Mega Man fans will be excited to hear Mega Man 11 will be released on October 2nd, 2018. Capcom made the announcement on Tuesday, 5/29/18 that their new game will be available on PlayStation 4, Xbox One, Switch, and PC. Mega Man 11 will be the first Mega Man the world has seen since Capcom released Mega Man 10 back in 2010.
The impending release of Mega Man 11 wasn’t the only thing for gamers to get excited about. Capcom revealed to Japan a brand-new Mega Man amiibo. It will be included with the Collector’s Package in Japan but Western gamers will need to pick up Mega Man 11 amiibo Edition. The Western version also includes 4 stickers, a Dr. Wily logo patch, a “stage select” microfiber cloth, the game, and the amiibo.
Celebrating 30 Years of Mega Man
Gamers have been enjoying this classic character for 30 years and the developer is making it clear they’re not done yet. In the gameplay above, it’s obvious Capcom made some amazing improvements to this classic world. The easiest change to spot was their move away from the 8-bit art style. Mega Man and the enemies are much more “life-like” in this latest game. The new 3D graphics are stunning but the game still maintains the classic feel of the franchise. Mega Man 11 will feature, what seems to be, high-quality voice acting as well.
Capcom isn’t just improving the look of their game, they’re adding some new systems as well. The trailer shows off the Double Gear system where players can use new abilities to slow time or make Mega Man stronger. However, there is a limit to the Double Gear system. Using it will cause the overheat bar to rise and if it reaches the top, players will have to wait before using Double Gear again.
Keep Your Eyes Open!
The Gigamax crew are big fans of the Mega Man series and will be keeping a close eye on any future announcements about the new release. For a little look at the previous Mega Man Capcom released in 2010, come take a look at playlist below.
Battlefield is back in a spectacular way. It’s been sixteen years since Battlefield 1942 revolutionized first-person shooters and now DICE wants to shake things up once again with Battlefield V. Set in World War II, Battlefield V brings with it brand new game modes, mechanics, and systems. These changes will excite and possibly even worry some longtime Battlefield fans.
This week, DICE released the official reveal trailer for Battlefield V. Besides being visually stunning, it offered some great insight into what fans can expect in October of this year.
Free DLC But At What Cost?
DICE officially revealed that Battlefield V DLC’s will be following a similar model to the way Overwatch handles theirs. Any and all DLC’s will be completely free for all players, no Premium Pass required. However, DICE will be relying on a steady stream of income from selling cosmetics that will not impact a players effectiveness in combat. The developer did make it clear that all the cosmetics will be able to be unlocked by playing the game as well.
New game modes – Multiplayer and Singleplayer
Eliminating paywalls isn’t the only way DICE plans on improving their latest Battlefield game. A new cooperative mode called ‘Combined Arms’ is being added. It was designed to bridge the gap between singleplayer and Battlefields in-depth multiplayer. This four-player co-op mode uses a mission generator that gives players the power to customize their experiences easily and can take place in a variety of different environments. If a mission gets out of hand, players will be forced to make a hard choice. They can either choose to keep everything they found up until that point, or push through and complete the mission which pays off in a big way.
[Image Source: Gameinformer.com]
Operations, the new mode that made its first appearance in Battlefield 1 is returning as ‘Grand Operations”. Not only will the maps evolve throughout the game, the game modes will change throughout the duration of the battle as well.
DICE gave an example of how one of the Grand Operations will play out. Set in Rotterdam, the attacking forces will begin in an airplane and drop down behind enemy lines, tasked with taking out the Defenders long-range artillery cannons. Defenders, in AA cannons, will be targeting these troop-carrying planes. Day two is a classic Operation game mode but it’s now called Breakthrough. Day three, the map transformed into a battle-torn version of Rotterdam. This is where players can see the destruction bombing runs have left behind. If attackers are able to score a decisive victory, the battle will end on day three. The battle will progress to day four if the score is close and that will be the new Last Stand mode. Ammunition is low, vehicles are either far and few between or nonexistent. If a squad is wiped, they cannot respawn so cooperation, revives, and resupplies are essential.
DICE wants to put more emphasis on squad cooperation. Players will only get a limited amount of ammo and grenades and players can’t regenerate back to full health after being shot. This will make medics and classes with ammo resupply gadgets absolutely vital. Gamers can also pick up ammo from downed enemies or regenerate health on a flag position. Resupplying at a flag point is only possible if one was constructed.
