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Best Black Friday Gaming Deals You Can’t Miss

These are the best Black Friday Gaming Deals out there. Whether in-store or online, these are the most popular games and consoles at the lowest prices. Find only the cheapest games, consoles and gaming accessories this holiday season. There were so many spectacular games released this year, countless adventures to go on, and now is the time to catch up on some of the titles that shook the industry in 2017. 

The bottom section has the top deals for the latest games for PC, PlayStation, Xbox and Nintendo Switch!

PlayStation 4

Find exclusive PlayStation Black Friday deals with the list below.

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PS4 Pro (GameStop): $349.99

PS4 Slim 1TB (Amazon): $199

PlayStation Virtual Reality Bundle (Amazon, Dell, GameStop, Newegg, Walmart): $299.99
-Includes Virtual Reality headset, Gran Turismo Sport, PlayStation Camera.

DuelShock 4 controller (Crystal – GameStop, Blue Crystal – Walmart, Red Crystal – Best Buy): $39.99

Xbox One

This list focuses on Xbox console and exclusive Xbox One game deals.

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Xbox One S 1TB Assassin’s Creed Bundle (Amazon): $299.99

Xbox One S 500GB with Madden 18 (Amazon): $249

PUBG (Amazon): $29.99

Resident Evil 7 (Amazon): $29.89

 

Nintendo Switch

Unfortunately, there haven’t been any major deals listed for the Nintendo Switch. Finding one in stock challenging enough but it doesn’t seem as though Nintendo is willing to cut the price of their market breaking console just yet.

black friday deals, black friday, nintendo, switch, nintendo siwtch, video game news, gigamax, gigamax games

There is one deal for the Nintendo Switch Neon console: $299.99

Below are some deals that would make great additions to any current Nintendo Switch owner’s setup.

powerA Joy-Con Charging Dock for Nintendo Switch: $19.99

Dragonball Xenoverse 2 (Best Buy): $19.99

Lego Worlds (Target): $19.99

Mario + Rabbids Battle Kingdom (Walmart): $29

Black Friday Deals for PlayStation, Xbox, and PC

Beleive it or not, some of these games are over 50% off! These are AAA hits and their prices are plummeting, there might not be another chance to get these titles at these prices. Some of these links aren’t updated for their Black Friday deals just yet so be sure to wait. However, don’t wait too long, that “Out of Stock” text can really put a damper on a happy day of savings.

Call of Duty: WWII (Best Buy): $39.99 

Destiny 2 (GameStop): $27.99

The Evil Within 2 (Best Buy): $24.99

Injustice 2 (GameStop): $14

FIFA 18 (GameStop): $27.99

Madden NFL 18 (GameStop): $27.99

Prey (GameStop): $19.99

Final Fantasy 15 (Target): $15

Horizon Zero Dawn – PS4 Exclusive – (Best Buy): $19.99

Middle-earth: Shadow of War (GameStop): $25

Wolfenstein 2: The New Colossus (Best Buy) $24.99

Sources:

http://www.gamesradar.com/black-friday-the-best-gaming-deals/

http://www.ign.com/articles/2017/11/21/best-black-friday-2017-deals

https://www.polygon.com/2017/11/21/16681106/black-friday-ps4-playstation-pro-psvr

https://www.polygon.com/2017/11/21/16681608/best-black-friday-nintendo-deals-2017

vg247.com/2017/11/21/amazon-black-friday-deals-2017-all-the-cheapest-gaming-bargains-in-the-us-and-uk/

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Loot Box Madness: There’s A Right Way And Wrong Way

Loot Box Madness: There’s A Right Way And Wrong Way

The loot box trend hit the gaming community hard. Nearly every new release, especially when it comes to multiplayer games seem to have embraced this worrisome trend. Popping up more and more, gamers are beginning to get used to seeing the option to purchase in-game currency to open up these mystery chests.  However, there is both a right way and wrong way developers can go about incorporating these controversial additions into their games.

UPDATE: EA is pulling the microtransactions. According to Kotaku, EA will be suspending all microtransactions after backlash from the gaming community.  Find the latest Breaking News at the bottom of this article.

