Bluehole, Playerunknown’s Battleground’s developer, announced that a new update can be expected next week. Previously they stated that the weekly/monthly updates would stop in order to increase the quality of the new content. However, now it seems Bluehole is ready to deliver the quality PUBG update they think their community deserves.
Gamers can expect the the test servers to be up for at least 2 days early next week (September 10th). People are excited to see what the developer is ready to bring to the game. In a follow up Tweet, the developer included some details about what the patch will include.
Some of the key features of the new build include a new weapon, foggy weather condition, FPP leaderboards and multiple bug fixes.
It’s always a relief to see a developer continuously add and improve their games, especially when it’s not even officially released. Bug fixes are key and a new weapon is exciting, however the PUBG update further increases the competitiveness after the last big patch where First-Person servers were created. FPP leaderboards offer another huge draw to the game, focused on competitive players and those looking to make a name for themselves on one of the most popular Steam games out there.
Still Some Waiting To Do
Those looking to play the new desert map Bluehole hinted at will still need to wait. The smaller map is not expected to be released for quite some time but the original map hasn’t stopped the community from enjoying the game. The good news is the foggy weather condition addition may offer a new feel to the map everyone knows so well.
Playerunknown’s Battleground’s has seen tremendous success, surpassing 10 million copies sold on PC. The popularity of this unique shooter doesn’t look as though it’ll fade anytime soon. With the Xbox One version expected to arrive in the Game Preview program later this year, it’s expected to open up an entirely new market for the developer. Be sure to check back on Gigamax Games for the latest gaming updates and the latest details surrounding PUBG.
Below you can find the Gigamax Games PUBG adventure!
It’s finally happened, Mack and Gigs have taken that dive into the wonderful world of PC gaming, better known as the PC master race. To commemorate this joyous the goal now is to see “Winner Winner Chicken Dinner” in PLAYERUNKNOWN’S BATTLEGROUNDS. Gigamax Games takes a look at the First Person servers and more episodes are sure to come soon.
PUBG is an amazing experience overall, filled with tense moments and a lot of spinning in circles. This homage to Battle Royale is the new hit experience for any PC gamer. The incredibly expansive map is just the first of more to come as PUBG is still in its very first stages of development and release.
Don’t forget to click that subscribe button for more videos of the latest games we promise to have more PC content in the future. This is only the beginning of a giant world of possibilities.
Bluehole had some upsetting news for fans of PUBG as the highly anticipated Public Test Server update was put on hold. According to the developer, “the test server build is not stable enough to roll out.”(http://bit.ly/2u2wodh). The patch they have lined up is a substantial one, including new weapons, skins, and a car horn. Due to complications with a client crash bug, the July monthly update will now be moved to the 3rd of August.
See what’s waiting for players in the next big patch and find a preview of just how big PUBG is becoming.
What You Can Expect
One of the additions to the patch which made people lose their minds is the addition of a horn. Drivers can now honk their horns which will default to the left mouse button. Tweet after Tweet, people expressed their approval as though this filled a serious void within the battleground.
The New Boom Stick
Get ready for a new weapon, the Mark 14 Enhanced Battle Rifle. The Mk14 EBR, chambered in 7.62 will accept all sniper attachments and have a selective fire option, too. This means players can either use it to sweep a room or pick off enemies at a distance. It will be exclusive to crates, so expect this new gun to be falling out of the sky August 3rd.
A New Look
Ready for a makeover? PUBG’s monthly update will include its first new face presets and new hairstyles. These will come at a cost and are expected to be priced at 3,000 in-game currency.
Time To Get Hardcore
First-Person Only servers will be one of the most impressive game changing updates that have come to PUBG. Creating a more hardcore shooter experience, players will have the option to choose between standard and first-person only servers. This means looking around corners or over cover will expose a player instead of them having the ability to just move around the camera.
This option will cater to the more hardcore crowd but could also be a nice change of pace for casual players. It will be important to keep in mind the lean buttons (defaulted to Q and E) which will greatly increase a players chance of survival.
Bluehole will, of course, be sticking to their regular maintenance with the latest patch. A few UI changes, user experience update, and server stability will be included. For a more detailed look at the subtle changes, take a look at Blueholes official announcement.