All of this could have a massive impact on the way snipers play the game. So before a sniper finds that perfect hiding spot far away from the front lines, they’ll need to either have a buddy there with supplies or go around and collect enough ammunition to hold them over. This could address those frustrating moments where it seems like there’s just no place to hide from an ace sniper in a well-fortified position.
Fortifications and Improvements To The Frostbite Engine
Speaking about fortified positions, every player will be capable of making fortifications. They will even be able to rebuild parts of broken down structures. This new mechanic isn’t just isolated to the inside of buildings, gamers can deploy sandbags out in the open, set up anti-tank obstacles, barbed wire, and even resupply centers near flag positions.
[Image Source: Gameinformer.com]
The Frostbite Engine has been a staple of the battlefield games. Being able to destroy buildings and cover not only changes the landscape but it can also force the opposing team to change their strategy. However, in Battlefield V, DICE takes it even a step further. Now, the broken parts of buildings aren’t just rendered objects, they are actually the “real” pieces of the structure. If an artillery shell hits the outside of the building, debris will be launched inwards and vice-versa. Furthermore, pieces of a destroyed wall might even be hanging on by a thread, only to fall after a nearby explosion shakes the Earth.
Towing Weapons and Grenade Spam
Coming to Battlefield V is the ability to move around those once stationary AA guns or the mighty .50 cal. Tanks can tow these tide-turning weapons around the combat zone, absolutely transforming how these weapons will be utilized. Repositioning these heavy-hitting weapons to where they will be most useful, either to defending important objectives or use them as a means of attack. Players can use the towed AA guns or .50 cals while attached to the tank. Tanks can fire the main gun as soldiers on the towed AA or .50 caliber guns launch a barrage of lead at the enemy.
The issue with grenade spam is something DICE has been working to address for quite some time. Their response to this is letting players shoot grenades out of the air and if they react quick enough, throw grenades back.
Character Environment Interaction
The way characters interact and affect the environment has also been upgraded in a massive way. Not only have the graphics taken a massive step forward, the environment reacts to gamers being present in the landscape. Adding an incredible layer of realism, when players are wading or running through water, they will lift their legs higher. Soldiers can even slip when running on mud or rocks. Characters will also charge to cover will all their might, aggressively throwing and banging their bodies on the cover when running to the new position. High grass will respond to gamers movements, potentially giving away their position to the enemy.
[Image Source: Ign.com]
Character customization has become incredibly popular throughout the gaming community. DICE took a good hard look at Battlefield V and invested in the trend. Gamers can now customize their soldiers head to toe. Face paint, facial features, hair, pants, upper torso, and accessories are all in play. This new mechanic will give players a chance to truly make their soldier their own. Female soldiers can also be found around the battlefield. DICE announced they are always willing to sacrifice historical accuracy for fun and having the option to choose and customize their character to their liking always makes a game more enjoyable.
There are so many impressive improvements and changes coming to Battlefield V. The Gigamax crew are all huge fans of the series and cannot wait to get their hands on DICE’s next game. The new WWII is expected to release on October 19, 2018, but if this seems like an unbearable weight, there’s always some Battlefield 1 gameplay below.
Epic Makes Big Announcement Concerning Competitive Fortnite
Epic Games recently showed off their latest plans regarding competitive Fortnite. The developer officially revealed that they will provide $100 million in various prize pools for the 2018-2019 season. They clarified this in a small blog post where they shared their thoughts on making competitive Fortnite along with the overall experience of playing and watching the game more inclusive.
“We’re getting behind competitive play in a big way, but our approach will be different,” Epic Games explained. “We plan to be more inclusive, and focused on the joy of playing and watching the game.” (https://bit.ly/2IwOWJM)
More details on how the tournaments will be structured and the platforms they have planned will be revealed in the weeks ahead. (We will be sure to offer an update whenever the company shares what its plans are.)
That’s Big Money
According to the website E-Sports Earnings, the $100 million that Epic Games plans on dishing out more than doubles the $38 million in total prize money that Valve had given out for all of the Dota 2 tournaments that were held through 2017. Valve’s biggest Dota 2 event, The International, paid out what was once the biggest prize pool in gaming history with an astounding $25 million for the one event. To compare another ultra-popular game, Blizzard’s first Overwatch Tournament only has a prize pool of 3.5 million for its entire season.