The Overwatch Effect

When taking a look at one of the world’s most popular first-person shooters, Overwatch, the loot boxes are a relatively welcomed addition. Only containing cosmetic items, players will never receive anything that will give them an advantage over other gamers. Even though they do cost real-world money, they are completely optional. Furthermore, every item that can drop can be unlocked by opening up normal loot boxes that the game gives people once a player reaches a new level.  

loot box, loot boxes, microtransaction, battlefront 2, battlefront II, shadow of war, Overwatch, breaking news, gaming news, video game news, gigamax, gigamax games

The other spectacular feature that Overwatchs’ loot box systems allows the developer to do is offer all their additional content for free. There is absolutely no charge for any new characters, maps or anything else that Blizzard adds to the game and that benefits everyone involved. Even if a player never purchases a single loot box, they reap the rewards of Overwatch implementing their loot box system. Also, that same gamer that never spent a dime on loot box has the chance to unlock any skin, emote or tag the game has to offer. This is the right way to handle loot boxes.

Pay To Win

Two games, in particular, have caught fire from the video game community for their loot box practices. Starting with Shadow of War, the loot boxes are not necessary to complete the main story. Opening up their little mystery boxes have a chance to roll epic or legendary orcs that players can add to their army but these powerful orcs aren’t absolutely critical in order to progress. However, at the very end of the game (no spoilers), there’s a point where these epic orcs can cut down on hours of grinding. Without purchasing these special orcs, because honestly, that’s exactly what those loot boxes are, people need to spend dozens of hours grinding and dominating orc after orc to find a special ending.

loot box, loot boxes, microtransaction, battlefront 2, battlefront II, shadow of war, Overwatch, breaking news, gaming news, video game news, gigamax, gigamax games

| BREAKING NEWS | Star Wars Battlefront II: EA Announcement 

Now moving over to the prime example of the wrong way to handle the loot box system with Star Wars Battlefront II. EA created an environment that completely favored those willing to spend money on loot boxes. Battlefield II loot crates offered in-game gun attachments or star cards that actually provided an advantage for players. Gamers that refused to purchase loot boxes wouldn’t just be leaving a new skin, or a secret ending on the table, this time it will hold people back from having an enjoyable multiplayer experience. However, EA made an announcement on 11/16/2017 at 5:24pm on Twitter that they will be turning off all microtransactions on Star Wars Battlefront II. This is breaking news and it is expected EA will make a few more announcements regarding how they will be handing in-game purchases. Gigamax will be keeping a close eye on these developments so don’t forget to stop by soon and see what’s in store. 

Below The Gigamax Crew Offers Their Impression On The Loot Box Scandal 

Let’s Not Set This Precedent 

There’s a right way and wrong way to handle the loot box situation. EA showed the worst part of the gaming industry with their loot box system. EA’s AMA on Reddit was an absolute disaster, avoiding questions and deleting comments, they know what they did. Battlefront was an absolute flop and it seems EA was trying to use the loot box system to ensure they made their money with this new game. Overwatch is an excellent example of how to handle the loot box situation, Battlefront II and Shadow of War is spitting in the faces of gamers everywhere. Businesses need to make money, but forcing people to buy in-game items with real-world money is not the right way to go about doing so.

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World of Tanks Won’t be Getting a Sequel

World of Tanks Won’t be Getting a Sequel

Despite being one of the largest games in the world, World of Tanks will not be getting a sequel according to its developer, Wargaming. Many may recognize this free to play game’s name and that is no surprise considering its massive player base now reaching over 130 million active users. Due to the massive success of World of Tanks, many fans anticipated that a sequel would be arriving in the near future, but that is not the case.

World of Tanks, update, developer, gigamax, gigamax games, video game updates, gaming news, video game news

Latest World From PAX Australia

Recently at PAX Australia the Regional Publishing Director of Wargaming, Alex de Giorgio, was asked during a panel if World of Tanks 2 was on the way. Ultimately, de Giorgio said that the studio did not have plans to make another game in the series, but instead had a bigger plan for their seven-year-old game. He added that Wargaming sees its title as a games-as-a-service, one that will continue to expand and update over time. With that being the case, a sequel will most likely never come out for the game.

