Fans of the very popular Friday the 13th game will be happy to hear that the developer behind the game, Gun Media, has no plans to abandon the project. In fact, to show players that they are still working hard, the team has provided a “DLC Roadmap” in the form of a colorful infographic that seems like it is intentionally drawn like a camp brochure. The indie developer shared this chart on their forums where they also addressed plans for upcoming single-player content.
While the roadmap itself does not share any dates but does show the long-term goals of the developer and a ton of the DLC’s coming to the game. According to the chart, fans can expect new maps, modes, and a lot of new cosmetic options for Jason and the councilors. Other updates include new emotes, Jason types, and councilors. This all comes in the wake of the developer’s teaser video, released in August, that gave vague details of their DLC plans.
In the forum post, the developers explained their progress for fixing bugs across the various platforms Friday the 13th is available on. Most importantly they laid out plans for getting content onto the Xbox, a process that has been admittedly too slow. According to the developer, this is because of Microsoft’s strict rules and guidelines for updating games.
That’s Not All!
The team also explained that single player was delayed from its previous summer release because they wanted to focus on fixing the core game first. Now that the stability issues have been addressed, the developers are reassigning resources to make sure that this feature gets added as soon as possible, including hiring additional staff. The Roadmap indicates that single-player mode will seemingly be a number of different challenge modes rather than a conventional campaign.
Hopefully, players will start seeing this content soon as the game was relatively bare bones when it first hit consoles. We are big fans of this game over here at Gigamax and are excited to see more DLC come to this exciting indie game. Make sure to keep checking back with Gigamaxgames.com for more on Friday the 13th’s DLC roadmap as information becomes available.
The next big update for Battlefield 1 is available now. Aptly named, In the Name of the Tsar, this DLC offers players an opportunity to take part in the Russian civil war. As per usual, the download includes new maps, a new mode, more weapons, vehicles, and a host of various bug fixes. Remember as of now, the update is only available to season pass holders. Without exclusive access, players will have to wait two weeks before they have a chance to play.
Galicia – An entrenched fight across a war-torn river valley.
Brusilov Keep – A small village high in the Carpathians braces for a Russian siege.
Albion – German ships invade the West Estonian Archipelago.
Tsaritsyn – Old and new Russia clash in the war-torn streets of Tsaritsyn.
Volga River – An epic tank battle along Volga River.
Maps for this update try to capture the severity and brutality of the Russian Civil War in the early 1900’s. The locations range from blown apart tundras to cities in all out war barely being held together. Dice also made sure In the Name of the Tsar had big vehicle battles where No Man’s Land is a death sentence for anyone outside of the metal behemoths.
Supply Drop is the newest way to experience Battlefield 1. Made to capture the impact planes had on resupplying across the WW1 battlefields. Players will have to rush for supplies that fall from the skies and defend the box until it’s empty and the team that comes out with the most supplies is the victor.
Fans of the Operations game mode, which recreates battles from WW1 in a conquest style fight, will be happy to hear that two new battles will be available.
Brusilov Offensive – The Russian army deploys new tactics on the Eastern Front in 1916.
Red Tide – The Russian Red Army and White Guard clash in civil war during 1919.
Weapons and Vehicles
While Dice didn’t detail all of the weapons and vehicles they provided a full list of the technology included in the update.
305/52 O Coastal Gun
Hussar Cavalry Unit
FA Automatic Rifle
General Liu Rifle
Parabellum MG 14/17
Perino Model 1908
Mosin Nagant M91
Vetterli Vitali M1870/87
Fixed issue where the wrong rank icon was displayed on the Kill Card for Rank 110.
Fixed issue where some weapons were not being fully customizable from the front end.
Replaced shortcuts on Home Screen with dynamic Battlepacks and Service Assignments widgets.
The name filter now trims empty filter texts in the Server Browser.
Game servers with custom configuration are now designated as CUSTOM in the Server Browser.
Fixed issue accessing Options menu after leaving the server queue.
Fixed an issue in the End of Round screen where all Class Rank icons were gold instead of the corresponding Gold, Silver, or Bronze Rank value.
Bombers should no longer take multiple damage pings from a single bullet.
Changes to stationary weapon repair and respawn – if not repaired for two minutes, the QF1 AA, FK96 Field Gun, and 305/52 O Coastal Gun will be restored to full health. Players can still use a repair tool to get them back into action faster.
