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Festival of the Lost Brings Tons of New Content to Destiny 2

October is here and Halloween is right around the corner. Bungie is celebrating with their annual Festival of the Lost event. The company teased this year’s festivities last week and has recently pulled back the curtain on what new activities and gear fans will be able to take part in and earn while the Halloween themed event is taking place.

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Festival of the Lost Details 

The biggest addition to Destiny 2 is that the Festival of the Lost brings a new PVE zone named “The Haunted Forest” which can either be tackled solo or with a fire team. Players will be able to take on what Bungie calls “Ghouls and Demons, who are spooking up a storm.” When Guardians jump into the area they will have 15 minutes to make it as far as they can with the difficulty ramping up the further they get.

On the tail end of Festival of the Lost players, will be able to complete a quest that has Guardians investigating the murder of the old Vestian Outpost Cryptarch, Master Ives. This new mission will net fans a Powerful piece of gear, but this quest won’t be available until the weekly reset on the October 30th.

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This year’s festivities have been put in the hands of the very capable Amanda Holiday, the Tower’s shipwright. She’s taken her time to decorate the Tower with a ton of Halloween themed flair and most importantly, she’ll hand out bounties which Guardians can complete to earn a new item called, Fragmented Souls. Players will be able to turn in these items for a variety of Festival of the Lost masks and a new Auto Rifle named, Horror Story. There will also be a number of new Triumphs to complete which are all related to the new activities.

Much like the Solstice of Heroes event that took place back in August, players will still be able to earn Steadfast Engrams by filling up their XP Bars, but during the event, they’ll also earn Ephemeral Engrams which give out themed rewards. These new items include sparrows, ships, ghost shells, and emotes. Ephemeral Engrams will also be sold by Tess but require Destiny 2’s paid currency, Silver. Holiday will also have a collection of goodies that players can purchase with Bright Dust.

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Guardians will be able to start their haunted adventure when Festival of the Lost kicks off on Tuesday, October 16th. The event will run until November 6th and even those without the Forsaken DLC will be able to participate in the celebration!

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Borderlands 2 VR: Pandora Is Back in a Big Way!

Coming December 14th, 2018, PlayStation VR owners can pick up a copy of Borderlands 2 VR. 2K and Gearbox Software announced that Borderlands 2 VR will bring the beloved game to the revolutionary virtual reality platform for the very first time. The critically-acclaimed shooter-looter on PlayStation VR will bring this lively world even closer to gamers hearts.

Borderlands 2 VR Makes an Old Game Feel Fresh

The news broke yesterday, 10/9/18, that Borderlands 2 would be getting yet another release. Except, this time it is going to be just a bit more exciting. Borderlands 2 gave gamers endless hours of enjoyment and bringing it into VR has the potential to refresh Pandora and make this 6-year-old game feel exciting all over again.

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Well, this is exciting!

Experience the Borderlands universe like never before. Players can open life-size chests filled with treasure, guns, and have the chance to inspect the world from every angle. The real-world aiming system will completely immerse anyone wearing that PlayStation VR headset in Borderlands 2. There’s no telling how intense the action will get when the world on the screen comes to life all around you.

New Perspective and Features

Borderlands 2 VR includes additional features not found in the original. One that has the potential to transform how players experience Borderlands 2 VR, besides the game actually being in VR, is the new “Bad Ass Mega Fun Time” (BAMF Time) ability. Gamers will be able to slow down time in order to give them the opportunity to set up their next attack. Players will also have access to a Teleport option, allowing them to transport themselves across Pandora with ease. However, even with the Teleport option being included, it doesn’t seem as though the world is going to be any less extraordinary to explore on foot or in a vehicle.

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Claptrap… in VR!

2K and Gearbox Software enhanced the Borderlands 2 VR experience as well, adding a first-person perspective when driving vehicles. Players will be able to navigate the landscape, accelerate and steer with the joystick and use their headset to aim the vehicles weapons. Furthermore, if players use motion controllers, they can interact with the menu systems in an entirely new way. Point, click, drag and drop, seamlessly flow through the menu system to save time so more can be spent playing Borderlands 2 VR.

Virtual Reality Gaming – The Future?

There are high hopes for the future of Virtual Reality in gaming and the technology is still only in its infancy when it comes to consumer headsets like the PlayStation VR. However, the headset is still capable of delivering a thrilling experience. Borderlands 2 is a massively popular title and bringing it to the PlayStation VR seems like it’s going to be a perfect match.

Stop by GigamaxGames.com in December to find Borderlands 2 VR gameplay. Find out how it performs on Sony’s consumer VR headset. Let’s hope it lives up to expectations or at least comes close. 

