Xbox Boss Confirms Xbox One X Pre-Orders Open Soon
Looking forward to preordering Microsoft’s latest gaming console, the Xbox One X? Then rest assured that you won’t have to wait much longer. According to Xbox Head Phil Spencer, pre-orders will be going live very soon.
Replying to a fan on Twitter, Spencer confirmed that the company was simply waiting for approvals before opening up the pre orders.
Our plan is set for this. All approvals are done so now just landing the announce with all the info, won’t be too much longer.
Finally revealed at E3 2017, the Xbox One X was Microsoft’s long disguised Project Scorpio. This powerful device is their response to the PS4 Pro and will allegedly be the most powerful gaming console on the market. When the pre-orders eventually open, the console will run buyers US $500, £ 449, and AU $649. The device will be hitting store shelves on November 7th globally and according to the company, it is the smallest console they have ever sold. Microsoft also revealed recently that the console will be able to stand vertically, a design choice that was featured on the Xbox 360 and ditched with the original Xbox One.
Image Source: http://bit.ly/2tDzN1P
Spencer also confirmed on Twitter that their upcoming exclusive Crackdown 3, also releasing on November 7th, will be featured at the upcoming conference Gamescom in August. This comes after Microsoft’s big reveal of the character Terry Crews will play in the upcoming title. Gigamax Games will be covering the Xbox One X closely so be sure to keep checking back for more information on the upcoming console!
What To Expect from the Destiny 2 Early Access Beta
Destiny 2 will be here in September and fans can’t contain their joy. Others are a bit more skeptical. However, the world will soon see what Destiny 2 might have to offer thanks to the Early Access and Open Beta. Those that were brave enough to pre-order a copy of Destiny 2 on PlayStation 4 were able to try it out on Tuesday, July 18th.
Scroll down to see Destiny 2 Early Access Beta Gameplay!
Let’s dive right into what you need to know about the Destiny 2 Beta. Find out what you’ll be able to do, what bugs you can expect to see and what content will be available.
When Can You Play?
PlayStation 4 Early Access:
A pre-order opened up the Beta on July 18th, 10:00 AM PT, 1:00 PM ET and 6:00 PM BST on July 19th. PlayStation gamers will have the chance to play the Beta first, before Xbox One and PC.
Xbox One Early Access:
The pre-order purchase will grant Xbox One players access to the Beta on July 19th. It will open up at the same time as the PlayStation 4 Early Access.
Many modern gamers have been hesitant about the pre-order. Over-hyped and clever marking ended up almost entirely destroying the trust gamers have for developers. If there’s any doubt about picking up Destiny 2 and a pre-order copy was out of the question, the Open Beta will be available on July 21, 10:00 AM, 1:00 PM ET, 6:00 PM BST.
Access opens up in August but that’s all the information available as of now.
What Does The Destiny 2 Beta Include?
The Beta comes with the opening campaign mission, Homecoming. Players will also get a chance to see some cinematics from the full game. A little bit of a tease, fans will have to wait for the full release before they have a chance to really experience the Destiny 2 campaign.
Multiplayer will include the new Countdown mode. This attack/defend game mode will take place on the Endless Vale map. The Beta will also include the Control mode from Destiny 2. Fans of Destiny’s multiplayer will have a perfect way to compare and contrast the old game vs. the upcoming title’s multiplayer and really see if Destiny 2 is worth the time.
Find Gameplay from The Destiny 2 PS4 Early Access Beta Gigs and Mack run through the first mission and then 2-man the final boss of the new strike!
The Inverted Spire Strike will offer players a first look at Destiny 2’s strike playlist. Taking place in a Vex stronghold, this will be a great way to try out one of the core components Destiny 2 has to offer. Matchmaking will be available so finding a game should come easy.
All of the new subclasses; Dawnblade Warlock, Arcstrider Hunter, or Sentinel Titan will be available. However, the new social space, The Farm, will only be open to gamers after 10:00 AM PT on July 23rd.
Some of the aspects left out of the Destiny 2 Beta include most of the vendors and services in the social area. Clan support and character progression will be left out. The beta will not offer information on how the characters progress in the full version of Destiny 2. And of course, (unfortunately) progress will not carry over to the full game.
The Issues To Keep In Mind
A beta wouldn’t be complete without a host of issues the developers know exist. Be prepared to deal with a plethora of networking error codes, getting kicked from orbit after seeing a black screen when entering a Countdown match, and some weapons or abilities may be overpowered or underpowered as balancing is still in progress.