PUBG Just Keeps On Growing
PUBG just hit a major milestone. Selling over 6 million copies according to Bluehole and the game also reached a new concurrent peak personal record of 481,291. This substantial growth has put PUBG ahead of Fallout 4 in the Steam charts. Indie games continue to surpass all expectations. With games like PUBG making headlines and breaking records, there’s no telling what the future has in store for indie developers and their artwork.
Be sure to check back at GigamaxGames.com for the latest updates surrounding PC and console gaming and the video’s you want to see! Thank you so much for taking the time to stop by.
Call of Cthulhu is a unique take on the horror genre, mixing a bit of Lovecraft with some Sherlock Holmes and wraps it up in an RPG package. Developed by the seasoned studio, Cyanide Games, they have referred to their game as an “RPG investigation game blending psychological horror and stealth mechanics in a deeply immersive world.” The narrative behind Call of Cthulhu is based on the old short story of the same name by H.P. Lovecraft and the developer is doing wonders for the source material.
Uncovering Secrets and Strange Encounters
Players will fill the role of Edward Pierce, a private detective who’s main goal is to discover the truth behind the death of a prominent local artist and her family. Pierce has always been able to trust his instincts but after a series of whale mutilations and missing bodies, things are starting to get fishy. As you get closer to discovering the cult that worships The Great Dreamer, better known as Cthulhu, reality will bend and break and the player will not be able to trust anything.
The game plays much like one of the Amnesia titles and mind bending reality is just the start of the spooky things the player will encounter throughout their journey. Darkwater Island is also home to a mysterious cult that may or may not have octopus like faces and definitely wants to murder intruders. With only a lantern by their side, players will have to avoid these angry octopus men and Cthulhu himself when the game releases this year on PC, Xbox One, and PS4.
We’re very excited to play this game and the trailers Cyanide Games have shown off give the impression that a lot of love has been put into this title. Call of Cthulhu is obviously crafted by a team that has done their research. For a better impression of what it will play like, check out the trailer from E3 2017 below and for news on everything gaming keep checking back with Gigamax Games!
This game has made quite a splash at Bethesda’s E3 2017 event. The latest from MachineGame’s portion of the Wolfenstein series, long times fans have an exciting adventure on the horizon. This isn’t just for those that have played the 2014 Wolfenstein: The New Order and the 2015 prequel, the absolute bombshell of a reveal had nearly everyone counting the days until they get their hands on the new title.
Get ready to explore Roswell, New Mexico; a flooded New Orleans; and a toxic mess of New York City among other exciting locations in this latest installment. Expected to release on October 27th for Xbox One, PlayStation 4 and PC, take a look at the trailer below to see what’s in store!
Thank you so much for stopping by! Be sure to check back soon for more E3 coverage.
E3 is right around the corner and the event can be extremely difficult to keep up with if you don’t have a proper list of the various press conferences. While E3 may have changed a bit over the past couple of years, it’s still the single most important event in the gaming industry.
If you’re trying to plan out your E3 viewing before the event comes around, you can use our informative guide to find when all of the biggest conferences are happening. Don’t worry if this is your first E3, with a little help you’ll see everything you want to!
Saturday June 10th
EA Play – 12pm Pacific, 3pm Eastern, 8pm BST, 9pm CEST
EA is starting E3 off with a bang with its EA Play event. This includes their famous press conference where they are sure to announce a ton of new games. News of Star Wars Battlefront 2 and more EA Sports are sure to take the forefront though. Bioware is also expected to announce a new IP and maybe we’ll hear some news on the next Mass Effect!
Sunday June 11th
Xbox / Microsoft – 2pm Pacific, 5pm Eastern, 10pm BST, 11pm CEST
The first big hardware/software developer to take the stage is Microsoft. Expect the Scorpio to be the focus of this press conference. We are pumped to see what this console actually is and if it’s truly as powerful as the tech company claims. Hopefully the company shows up with a little more than the new console (maybe some Halo news?) but until then we can only cross our fingers.