De Giorgio explained “It’s this constant evolution; that’s been the hallmark of the game,” he continued saying that adding a sequel to World of Tanks “doesn’t really make sense to us.” (http://bit.ly/2gVGSG0)

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This games-as-a-service model is nothing new in terms of big name games. In fact, Wargaming’s stance on their game falls in line with Psyonix’s stance on Rocket League and what the developer of PUBG, Brendan Greene, has spoken about for his game. Each of these developers believes in updating and evolving their games instead of rushing to put out a sequel.

This belief in continued support of a game has shown success because it gives players a reason to stay invested in a game and spend their money on the experience. Free to play games like World of Tanks need microtransactions to survive, which many people say is a democratic system that helps developers make compelling content because if they don’t, people will just walk away from the game. It’ll be interesting to see how this game evolves. Gigamax will be keeping a close eye on these developments so be sure to check back soon.

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Destiny 2 Seasons Detailed at TwitchCon Panel

Destiny 2 Seasons Detailed at TwitchCon Panel

Bungie recently offered details on the upcoming Destiny 2 seasons after a panel they held at TwitchCon. The company provided some insight into how the new system will work and how players will be able to take advantage of the seasons to get new gear and other rewards. This comes as no surprise considering Bungie has been looking for ways to extend the lifespan of Destiny 2 since the game’s launch in September.

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Source: http://bit.ly/2liYr46

After showing a quick preview of what to expect from next week’s patch, the developer showed viewers an outline of areas it wants to improve throughout the game. As of now, the game has been handed off from the main development team to the Live Team, who are responsible for supporting the game post-launch, much like what was done for the first Destiny. Some of the updates the Live Team have planned include private Crucible matches, improved rewards for high-level activities, and changes to the mod system.

The Details

In a post on the Bungie website yesterday, the game’s director Christopher Barrett said “We’ve been playing the game in the wild for seven weeks, and like the Destiny experiences that have come before, we’re always thinking about where the game is heading next. We’re still planning when a bunch of the improvements listed below are going to make their way into the game, but we wanted to let you know what we’re up to.” Following the statement, he issued a series of areas that Bungie was working on for Destiny 2 seasons.

  • New systems and rewards to give our most engaged players additional, optional pursuits.
  • Better incentives for players who complete challenging Prestige activities.
  • Better rewards and replay value for strikes, adventures, and Lost Sectors.
  • Private matches for the competitive community (we are targeting early 2018).
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules.
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games).
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
  • Changes to make the mod economy more interesting and impactful.
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
  • New ways to spend surplus currency and materials (looking at you Legendary Shards).
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
Destiny 2 Seasons, twitchcon, bungie, gigamax, gigamax games, video game news

Source: http://bit.ly/2liYr46

As of now, Bungie only detailed a timetable for private matches. Next week’s update is all about addressing issues with bugs, rather than adding more content. Recently the Iron Banner and Faction Rallies saw a return to the game and the company said that The Dawning will be coming back, but unfortunately there will be no Halloween event this year but the Festival of the Lost will be returning in 2018. It seems as though Bungie has a lot of work ahead of them and hopefully they can roll out some of these additions before too many players depart the game for this the upcoming big releases like Call of Duty WWII. We’ll be keeping a close eye on these changes so be sure to keep checking back as more information becomes available!

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Clear Your Weekend Plans: 10/27 Game Releases

Video Game Releases: Friday, October 27th, 2017

This Friday has a lot in store for gamers. A host of new games will be hitting the market all at once! This may be a problem for wallets around the world, but for those eager to start a new adventure, it’s truly a treat. With such an incredible week of gaming, let’s take a look at the highly anticipated titles releasing just in time for the weekend.

Assassin’s Creed: Origins – PS4, Xbox One, PC

The Assassin’s Creed franchise is known for its inconsistency. One game will come out and blow audiences away and then the next game will be a complete blunder. Assassins Creed 2 and 3 come to mind or Black Flag and Unity. However, this time around, it looks like Ubisoft is heading in the right direction, finally allowing players to experience ancient Egypt. Players will be leaders of the Assassin’s Brotherhood, tasked with uncovering lost tombs and exploring the pyramids. Ubisoft took a different direction with this title, embracing a new RPG style which fits perfectly with the expansive open world.