Fixed issue where dismounting a horse while it was jumping would cause it to get stuck in the jump animation.
Fixed issue where it was possible to spawn with duplicate gadgets.
Maps and Modes
Fixed collision on staircase in Fort de Vaux to allow players to climb them while prone.
The Best Squad screen will now appear after an operation is completed.
Fixed issue where character models would appear blurry in the Best Squad screen.
Improved loading of the Customize Soldier screen on the main menu.
Fixed issue where the kill card would sometimes not show while spectating other players.
Other than a few other minor changes that is everything that is added with the In the Name of the Tsar expansion. This DLC gives the perfect excuse to hop back into the game and test out all the new equipment available. This is not the end of Battlefield’s expansions though, two more are currently planned with no confirmed release date. Make sure to keep checking back with GigamaxGames.com for more information when it becomes available!
September is here, school is back in session, and vacations are over but that only means this year’s biggest game releases are about to start! This is the time of year developers start letting the punches fly in an attempt to prepare for the upcoming holiday season. With so many big name games coming out in a short timeframe, it can be hard to keep track of what’s coming out and when. But fear not, Gigamax has your back! Below you’ll find the top September game releases so you know when to save those hard earned dollars. Check back next month for the biggest games coming out in October!
It’s finally here fellow guardians, Bungie’s follow up to arguably one of the best shooters of all time. It’s time to prepare your ghost for resurrection and step back into the fight to reclaim your light. This time around, Bungie promised to fix many of the problems that fans found with the previous entry. More story, more loot, more planets, and more fun. Definitely don’t miss this big hit!
Marvel VS. Capcom: Infinite
Fighting fans, prepare yourselves for more universe combining action with the next game in line for the Marvel VS. Capcom series. This time around, Ultron and Sigma believe all human life needs to be killed so they’re teaming up to take care of the problem. Unfortunately for them the heroes from both universes feel differently so the ultimate alliance of heroes is joining forces to make sure humans keep on living. If you’re into Marvel or Capcom, make sure you pick up this love letter to the series!
Metroid: Samus Returns
Hunters, it’s time to return to SR-388 and fight the metroid menace in this reimagining of Metroid II released all the way back in 1991 on the Gameboy. This is the first core Metroid game to come out since Other M, meaning we haven’t seen our hero, Samus in seven years. This is a perfect addition for any Nintendo lover’s 3DS library and the perfect start for newcomers to the Metroid series!
Dishonored: Death of the Outsider
Alright Dishonored fans you’re in for a treat this month! Step into the shoes of Billie Lurk a companion from Dishonored 2 and start your quest to kill the omnipotent Outsider. Typically known as the guy who hands out super powers, this time around the Outsider is the hit and the only solution to Billie’s beef with him is a knife in the throat. This expansion is similar to Uncharted: The Lost Legacy in that it is a small addition that is separate from the main game but also a little cheaper. If you’re a fan of Dishonored and stabbing Gods then this game is for you!
Full List of the September Game Releases
Knack II (PS4) – September 5th
Destiny 2 (PS4, Xbox One) – September 6th
NASCAR Heat 2 (PS4, Xbox One, PC) – September 12
Pro Evolution Soccer 2018 (PS4, Xbox One, PS3, 360, PC) – September 12
Divinity: Original Sin 2 (PC) – September 14
Dishonored: Death of the Outsider (PS4, Xbox One, PC) – September 15
NBA Live 18 (PS4, Xbox One) – September 15
NHL 18 (PS4, Xbox One ) – September 15
Metroid: Samus Returns (3DS) – September 15
Marvel Vs. Capcom: Infinite (PS4, Xbox One, PC) – September 19
NBA 2K18 (PS4, Xbox One, Switch, PC) – September 19
Pokémon Gold/Silver (3DS) – September 22
Pokkén Tournament Deluxe (Switch) – September 22
Project Cars 2 (PS4, Xbox One, PC) – September 22
Blue Reflection (PS4, PC) – September 26
Danganronpa V3: Killing Harmony (PS4, Vita) – September 26
Ruiner (PS4, Xbox One, PC) – September 26
Cuphead (Xbox One, PC) – September 29
FIFA 18 (PS4, Xbox One Switch, PS3, Xbox 360, PC) – September 29
Gundam Versus (PS4) – September 29
Total War: Warhammer 2 (PC) – September 29
That wraps up the September game releases! Make sure to keep an eye on the list whenever you’re itching to spend some cash. Make sure to check back next month for a look into October’s biggest releases!