Some lesser issues include location names not appearing while playing the Crucible, being placed at the start of the Inverted Spire Strike Activity when joining, some content may not be localized in all languages and Bungie might be testing server stability which could cause some strange error codes to appear.
As the Beta progresses it would be nice to see the server strength increase. However, we are still a couple months away from that September 6th release date so server issues were to be expected. It will be interesting to see how the full version of Destiny 2 holds up and if the Beta represents what the full game turns out to be. Be sure to stop by Gigamax Games as the world inches closer to the full release of Destiny 2 for more updates and gameplay!
Indie developer Uppercut Games, a team comprised of former Bioshock developers, has announced their latest adventure ‘City of Brass’. This upcoming first person rouguelite adventure puts an Arabian Nights twist on the genre that’s a welcomed change from the typical dungeon delves. The City of Brass is an extremely dangerous place for wary adventurers but can prove rewarding for those who take on what lies beneath the sand. Players can expect to take on a variety of dangerous spirits and be forced to avoid deadly traps on their quest to achieve wealth beyond their wildest dreams.
The player will take the role of a determined and cunning thief armed only with a trusty scimitar and a whip which can be used to disarm, trip, or stun enemies. Gameplay sounds very much like the Prince of Persia series, requiring the hero to swing across gaps, climb up objects, and destroy barricades in his journey to lay claim to the countless treasures. Traps will also be littered throughout the procedurally generated map including sharp blades to slide under, spears that must be dodged, and the stereotypical arrows coming out of holes in the wall. Players will also have to avoid crumbling ledges and poison gas traps, but all of these obstacles can be used to gain an advantage over enemies, if approached tactically.
The team behind the game sounds incredibly passionate about the project with the lead designer, Ed Orman offering more insight into the game, “Developing a game with multiple, interacting systems that players can freely combine feels like a return to our roots, drawing on our experiences working on BioShock and many of our other favorites. Players must learn how to use the traps to kill their foes, and even turn enemies against each other. You’ll perish in the City of Brass – often, and quite horribly – but as your skills improve and you discover new ways to cheat death, you’ll return to fight another day.”
This adventure is expected to release this fall and we here at Gigamax can’t wait to start our journey through the desert. It is always exciting to see a passionate group of indie developers take on a dream project, and that’s exactly what this game sounds like it will be. This title is sure to impress so be sure to keeping check back for more information on City of Brass!
After many years of fans digging through code and searching every single inch of Grand Theft Auto 5, one group has finally found the elusive green extra terrestrials. Staying true to the nature of the series, this discovery involves some malicious deeds.
Image Source: http://bit.ly/2tgilwT
Last month saw the release of the latest Grand Theft Auto 5 multiplayer update, Gunrunning. Along with the patch came a few new weapons, a couple vehicles, and giant underground bunkers. But a dedicated group of data miners wasn’t satisfied, they needed to look deeper. That’s where a file was discovered that hinted of an alien UFO crashing just outside of the military base, Zancudo. This discovery drove players to finally figure out the long standing mystery of the alien egg.
GTA 5 Modding and mystery hunting group, Team Guru, spent weeks figuring out how to activate the various pieces of Alien code they found in the game. After many long hours of coding the team was able to use a tool created by the Guru member Polivilas to switch in game variables until they forcibly opened an alien supply mission with brute force.
You can see a quick video of the mission below:
As you can see, the mission isn’t the most exciting in the world. It involves players heading to a predesignated zone to gather supplies, and that’s where the mysterious alien egg comes in. When the group arrives, they find a crashed UFO surrounded by the bodies of dead soldiers and scientists. Players are then tasked with stealing the alien egg from the crash site and escort it to a safe zone. Aliens will spawn after the egg is grabbed and the crew will need to gun down their assailants. A fairly standard mission, but the sense that a long journey is finally over satisfies more than anything else.
Many are happy with this information but some can’t help but feel a little cheated. While it doesn’t really justify years of searching, most fans are hopeful that this is just the beginning of aliens in GTA 5. Could we see a big space update in the future? MAYBE! Gigamax will be sure to have the coverage so make sure to keep checking back.
Final Fantasy XIV is an amazing MMORPG that has captured the hearts (and wallets) of many players around the world. This game has a pretty hardcore fan base that would love to see it played by as many people as possible. If things go as planed, fans will soon see this experience on two more consoles.