IGN Get’s Hands-On with Assassin’s Creed: Origins

Wolfenstein II: The New Colossus – PS4, Xbox One, PC

This franchise has been around for decades and gamers are ecstatic the eleventh installment is nearing release. It will be a sequel to the 2014 game, Wolfenstein: The New Order. Taking a lot of the gameplay style from The New Order but of course, the developers have a lot more to work with in terms of gaming technology. The environments and some elements of the core game will be entirely different. This will truly be a treat for any Wolfenstein fan but has also appealed to newcomers of the series as well. It’ll be interesting to see how this classic franchise fairs in this interesting new gaming market the world currently embracing.

Inside Look Into Wolfenstein II: The New Colossus

Super Mario Odyssey  – Nintendo Switch

Hardcore Nintendo fans probably don’t need to read this brief description of Super Mario Odyssey. People have been shaking from anticipation to get their hands on this completely unique Mario game. Exploring 3D kingdoms with incredibly diverse environments, this will undoubtedly be unlike any Mario game Nintendo has ever released. Sure there have been 3D worlds with Mario before but nothing to this magnitude and fans cannot wait for a chance to play. 

Take A Look At 7 Minutes of Super Mario Odyssey Gameplay From IGN

Don’t fret, if you won’t be picking all of them up, the Gigamax crew has you covered. This upcoming week Gigamax will be taking a look and offering a preview into each of the new titles. Friday is going to be a busy day for gamers across the country and that’s not a bad thing.

What game are you most excited about? Let us know in the comments!

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Lawbreakers Launches Huge New Patch

Lawbreakers All-Star Update

An update has just released for the Anti-Gravity FPS Hero Based Multiplayer experience, Lawbreakers, and it’s a big one. As of now the update for Cliff Bleszinski’s new game is available on PS4 and PC. The patch adds a ton of new content, most notably Boss Leagues, a new ranked mode that fans have been anticipating since the game launched.

Even though Boss Leagues is now live, it seems like the first season is a bit of a test. Season 0 is what the studio named this “beta season” and plans on gathering feedback so they can improve future seasons. Currently, there are three game modes in Season 0: Blitzball, Uplink, and Occupy, which don’t allow doubling up on roles, much like the ever popular, Overwatch. The studio also made it easier to find players by extending matchmaking parameters.

The new update also includes a brand new map where players can test their skills in Blitzball. It’s known as Gateway and is located above the streets of San Francisco. “Gateway, the Blitzball stadium, is a such a marvel, as it floats effortlessly in the sky thanks to Hadronium’s anti-gravitational properties,” Boss Key says. The studio updated the Redfalls map to contain a Blood Moon that gives the stage an overall creepier vibe, but in terms of gameplay, this new aesthetic does not do much.


Stealth 700 Gaming Headset for PS4

Today’s update will add a bunch of new content players can unlock through the loot box system. In total there are more than 120 new items to collect. Lastly, the update adds a much-needed tutorial mode which was a confusing misstep when the game first launched. The full patch notes for the game are below and Gigamax will be keeping a close eye on Lawbreakers developments, so be sure to check back for more information!

LawBreakers PS4 2.0 Patch Notes:

Lawbreakers, new update, gaming news, video game news, gigamax, gigamax games

ROLE CHANGES:

HEALTH REGEN (ALL ROLES) –
  • “We’re increasing the out of combat delay so that hopping from engagement to engagement takes more strategy.”
  • Increased the time it takes out of combat for health regen to start from 3 → 5 seconds.
ASSASSIN –
  • “With the health adjustments in Patch 1.4, Assassins aren’t as squishy and don’t need as much help sustaining while in Frenzy. We’ve cut down on the healing per hit to address this.”
  • Arc Blade’s healing per hit, while Frenzy is active, has been decreased from 70 → 55.
  • Frenzy replenishes all movement charges upon activation (Patch 1.4 missing note)
BATTLE MEDIC –
  • “We’ve added more charges to Firefly so that Battle Medics can command the battlefield a bit better. Having the same amount of ammo on both weapons should help their swap timing and make them more viable in skirmish modes.”
  • Firefly’s number of charges increased from 4 → 6.
  • Increased time between replenishing Firefly charges from 0.2 → 0.25 seconds.
ENFORCER –
  • “Enforcers health has been brought down since previous patches have increased his survivability.”
  • Base health reduced from 500 → 475.
GUNSLINGER –
  • “We’ve added charge multiplier logic to the Omega that increases alongside damage. This should reward high accuracy players and curtail “spam slinger” effectiveness.”
  • *NEW* Gunslinger’s Omega headshot multiplier will now scale up based upon how long your charge your shots.
  • Omega’s min headshot multiplier is now 1.1.
  • Omega’s max charged headshot multiplier is now 1.75.
HARRIER –
  • “Harrier’s kit inherently makes them extremely survivable, so we’ve knocked 25 points off of their Base Health. The Shoc-Croc has been adjusted to deal more damage if you can train your weapon on an enemy’s head. We’ve also shortened the length of Convergence to make it less oppressive.”
  • Base health reduced from 450 → 425.
  • Shoc-Croc’s headshot multiplier increased from 1.5 → 1.75.
  • Laser Tag cooldown visual now changes from red to blue when able to fire.
  • Convergence beam duration reduced from 6 → 5 seconds.
JUGGERNAUT –
  • “Juggernaut needed a bit of help when low on ammo, so Instigator has gotten a reload speed bump. We’re working on some bug fixes to reload issues overall in future patches that will help them out.”
  • Instigator’s reload speed has been sped up by 10%.
  • Holo-Deflector can be manually destroyed by pressing the activation button again (Patch 1.4 missing note).
TITAN –
  • “Titan has gotten some quality of life improvements this patch. They can now perform more actions while in Berserk mode, and we’ve added our version of a much requested range indicator for Hammerhead rockets.”
  • *NEW* Detonation indicator will now appear when a target is within a rocket’s explosion radius.
  • Pulverize’s max damage increased from 125 → 175.
  • Titan can now kick and jump while Berserk is active.
VANGUARD –
  • “Vanguard’s Meteor Shells + Pulsar burst potential has been dialed in a bit and we’ve made the shell’s self damage less punishing.”
  • Pulsar’s damage radius lowered from 200 → 175.
  • Pulsar’s max damage lowered from 120 → 110.
  • Hydra’s time it takes to get to full fire rate has been increased by 7.5%.
  • Updated Hydra’s primary reticle.
  • Meteor Shells self-damage reduced from 100% → 50%.
WRAITH –
  • “Wraith is getting outdueled and damaged at his intended effective range. We’ve adjusted the reload speed to help them exchange fire and increased the minimum damage from Wasp to match a default kick. Chrono Switch has also seen an adjustment so that hitting targets with it should be more reliable.”
  • Spektor’s falloff start distance increased from 600 → 750.
  • Spektor’s reload speed has been sped up by 25%.
  • Wasp’s minimum stab damage increased from 30 → 75.
  • Chrono Switch’s slowing rings travel speed has been increased by 30%.
  • Increased the time between firing Chrono Switch’s slowing rings by 10%.

GENERAL ADDITIONS/IMPROVEMENTS:

  • *NEW* Multi-region Queue has been added to place players with acceptable latency in matches from all around the country and/or world.
  • *NEW* First Win of the Day XP Bonus has been added for getting your first win in any mode.
  • *NEW* Progression UI Widget has been added to the bottom right to show current Account / Boss Leagues progression, as well as a current creds total.
  • *NEW* Customizable reticle options in the Settings menu now include a Simple Dot, Simple Circle, and Simple Crosshair plus color options.
  • Increased the amount of XP awarded in all modes for time played. This means quicker account progression for everyone.
  • Added in text for score amount awarded on scoring events.
  • Added in major text announcements for carriers picking up the objective object in Blitzball, Overcharge, and Uplink.
  • Crosshairs now draw on top of all HUD elements.
  • Made it so that text chat does not switch sides during death cam.
  • General Spectator improvements to overall visuals, clarity, and bug fixes.
  • Added in a ton of stat tracking for different weapons, abilities, and scoring events for roles that are displayed on the statistics page of the player profile.
  • Improved hit registration by speeding up smoothing on replicas to make positions more accurate.
  • Added latency compensation logic to improve Arc Blade grapple hit detection.
  • Titan rocket air detonation has latency compensation (so if you detonate it when you see it near somebody, it should deal damage, even at higher pings)
  • Redesigned the “Play” mode selection screen.
  • Added bonus XP when backfilling into and completing a match that was missing players.
  • Don’t count a match as a loss for a player that joined late and filled in a missing player’s spot.
  • Visual improvements for full-screen effects like Distortion Field and Chrono Switch’s slowing effect.