It’s finally here, Destiny 2 launches next week and Bungie has clarified many of the specifics behind their first person shooters release. To kick off the list of big announcements, the developer confirmed when Destiny 2’s servers will go live. The game will be officially released at Midnight in countries around the world and for the U.S. that means Midnight EST.
While Destiny 2 may not go live until September 6th, Playstation 4 players can start pre loading the game if they have the game pre purchased (Like the dedicated guardians in the Gigamax crew). Unfortunately, Bungie has yet to state when pre loading on the PC and Xbox One will start but hopefully it will be soon.
The Hype Train Is Here
To further build up the hype, Bungie detailed when Destiny 2’s first Nightfall Strike, Raid, and Trials of Osiris will begin. As for the Nightfall Strikes, they will be available from the start of the game but probably won’t be completed for at least a week due to their difficult nature. The Raid will kick off at 10 AM PT/ 1 PM ET/ 6 PM BST on September 13th, with Trials of Osiris launching at the same times on September 15th.
Those that don’t enjoy spoilers will be happy to hear that Bungie is being super protective of details on the raid so that nothing is ruined by a leak. “If you have witnessed the race to become the first to topple the final boss, you know we keep Raid info well under wraps,” Bungie said. “These are your moments to discover–your mysteries to solve. We’ve given you the when. You will soon discover the who, the what, and the where. Together, as a team, you might even discover the how.” (http://bit.ly/2wsXTuq)
The Guided Games feature won’t roll out until September 12th at 1 PM ET and Bungie explained it will be a “Soft Beta” which essentially means only certain players will have access to the experience. Guided Games is Destiny 2’s new feature that hooks solo players up with clans to help take on some of the more daunting tasks throughout the game. This may help keep people without a solid raid crew interest in the game and lend a helping hand so they can experience what the full game really has to offer.
Well this is it fellow Guardians, the countdown has started and the long awaited sequel to one of the most controversial shooters of all time is almost here. We hope to play with as many fans, friends, and newcomers as possible in the coming weeks so fill your magazines, charge your supers, throw on your freshest gear… AND LET’S GET RAIDING!
Capcom officially revealed Menat, a brand new DLC fighter for Street Fighter 5. A trailer for the new character was unveiled during the Hong Kong Esports festival which is currently the home for the Capcom Pro Tour. Players will have the chance to get their hands on the fighter on August 29th.
Menat is a female Egyptian character that primarily uses orbs as her weapon of choice. Fans of the series are comparing her to Rose from the Street Fighter Alpha/Zero games. Much like Rose, Menat has the ability to reflect projectiles and can summon her orbs to form a barrier around her using the V-Trigger special.
Menat’s Orbs Are Deadly
While Menat seems like a fairly complex character meant for advanced players, she looks deadly in the hands of veteran fighters. While using the character, players can position orbs around the field to control areas and launch them at opponents as well as call them back. The orbs make extending lengthy combos and juggling a breeze and seems like the perfect way to set up brutal attacks and manage distance.
Menat also has a few other tricks up her sleeve. For one, she can use a powerful divekick to close distance and has a few grab moves at her disposal. She also has access to a teleport in the form of a V-Reversal which means trapping her in a corner will not be an easy task. Capcom has also detailed the various costumes that will be available for the character when she launches.
Menat will cost players $6 or can be gained from the $30 expansion pass for season 2 which also includes Akuma, Kolin, Ed, and Abigail. Capcom also revealed new costumes for a variety of the characters in the game to coincide with Menat’s release. Each of the new costumes will cost players $4 and will celebrate the game’s 30th anniversary.
It seems that every few months Blizzard likes to change the meta for their insanely popular hero based shooter, Overwatch. This time around their monthly update includes changes to the way D.Va and Mercy operate. As of now, these updates are live on the PTR for gamers to test out and fans will notice that those aren’t the only changes.
The most robust overhaul is coming to the popular healer, Mercy, who is getting a completely different ultimate. Not to worry though, she can still resurrect people only now it’s a standard ability. Instead of reviving all her teammates with her ultimate, now it only resurrects one partner within five meters, has a 30 second cool down, and she is not invincible while casting the power.