The Inside Scoop
In a recent interview with gaming publication, Kotaku, the game’s director, Naoki Yoshida, stated that “would love for as many players to be on FFXIV as possible” and continued by saying “conversations have been had with Phil Spencer of Microsoft, and the upper management teams of Nintendo.” (http://bit.ly/2tBoW50) Although if this were to happen, Yoshida has one condition that may be the biggest hurdle.
Yoshida confirmed in the interview that if the game were to be made available on both consoles that they must has cross platform play. He stated that the reason this has to happen is because many companies don’t realize how consistent updates and the way servers are maintained and operated for MMO’s go into how the game runs. “Those can become a hurdle when we consider operating FFXIV for an extended period of time,” he said. “So when I talk to those first-party companies, I ask them, ‘Do you have the capability to prepare for that, do you have the resolve that you’re going to make sure to take responsibility and take care of those, do you have that willingness?’
Sony seems like a lost cause in terms of cross platform play. Recently, the company opted out of allowing both Minecraft and Rocket League to be played between the competing consoles. This follows the announcement at Microsoft’s E3 conference where they laid out plans to continue support for cross platform play between the Switch and PC players. Sony currently has no intentions to ever allow cross platform play and may never allow it to happen on their consoles.
Recently Square Enix debuted the most recent expansion for FF XIV, Stormblood and has made it clear that they are going to continue to support the game. Gigamax Games has recently become heavily invested in this game and will keep a close eye on any updates the developer releases so make sure to keep checking back for more.
Show Director Mode Announced for The Darwin Project
During Microsoft’s press briefing at E3 2017 yesterday, Scavenger Studio announced that The Darwin Project is coming to the Xbox One. This brutal title pits friends against each other in a Hunger Games style fight with a game show vibe. The team behind the game also shared some new information on the show’s director and what the player controlling them can do.
The Show Director – Sociopath In Charge
The show director is a unique role that lets one player oversee a match like the host of some sociopathic game show. This role is being added to create thrilling moment to moment action through uniquely asymmetrical gameplay. As the show director in The Darwin Project, the player will be able to observe the entirety of the arena via an invisible drone and learn how each of the seven contestants is planning their strategies. The director will be able to influence the outcome of the match utilizing a collection of tools unlocked through a progression system. If the show director wants to give a competitor an unforeseen edge they can do so by restricting zones, calling in airstrikes, or even triggering a manhunt which reveals a contestants location for 90 seconds.
The show director mode is being included by Scavenger Studio to revolutionize the battle royale sub genre. Another feature ready to be revealed at a later time will even allow for live stream viewers on Twitch or Mixer to get involved in the wacky gameplay.
The Impending Ice Age
The Darwin Project takes place in post apocalyptic landscape in the Northern Canadian Rockies. Civilization is preparing for an impending ice age through a project that is half science experiment and half live entertainment. It challenges players to fight the cold and each other to survive in a snow covered arena. The Darwin Project offers a competitive multiplayer third person experience with an emphasis on survival. Players will have to withstand extreme environmental conditions, track opponents, set traps, craft tools and maybe even negotiate temporary alliances to be the last one standing when the sun rises.
If you’re at E3 and would like to try out, The Darwin Project it is currently playable at the Microsoft booth. Check out some gameplay below and stay tuned with Gigamax for more information on this interesting game!
E3 is right around the corner and the event can be extremely difficult to keep up with if you don’t have a proper list of the various press conferences. While E3 may have changed a bit over the past couple of years, it’s still the single most important event in the gaming industry.
If you’re trying to plan out your E3 viewing before the event comes around, you can use our informative guide to find when all of the biggest conferences are happening. Don’t worry if this is your first E3, with a little help you’ll see everything you want to!
Saturday June 10th
EA Play – 12pm Pacific, 3pm Eastern, 8pm BST, 9pm CEST
EA is starting E3 off with a bang with its EA Play event. This includes their famous press conference where they are sure to announce a ton of new games. News of Star Wars Battlefront 2 and more EA Sports are sure to take the forefront though. Bioware is also expected to announce a new IP and maybe we’ll hear some news on the next Mass Effect!
Sunday June 11th
Xbox / Microsoft – 2pm Pacific, 5pm Eastern, 10pm BST, 11pm CEST
The first big hardware/software developer to take the stage is Microsoft. Expect the Scorpio to be the focus of this press conference. We are pumped to see what this console actually is and if it’s truly as powerful as the tech company claims. Hopefully the company shows up with a little more than the new console (maybe some Halo news?) but until then we can only cross our fingers.