Bethesda – 9pm Pacific, 12am Eastern, 5am GMT
Bethesda held their first E3 press conference last year and knocked it out of the park. This year the developer is coming back to the stage to discuss their plans for 2017/2018. Hopefully we’ll hear plenty of new Elder Scrolls new especially with their recent release of the ESO expansion, Morrowind.
Monday June 12th
The PC Gaming Show – 10am Pacific, 1pm Eastern, 6pm GMT
Intel is partnering up with PC gamer to show people what to expect for the best way to experience games. Typically this conference isn’t filled with big announcements, but make sure to keep your eye on the event if you’re big into PC gaming.
Ubisoft – 1pm Pacific, 4pm Eastern, 9pm BST, 10pm CEST
Another year and another uncomfortable yet informative Ubisoft conference. Ubisoft was late to announce their attendance but we have a good idea on what will be featured. Definitely expect more on Assassin’s Creed: Empire, The Crew 2, Far Cry 5, and South Park: The Fractured But Whole.
PlayStation / Sony – 6pm Pacific, 9pm Eastern, 2am BST, 3am CEST
Playstation is sure to impress as they do every year but this time they need to keep up with the Xbox Scorpio announcement. Tons of new IP’s are sure to be announced and we’re excited to hear more about the new God of War. It may be a bit of a stretch, but any information we can get on the new Kingdom Hearts 3 and Final Fantasy 7 remake would be amazing. We may be biased but this is always our favorite press conference!
Tuesday June 13th
Nintendo Spotlight: E3 2017 – 9am Pacific, 12pm Eastern, 5pm BST, 6pm CEST
Nintendo is foregoing the typical press conference yet again. This isn’t a surprise though as they haven’t had a traditional event in years. Nintendo will be holding a unique show called “Nintendo Spotlight” which will be live streamed just like a Nintendo Direct. This year the company is sure to discuss their plans for the Switch and show more gameplay of the upcoming Mario game, Super Mario Odyssey.
When Defense of the Ancients (Dota) was first released it was a mod for the popular RTS Warcraft III. Being a mod, it is hard to pinpoint exactly who was the most responsible for its inception as it was worked on by a ton of different people. The game also allowed for community feedback and at some point,became the center of a court case between Valve, who bought the rights from the original owner and Blizzard, the creators of Defense of the Ancients. The case was eventually settled and Valve was deemed the owner. Blizzard was given permission to associate the name with its games but now after almost a decade, the case of who owns Dota is back in federal court.
Ars Technica Speaks Out
In a report from Ars Technica, the case is centered around the recently released mobile games, Dota Legends and Heroes Charge. These games may be infringing on the original copyright. The first thing that needs to be decided is if the game is a collective work, which means a collection of work that’s assembled. Developer of Heroes Charge, Ucool, made the claim that it is a collective work. This argument was eventually thrown out by Judge Charles Breyer stating “By that logic, Star Wars: The Force Awakens would be a collective work because it arranged the most popular Star Wars heroes, settings, and one-liners into a new movie.”
The second argument revolves around Blizzard’s end user agreement which states that no one can use any of the games creation tools to make something for commercial gain. The third and final argument is about a forum post from Dota’s caretaker on September 23rd, 2004. The post stated “from this point forward, Dota is now open source. Whoever wishes to release a version of Dota may without my consent, I just ask for a nod in the credits to your map.” Judge Breyer believes that this could mean anyone could make a version of the game to sell, he says that the vagueness leaves it open to interpretation.
Letting The Courts Decided
The case will be moving onto jury soon as Breyer has denied Ucool summary judgement. This case will set a huge precedent for the gaming industry and if Valve wins, it will secure their ownership of the game. If Ucool wins, the market will be open up to a ton of Dota clones. No matter what the results are, Gigamax will have the report. Make sure to keep checking back with Gigamax Games for all the latest in gaming news and updates!
Major changes are coming to the foundation of Rainbow Six Siege. In a recent blog post published by Ubisoft, they detailed their plan to fix some of the biggest issues fans have had with the game. These changes will all take place over the next three months and will have an impact on the basic structure of the game under the codename ‘Operation Health’.