The Dawn of Valkyrie
Her new ultimate is aptly named Valkyrie, which according to Blizzard “unleashes the full power of Mercy’s Valkyrie suit.” This power buffs both her suit and weapons in an extraordinary way. Check out the full list of what happens when the ultimate activates:
Caduceus Staff: Mercy’s healing and damage boost beams now affect all allies near the targeted teammate, and the staff’s effective range has been extended
Caduceus Blaster: Granted infinite ammo, while simultaneously increasing damage and fire rate
Guardian Angel: Increased range and movement speed
Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast
Hover: Mercy gains the ability to fly freely, at increased movement speed
Regeneration (Passive): No longer interrupted when Mercy takes damage
Blizzard explains why they decided to update the beloved healer, “While resurrecting downed allies is a core part of Mercy’s gameplay, the way her Ultimate functioned was causing a number of problems,” they continued “It was frustrating to play against, and it incentivized Mercy players to hide away from important battles, instead of taking part in them. This version turns Resurrect into a single target ability. It’s still an important part of Mercy’s kit, but plays much better for both Mercy players and her enemies. Valkyrie, the new Ultimate, gives her the opportunity to make big game-making plays and opens a number of new options for her.”
Also new to the update are Blizzards previously detailed and controversial changes to the way D.Va plays. To make her a more formidable attacker she’s been given a cluster of micro-missiles as well as the ability to fly and shoot at the same time. Sound a little unfair? It probably is and that’s why they are also nerfing the recharge rate of her defense matrix. Finally, the only other character change is while Reinhardt has his shield up players can click the attack button and spin the camera 360 degrees.
Overwatch fans are certainly voicing their opinions on the latest changes and as usual they range from anger to overt happiness. We hear at Gigamax just love to watch the chaos following a dramatic update to this insanely popular game. It is not surprising that fans get so emotional during these times considering how invested many players are and the competitive nature of the game.
It has been a little over a week since Hellblade: Senua’s Sacrifice was released and the developers are already patching a variety of bugs that have been plaguing players. While the independently developed game was praised as one of the best games to come out this year, it certainly had its issues. That’s why the developer, Ninja Theory, rushed to get this patch out detailed here on their blog.
There were bugs that would break the game or stop character progression entirely and these were the first to be addressed. They also fix a variety of collision issues that would send the player out of the game world and make it impossible to proceed. PC players will also be happy to hear that an issue involving the menu not loading has been patched.
There’s No Stopping Ninja Theory
Ninja Theory doesn’t plan on stopping either. The blog post also detailed that they’re still hard at work looking into bug reports so expect more updates in the near future. One patch, in particular, is the performance issues that PC players with AMD GPUs have experienced.
Below we have a full list of the patch notes that you can also find on Ninja Theory’s blog. While releasing broken games should never be acceptable, it’s hard for a small development team to take care of all the issues right at launch, sometimes it takes time for the community to find the problems and aid in pointing out where they are. Hellblade was an excellent game that should be in every gamers library especially after the patch. Gigamax managed to beat the game while only encountering one game breaking bug. If you’ve had issues make sure you report it to email@example.com.
-Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
-Russian subtitles for the Hellblade feature have been added.
-Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
-Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
-Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
-Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
-Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
-Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
-Fixed collision issues that could allow players to unintentionally exit the game world.
-Fixed audio cut-out issues.
-Added audio cues for hidden faces.
-Fixed audio hard cut at the end of various cut scenes.
-Fixes for audio lip sync issues.
-Audio balancing fixes.
-Various subtitle localisation fixes across a number of languages.
-Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
-Increased damage value of certain combo finisher attacks.
-Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
-Fixed issue with stinger animated cameras popping if the same attack was repeated.
-Warriors now have an increased chance of evading certain heavy attacks.
-Fixed missing sound effects on certain reactions.
-Health values have been lowered.
-Will now remain vulnerable for longer after his shield guard has been broken.
Keep Guard Enemy
-Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
-Tweaked rotation rate during certain attack windups.
-Fixed missing sound effects on certain attacks.
-Fixed an issue where Surtr was able to throw Senua outside of the arena.
-Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
-Parried projectiles will now remove shadow state on hit.
-Health values have been adjusted.
-Fixed issue where certain attack were not dealing damage correctly to Fenrir.
-Adjusted slide properties for certain attacks.
-Adjusted cooldown for parry and evade defensive actions.
-Parried projectiles will now remove shadow state on hit.
-Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
-Removed the second slider that did nothing when cycling through the Effects tab.