Fortnite brings in almost $1 million a day from just the mobile version of the game and according to analysts, the PC and console version both make more money than that in a single day. The game may be free, but the industry is quickly embracing the trend of charging for cosmetics that have no impact on gameplay. Most developers see this as a fair revenue source that makes their game both competitive and profitable.
Epic Games currently has a competitive Fortnite competition planned for E3 2018, where celebrities and players will play Duos together.
In other news, Fortnite just received another big update that finally added the long-awaited jetpack into the game. This is shortly after the game’s latest limited time mode, Solo Showdown, which was a competitive version of Fortnites’ famous solo mode. For more information on competitive Fortnite, be sure to keep checking back with GigamaxGames.com!
Destiny 2’s Warmind DLC is quickly approaching its release date. Many fans are already excited for what Bungie has planned for after their second expansion. The game’s publisher, Activision, is teasing players with the promise of an unprecedented mode for not just Destiny 2, but all first-person shooters in general. Although, details of this new mode will not be revealed until E3 2018.
Activision’s Big News
This news was revealed in a post-earnings conference call with investors where Activision’s president, Cody Johnson, responded to how Bungie plans on continuing to improve the Destiny 2 experience through the rest of this year. Johnson added that the company recently invited some dedicated Destiny fans to the office to preview Warmind and their response was “very positive.” Apparently, they were not only pleased with the upcoming expansion, but with the roadmap and teased fall content as well.
Johnson was sparse on details but said that the content is “an incredibly engaging new mode–one that introduces a whole new style of play for first-person shooter gaming generally and certainly for the shared-world shooter space that Destiny created. It’s a really exciting development. It’s one of the things we think will really speak to the community when it comes out in the fall.” (https://bit.ly/2roqcJ9)
What Will The Fans Think?
While fans are surely sitting on the edge of their seat to see what Bungie has planned, Johnson clarified the full details will not be revealed until after Warmind is released. The company is expected to make their big reveal at E3 this year, which is taking place in LA on June 12th through 14th.
All of this information is part of Bungie’s effort to help make their future content vision more visible to the community. Currently, the company laid out a roadmap that extends through the summer, but very little is known about the third expansion that is slated for this fall. The original Destiny faced some of the same criticism that Destiny 2 is receiving, while the first game made up for these mistakes with The Taken King expansion, fans are now eagerly awaiting to see if Warmind or the fall expansion will be the same saving grace.
Gameplay from Boss Key Productions new Battle Royale game, Radical Heights is beginning to surface. The early access is now available for free on Steam and gamers have a lot to say about it. Boss Key Productions is a relatively new developer, founded in 2014 and their most well-known game so far was Lawbreakers. The underwhelming sales and performance of Lawbreakers has gamers uncertain whether or not Radical Heights will be able to catch the gaming world’s attention.
Lawbreakers fell flat against other hero based shooters like Overwatch or Rainbow Six Siege to name a couple. Now Radical Heights is going up against monstrous Battle Royale games this time around. Fortnite and PUBG have absolutely stole the world’s attention when it comes to the Battle Royale genre and the indie game ‘Darwin Project’ has also captured the imaginations of gamers. Huge hits like Grand Theft Auto V, Overwatch, and the Division all have or had at one time rumors circulating that they’re exploring a Battle Royale mode. Even the highly anticipated Red Dead Redemption 2 has seen its share of Battle Royale rumors. Boss Key is up against some heavy hitters and the jury is still out if Radical Heights will be able to find its own spot in this competitive genre.
Exploring the gameplay that’s coming in, Radical Heights has some interesting features that make it stand out. The 80’s game show themed setting gives the entire game a different feel when compared to the other massively popular Battle Royale games on the market today. PUBG’s gritty shooter experience and Fortnite’s cartoony graphics don’t come close to the experience Boss Key Productions created with Radical Heights. If it’s better or worse, that still remains to be seen. However, unique is absolutely the word to describe the setting Boss Key created.
