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The Best Time For Indie Developers

The Best Time For Indie Developers

Indie games have continued to generate an incredible amount of interest from the gaming community. They took their first steps out of obscurity in the early 2000’s. Since then, this subsection of the video game industry has only grown in popularity. Indie developers are working with the latest technology to bring the world their creations without input or direction from corporate publishers. By nature, indie developers create some of the rawest forms of artistic expression found throughout the industry. Today is very well the best time to be an independent game developer.

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Now indie games are found on every console and available at an affordable price. These two factors created a boom throughout the gaming world. People continue to flock to the nearly limitless indie games available no matter what platform they own. Coming in every genre and a variety of art styles, there’s an indie game out there for even the pickiest gamers. This opens up an opportunity for passionate game developers to create, market, and sell their creations to the world.

Check out: 6 Tips on How Game Developers Can Market Their Game!”
Check out: “Indie Game Celebration at Gigamax Games!”

Gamers are raving about the latest indie hits. Some of these games are even incredibly successful when looking at revenue. One of the most successful indie games of 2017, CupHead sold over 2 million copies. At around $19.99 per copy and another $9.99 in downloadable content available, that’s a lot of money. These numbers may seem impressive but of course, they don’t come close to the revenue Minecraft generated. The next massively successful indie game could be created by a passionate developer alone in their basement.

The Golden Age of Indie Games

There have been so many break out hits over the past few years. Undertale, Friday the 13th: The Game, Journey, Owlboy, Binding of Isaac, and these are just to name a few. Simply listing the indie games that have had a global impact would warrant an entire series of articles. An indie games ability to strike a chord with the community is unparalleled. The freedom these developers exercise and with no creative limits besides budget allow indie games to deliver the artists vision in its purest form.

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Independent video game developers have so many more options to promote their games and share their art with the world than ever before in the past. The internet offers these creators nearly unlimited access to millions of interested individuals. Social media and amazing organizations are all available to help get these spectacular artists creations to the gamers who love them. As more and more gamers discover what indie games have to offer, there’s no end for these independent creations in sight. Now is the perfect time to act on that dream and start working on the next revolutionary indie game.

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Indie Game Spotlight: YouTube Playlist

Indie Game Spotlight: YouTube Playlist

Indie games have a special place in the Gigamax crew’s heart. For independent organizations, developing, producing and publishing a complete video game isn’t easy. These games are usually put together by small teams that pour their heart and soul into their adventures. Every now and then, Gigamax hosts the Indie Game Spotlight, showcasing some of the classics and new arrival to the indie game scene.

This is a little look at the indie games the Gigamax crew has celebrated. Be sure to keep checking back for information on upcoming Indie Spotlights!

Find the Indie Game Spotlight playlist below!

Some of the games that make up this playlist include Rocket League, Oxenfree, Cuphead, Enter the Gungeon, The Darwin Project and so many more. With more indie games being released all the time, you can be sure this playlist will continue to expand!

When and Where?

To get a heads up on when the Gigamax Games crew will be featuring indie games on YouTube, follow them on Twitter and Facebook! Also, don’t forget to catch the streams every Tuesday and Thursday where Gigs and Mack play a wide range of different games and genres. Anyone interested in seeing what games are next on the stream schedule, stop over on the stream page for more information!

Time To Celebrate

Let’s celebrate all the hard work that has gone into these works of art. AAA games are of course usually more graphically appealing with larger worlds utilizing their bigger budgets but at the same time, they feel more sterile.

When big corporations get their hands on the creative process of developing a video game, things start to change and often times suffer. Indie games avoid this kind of corporate input and instead, the teams create their own vision without the need to appease their bosses. This is what allows indie developers to truly push the envelope and develop the games they want to make. This kind of passion is worth celebrating and that’s exactly the goal of the Indie Weeks at Gigamax Games. 

Thank you all so much for taking the time to stop by. Don’t forget to Like, Comment, and Subscribe for the latest gaming content! Be sure to let the Gigamax crew know what you want them to play in the comments below!