BUG FIXES:

Lawbreakers, new update, gaming news, video game news, gigamax, gigamax games

UI –
  • Fixed framerate drop issues in the main menu.
  • Fixed issues related to Blitzball carrier’s status not updating for people who just joined a match in progress.
  • Fixed an issue where a teammate’s name would sometimes appear red when you first see them.
  • Fixed a host of in-game scoreboard alignment issues dealing with Twitch status, icons, and text placement.
  • Fixed multiple issues during the end of match podium not rendering appropriately on 21:9 aspect ratio monitors.
  • Fixed a bug where being stabbed and killed by TAC knife would cause death cam to break.
  • Fixed overtime text announcement not showing in Blitzball.
  • Fixed multiple match history issues related to missing player names and stats for matches played.
SOUND –
  • Fixed error sound not playing issue when attempting to equip a locked account portrait.
GAMEPLAY –

Gunslinger

  • Fixed an issue where shooting the Alpha while blindfiring Omega would interrupt Omega’s animation.

Juggernaut

  • Fixed issues that improve the transition from sprint super jumping into blindfire,

Wraith

  • Fixed wall jump occasionally triggering on stairs and other unintended surfaces.

Turf War

  • Tiebreaker overtime rules in Turf War fixed, so you have to capture 2 zones to win.
  • Fixed crashes occurring directly after killing an objective carrier with a kick.
  • Fixed an issue where players could potentially cycle to a new match and see a black screen during character select, they would not be able to play without restarting.
  • Fixed an issue where not all assist based scoring events were tracking for achievements.
SETTINGS –
  • Fixed a bug where holding left d-pad and left stick would cause settings to adjust twice as fast.

Sources:

http://lawbreakers.nexon.net/en/news/article/25813/

http://lawbreakers.nexon.net/en/news/article/25768/introducing-the-all-star-update

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Layoffs Hit The Chinese Room as Studio Plans to Go Dark

Layoffs Hit The Chinese Room as Studio Plans to Go Dark

Unfortunate news from The Chinese Room has reached media outlets today. According to a blog post from founder Dan Pinchbeck, the studio laid off most of its staff and has plans to go dark. The independent games creator is most famously known for works like Dear Esther, the Amnesia series, and Everybody’s Gone to the Rapture. Now the company is facing an uncertain future but there is still hope for this small studio.

The Chinese Room, indie developer, gigamax, gigamax games, video game news

Pinchbeck detailed in his post that he had suffered from a non-life-threatening health condition back in June, which gave him and his team time to reflect on the condition of the company. This was following the development of their latest game, So Let Us Melt, and negotiation meetings for the next project the team was planning.

The Bottom Line

“To cut a long story short, the situation–between financial pressures, trying to keep the lights on for the employed team, the stress of end-of-development, health issues–just wasn’t a tenable thing anymore. It was time to take a break, recharge, recover, and have a good think about the future,” Pinchbeck said in the blog post.

Ultimately, this led to the decision to lay off the development team. “So we let our team go,” Pinchbeck continues “Layoffs are never pleasant, particularly when you’re all trying to wrap a game. We did our best to try and help the team secure new positions, and then we all–the whole team–threw everything we had at wrapping the game. It didn’t feel fair to anyone, least of all people who had spent a year working on a project, to have its completion and release overshadowed by news about the studio closing, so we’ve held off on the announcement until we felt we were clear of all of that.” (http://bit.ly/2ftvjFo)

The Chinese Room, indie developer, gigamax, gigamax games, video game news

Time To Reflect and Recover

The developer also detailed that he was not the end of The Chinese Room, merely a small break to recollect their thoughts and goals. As of now the games currently released will stay on sale as well as merch and the fantastic soundtracks that accompany their projects. Currently, the studio has been downsized to just three people, they are working on a game known as the 13th Interior and will bring on a bigger team when the time is right. As for the future, Pinchbeck said the studio has secured funding for a follow-up game called Little Orpheus and is expected for prototyping by the end of 2017.