Bethesda – 9pm Pacific, 12am Eastern, 5am GMT
Bethesda held their first E3 press conference last year and knocked it out of the park. This year the developer is coming back to the stage to discuss their plans for 2017/2018. Hopefully we’ll hear plenty of new Elder Scrolls new especially with their recent release of the ESO expansion, Morrowind.
Monday June 12th
The PC Gaming Show – 10am Pacific, 1pm Eastern, 6pm GMT
Intel is partnering up with PC gamer to show people what to expect for the best way to experience games. Typically this conference isn’t filled with big announcements, but make sure to keep your eye on the event if you’re big into PC gaming.
Ubisoft – 1pm Pacific, 4pm Eastern, 9pm BST, 10pm CEST
Another year and another uncomfortable yet informative Ubisoft conference. Ubisoft was late to announce their attendance but we have a good idea on what will be featured. Definitely expect more on Assassin’s Creed: Empire, The Crew 2, Far Cry 5, and South Park: The Fractured But Whole.
PlayStation / Sony – 6pm Pacific, 9pm Eastern, 2am BST, 3am CEST
Playstation is sure to impress as they do every year but this time they need to keep up with the Xbox Scorpio announcement. Tons of new IP’s are sure to be announced and we’re excited to hear more about the new God of War. It may be a bit of a stretch, but any information we can get on the new Kingdom Hearts 3 and Final Fantasy 7 remake would be amazing. We may be biased but this is always our favorite press conference!
Tuesday June 13th
Nintendo Spotlight: E3 2017 – 9am Pacific, 12pm Eastern, 5pm BST, 6pm CEST
Nintendo is foregoing the typical press conference yet again. This isn’t a surprise though as they haven’t had a traditional event in years. Nintendo will be holding a unique show called “Nintendo Spotlight” which will be live streamed just like a Nintendo Direct. This year the company is sure to discuss their plans for the Switch and show more gameplay of the upcoming Mario game, Super Mario Odyssey.
Friday the 13th: The Game brought with it an incredible amount of excitement and it was clear that the indie developers, Illfonic and Publisher Gun Media were not prepared for this level of interest. Right out of the gate people were lining up in matchmaking, waiting to get their chance to play but the servers were just not up for the challenge. Extremely long wait times which sometimes lasted in the area of 10 minutes, were agonizing. Some individuals were even experiencing an error when trying to log into the game, “Database login failure” and couldn’t play at all.
Illfonic quickly followed the release with a statement, “Few of us have slept since Thursday, but I wanted to take a moment to inform all of you as to what’s going on with everything,” writes IllFonic. “We’re having global issues, on all platforms (PC/XB1/PS4).” (http://bit.ly/2qz46Bf) They’re also releasing a patch, trying to assure the public there will be more to come.
Please, Not Again!
Game breaking issues like this leave a bad taste in a consumer’s mouth. A friend of Gigamax was among the unlucky few that had no access to the game after purchasing it on Friday. This lasted up until Monday when he finally had to opportunity to play. He was even considering reaching out for a refund but the thing was, the game was crafted so well he sincerely wanted to play.
This asymmetrical multiplayer horror game brings an experience that is rare to come by in the modern gaming world. Be sure to check back for a deeper look into Friday the 13th: The Game when the full review is released, but the fact that the developers were able to deliver such a fantastic experience that people put up with 10 minute wait times or an entire weekend to actually play shows at least how interesting the game actually is.
Hindsight Is 20-20
It’s hard to imagine having no contingency plans in place for higher than expected game sales and actives players. If there was ever a case where a fantastic game outshines a rocky launch, this may be it. Even with the overwhelming cries from the public, Illfonic was committed to solving the problem and fixing the servers. It shows a lot about a company willing to stand behind their product, but still seems strange that they didn’t take steps to avoid this severely damaging problem.
A large scale, open Beta or Pre-Order seems as though it could have been the right choice to gauge interest. Having nearly no information about the game or release date before it became available on all platforms, it was impossible to tell just how interested the community actually was in Friday the 13th: The Game. With all the backlash the ‘pre-order phenomena’ receives, it seems as though this or a Beta could have been used to avoid this unfortunate situation.
Chaos and Angry Gamers
With an absolutely chaotic launch, Friday the 13th: The Game will be a release to remember. The ones that had the chance to play opening week, for the most part thoroughly enjoyed the game and its originality. Those that were locked out were aching to play and cursing the developers that didn’t anticipate the high level of interest in the title.