PC Only fixes
-Fixed an issue where altering master volume would cause no audio to be played during the intro.
-Fixed the lack of vibration with the Steam Controller for the Blindness level
-Fixed an issue where key bindings and run toggle were not being saved between game sessions
-Fixed an issue where looking around with the mouse during the boat intro was not working.
-Fixed an issue where Focus was not able to be assigned to another key.
-Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
-Fixed an issue where the menu would not load on start up.
The next big gaming press conference, Gamescom, is opening its doors next week and as a preview, EA detailed what plans they have for Star Wars Battlefront 2. To start off, EA will release a brand new trailer and give a live demonstration of the upcoming Starfighter Assault mode. This new variant of combat is a new experience for the sequel after many fans complained that the first game’s aerial fights were a bit lackluster.
EA’s plans for the new dog fighting mode go far beyond that of the first games. Starfighter Assault itself is a multi stage mode that features ships and characters from the first three Star Wars movies (4,5,6). The demo the development team is showing off will be fought on Fondor: Imperial Shipyard map. EA also detailed that there will be fighters, bombers, and ships that will be unique to certain heroes.
Building It Better From The Ground Up
The gaming studio also wants fans to know that flying will be a better experience overall in Star Wars Battlefront 2. Some of the ways they plan on improving aerial combat include better controls, deeper customization, and making ship selection role based which impacts team gameplay. The gameplay reveal will happen on August 21st at 12:30 PM ET and 9:30 AM PT.
Fondor: Imperial Shipyard will be one of the maps available to players looking to try out the upcoming Star Wars Battlefront 2 beta in October. Dog fighting won’t be the only combat featured in the beta, a more standard Battlefront 2 mode will also be playable on the Theed Galactic Assault map.
As for Gamescom, the event runs from August 22-26th in Cologne, Germany. It is by far one of the biggest international game conferences and manages to pull in hundreds of thousands of gamers and industry experts each year. Plenty of news is set to come from this year’s event so be sure to keep checking back with Gigamax for all the latest updates!
Mack and Gigs entered the very bizarre world of Hellblade Senua’s Sacrifice in a recent Youtube live stream and it was a strange and exciting journey. Starting on a mysterious boat ride that was like “It’s a Small World” but with corpses and ending with a confusing maze of portals and glyphs. This game is a fever dream that wants the player to unlock the mysteries held inside. Ultimately, the experience with this new indie game was amazing.
Definitely, don’t miss the crew trying to solve puzzles that almost figure themselves out while swinging violently at enemies that are basically tutorials. Luckily they managed to get through the experience without dying (apparently this game has strict punishments for that). The game seems to focus on the story and mental anguish the heroine is going through, but she’s still a badass that makes us wonder why we haven’t taken up the claymore yet.
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Earlier this year the developers behind Yooka Laylee, Playtonic Games, launched an update for the PC version titled “Spit N’ Polish.” This update fixed many peoples issues with the platformer that was inspired by the glory days of Banjo-Kazooie and as of yesterday, the patch has been added to the PS4 and Xbox One editions of the game.
Image Source: http://bit.ly/2wAfDUx
One of the many changes that the indie developer made was a new optional camera that gives the player way more control over where they can position the once fidgety system. This seemed to be one of the main concerns of the Spit N’ Polish update as many reviewers considered the camera to be a major downside to the experience.
In addition to the new camera, the game also makes adjustments to the game’s flying and first person aim controls, the ability to skip cutscenes and dialogue, an option to shorten the iconic “gibberish” voice acting, and tons more that Playtonic detailed on their Spit N’ Polish blog post.
Some of the bigger changes include:
Pagies have added signposts to Hivory Towers to help guide players to new worlds
Design tweaks to all arcade games
Improved speed when scrolling through Totals Menu
New moves section added to pause menu, with image guide
Restart option added in the pause menu during arcade games and Kartos challenges
“Sonar-able” objects now have clearer visual identity
Laser move no longer requires player to crouch
Improved Transformation controls
Minecart control and hitbox improvements
Improved Rampo boss fight
Image Source: http://bit.ly/2wAfDUx
Playtonic is still hard at work on the Nintendo Switch version, set to replace the canceled Wii U version of Yooka Laylee. No release date has been set for their return to Nintendo but Playtonic tweeted a picture of the game running on the new console so hopefully, we’ll see it soon. The developer also detailed that the Switch version would come with the Spit N’ Polish update already implemented.