Pinchbeck finished the post with “Is it the end of The Chinese Room? No, I don’t think so. But it’s the end of a chapter, and we hope you can all be patient with us whilst we figure out what happens next.” Hopefully, this statement rings true because this studio is one of the most talented and has created some of the most beautiful stories in gaming. It is never easy for a studio to downsize like this but unfortunately that is the nature of the industry. An official media meeting is expected to take place later this week so keep your eyes peeled for more information.

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The Nintendo Switch May Not Make It Home for the Holidays

The Nintendo Switch May Not Make It Home for the Holidays

During a recent speaking event, CEO of Nintendo America Reggie Fils-Aime said that the company could not guarantee the availability of the Switch this Holiday season. As of now, the executive has elaborated further on what he meant by the statement.

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Source: http://bit.ly/2wSvh0h

Speaking to The Financial Times, Fils-Aime said that the console’s supply chain was “complex” going on to say that there are multiple factors that could be considered “choke points.” Some analysts in Japan are calling out Alps Electric in particular, who makes the necessary components for the Joy-Con controller system. Although, the CEO himself wouldn’t clarify which parts of the supply chain were holding production back.

“There is not one choke point, there are multiple choke points,” Reggie Fils-Aime explained. “I won’t go into any more detail but it’s not just one component. I’m going to make millions of these units to flow into the marketplace. But what I don’t know is what the demand is going to be. And there is a potential that demand is going to outstrip supply.” (http://bit.ly/2ePLXLc)

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Source: http://amzn.to/2ma0NS9

Keep Your Fingers Crossed

The executive moved on to say that the company wants to avoid any situation where a consumer wants a Switch and can’t get one. But unfortunately, production realities and the extremely strong demand for the console are making it impossible for him to guarantee that everyone will get their hands on the system.

Fils-Aime finished the interview by stating “We don’t want to have a consumer disappointed by not being able to get one for the holiday season. But managing that complex supply chain is a challenge,” but this has left many Nintendo fans with the feeling that getting a Switch this year is almost hopeless.

Switch, nintendo, holidays, video game news, video game industry, gaming, nintendo switch, gigamax, gigamax games

Source: http://bit.ly/2rc2DFA

Nintendo has previously stated their intention was to ramp up production this holiday season but it could prove difficult with suppliers creating issues with previously agreed upon terms.  Currently, the company has modeled 10 million Switch sales for the current fiscal year, which ends in March 2018. As for sales, the latest data shows that the console has sold over 4.7 million units worldwide.

Hopefully, Nintendo is able to increase production enough so that most can get the system but unfortunately not even the CEO can be overly optimistic. The holidays are typically rough on retail and new hardware usually sells the fastest. The bright side of the production issue is that this shows the Switch’s growing popularity and how Nintendo is recovering after the disaster that was the Wii U.

Be sure to check back on Gigamax for the latest updates and details surrounding the Nintendo Switch and it’s availability.

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Destiny 2 Server and Raid Launch Times

Destiny 2 Server and Raid Launch Times

It’s finally here, Destiny 2 launches next week and Bungie has clarified many of the specifics behind their first person shooters release. To kick off the list of big announcements, the developer confirmed when Destiny 2’s servers will go live. The game will be officially released at Midnight in countries around the world and for the U.S. that means Midnight EST.

While Destiny 2 may not go live until September 6th, Playstation 4 players can start pre loading the game if they have the game pre purchased (Like the dedicated guardians in the Gigamax crew). Unfortunately, Bungie has yet to state when pre loading on the PC and Xbox One will start but hopefully it will be soon.


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The Hype Train Is Here

To further build up the hype, Bungie detailed when Destiny 2’s first Nightfall Strike, Raid, and Trials of Osiris will begin. As for the Nightfall Strikes, they will be available from the start of the game but probably won’t be completed for at least a week due to their difficult nature. The Raid will kick off at 10 AM PT/ 1 PM ET/ 6 PM BST on September 13th, with Trials of Osiris launching at the same times on September 15th.

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Those that don’t enjoy spoilers will be happy to hear that Bungie is being super protective of details on the raid so that nothing is ruined by a leak. “If you have witnessed the race to become the first to topple the final boss, you know we keep Raid info well under wraps,” Bungie said. “These are your moments to discover–your mysteries to solve. We’ve given you the when. You will soon discover the who, the what, and the where. Together, as a team, you might even discover the how.” (http://bit.ly/2wsXTuq)

New Features!