Even with the rocky start, the developer delivered a fun, exciting and incredibly unique game to the market. They were quick to act with public statements about the server issues and took full responsibility. It’ll be exciting to see how what will happen with this game as time goes on, however if it doesn’t receive consistent upkeep and regular improvements, this troubled start will be used against them in the future.
Gamestop officially released their earnings report for the first fiscal quarter of 2017 and things are looking surprisingly good for the gaming retailer. The company showed that sales were up year over year which they credit to the “robust” sales of the Nintendo Switch.
Their total global sales were up to $2.05 billion, which is up 3.8% from last year while their comparable store sales were up 2.3%. Gamestop’s international sales jumped an astounding 17.1%, but unfortunately their U.S. sales were down 2.3%. Thanks to the Switch releasing in March, their new hardware sales were up by 24.6% but new software was down 2.3%. Gamestop attributes the poor software sales to the overlap of major game release dates last year.
The company’s net earnings were down to $59 million from $65.8 million, but that doesn’t mean the company was hurting everywhere. In particular, the company started to dabble in collectable sales which were up 39.1% to $114.5 million. Popular Pokemon collectibles are flying off the shelves and their purchase of ‘ThinkGeek Inc’ greatly expanded their stock of merchandise. Gamestop also said that their technology brand sales were up 21.5% to $201.4 million.
Gamespot Weighs In
Popular gaming news site Gamespot held a conference call with the company yesterday which offered some interesting information. Gamestop sold more copies of Legend of Zelda: Breath of the wild then they did Nintendo Switch consoles, they are also reportedly selling out of Switch’s online before they even get to the warehouses. The retailer also stressed their continued support of VR as Playstation VR remains their Number 1 product, they also said that there will be more discussion surrounding VR at E3 this June. Gamestop had some more interesting talking points that you can find here over focused on Gamestop’s report.
We here at Gigamax are excited to see more about this information on VR they are supposedly announcing at E3. With VR hardware becoming more popular in the industry, any news about the medium is highly anticipated. As expected, digital downloads seem to be cutting into their profits but not nearly as much as we expected. As always, make sure to keep checking back with GigamaxGames.com for more information on everything gaming industry related!
The Elder Scrolls Online will soon expand once more. Morrowind is coming out June 6th and fans of the MMORPG are itching to get their hands on the expansion. Opening up this classic Elder Scrolls location, long time fans of the series are excited to take a look at the new class and area(s). The Warden, with it’s beast campaign are only a small part of this expansive new addition. Morrowind is expected to bring an entirely new area just waiting to be explored. Let’s take a look at what we can expect to see from the new expansion.
Morrowind Trailer Offers Insights Into Warden Class
Morrowind’s cinematic trailer begins with an incredible chase scene where the new class, the Warden, makes their first appearance. Showing off the class’s abilities in a dramatic combat sequence, it gives an idea of how the character can be used. Entering the fight with their tell tale bear pet, the Warden eventually shows up swinging a two handed sword. Wearing what seems to be heavy armor but casting spells, this class is sure to bring with it a few surprises. Also, a new enemy rears its ugly head as the trailer fades out which just leads to the imagination going wild. Find the trailer below to get a look at this hype inducing 3 minutes.
Game Informer Live Stream
Today, 5/23/17 Game Informer held a live stream of Morrowind showing off the new Warden class. This lets fans see exactly how the Warden will handle on PC. Still the question is up in the air what the end-game will look like in this latest addition to Elder Scrolls Online. This glimps into Morrowing is surly just a peak throught he keyhole.
There will be something a little different with Morrowind besides the in-game content. Morrowind is an expansion rather than a regular DLC. This will means players can expect even more content than a normal DLC but this also comes at a price. Listed on the Playstation store, the Morrowind expansion will cost $39.99 but right now there’s a 10% discount for pre-orders.
All this information gives the world a pretty good idea of what the final edition of Morrowind might look like and play like on PC and console. Some PC gamers have already been playing Morrowind on early access, but it’s common for developers to add patches and updates to improve the content or gameplay once it is officially released.
More to Come
Be sure to check back on GigamaxGames.com for the latest coverage on the new expansion. Get ready for new video’s, articles and discussions surrounding this new leg in the Elder Scrolls Online saga. Being huge fans of the serious. this game will take the crew on an incredible journey and they want to take you along for the ride. If you’re still on the fence about spending almost $40 extra dollars on the new ESO expansion, stick around for our impressions.