Something A Little Different
The waiting lobby lets player race with BMX bikes, creating a little more of an interesting pre-game experience. When the match starts and gamers jump into the relatively small map, one of the first things they’ll notice is landing is a bit rougher than Fortnite or PUBG. There is no parachute and instead, the character does a classic 80’s combat roll on landing. It is yet to be seen if this will only be a feature during early access but it actually adds a bit of excitement to the game. Forgoing the parachute allows gamers to get on the ground and into the action quicker. Beyond these interesting additions, the gameplay itself stands out among the current Battle Royale environment.
One of the most exciting features that are unlike the aforementioned Battle Royale games is the cash system. Around the map, there are cash registers and other objects that can be broken open and cash comes falling out. Players accumulate cash to buy guns and gear from vending machine-like objects located around the map. Instead of collecting all the equipment around the map, this new mechanic is an exciting feature. These vending machines have the potential to be a focal point of action and epic battles. There are still health packs and even food that can be found around the map but gear to win games will all come from the vending machines.
Not only can people buy equipment with the cash they pick up, they can save it for later matches. Players can withdraw or deposit cash at any time during a map at one of the Cash Back machines and can also use the money they earn to purchase cosmetic items in between rounds.
Combat and Final Impressions
The combat is intense, violent, and exhilarating. Fast-paced, the game doesn’t have some of the long lulls that can be found in PUBG’s original two maps. Even though it’s in its early access, the game runs relatively smooth and seems to be put together well. The inside of buildings are a bit bare but the shooting mechanics and gunplay seemed tight and responsive.
Overall Boss Key Productions may have missed the mark with Lawbreakers but Radical Heights has a great chance of leaving a strong impression on the gaming community. Going up against international hits seems to be Boss Key Productions play and if Radical Heights hits big it could redeem the young developer.
Sea of Thieves: Unprecedented Demand According to Rare
Sea of Thieves has seen a huge amount of players join its open world pirate adventure since it launched. This has largely been the reason the game has had an extensive amount of technical issues that are frustrating those sailing the oceans. Despite the glitches, developer Rare issued an update from the studio head, Craig Duncan, and executive producer, Joe Neate, stating that the game reached 1 million players across the PC and Xbox One in just 48 hours. The blog post also detailed what the company is doing to address the bugs players are encountering.
What Comes Next?
“We have seen unprecedented numbers coming into Sea of Thieves and playing Sea of Thieves. The interest has been insane; the amount of people playing has been mind-blowing,” Neate said. (https://bit.ly/2IYTRzV)
Currently, Sea of Thieves is free for subscribers of Xbox Games Pass. Although, Microsoft has yet to share the details on how many people have purchased the game as opposed to the free download their subscription service offers. Another factor to consider is that Xbox Games Pass offers a free trial for the service and many players may have taken advantage of that to try the massively marketed game. Despite those factors, 1 million players in only two days is a huge feat.
In the video, Rare explains that at one point after the game came out on March 20th, the player count was rising at a rate of 5,000 people per minute. Even though Rare held multiple stress tests before release, they were not prepared for the massive influx of pirates that were ready to set sail. Now, most of the game’s problems are scale related and the team is reportedly working 24/7 to make sure the issues are resolved.
Sea of Thieves just got a huge new patch that fixed many of the issues with the game’s online infrastructure but many are still experiencing problems that will hopefully be solved soon.
What do you think about Sea of Thieves? Let us know in the comments below or on Twitter and Facebook!
Fighting games have been around for such a long time and gamers consistently enjoy the challenge they present. Able to be played competitively and also open to the casual player, they’re always a great time for anyone. However, throw in a Dragon Ball element and it opens it up to another huge audience. Dragon Ball FighterZ is being called one of the best Dragon Ball fighting games in years. After multiple missteps, it seems Dragon Ball FighterZ found the right formula to make an exciting and fun Dragon Ball fighting game.
Not only is Dragon Ball FighterZ great for competitive online play, but the single player is something special. Fans of the Dragon Ball franchize will absolutely fall in love with the incredible story. Even those that haven’t watched a single episode of Dragon Ball may actually find themselves falling in love with the series after playing through the single player.
Dragon Ball FighterZ – Playlist
With the game offering such a variety of characters, the story mode being stuffed with content and the multiplayer experience asking for competitive play, Dragon Ball FighterZ is sure to be a source of countless new videos. The crew has been practicing non-stop so they can put on a show when fighting head to head. This fighting game will come second nature for any Street Fighter fans out there so it’ll only take minimal adjustments before feeling comfortable with the controls.
