The launch date for the next World of Warcraft expansion known as, Battle for Azeroth, remained quite a mystery since the game was first announced. Fans speculated that it would most likely come out around the middle of September but now Blizzard has confirmed an exact date, August 14, 2018.
Battle for Azeroth is heavily influenced by the early Warcraft games, bringing a new focus on the Alliance vs. Horde conflict that the game has long ignored. Players will visit various areas around the world where the warring factions will struggle to collect naval resources from their respective islands which are, Zandalar for the Horde and Kul Tiras for the Alliance, as they complete a host of new quests and make their way through the story.
So Much New Content!
The expansion will also see the addition of 10 brand new dungeons, new Raid zones, and new world quests. Blizzard is also adding a new event called Warfronts, which is a 20-player co-op PvE mode meant to simulate classic RTS games. Players will attempt to build up an army filled with unique troops and then attack objectives and take out enemy commanders.
As for personal character progression, the level cap is being increased to 120, and just purchasing the expansion will grant players one level 110 boost for use with a new or existing character. Fans can also look forward to new playable allied races; Alliance will receive the Lightforged Draenei and Void Elves, while Horde will get Highmountain Tauren and Nightborne.
Blizzard also confirmed that, on top of both the standard and Digital Deluxe editions, there will be a Collector’s edition for the Battle of Azeroth expansion. This will include a hardcover novella, soundtrack, and other goodies fans are sure to enjoy. Be sure to stick around for even more updates surrounding Battle of Azeroth. World of Warcraft has a long history in the gaming world and it’ll be extremely interesting to see how it continues to progress.
Despite working with EA for most of Titanfall’s lifetime, Respawn Entertainment wasn’t actually owned by the gaming giant. As of today, EA announced that it has purchased the California based developer and their mech-based FPS.
EA has been the publisher for all of Respawn’s games so far, which includes last year’s hit Titanfall 2. Also announced today was that the studio is working on a new Titanfall game, a third person Star Wars title, and a VR game that has not been detailed. Not much has been said about the next new Titanfall but Respawn previously expressed interest in continuing the series. Currently, the only details known about the Star Wars title are that it is being directed by Stig Asmussen, who was previously the director of God of War III. This is good news since EA recently shut down Visceral Games, the studio behind Dead Space that was also working on a Star Wars title.
The Offical Word
EA CEO, Andrew Wilson, said in a press release “We’ve seen firsthand the world-class caliber of Respawn as a development studio with incredible vision, deep talent, and an inspiring creative mindset,” He continued “Our longtime partnership is grounded in a shared desire to push the boundaries and deliver extraordinary and innovative new experiences for players around the world. Together, we’ve brought this to life in the Titanfall franchise, and now with the Respawn team joining EA, we have exciting plans to accomplish even more amazing things in the future.” (http://bit.ly/2hoC104)
Why Did Respawn Sell?
In an open letter on Respawn’s website the CEO, Vince Zampella, detailed the decision to sell the company, which specifically notes that he will remain acting CEO. “While it wasn’t necessary, going with EA made a lot of sense,” he said. “With Titanfall and Star Wars, EA has been a great development partner that supports us and doesn’t interfere with our process for making games or studio culture. EA will provide us with more resources, access to new technologies, and expertise that we can tap into that will help us make better games, and Respawn will retain the same creative freedom and culture we’ve always had. We’ve been talking closely with the leadership at EA and we share their values and vision for the future of being a developer-focused company that puts the players first.” (http://bit.ly/2zK2uNt)
EA was an integral force in getting Respawn Entertainment off the ground after its founders, Zampella and Jason West, were fired from the Call of Duty developer, Infinity Ward. The deal cost EA $151 million dollars in cash and up to $164 million in equity. Performance indicators could also raise the cash figure by another $140 million.
While many may worry that EA will ruin the Titanfall series, it must be remembered that EA was acting publisher for the series already, meaning they made a ton of major decisions for the previous games already. This move makes sure the studio has the resources necessary to continue making great games for fans of their beloved series. It will be exciting to see what the talent at Respawn will make with the vast resources EA has to offer.