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Walking Dead: The Final Season Set To Be Completed

Skybound Entertainment, the studio owned and operated by The Walking Dead’s creator, Robert Kirkman, officially announced that they reached a deal with Telltale to complete the game Walking Dead: The Final Season.

“We’ve successfully negotiated with Telltale Games for our company Skybound to come in and see Season 4 of the Telltale game to completion,” said Kirkman during a panel at Comic-Con over the weekend. “We can’t lose Andrew Lincoln and Clementine in the same year.”

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Telltale and Skybound Entertainment have always worked together on the Telltale Walking Dead series, but after the studio announced it was closing its doors in September, many fans were concerned about Walking Dead: The Final Season’s fate.

Skybound also confirmed that it was working with a number of former Telltale employees that were originally making Walking Dead: The Final Season, but with over 200 employees laid off, this is a bittersweet announcement. According to reports, none of those fired were given severance and were never told that the company was going to be shut down prior to the day it closed.

While this is certainly an exciting announcement, there are plenty of details that need to be clarified about Skybound’s partnership with Telltale. “We’re currently ironing out some of the details as this is a pretty major deal, so we’ll have more info on the who/what/where/when/how very soon as those details are finalized,” the studio said. (https://bit.ly/2NtaHHX)

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“We appreciate your patience during this process. Thank you to the fans for being so supportive of this series and vocal about wanting to see Clementine’s story continue! We’re going to do right by you (and also for ourselves, because WE want to play it too!).” (https://bit.ly/2NtaHHX)

Unfortunately, Walking Dead: The Final Season was far from the only game Telltale was working on and it is hard to forget the poor choices that were made by the studio. Hopefully, some of the profits from the project will be used to properly compensate employees that were left blindsided by this terrible event. We here at Gigamax will continue to follow this story and report any new developments so be sure to keep checking back at GigamaxGames.com.

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Reports Suggest New Switch Hardware On The Way

According to a recent report from the Wall Street Journal, a new version of the extremely popular Nintendo Switch is making its way to gamers next year. This report is backed by suppliers and others in the industry with direct knowledge of the company’s plan for the console.

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Big Moves for the Switch!

Along with the news came a few details on what fans can expect from the new Nintendo Switch hardware: “The current Switch uses a lower-end liquid-crystal display without some technologies that are standard in more recent smartphone LCDs,” said the report. “Updating the display with these technologies would make it brighter, thinner and more energy-efficient. The updated Switch isn’t expected to adopt the organic light-emitting diode or OLED panels used in Apple Inc.’s iPhone X series.”

Nintendo has already managed to sell 20 million units around the world since the console launched back in 2017 and this move is probably intended to keep sales numbers up as the system grows in age. Fans can expect the new iteration of the hardware in the second half of 2019, most likely around the holiday season to really capitalize on the biggest sales months of the year. This news isn’t terribly surprising considering that Nintendo not only wants a console in every home, but it wants every member of a home to own a version of the hardware.

Nintendo Entertainment System Update Gameplay

“The biggest attraction of Nintendo Switch is that the console can be carried around and used easily for competitive gameplay via local wireless connection,” said Shigeru Miyamoto during a financial briefing earlier in the year. “If consumers come to take it for granted that everybody has a Nintendo Switch, then we can create new and very Nintendo genres of play, and Nintendo Switch can have a life apart from smart devices and other video game systems. Expanding the Nintendo Switch world this way is a means of eliminating risk.” (https://bit.ly/2EXODCX)

We would love to see a new version of this amazing portable console and will certainly try to have whatever Nintendo releases on day one, so be sure to keep checking back here at GigamaxGames.com for all the latest detail on the company’s future plans!

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Destiny 2’s Masterwork Cores Getting Reworked

Bungie finally confirmed that they are solving issues many fans are having with Destiny 2. Just before the Forsaken Expansion, a patch was implemented that increased the importance of the “Masterwork Cores” resource. The company acknowledged that the system is currently flawed and reassured fans that a fix was on the way.

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Masterwork Core Rework on the Horizon

Before the patch was made live, Masterwork Cores were solely used for upgrading a weapon into their Masterwork version. These weapons have increased stats and add a variety of perks to the gun, but obtaining the resource necessary to make this transformation isn’t a simple task.

Now that Forsaken is out, Masterwork Cores are an essential ingredient for Destiny 2’s Infusion system, which allows players to boost their Light Level by deconstructing weapons. This was initially intended to make the choice of Infusion more difficult so Guardians would have to utilize a wider variety of weapons. Now that this resource is needed in two separate but important systems, fans believe the drop rate is too low.