Thanks For Stopping By!
Thank you so much for taking the time to watch! This will be the place to find all the latest episodes added to the Dragon Ball FighterZ playlist. Both Gigs and Mack fell in love with this flashy fighting game so new videos will be coming soon!
You can also stay up to date with the latest videos from Gigamax Games on YouTube! Don’t forget to Like, Comment, and Subscribe for more!
Leave a comment at the bottom of the page to let the crew what you thought of the playlist above or what you want to see next!
The time is almost here when a new year brings in a host of new adventures to experience. In this list, we take a look at the most anticipated video games of 2018 and when they will be available to play. Unfortunately, not all these dates are set in stone but check back as time goes on for more information as it becomes available.
What games do you think should be added to the list? Let us know in the comments below or on Twitter and Facebook.
God of War (PS4) – “Early 2018”
With a groundbreaking series to live up to, this latest look into God of War seems to be the right step for the developers. Experiencing the world as an older and wiser Kratos, the trailers seemed to show a different side of this epic warrior. The world hasn’t had a new God of War since July 14th, 2015 and even that was just a remaster. Gamers are itching to get another chance to play as this powerful god. With no official release, gamers are keeping a close eye on any announcement surrounding this new release.
Days Gone (PS4) – “Early 2018”
Any fan of the survival horror genre will be excited to hear SIE Bend Studio is expected to release Days Gone this upcoming year. The release trailer showed off in 2017 (find it below) immediately left people asking what happened to this decimated world. The main character, a former biker outlaw seems to embrace the terrible situation he finds himself in, ready to shoot and slaughter anything that gets in his way. The impressive gameplay available as of now ranks Days Gone high on the most anticipated video games of 2018.
Anthem (PS4, Xbox One, PC) – Fall 2018
EA had a rough year in 2017. From a loot box controversy and the fallout that followed, it looks as though they want to make up for their blunder with the release of Anthem in 2018. Dubbed a shared-world action-RPG, the gameplay released is visually stunning. The world looks immense and dangers could lurk around every corner. Flying through the world in what resembles an Iron Man suit, players explore the impressive primeval landscape. The graphics and gameplay look absolutely exquisite but depending on how they handle the game post-launch will most likely determine its succus.
Monster Hunter: World (PS4, Xbox One, PC) – January 26th
The Gigamax crew are all huge fans of the Monster Hunter franchise. From the very first time they picked up the PlayStation controller and slain their first monster, they were hooked. Bringing the Monster Hunter experience back to console and those as powerful as the ones we have today is a reason to celebrate. The Monster Hunter: World Beta left people on the edge of their seats just waiting for a chance to play the full game. This is surely set up to be unlike any Monster Hunter that has come before it.
Sea of Thieves (Xbox One, PC) – March 20th
Recently, Gigamax was invited to the Alpha test for Sea of Thieves. Unfortunately, the NDA blocks any gameplay from being shared but the concept is what got people excited. Who hasn’t at one time wanted to bring their friends on a pirate adventure? Sea of Thieves finally gives gamers this opportunity. Take to the high seas in this open-world adventure, completing quests and collecting booty. The progression system ensures everyone and anyone can experience this adventure together, no matter how long anyone has been playing, too.
We Happy Few (PC, PS4, Xbox One) – April 13th
This game has been in early access for a while now and Compulsion Games was making some impressive progress. It seemed as though any time gamers picked it back up, something was being added or improved. Finally, the time has come and on April 13th, 2018 people will have the chance to experience the full game in all of its glory. The story seemed fascinating and that was surely just the beginning. Be sure to check the gameplay below to see what’s in store in We Happy Few.
Red Dead Redemption 2 (PS4, Xbox One) – Spring 2018
People absolutely lost their minds when the official announcement of Red Dead Redemption 2 came out. One of the most popular games in its day, it’s hard to find someone who didn’t like the first game. Now with Red Dead Redemption 2 expected to drop in Spring of 2018, gamers are anxiously waiting for that official release date. There are very few western games out there and Red Dead did it right. Be sure to check back as more information surfaces surrounding one of the most anticipated video games of 2018.