Trailer Sheds Light on Dragon Ball FighterZ Campaign
With its release date set for early next year, Dragon Ball FighterZ is expected to be one of best-licensed DBZ games to come out since they stopped making the Budokai series. Bandai Namco, the developer behind the title, is definitely well aware of this, teasing character announcements and story details whenever they get the chance. Most recently the company revealed a trailer that shed more light on Dragon Ball FighterZ’s story mode.
The game takes players on a wild journey through an original story crafted specifically for the brawler that takes place in three of DBZ’s story arcs. It starts out with a troop of clones appearing on earth followed almost immediately by the Z-Fighters losing consciousness one by one. When our main hero, Goku, finally awakens he is connected to the player which gives them control over the powerful Saiyan.
A new character making their way into the series through the story mode is Android 21, who Bandai Namco also shows off in the trailer. The villain is a highly intelligent scientist that is compared to the likes of Dr. Gero, whom fans of the series will remember from the Cell Saga. She also has apparent ties to the Red Ribbon Army, which comes as no surprise because all of the other androids were built by the same organization. At one point in the trailer she can also be spotted with the Namekian Eternal Dragon, Porunga, wishing Android 16 back to life.
Much like Goku, the story will link players with a variety of different characters from throughout the series for its different arcs. One of these revolves around Frieza and Goku’s ability to go Super Saiyan, while another gives players control of Android 18 during the Cell Saga. Fighting with the character will let fans develop an in game “bond” as more enemies are defeated. As the bond builds, new conversations will be unlocked that give insight into the character’s back story.
Dragon Ball FighterZ will be released for PS4, Xbox One, and PC on January 26th. Remember, those that pre order the game digitally on the Xbox One or Playstation Store, will be given special access to the game’s upcoming beta. Pre-ordering also unlocks Super Saiyan Blue Goku and Super Saiyan Blue Vegeta early. Gigamax Games will be keeping a close eye on Dragon Ball FighterZ so be sure to check back for more information!
Call of Cthulhu is a unique take on the horror genre, mixing a bit of Lovecraft with some Sherlock Holmes and wraps it up in an RPG package. Developed by the seasoned studio, Cyanide Games, they have referred to their game as an “RPG investigation game blending psychological horror and stealth mechanics in a deeply immersive world.” The narrative behind Call of Cthulhu is based on the old short story of the same name by H.P. Lovecraft and the developer is doing wonders for the source material.
Uncovering Secrets and Strange Encounters
Players will fill the role of Edward Pierce, a private detective who’s main goal is to discover the truth behind the death of a prominent local artist and her family. Pierce has always been able to trust his instincts but after a series of whale mutilations and missing bodies, things are starting to get fishy. As you get closer to discovering the cult that worships The Great Dreamer, better known as Cthulhu, reality will bend and break and the player will not be able to trust anything.
The game plays much like one of the Amnesia titles and mind bending reality is just the start of the spooky things the player will encounter throughout their journey. Darkwater Island is also home to a mysterious cult that may or may not have octopus like faces and definitely wants to murder intruders. With only a lantern by their side, players will have to avoid these angry octopus men and Cthulhu himself when the game releases this year on PC, Xbox One, and PS4.
We’re very excited to play this game and the trailers Cyanide Games have shown off give the impression that a lot of love has been put into this title. Call of Cthulhu is obviously crafted by a team that has done their research. For a better impression of what it will play like, check out the trailer from E3 2017 below and for news on everything gaming keep checking back with Gigamax Games!
Show Director Mode Announced for The Darwin Project
During Microsoft’s press briefing at E3 2017 yesterday, Scavenger Studio announced that The Darwin Project is coming to the Xbox One. This brutal title pits friends against each other in a Hunger Games style fight with a game show vibe. The team behind the game also shared some new information on the show’s director and what the player controlling them can do.