The Guided Games feature won’t roll out until September 12th at 1 PM ET and Bungie explained it will be a “Soft Beta” which essentially means only certain players will have access to the experience. Guided Games is Destiny 2’s new feature that hooks solo players up with clans to help take on some of the more daunting tasks throughout the game. This may help keep people without a solid raid crew interest in the game and lend a helping hand so they can experience what the full game really has to offer.

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Well this is it fellow Guardians, the countdown has started and the long awaited sequel to one of the most controversial shooters of all time is almost here. We hope to play with as many fans, friends, and newcomers as possible in the coming weeks so fill your magazines, charge your supers, throw on your freshest gear… AND LET’S GET RAIDING!

Source:

https://www.bungie.net/en/News/Article/46226

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Gamescom 2017 Is Finally Here

Gamescom 2017 Is Finally Here

Taking place in Cologne, Germany, Gamescom 2017 is Europe’s largest gaming event and is unofficially touted as Europe’s more consumer friendly version of E3. gamescom, latest games, new releases, gaming conventions, gigamax, gigamax games, gaming newsKicking off with briefings from Microsoft and EA, the event has officially begun. Opening to press on August 22nd, there has been a flood of information about the latest games and gaming news and it’s only the first day. The event opens to the public August 23rd and runs until August 26th.

Important Words

Even the German Chancellor Angela Merkel stopped by to hang out with cosplayers and she shared some very important words with the gaming community.

“Computer and video games are of the utmost importance as cultural assets, as a driving force for innovation and as an economic factor, which is why I was also very pleased to come to Cologne to provide this developing industry with my recommendation,” Merkel said. http://bit.ly/2vnnYs

Big Crowds, Bigger Games

Crowds are expected to reach into the hundreds of thousands, all coming out to see what’s new in the world of gaming. With the first Press Day out of the way, gamers are starting to get a better picture of what they can expect.

With only a handful of major press conferences planned for the show, Electronic Arts (EA) and Nvidia will be taking center stage at Gamescom 2017. However, that’s not all attendees and all those throughout the gaming community can expect to come out of Europe’s largest game conference. Take a look below to see some of the major press conferences being featured this year at Europe’s largest game conference.

Microsoft: Xbox One X

Microsoft didn’t opt for their conventional press conference this year and instead showed up early to the party with a live stream on Sunday, August 20th. They mentioned the Xbox One X pre-orders, and the list of the more than 100 confirmed Xbox One X enhanced titles coming to the console. A new Middle Earth: Shadow of War trailer was premiered and an all new cinematic trailer for Assassin’s Creed Origins made it to the stream as well. Those excited for Sea of Thieves will be happy to know it will support cross play between PC and Xbox. Microsoft also said they are publishing remasters of Age of Empires II and III and people can expect a completely new sequel, Age of Empires IV.

For more information, you can watch the archived livestream below.

Electronic Arts (EA) 

EA held their EA Live Show keynote a day before the show opened to the press on August 21st. They showed off brand new footage of Star Wars Battlefront II, gamers were excited to get a bigger taste of this highly anticipated title. Need for Speed Payback also made an appearance so fans of the classic racing series got a glimpse of what the latest game may offer. Of course, Battlefield 1’s DLC was featured as EA continues to build on their successful shooter. This is just some of the incredible content featured at EA’s Live Stream, you can watch the entire stream below.

Nvidia 

In a unique move, Nvidia held a hands-on event for the press for some of the most renowned PC games. They didn’t live stream the event, however they are expected to release a video later this week. Once that is available, check back here to see Nvidia’s unique press conference.

Nintendo 

Wednesday, August 23rd Nintendo will be opening up their Press Conference with new gameplay of their unique take on classic Mario, Super Mario Odyssey. Yoshiaki Koizumi, the game’s producer will hold a special developer discussion seemingly to discuss the development process and what actually went into this reimagined Mario. This will be featured along with Splatoon 2, Mario Rabbids, and Pokken Tournament. Once it becomes available, check back here for the stream.

This Is Only The Beginning

This is only a small taste of what Gamescom 2017 has to offer. As the event heats up, more news from the biggest names in gaming are sure to reach the press and public. Gigamax will be watching this event closely and will be sure to update this page and release more content as information becomes available. Be sure to check back soon for more updates coming out of Cologne, Germany.

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