This was one of the talking points for Bungie’s most recent blog post which acknowledged the player feedback and promised to fix it. The post detailed the two main problems: “Masterwork Cores have a misleading name. When they were created, the definition of a pinnacle item put the emphasis almost entirely on Masterworking. We expanded that definition in Forsaken, but didn’t update the currency. [Also], there are not enough reliable sources to earn Masterwork Cores, which can make deciding what to spend them on too difficult.” (https://bit.ly/2Ioi8PR)

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Destiny 2 currently only offers a few ways to obtain Masterwork Cores: breaking down Legendary gear, purchasing them from the vendor on the Tangled Shore, or using a Consumable that causes bosses to drop them. On top of the update to cores, Bungie is modifying Exotic drop rates so that players are less likely to earn weapons or armor they’ve already received.

This certainly wouldn’t be the first time Bungie changed a system that fans had complaints about. It’s reassuring to see their open-mindedness when it comes to taking advice from fan feedback. Make sure you keep track of all Destiny 2’s changes by checking back here with us here at GigamaxGames.com.

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Valve Opens In House Steam Comment Moderation

Valve announced their plan to officially start moderating comments on individual game discussions on their popular gaming platform, Steam. Before today’s development, Valve was only moderating Steam’s screenshots, artwork, guides, user profiles, community groups, and user reviews.

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Live look at Valve taking down toxic comments

Valve Sick of Toxic Comments

The company made the statement via a Steam blog post which read: “In the past, we’ve been hesitant to get involved in the moderation of individual game discussions, as we didn’t want to step on the toes of game developers that want to have their own style of communication with players and their own set of guidelines for behavior. But over time, we’ve been hearing from more and more game developers that would actually prefer for us to take a more active role in discussion boards, at least to the extent of handling posts that are reported by other players.”

This does not mean Valve will be actively scanning forums and various comment threads for comments that break their terms of service and community guidelines. The company will rely on reports from users on the platform in order to ensure all of their rules are being followed. This is to make sure developers that joke around with their community and are rude on purpose don’t get taken down by an automated system. Valve will only target comments that have been reported.

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Actual picture of a Steam troll

All of this news follows a year of numerous changes to Steam’s policies on censorship, which have been met with backlash by users. Earlier in the year, Valve announced that everything and anything could go up on Steam as long as it wasn’t illegal or a blatant attempt to troll potential buyers. It will be interesting to see how long this new system performs considering the company’s nature of going back and forth on decisions, but Gigamax Games will be sure to keep every gamer updated on the latest changes and Steam updates!

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Telltale Announces Majority Studio Closure

Telltale, the developer behind many successful story-based games such as The Walking Dead, Batman, and The Wolf Among us, has released a statement confirming that the studio is at least partially closing down. While the announcement doesn’t include what will happen to their titles that are currently development but the studio did promise more updates in the upcoming weeks. Telltale is now run by a skeleton crew of 25 employees, but it is unclear how long they will be working for the company. You can see the full statement below:


Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company’s employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company’s obligations to its board and partners. CEO Pete Hawley issued the following statement:

“It’s been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.

Telltale will issue further comments regarding its product portfolio in the coming weeks.


Telltale Games

Unfortunately, other than this report and some tweets from employees, details surrounding the closure are few and far between. It is always a shame to see a developer of this caliber forced to shut their doors, but in an industry that is quickly growing saturated, it is a sad consequence of having access to a massive amount of quality games. Gigamax Games will be sure to keep an eye out for more details so check back here on GigamaxGames.com for all the latest.

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Spider-Man PS4 Sets New Sales Record for Sony

Unsurprisingly, the recently released Spider-Man PS4 game has been pretty popular among fans of the web-slinging hero. What is surprising is that the game broke a variety of Sony sales records and set a new bar for all Triple-A titles on PlayStation 4.

A report from USA Today revealed that Spider-Man PS4 sold 3.3 million copies in only three days after the game launched. The previous record was set by God of War earlier this year when it sold 3.1 million copies in the first three days. Spider-Man was also able to break Sony’s pre-order records at a whopping one million copies sold before the game even came out. All of these figures don’t even take into account the sales of the PS4 Pro bundle that included a copy of Spider-Man PS4.

The game runs at the typical retail price of $60, which when added up, equates to about $198 million USD in revenue. This figure is more money than the recent Spider-Man Homecoming movie brought in at the box office. While this comparison sounds spectacular, it could be a bit off due to not every copy of the game being sold at $60 and movie tickets being considerably less expensive than a video game.

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“Our expectations are always set at the highest levels,” said Sony global VP of sales Stephen Turvey. “It’s met and exceeded all expectations. I think the company, and the campus, and our fans are super proud of it.” Turvey also stated that Insomniac Games managed to bring back Spider-Man “in a way that you want to experience it.” (https://usat.ly/2QMjmIE)

It will be exciting to see how these sales figures grow along with the game as well. The question remains if gamers will commit to the DLC that will be released in the coming months. Whatever happens, you can rest assured knowing that GigamaxGames.com will be watching these developments closely.