The Last of Us Part II (PS4) – 2018? (Revised)
The Last of Us was an absolutely mind-blowing adventure all the way through. The thrilling yet heartwarming story of a jaded adventure stuck in a world falling apart at the seams meeting up with an unlikely companion left its mark on the gaming community. People just didn’t want it to end and Naughty Dog ensured that the adventure didn’t have to. With more and more reports coming in about The Last of Us Part II is only around halfway completed, it’s looking as though it might miss their 2018 release. Be sure to keep checking back for more information as more details become available.
Don’t forget, let us know what you would put on this list! Add your most anticipated games of 2018 in the comments below or on Twitter and Facebook!
Eidos Montreal Increasing Focus on Online Experiences
Triple A developer Eidos Montreal, most well known for its Deus Ex series, confirmed plans to focus on online elements. In a blog post on the developer’s website which was initially reported by the gaming publication IGN, the studio’s head David Anfossi said you can expect an “added emphasis” for online play in the developer’s games going forward to improve the experience overall.
“At Eidos-Montreal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere,” he explained in his post detailing his plans for the future of the company. “In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful.” (http://bit.ly/2CWdgOY)
Deus Ex: Mankind Divided
Anfossi continued by saying that online play, through its “inherent interactivity,” presents the studio an opportunity for the games it develops to exist for a longer period of time in the market. This comes as no surprise as the company had previously detailed its plans to approach a “games-as-a-service” approach, where a developer launches a game and overtime supports the experience with new content generally for free with the ability to purchase microtransactions. Anfossi also said Eidos Montreal is currently forming teams and tools to support these goals.
Eidos Montreal recently revealed they are working on the new Tomb Raider game, but they have not offered any details on the title. The studio is also working on a new Marvel Avengers game in partnership with Crystal Dynamics, but even less is known about that other than a short teaser trailer.
Deus Ex On Hiatus
Unfortunately for fans of the series, it was reported that Square Enix is putting Deus Ex on hiatus after their last entry, Deus Ex: Mankind Divided because of poor sales figures. Square Enix’s CEO, Yosuke Matsuda, said that the series isn’t going away forever but it is unknown when development will pick it up again.
Eidos Montreal has yet to offer any details on its upcoming projects so little is known about how they plan to approach this new direction. Hopefully, they are able to keep up the strong nature of their single-player campaigns because it is what the studio did so well. Make sure to keep checking back with Gigamax Games for more details on the studio’s future as they become available!
News broke late yesterday, 10/17/17, that Electronic Arts will be shutting down Visceral Games. Well known for games like Battlefield Hardline and Dead Space, this studio was working on another highly anticipated title and people are worried about its future. Visceral has been developing a new action-adventure Star Wars game that EA compared to Naughty Dog’s Uncharted series. However, now with Visceral dissolving, the fate of this Star Wars project is up in the air.
The studio was working on this single-player Star Wars game since 2013. It had a lot of people excited and EA expected to release the game in 2019 but now it has been pushed back without any information on when it could eventually be released.
A brief look at the E3 2016 preview of Visceral’s Star Wars project.
The Official Word
“Our Visceral studio has been developing an action-adventure title set in the Star Wars universe,” EA”s Executive Vice President Patrick Söderlund said. He continued to explain, “In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.” http://bit.ly/2l0clZ1
This ‘pivot’ in design and the fall of Visceral forced other EA studios to take over the development of the Star Wars project. The shift in direction could create an interesting final product, but that would only be if it ever reaches market. Söderlund offered a few details on who will be taking lead on the project. He stated, “A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project,” http://bit.ly/2yuvQvK
Few Details But Many Questions
Electronic Arts may have offered extremely few details throughout the development process of the new Star Wars game but they did have an incredible concept and was working with some incredible talent. Amy Hennig, former Naughty Dog creative director was working on the new title, co-writing the Star Wars adventure with Todd Stashwick. An update from the site Polygon, shed some light on Amy Hennig’s future at EA. A company representative explained, “We’re in discussions with Amy about her next move.” http://bit.ly/2yuvQvK
Our thoughts are with every team member affected by the closing of this renowned studio but EA did say they will be shifting as many of the team over to other projects in the EA family. With the EA Star Wars project still in limbo as of now, Gigamax will be keeping a close eye out for any developments. Be sure to check back as the dust settles from Visceral Games closing.