The new updates will focus heavily on technical improvements and bug fixes as they come out over the course of three stages. Operation Health updates will be released first on a public test server. After these changes have been properly reviewed on PC, they will make their way to console. Unfortunately because of these changes Ubisoft decided to cancel the upcoming Poland DLC. The Hong Kong update is also being pushed back to Season 3 in August and November’s Season 4 will feature South Korea. While Poland may no longer be a part of Year 2, it’s GROM operators will still be released between Season 3 and Season 4. The number of new maps has also been reduced to three and that includes the recent map set in Spain.
Ubisoft wants to keep their promise to fans and keep the community informed on what’s coming out and when. They also wanted to let players know that they can aid in this process by testing the updates on the public test server. Ubisoft plans on discussing the upcoming changes at Rainbow Six Pro League, so interested fans can get a more detailed look at the season, this will take place on May 21st. To see a full Q&A that goes over why Ubisoft decided to make this decision check out the full blog post here.
The thought of building a gaming computer can be a bit intimidating. Don’t let it be. You control the cost, the pace and now you have a simple guide to follow along with. This will be a simple guide so even non-techies can follow along. You don’t really need to know exactly how it all works to build yourself a monster gaming PC. Now let’s get to it.
1. Choose a Processor (CPU)
This is the brain of the machine. Finding an up-to-date processor is a must with the rapid rate games are advancing. Most modern processors are multi-core, essentially the same as saying multiple processors in one. First time buyers may think the more cores the better in every circumstance, however this isn’t always true. IGN uses a perfect example; Intel’s quad-core CPUs can stand up well when compared to AMD’s 8-core CPUs. So it’ll be important to shop around with a budget in mind and compare the specs, side by side. The last two points to keep in mind is power usage and the type and ease of cooling.
2. CPU Cooler (Thermal Paste needed)
Installing the CPU cooler can be the trickiest step in building the computer. Everything else after is a breeze. You’re going to need some thermal paste. There are most likely instructions that came with the CPU cooler, these will be important to follow. It’s a bit complicated, thermal paste can get everywhere and no one wants that so we included this video below to make this even easier.
3. Can’t Forget a Motherboard
The motherboard allows all the different components of a computer to ‘talk’ to each other. The CPU chosen will determine what kind of motherboard you need. Different processors have different ‘socket’ sizes and will only match up with motherboards that support that socket. Other considerations include how much memory you’ll want, size of the case and how many drives will be installed.
*REMEMBER* Keep the motherboard diagram close at hand, it’ll make finding the required slots for each component much easier for new builders.
This step is crucial to the success of the build so as to ensure all other components are compatible. Checking compatibility can usually be done through the manufacturers website. Most modern motherboards will support a PCI Express slot, this is essential to expanding the capabilities of a computer so be sure at least one is included. Furthermore, make sure the motherboard has at least 4 slots for RAM so it has plenty of room to grow along with the games.
4. RAM (Random Access Memory)
If you don’t have enough RAM, your programs and games will run slowly. However, reaching into the realm of 32 GB, 64 GB of RAM may not make too much of a noticeable difference. So if you’re building on a budget, 16 GB will do you just fine, for now. Again, games are advancing rapidly.
RAM should be in matching pairs. All RAM should be the same speed and it’s best for them to be the same make and model. If you’re going for 16 GB and have 4 slots in the motherboard, four 4 GB sticks should be used. Make sure that if you plan to have over 8 GB of RAM understand that it will require a 64-bit operating system.
5. Hard Drive
This is where all the data will be stored, from the operating system to every program. Make sure to leave enough room in your budget to buy from a trusted manufacturer, nothing ruins a day like a dead hard drive. Solid state drives are a good choice for a powerful gaming PC. They don’t have any moving parts are more reliable and faster. However they’re a bit expensive and space will be limited when compared to traditional hard drives around the same price. To avoid this inconvenience, you can use an external hard drive for less essential files. Again, ensure the hard drive is compatible with the motherboard.
6. Power Supply
Without this, you basically just have a box with a bunch expensive metal and plastic. The power supply will power every component in the computer. Some cases already have a power supply, but not all. Either way, it’s absolutely vital that the power supply offers enough power to charge every component. Don’t go overboard as it will only output the amount of power needed and the wattage listed is its max payload. This is another part that’s worth leaving some budget open for, a faulty power supply can end up damaging everything else. Pick a reliable manufacturer and if you’re really trying to build a powerful gaming PC, it’s recommended to use a separate power supply if one comes with the case (unless it’s a specialized gaming case but be sure to check).