The Show Director – Sociopath In Charge
The show director is a unique role that lets one player oversee a match like the host of some sociopathic game show. This role is being added to create thrilling moment to moment action through uniquely asymmetrical gameplay. As the show director in The Darwin Project, the player will be able to observe the entirety of the arena via an invisible drone and learn how each of the seven contestants is planning their strategies. The director will be able to influence the outcome of the match utilizing a collection of tools unlocked through a progression system. If the show director wants to give a competitor an unforeseen edge they can do so by restricting zones, calling in airstrikes, or even triggering a manhunt which reveals a contestants location for 90 seconds.
The show director mode is being included by Scavenger Studio to revolutionize the battle royale sub genre. Another feature ready to be revealed at a later time will even allow for live stream viewers on Twitch or Mixer to get involved in the wacky gameplay.
The Impending Ice Age
The Darwin Project takes place in post apocalyptic landscape in the Northern Canadian Rockies. Civilization is preparing for an impending ice age through a project that is half science experiment and half live entertainment. It challenges players to fight the cold and each other to survive in a snow covered arena. The Darwin Project offers a competitive multiplayer third person experience with an emphasis on survival. Players will have to withstand extreme environmental conditions, track opponents, set traps, craft tools and maybe even negotiate temporary alliances to be the last one standing when the sun rises.
If you’re at E3 and would like to try out, The Darwin Project it is currently playable at the Microsoft booth. Check out some gameplay below and stay tuned with Gigamax for more information on this interesting game!
Friday the 13th: The Game brought with it an incredible amount of excitement and it was clear that the indie developers, Illfonic and Publisher Gun Media were not prepared for this level of interest. Right out of the gate people were lining up in matchmaking, waiting to get their chance to play but the servers were just not up for the challenge. Extremely long wait times which sometimes lasted in the area of 10 minutes, were agonizing. Some individuals were even experiencing an error when trying to log into the game, “Database login failure” and couldn’t play at all.
Illfonic quickly followed the release with a statement, “Few of us have slept since Thursday, but I wanted to take a moment to inform all of you as to what’s going on with everything,” writes IllFonic. “We’re having global issues, on all platforms (PC/XB1/PS4).” (http://bit.ly/2qz46Bf) They’re also releasing a patch, trying to assure the public there will be more to come.
Please, Not Again!
Game breaking issues like this leave a bad taste in a consumer’s mouth. A friend of Gigamax was among the unlucky few that had no access to the game after purchasing it on Friday. This lasted up until Monday when he finally had to opportunity to play. He was even considering reaching out for a refund but the thing was, the game was crafted so well he sincerely wanted to play.
This asymmetrical multiplayer horror game brings an experience that is rare to come by in the modern gaming world. Be sure to check back for a deeper look into Friday the 13th: The Game when the full review is released, but the fact that the developers were able to deliver such a fantastic experience that people put up with 10 minute wait times or an entire weekend to actually play shows at least how interesting the game actually is.
Hindsight Is 20-20
It’s hard to imagine having no contingency plans in place for higher than expected game sales and actives players. If there was ever a case where a fantastic game outshines a rocky launch, this may be it. Even with the overwhelming cries from the public, Illfonic was committed to solving the problem and fixing the servers. It shows a lot about a company willing to stand behind their product, but still seems strange that they didn’t take steps to avoid this severely damaging problem.
A large scale, open Beta or Pre-Order seems as though it could have been the right choice to gauge interest. Having nearly no information about the game or release date before it became available on all platforms, it was impossible to tell just how interested the community actually was in Friday the 13th: The Game. With all the backlash the ‘pre-order phenomena’ receives, it seems as though this or a Beta could have been used to avoid this unfortunate situation.
Chaos and Angry Gamers
With an absolutely chaotic launch, Friday the 13th: The Game will be a release to remember. The ones that had the chance to play opening week, for the most part thoroughly enjoyed the game and its originality. Those that were locked out were aching to play and cursing the developers that didn’t anticipate the high level of interest in the title.
Even with the rocky start, the developer delivered a fun, exciting and incredibly unique game to the market. They were quick to act with public statements about the server issues and took full responsibility. It’ll be exciting to see how what will happen with this game as time goes on, however if it doesn’t receive consistent upkeep and regular improvements, this troubled start will be used against them in the future.
