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Cuphead – Indie Spotlight on YouTube

Cuphead – Indie Spotlight on YouTube

The independent developers, Studio MDHR have brought the world, Cuphead. This indie game offers a host of unique features that made it truly stand out. Hand-drawn, it looks like something straight out of the 1930’s and this is not the only aspect of the game that caught people’s attention. Cuphead is one of the most challenging platformers the Gigamax crew has had the chance to play.

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Warning: Hard More

Even though it’s incredibly difficult, the unique art style and exciting gameplay makes it easy to keep on playing. In the beginning, it opens with the player walking through a tutorial to get them comfortable with the controls. After this brief introduction to the game, it sends the gamers off on an adventure. Cuphead is tasked with fending off the sentient vegetables and other whacky creatures around the world. Navigating the overworld allows the player to freely choose missions and bonus levels. Shops and other locations are scattered around this overworld and it adds another level of adventure to Cupheads’ quest.

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Overall, the game delivers an incredible experience through and through. From the amazing art and graphics to the challenging platforming along with the difficult 2D shooting mechanics, Cuphead earns its spot as one of the best Indie Spotlights this year.

Cuphead: Indie Spotlight on YouTube

Thank you so much for taking the time to watch! More Cuphead episodes will be coming soon. This game is unlike anything else out right now and it absolutely deserves a playthrough. Because of how challenging this indie game actually is, it will take some time to make it to the end. Come offer some support with a Like or Comment!

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New Hellblade Patch Fixes Tons of Bugs

New Hellblade Patch Fixes Tons of Bugs

It has been a little over a week since Hellblade: Senua’s Sacrifice was released and the developers are already patching a variety of bugs that have been plaguing players. While the independently developed game was praised as one of the best games to come out this year, it certainly had its issues. That’s why the developer, Ninja Theory, rushed to get this patch out detailed here on their blog.

Hellblade

There were bugs that would break the game or stop character progression entirely and these were the first to be addressed. They also fix a variety of collision issues that would send the player out of the game world and make it impossible to proceed. PC players will also be happy to hear that an issue involving the menu not loading has been patched.

There’s No Stopping Ninja Theory

Ninja Theory doesn’t plan on stopping either. The blog post also detailed that they’re still hard at work looking into bug reports so expect more updates in the near future. One patch, in particular, is the performance issues that PC players with AMD GPUs have experienced.

Below we have a full list of the patch notes that you can also find on Ninja Theory’s blog. While releasing broken games should never be acceptable, it’s hard for a small development team to take care of all the issues right at launch, sometimes it takes time for the community to find the problems and aid in pointing out where they are. Hellblade was an excellent game that should be in every gamers library especially after the patch. Gigamax managed to beat the game while only encountering one game breaking bug. If you’ve had issues make sure you report it to support@hellblade.com.

Patch Notes:

-Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
-Russian subtitles for the Hellblade feature have been added.
-Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
-Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
-Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
-Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
-Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
-Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
-Fixed collision issues that could allow players to unintentionally exit the game world.
-Fixed audio cut-out issues.
-Added audio cues for hidden faces.
-Fixed audio hard cut at the end of various cut scenes.
-Fixes for audio lip sync issues.
-Audio balancing fixes.
-Various subtitle localisation fixes across a number of languages.

Combat tweaks:

Global

-Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.

Senua

-Increased damage value of certain combo finisher attacks.
-Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
-Fixed issue with stinger animated cameras popping if the same attack was repeated.

Warrior Enemy

-Warriors now have an increased chance of evading certain heavy attacks.
-Fixed missing sound effects on certain reactions.

Protector Enemy

-Health values have been lowered.
-Will now remain vulnerable for longer after his shield guard has been broken.

Keep Guard Enemy

-Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
-Tweaked rotation rate during certain attack windups.
-Fixed missing sound effects on certain attacks.

Surtr

-Fixed an issue where Surtr was able to throw Senua outside of the arena.

Valravn

-Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
-Parried projectiles will now remove shadow state on hit.

Fenrir

-Health values have been adjusted.
-Fixed issue where certain attack were not dealing damage correctly to Fenrir.

Revenant Enemy

-Adjusted slide properties for certain attacks.
-Adjusted cooldown for parry and evade defensive actions.
-Parried projectiles will now remove shadow state on hit.

Photo Mode

-Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
-Removed the second slider that did nothing when cycling through the Effects tab.

PC Only fixes

-Fixed an issue where altering master volume would cause no audio to be played during the intro.
-Fixed the lack of vibration with the Steam Controller for the Blindness level
-Fixed an issue where key bindings and run toggle were not being saved between game sessions
-Fixed an issue where looking around with the mouse during the boat intro was not working.
-Fixed an issue where Focus was not able to be assigned to another key.
-Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
-Fixed an issue where the menu would not load on start up.

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Sources:

HELLBLADE BLOG POST: http://www.hellblade.com/hellblade-patch-1-01-released-for-playstation-4-pc/

ARMS – Nintendo Switch Playlist

ARMS – Nintendo Switch Playlist with Gigamax Games

ARMS, Nintendo’s new I.P., is finally here and it was well worth the wait. This intense fighter is truly a unique mix of mechanics and chaos. Outfitted with springy arms, the goal is to knock out your opponent before they have the chance to take you out. Jumping around the selection of arenas, players fling their arms at a distance and curve the punches to eliminate their opponent. Barriers located around the ring offer players the chance to wrap their enemies arms up and counter with a devastating blow.

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Multiplayer Modes and More!

That was only one of the multiplayer options the game has to offer. V-ball and Hoops are the other game types available. V-ball is literally volleyball but instead of a ball, players play with a bomb on a timer. Once the short timer ends, the orb drops wherever it’s located and a point is scored. Players fight, not with each other, but to keep the ball in the air and on their opponents side of the net.

Hoops, a Gigamax favorite is a variation of half-court basketball, without the ball. Players fight for the opportunity to grab their opponent and either slam-dunk their enemy for two points or launch them across the arena for their chance at a three-pointer.

These game modes and the variety of fighters offer gamers a chance to spend hours throwing extended punches while never getting bored. ARMS truly shines when played with a friend, providing some nail-biting matches. Nintendo has done it again, developing an addictive fighter with some loveable characters.

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ARMS – Gigamax YouTube Playlist

Below you will find the ARMS playlist by Gigamax. Watch as Gigs and Mack go head to head, showing off all the multiplayer game modes. There will be more video’s coming soon so be sure to Like, Comment and Subscribe for more in the future.

 

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