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Friday the 13th: The Game – Jason Gameplay & More

Friday the 13th: The Game – Jason Gameplay & More

Gun Media and IllFonic released their hidden gem Friday the 13th: The Game and things quickly went out of control. Crashing servers and excited gamers unable to logon plagued its release. Though the servers were barring some players from experiencing this unique, asymmetrical online horror game, the excellent and interesting gameplay just about saved it.friday the 13th, game, indie games, latest games, gaming news, gaming website, gigamax, gigamax games

All out excitement when playing as Jason, teleporting around the map performing gruesome kills and absolutely thrilling when playing as a counselor, Friday the 13th: The Game has a lot to offer. The game works by putting eight people together in a group, one person is randomly chosen to be Jason while the others play as counselors. The counselors need to survive the 20 minute matches using their wits or the items scattered throughout one of the three maps. Jason’s goal is to hunt the counselors down and stop them from escaping. There really is no win or lose, just survive or die. Server issues are still a concern, but consistent maintenance patches are expected.

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Just Too Much

This independent developer was not expecting this kind of interest for Friday the 13th: The Game. The servers they used just weren’t enough to keep up with all the gamers logging in on the same time. Delivering such a well made game with unique mechanics seems like it was a perfect fit for the modern gamer.

You can find the Friday the 13th: The Game playlist below. The first video gives you a look at what it’s like to play as the famous serial killer, Jason! Stay tuned for more gameplay and maybe even a few private games with the Giga-Knights!

Friday the 13th: The Game [Jason Gameplay & Killing Spree] with Gigamax Games


Thank you so much for taking the time to watch! It should be interesting to see where the indie developers take this game in the future. With all the excitement comes a lot of unexpected money. It would be incredible to watch this game grow just as fast as its audience.

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Friday the 13th: The Game – Gamers vs. Servers

Friday the 13th: The Game – Gamers vs. Servers

friday the 13th, game, indie games, latest games, gaming news, gaming website, gigamax, gigamax gamesFriday the 13th: The Game brought with it an incredible amount of excitement and it was clear that the indie developers, Illfonic and Publisher Gun Media were not prepared for this level of interest. Right out of the gate people were lining up in matchmaking, waiting to get their chance to play but the servers were just not up for the challenge. Extremely long wait times which sometimes lasted in the area of 10 minutes, were agonizing. Some individuals were even experiencing an error when trying to log into the game, “Database login failure” and couldn’t play at all.

Illfonic quickly followed the release with a statement, “Few of us have slept since Thursday, but I wanted to take a moment to inform all of you as to what’s going on with everything,” writes IllFonic. “We’re having global issues, on all platforms (PC/XB1/PS4).” (http://bit.ly/2qz46Bf) They’re also releasing a patch, trying to assure the public there will be more to come.

Please, Not Again!

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Game breaking issues like this leave a bad taste in a consumer’s mouth. A friend of Gigamax was among the unlucky few that had no access to the game after purchasing it on Friday. This lasted up until Monday when he finally had to opportunity to play. He was even considering reaching out for a refund but the thing was, the game was crafted so well he sincerely wanted to play.

This asymmetrical multiplayer horror game brings an experience that is rare to come by in the modern gaming world. Be sure to check back for a deeper look into Friday the 13th: The Game when the full review is released, but the fact that the developers were able to deliver such a fantastic experience that people put up with 10 minute wait times or an entire weekend to actually play shows at least how interesting the game actually is. 

Hindsight Is 20-20

It’s hard to imagine  having no contingency plans in place for higher than expected game sales and actives players. If there was ever a case where a fantastic game outshines a rocky launch, this may be it. Even with the overwhelming cries from the public, Illfonic was committed to solving the problem and fixing the servers. It shows a lot about a company willing to stand behind their product, but still seems strange that they didn’t take steps to avoid this severely damaging problem.

A large scale, open Beta or Pre-Order seems as though it could have been the right choice to gauge interest. Having nearly no information about the game or release date before it became available on all platforms, it was impossible to tell just how interested the community actually was in Friday the 13th: The Game. With all the backlash the ‘pre-order phenomena’ receives, it seems as though this or a Beta could have been used to avoid this unfortunate situation.

Chaos and Angry Gamers
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With an absolutely chaotic launch, Friday the 13th: The Game will be a release to remember. The ones that had the chance to play opening week, for the most part thoroughly enjoyed the game and its originality. Those that were locked out were aching to play and cursing the developers that didn’t anticipate the high level of interest in the title.

Even with the rocky start, the developer delivered a fun, exciting and incredibly unique game to the market. They were quick to act with public statements about the server issues and took full responsibility. It’ll be exciting to see how what will happen with this game as time goes on, however if it doesn’t receive consistent upkeep and regular improvements, this troubled start will be used against them in the future.

Bonus!

More details released by Illfonic: http://bit.ly/2qy1NT2

Find the latest Jason gameplay from Gigamax Games below!

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