It is hard to express how much I love Yooka-Laylee but stand by while I give it a go. This platformer is an affordable foray into a beautiful universe with plenty of challenge and collectibles. The $40 price tag offers even more incentive to try it out. Each world provides players with a new experience, all while keeping players entertained with clever dialogue and interesting characters. To top off this nostalgic gut punch, Playtonic Games included a delightful soundtrack that will make Banjo-Kazooie veterans flashback to their N64 days.
To address the elephant in the room, yes Yooka-Laylee does feel nearly identical to Banjo-Kazooie. This is mainly because the developers working at Playtonic Games are industry veterans that were the brains behind the bear and the bird most gamers remember. These similarities are not a bad thing though, in fact they add to the allure of the game. The controls are fluid, Yooka runs and jumps with grace just like Banjo. Jumping from platform to platform feels great and the only thing that ever got in the way was an occasional camera glitch.
Powers and Abilities
Fluidity is essential due to the pallet of skills at your heroes disposal. Throughout the adventure both Yooka and Laylee will learn tons of moves used for moving, flying and fighting their way to victory. From the start players are limited in terms of skills, only having access to run and jump. After a minor introduction, attack is unlocked and the game opens up. Players are then introduced to the move acquisition system. Instead of just being handed moves, a smooth talking snake will trade abilities for quills. Although the price seems steep, quills are in no short supply as they are one of the more prevalent collectables.
Yooka-Laylee is a collect-a-thon that just keeps giving. Players have a constant stream of various quills, pagies, ghost writers, tonics and various other objects necessary for reaching the end of the game. Not all of these items are easy to obtain as many are hidden behind various puzzles and fights which Yooka must take care of first. These puzzles aren’t always easy, some require quick reflexes and clever problem solving. One of the more challenging problems require players to answer a series of 10 questions that are necessary for progression. These questions seem easy at first, but as the list goes on very specific questions are asked, such as “how many hours have you been playing the game.” By the way, these were all asked by a talking duck in a rolling fish tank.
Environments and Characters
The delightful cast of characters is one of the many driving forces Yooka-Laylee uses to keep players attentions. A constant feeling of anticipation is felt when traveling into the many worlds, brought on by new faces and self aware dialogue. The antagonist of the game comes in the form of an arrogant bee known as Capital B. Puns, plays on words and destroying the 4th wall are what the game does best. The snarky dialogue between the two heroes is endearing and while Capital B’s dialogue will never match the wit of Gruntilda (the antagonist from Banjo-Kazooie) he still has some funny lines that take a jab at corporate culture. Characters also make the iconic goofy mumbling noises made famous by Playtonic Games previous franchise.
These characters are spread throughout a variety of gorgeous environments accessed by jumping into magical story books that have been stolen by Capital B. Players start on a busted up pirate ship that Yooka and Laylee call a home and move onto the main hub world known as the Hivory Towers. This is where you’ll find the world bending books, starting with the jungle level, Tribalstack Tropics. Players will move onto various other whimsical areas such as a frozen tundra and a flashy casino. Although there are only 5 zones, they each have two versions that require players to expand the world in order to grab all the collectables. When expanded, the books contain new challenges to take on and introduce more characters to meet.
An arcade like multiplayer is included as well. It lets friends compete against each other in various mini game activities. These are fun diversions from the story but ultimately they feel a little forced but ultimately don’t detract from the excellence that is the campaign.
Yooka-Laylee is a truly wonderful experience that is a must buy for anyone who enjoyed Banjo-Kazooie or any retro platformer. This indie game is a Kickstarter success story that shows the true power of the platform and independent developers. Hopefully it inspires more small time game developers to go against the grain and develop outside industry norms.
Gigamax Games is dedicated to giving our fans a look at all the latest games and industry updates. Make sure to stay tuned for more early previews and reviews and if you’d like to see some gameplay of Yooka-Laylee make sure to check out our sneak peek let’s play below.
