG’s. Those with a need for something a little more shoot-em-up got their fix this E3. DOOM will be coming to PSVR and it looks like a new spin on a classic shooter. Fast paced and gruesome as ever, DOOM VFR looks as though it is absolutely ready to deliver a wild ride.

DOOM VFR at E3 Trailer

Skyrim VR

Now rewind to a world without nukes and instead walking through the expansive world of Skyrim, completely immersed in virtual reality. Skyrim will soon be coming to virtual reality. This game has been released so many time it’s almost starting to get funny. However, even though this release may not include a Master Sword, it will allow a player to get up close and personal like never before with this incredible world. One thing that was clear from the E3 footage, graphics will suffer as they do with almost every VR game out there but the experience may overshadow this drawback.

Skyrim VR at E3 Trailer

Skepticism is high that virtual reality, especially home consoles like the PlayStation VR will take off. This isn’t the first spout of VR consoles to hit the market, but the technology has come so far. Video games have been taken to the next level and VR headsets are able to deliver that immersive experience gamers were always chasing. It’ll take some time before we see what the future may hold for Virtual Reality gaming but E3 offered the community some hope. 

Be sure to check back soon as we breakdown even more announcements from E3 and take a closer look at the Tech, Games and Updates to make the big screen.

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Fallout 4: Walking Through The Wasteland In Virtual Reality

Fallout 4 in Virtual Reality

Bethesda Game Studio’s announced their plans to take on Fallout 4’s wasteland and create a fully playable Virtual Reality experience. The project was announced at Bethesda’s 2016 E3 press conference with not much information leaking after the fact. Imagine, Fallout 4 playable in VR from start to finish. Now, some new information is available and producer Todd Howard assures us, “VATS in VR is awesome.”. http://bit.ly/2kJT7pU

No VR games on the market today are anywhere near the size and depth of Fallout 4. Usually linear or arcade like, a fully open world with all the complexities Fallout 4 has to offer will surely be an industry first. This Bethesda hit has already offered countless hours of highly immersive gameplay. The option to play in VR will surely bring us right back to this incredible game.

The release is still to be determined for Playstation VR, but it seems to be an obvious choice for Bethesda. Fallout 4 sold over 640,000 console digital copies on the first day. Nearly a third of their total units sold on launch. It would be a shame to leave out a third of their audience when offering such an incredible experience. However, there could be some performance issues when it comes to the Playstation VR. This consumer level VR device is substantially less powerful than most PC setups.

Producer Opens Up

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Source: http://bit.ly/2kXxQEe

“Fallout is going great. There’s a lot of work to be done, but it’s super exciting. We are doing the whole game. You can play it start to finish right now, and the whole thing really works in terms of interface and everything.” Producer Todd Howard explains. He continues on, “I will say that Fallout works because of the interface. The Pip-Boy is on your wrist and we’ve been able to present so that it works the way you expect. You look and there it is. The fact that the gunplay is a bit slower than in a lot of games has certainly helped us but we have VATS, so you can pause or slow down the world. I assure you, VATS in VR is awesome. We love it.” http://bit.ly/2kJT7pU

This move offers some hope about the future of VR. Instead of becoming a gimmick, it seems as though developers are willing to take the chance. The newly refined VR systems are beautiful pieces of technology and Bethesda’s move to create this experience for Fallout 4, is a refreshing sign.

We’ll keep a close eye on the latest developments surrounding Fallout 4 in Virtual Reality. Check back soon for more!

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Sources:

http://wwg.com/2017/02/21/fallout-4-will-be-playable-from-start-to-finish-in-virtual-reali/
http://www.psu.com/news/32258/fallout-4-vr-release-date-playstation-vr-update
http://techreport.com/news/31466/fallout-4-wasteland-is-coming-to-vr
http://fortune.com/2015/11/16/fallout4-is-quiet-best-seller/

 

Where Did Cheat Codes Go? Let’s Find Out

Cheat Codes and Modern Gaming

Once a common feature in many video games, cheat codes have seemingly disappeared from the mainstream gaming scene. These helpful tools were meant to make a game more accessible to those that may not have had the skill to beat the experience as intended. Or for some that just wanted to have some fun after beating the game. As time went on, developers slowly stopped including these in their games and not many gamers have questioned why. Cheat codes can still be found in some rare cases but for the most part these unique workarounds are almost extinct.

Cheat codes are split into many different categories that would change a player’s experience depending on how they wanted to play. Some codes were intended to make the game simpler, they would give the character unlimited health or lives and make them invincible. Other cheats would make an experience tougher by giving the enemies better weapons or increasing their aggressiveness. In a lot of cases cheat codes could fundamentally change a game experience by replacing character models or adding in content that didn’t make the final cut.

The Early Days

During the early Nintendo days, it was common to see a game with cheat codes. Without the internet readily available, players would have to experiment with different button combinations to find the hidden gems. After discovering a code the only way it was shared was between friends or in the occasional gaming magazine. Eventually books were made that contained a list of games and their corresponding codes. Taking it a step further were pieces of tech like the Game Shark or Game Genie. These tools would essentially mod your game on the fly and were typically frowned upon by developers. This did not stop thousands of people from modding old school console games and making awesome workarounds the original creators never intended. For example, throwing a Game Shark into an old school Gameboy and modding Pokemon let the player get unreleased monsters like Mew.

When the PS3, Xbox 360, and Wii were released these easy to use mod tools disappeared and supported cheat codes were slowly being phased out. This could have been for many reasons, one being that games were becoming easier. With the internet becoming a larger gaming resource, gamers could look up guides and “how to” videos. The internet also increased the competitive nature of the industry. Gamers could now compare high scores and compete in online multiplayer matches and cheat codes would ruin these experiences. Achievements and trophies also saw life during this era. These bragging rights are show-offable milestones that have a specific task and value accompanied with them. Typically a player is unable to earn these awards when a cheat code is used, so most would avoid the use of them all together.

Slowly Fading Away

As the years went on, it seems that many developers took note of their fan base’s hesitance to use the cheat codes and stopped including the option. This could also be because story became a much bigger part of games. Games aren’t sprites running across a screen anymore, they are fully fleshed out worlds with epic stories attached to the experience. Maybe game creators fear the game could be broken by the use of potentially toxic codes. Although games like Grand Theft Auto still embrace the retro cheat code.

The new age cheat code seems to be mods, not like the ones mentioned earlier that were accessed by a device. These mods are created by hard working coders that will design their own experience inside a game. Many developers support mods, especially on PC and will release development kits to the public so that they can create all they want with no restriction. The mod community is slowly making its way to consoles with the help of Bethesda and their games Fallout 4 and Skyrim. Hopefully more developers add mod support to their games and gamers can see a new cheat code revolution.

It would be awesome to see more games include cheat codes. Making videos showing off wacky experiences would be great but it is not hard to understand why developers wouldn’t make them an option. It can be scary to let someone experience a game differently than originally intended. This can draw unwarranted criticism but ultimately I think more would appreciate the extra option.  

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