This is relatively easy, but can turn disappointing quickly. Make sure the case is compatible with all the components. If a motherboard doesn’t fit, it’s back to the store for a new case unless you want to start hacking away at plastic. Pick something easy on the eyes, or boring, it’s really up to you. Just make sure everything fits well.
8. Graphics Card Time
Locate the PCIe slot on the motherboard, a long slot closest to the CPU socket and just take off the cover plates. Most video cards use a dual-slot design so you’ll need to remove the cover plate directly to the left and the one above it.
Line up the graphics card’s PCIe interface with the slot and press down until it’s attached completely. Re-insert the thumbscrews until it’s firmly locked into place. Hook it up to the power supply and once it’s fully powered it’s ready to bring on those beautiful graphics.
Bam! You just learned how to build a gaming pc. It’ll seem a bit nerve racking, spending a lot of money on something you’re not 100% confident doing. However, local tech stores like Microcenter are more than willing to answer any questions you may have. Asking questions is key when you’re building your first machine. Also, here’s a little cheat sheet which can help with picking components, setting a budget and getting an idea of what kind of computer you can build. Check out https://choosemypc.net/
In recent years microtransactions have become increasingly prevalent in video games big and small. Although they are a fundamental part of the free to play structure, they have made their way into games that players have already bought. Most of these low cost purchases only net the player cosmetic items that will make in game models look different, but that isn’t always the case. It seems that in a matter of years microtransactions have gone from a stigma, to a widely used and accepted part of the industry.
One of the first “microtransactions” was the infamous horse armor DLC in The Elder Scrolls IV: Oblivion. This extra content was an armor set for the mounts in game. When it launched, the community responded with serious backlash. Priced at $2.49 on Xbox 360, players denounced it as a cash grab by Bethesda. It’s understandable, considering it was the early days of the DLC and previous paid for downloads were very substantial. The horse armor was not simply cosmetic, it was a functional piece as well, which is more than most mini DLC’s offer today.
The Early Days
This incident happened in 2005. It is easy to forget that the industry was still trying to figure out how to handle DLC. With modding still being a very important part of the PC gaming community, a paid download for something minuscule felt like a stab in the back. Bethesda dealt with the complaints and time went on. In 2008 the Iphone App Store released and thus started the beginning of the microtransaction structure. Mobile developers started to realize the ad’s on games or purchasing price were not nearly making enough profit and quickly found a remedy. With the addition of small incremental purchases that allowed the player to progress quickly or unlock content faster, they were seeing a huge profit.
Some of the most popular games to do this are Clash of Clans and Hearthstone. These applications are considered “pay to win” which means if someone pays more they get better gear, troops, equipment, etc… which in turn gives them a higher chance of winning. Most of the time someone can download this game and earn all the rewards by playing, but typically it takes a ridiculous amount of time and effort. Some games handle the pay wall a little more subtly such as a more recent application, Pokemon Go. In this players can walk to “Poke Stops” in real life to receive items necessary to play or purchase them with actual cash. While not an unrealistic accomplishment based on location, they can be extremely accessible or extremely elusive which forces players into a pay wall.
Console Takes Control
Console games have adapted microtransactions and turned them into loot boxes containing new items. Call of Duty, Overwatch, and Battlefield are all examples of games that offer boxes containing a random set of loot. There is no guarantee that spending money will actually pay off, many have spent a lot only to not see any reward. While these rewards can be earned in game developers like Blizzard have implemented seasonal rewards. Players will only have a limited time to earn specific themed gear, which is very easy to miss if they can not log into the game.
With microtransactions becoming almost unavoidable in today’s market, it is hard not to question if they will remain. However, it looks as though these small payments are here to stay. It is hard to say whether they benefit the player or just the developer. Nothing is forcing a player’s hand, but cool content that is merely cosmetic shouldn’t be hidden behind a paywall. It can feel cheap and like something forced in by a publisher just to make a buck. On the other hand, this could encourage developers to extend the lifetime of a game because there is still profit to be had.