Yesterday’s leak that Middle Earth: Shadow of War will be coming out August 22nd in North America has been officially confirmed by Warner Bros. Monolith Productions is making this game much larger than its predecessor, Shadow of Mordor. The nemesis system not only dynamically creates Orc generals but also shapes the open world as well. Players will not just be facing Sauron this time but his Nazgul mounts well. Below you’ll find the official announcement trailer that gives a cinematic look into the story of the game.
The next title in the “Shadow of Mordor” series is on the way according to an accidental early listing on US retailer Target’s website.
This listing for Middle-Earth: Shadow of War was initially spotted by NeoGaf. The release date on the now removed leak was set for August 22nd which means that developer Monolith Productions is preparing for an announcement soon, most likely E3. According to the description, the game will contain the Nemesis system from Shadow of Mordor. This system required players to systematically eliminate a randomly generated hierarchy of Orc’s to eventually kill the leaders.
Middle Earth: Shadow of War will continue the story of Talion and Celebrimbor, the hero and his ghost friend from Shadow of Mordor. The dynamic duo is back and looking to forge their own ring of power so they can take on the dark lord, Sauron.
The listing also details that the game will have the industry standard “Gold Edition” priced at $100 USD. This edition will contain two nemesis expansions, two story add-on’s and a “Gold War Chest.” The Nemesis expansions were also detailed and will contain a new Orc tribe, enemies, missions and more. The story expansions will have a new campaign with a different playable character.
Gigamax Games was a huge fan of the first entry in the Shadow of Mordor series and we are very excited for the latest entry. While it is unfortunate that the game was accidentally leaked before the developer was ready to show it off, it is nice to see the positive response and genuine hype for the sequel. Be sure to check back at Gigamax Games for more details on this developing story.
The developers behind BioShock and Dead Space are hard at work on a horrifying new game. Perception is a truly unique experience in the realm of survival horror. Players take the role of Cassie, a blind woman who is avoiding a spiritual presence in an old mansion.
While most horror games rely on atmosphere and various spooky noises, Perception takes these two things and makes them tools instead of just horror amplifiers. Cassie uses the ability of echolocation to turn sound into visual cues which helps guide her around the house. The only tools available to her along the journey are a walking stick and a smartphone. Players must use their smarts to dodge that unhappy spirit.
The mansion that Cassie has decided to wander into is located in Massachusetts and will change dramatically throughout the game. Every time you solve a mystery that unravels why the heroine is having nightmares about the estate, the house will become radically different.
While Perception was previously announced for PS4 and PC, The Deep End Games recently announced that it will make an appearance on Xbox One. No formal release date has been set, but the team is aiming for 2017. This Indie development team is made up of industry veterans and young talent so the game is sure to leave players with plenty of scares.
Overwatch is ready to release another highly anticipated seasonal event. Right off the heels of their extremely successful Winter Wonderland holiday event, fans are waiting anxiously for the new content. Centered around the Chinese New Year, this update is sure to have plenty of new character skins and voice lines. Mei is the hero featured in the teaser, unsurprising considering the character’s home country is China.
While we wait for the update to drop, Korea’s Overwatch Twitter account tweeted a separate teaser which featured the hero D.Va in a new Chinese New Year themed skin. It really seems like they put a lot of work into these cosmetic items. The character skins that have been released so far are just as dramatic and detailed as past events.
The event is set to begin on January 24th, four days before the actual Chinese New Year on January 28th. Blizzard only released small teasers and isn’t announcing any other information until the event actually begins. Assuming this event is like the Holiday/Halloween specials, than there is sure to be a fun new themed game mode.
Overwatch also made the news recently due to rumors that famous actor Terry Crews would be voicing the new hero, Doom Fist. This was theorized after the actor had tweeted that he was visiting the Blizzard offices. After the tweet, the internet exploded in support of the popular comedy actor playing the role.
With its constant free updates and seasonal events, the future of Overwatch looks bright. When the event officially launches Gigamax will be sure to stream all the new content so keep checking back for all the latest updates!