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Assassin’s Creed Odyssey Has Gone Gold

The company behind Assassin’s Creed Odyssey, Ubisoft, formally announced in a Tweet that development of the game has officially wrapped up. The message came from the official account representing the developer and it states that Odyssey has “gone gold” which is industry slang for the end of base game development.

“We hope you’ll be enjoying playing the game as much as we did developing it and can’t wait to see which paths you’ll choose,” Ubisoft said in the message to fans.

Assassin’s Creed Odyssey: New Opportunites

The company was referencing the series new take on the adventure, an open world RPG instead of the action game most remember. Fans noticed this path start to take hold in Origins with the improved combat and number/color based gear, which critics praised in reviews. Assassin’s Creed Odyssey features a new dialogue system as well which allows players to choose responses in conversation much like in many other famous open world games like Mass Effect and Fallout.

Although work on the base game may be complete, the team behind Assassin’s Creed Odyssey is still hard at work, developing post-release patches and content. Multiple expansions are already planned for the title in both free and paid forms, and those that purchase the season pass will gain access to a remastered version of Assassin’s Creed III, the game that took players to early America and put them in the shoes of the Native American turned assassin, Connor.

Assassin’s Creed Odyssey: Power of Choice Trailer

Ubisoft has already clarified that there will be no new addition to the Assassin’s Creed series in 2019, so hardcore fans will have to make the most of Odyssey and its various expansions. Assassin’s Creed Odyssey officially launches on October 5th on PS4, Xbox One, and PC so be sure to keep checking back here at GigamaxGames.com for more on this highly anticipated title.

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Major Announcements During Nintendo’s September Direct

Nintendo certainly doesn’t hold back when they have one of their beloved Nintendo Directs and the most recent one on September 13th, 2018 has left fans expecting quite a bit! If you’d like to watch the entire video, check out the footage below. For a quick look at some of the major announcements, keep on scrolling and see what the legendary video game company showed off for the Nintendo Switch.

September 2018 Nintendo Direct

Splatoon 2 Version 4.0

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New maps, modes, weapons, and abilities are heading to Splatoon 2 in the next big content update for the wacky third-person shooter. While Nintendo certainly hasn’t been shy about updating their take on an action shooter, it is always exciting to hear that a ton of new stuff is on the way. A release date wasn’t revealed during the Direct, but hopefully, we’ll hear more news soon!

New Super Mario Bros. U is Getting the Deluxe Treatment

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Fans of New Super Mario Bros. U will be excited to hear that the game is getting the classic Nintendo Deluxe treatment on the Switch. This updated version of the Wii U classic comes with more levels, characters, and modes for players to try out. Toadette and Nabbit are both joining the game as playable characters and they both have some cool abilities. Also, the entire game New Super Luigi U is included in the experience!

Mario Tennis Aces 2.0 Update

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Mario Tennis Aces is getting its first major content update in the form of Version 2.0. This means more characters such as Birdo, Paratroopa, Peetey Piranha, and Shy Guy are making their way to the court. A new cooperative game mode that lets players work together online to take on a variety of challenges will also be added.

Nintendo Switch Online is Almost Here

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Nintendo is gearing up to release their take on a subscription-based online service. Many games that were initially free to play online are now going to require a Nintendo Online Subscription like Splatoon 2, Mario Kart 8, and Pokken Tournament. The subscription is the cheapest among major hardware developers with a year membership costing $20 USD. The service includes online play, access to a bunch of classic games that can be played at any time, and most importantly, access to a cloud-based save system that backs up all your data in case something happens to your console. All of this goes live on September 18th of this year.

Luigi’s Mansion 3

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Although Nintendo didn’t say much, the Direct gave a brief look at the next iteration of the Luigi’s Mansion series. Currently titled Luigi’s Mansion 3, it looks like our green plumber is going to have to face his fear of ghosts once again and take on the dastardly ghosts. Luigi’s Mansion 3 is in development for the Switch and as of now and is expected to release sometime in 2019.

Isabelle Joins the Fight

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That’s Right! Isabelle is giving up her mayoral duties to go join the fight in Super Smash Ultimate. This adorable fighter uses a variety of the tools found in the Animal Crossing world to take on her foes. While certainly an unexpected addition, it wasn’t as surprising as what Nintendo revealed next…

ANIMAL CROSSING SWITCH FINALLY ANNOUNCED

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After many Direct’s where fans assumed Animal Crossing Switch would be announced, Nintendo finally took the liberty of saying the game is in development. Much like the Luigi’s Mansion 3 announcement, the company didn’t divulge any details other than that the game will hit consoles in 2019. The entire Gigamax Games crew is certainly excited for this game. Be sure to stop by again soon for more updates the moment additional details are revealed.

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