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PS4 Owners Beware the New Message Hack

Multiple PS4 owners have confirmed that a text-message exploit is being used to brick players consoles, which requires a factory reset to get the system working again.

Although a copious amount of users have claimed that they were hit by the attack, Sony has not confirmed the reports or given any comment on the subject. To make sure PS4 owners keep their consoles safe, many are suggesting that players switch their messaging settings to “Friends Only” or the more drastic option of not being able to receive messages at all.

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PS4 – Protect Your Console

Currently, there is no known way to stop the attack once it has been initiated. Reports can be found all over the PS4 subreddit and many include the same information. The message-based attack seems to be similar to those seen on other mobile platforms where a message containing a string of characters has the ability to shut down the platform.

To ensure players keep their consoles safe, messages can be managed from a web browser or the PlayStation smart-phone app. These methods seem to be the best way to prevent opening up the message and ruining an expensive console with the exploit.

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If you’re worried about your console and don’t have access to a web browser or the smart-phone app, you can change the messaging settings right from the console. First, go to the Settings tab, then Account Management, and finally click on Privacy Settings to find the option.

In one thread a user explains his team receiving the message while playing the popular shooter Rainbow Six Siege. Everyone on the teams consoles were almost immediately bricked and apparently the accounts that sent the message have yet to be banned by either Sony or Ubisoft.

We here at Gigamax Games are always playing our PS4’s so we will be sure to keep a close eye on this this situation. Be sure to keep checking back with GigamaxGames.com for all the latest details.

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Festival of the Lost Brings Tons of New Content to Destiny 2

October is here and Halloween is right around the corner. Bungie is celebrating with their annual Festival of the Lost event. The company teased this year’s festivities last week and has recently pulled back the curtain on what new activities and gear fans will be able to take part in and earn while the Halloween themed event is taking place.

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Festival of the Lost Details 

The biggest addition to Destiny 2 is that the Festival of the Lost brings a new PVE zone named “The Haunted Forest” which can either be tackled solo or with a fire team. Players will be able to take on what Bungie calls “Ghouls and Demons, who are spooking up a storm.” When Guardians jump into the area they will have 15 minutes to make it as far as they can with the difficulty ramping up the further they get.

On the tail end of Festival of the Lost players, will be able to complete a quest that has Guardians investigating the murder of the old Vestian Outpost Cryptarch, Master Ives. This new mission will net fans a Powerful piece of gear, but this quest won’t be available until the weekly reset on the October 30th.

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This year’s festivities have been put in the hands of the very capable Amanda Holiday, the Tower’s shipwright. She’s taken her time to decorate the Tower with a ton of Halloween themed flair and most importantly, she’ll hand out bounties which Guardians can complete to earn a new item called, Fragmented Souls. Players will be able to turn in these items for a variety of Festival of the Lost masks and a new Auto Rifle named, Horror Story. There will also be a number of new Triumphs to complete which are all related to the new activities.

Much like the Solstice of Heroes event that took place back in August, players will still be able to earn Steadfast Engrams by filling up their XP Bars, but during the event, they’ll also earn Ephemeral Engrams which give out themed rewards. These new items include sparrows, ships, ghost shells, and emotes. Ephemeral Engrams will also be sold by Tess but require Destiny 2’s paid currency, Silver. Holiday will also have a collection of goodies that players can purchase with Bright Dust.

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Guardians will be able to start their haunted adventure when Festival of the Lost kicks off on Tuesday, October 16th. The event will run until November 6th and even those without the Forsaken DLC will be able to participate in the celebration!

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Walking Dead: The Final Season Set To Be Completed

Skybound Entertainment, the studio owned and operated by The Walking Dead’s creator, Robert Kirkman, officially announced that they reached a deal with Telltale to complete the game Walking Dead: The Final Season.

“We’ve successfully negotiated with Telltale Games for our company Skybound to come in and see Season 4 of the Telltale game to completion,” said Kirkman during a panel at Comic-Con over the weekend. “We can’t lose Andrew Lincoln and Clementine in the same year.”

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Telltale and Skybound Entertainment have always worked together on the Telltale Walking Dead series, but after the studio announced it was closing its doors in September, many fans were concerned about Walking Dead: The Final Season’s fate.

Skybound also confirmed that it was working with a number of former Telltale employees that were originally making Walking Dead: The Final Season, but with over 200 employees laid off, this is a bittersweet announcement. According to reports, none of those fired were given severance and were never told that the company was going to be shut down prior to the day it closed.

While this is certainly an exciting announcement, there are plenty of details that need to be clarified about Skybound’s partnership with Telltale. “We’re currently ironing out some of the details as this is a pretty major deal, so we’ll have more info on the who/what/where/when/how very soon as those details are finalized,” the studio said. (https://bit.ly/2NtaHHX)

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“We appreciate your patience during this process. Thank you to the fans for being so supportive of this series and vocal about wanting to see Clementine’s story continue! We’re going to do right by you (and also for ourselves, because WE want to play it too!).” (https://bit.ly/2NtaHHX)

Unfortunately, Walking Dead: The Final Season was far from the only game Telltale was working on and it is hard to forget the poor choices that were made by the studio. Hopefully, some of the profits from the project will be used to properly compensate employees that were left blindsided by this terrible event. We here at Gigamax will continue to follow this story and report any new developments so be sure to keep checking back at GigamaxGames.com.

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Destiny 2’s Masterwork Cores Getting Reworked

Bungie finally confirmed that they are solving issues many fans are having with Destiny 2. Just before the Forsaken Expansion, a patch was implemented that increased the importance of the “Masterwork Cores” resource. The company acknowledged that the system is currently flawed and reassured fans that a fix was on the way.

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Masterwork Core Rework on the Horizon

Before the patch was made live, Masterwork Cores were solely used for upgrading a weapon into their Masterwork version. These weapons have increased stats and add a variety of perks to the gun, but obtaining the resource necessary to make this transformation isn’t a simple task.

Now that Forsaken is out, Masterwork Cores are an essential ingredient for Destiny 2’s Infusion system, which allows players to boost their Light Level by deconstructing weapons. This was initially intended to make the choice of Infusion more difficult so Guardians would have to utilize a wider variety of weapons. Now that this resource is needed in two separate but important systems, fans believe the drop rate is too low.

This was one of the talking points for Bungie’s most recent blog post which acknowledged the player feedback and promised to fix it. The post detailed the two main problems: “Masterwork Cores have a misleading name. When they were created, the definition of a pinnacle item put the emphasis almost entirely on Masterworking. We expanded that definition in Forsaken, but didn’t update the currency. [Also], there are not enough reliable sources to earn Masterwork Cores, which can make deciding what to spend them on too difficult.” (https://bit.ly/2Ioi8PR)

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Destiny 2 currently only offers a few ways to obtain Masterwork Cores: breaking down Legendary gear, purchasing them from the vendor on the Tangled Shore, or using a Consumable that causes bosses to drop them. On top of the update to cores, Bungie is modifying Exotic drop rates so that players are less likely to earn weapons or armor they’ve already received.

This certainly wouldn’t be the first time Bungie changed a system that fans had complaints about. It’s reassuring to see their open-mindedness when it comes to taking advice from fan feedback. Make sure you keep track of all Destiny 2’s changes by checking back here with us here at GigamaxGames.com.

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Telltale Announces Majority Studio Closure

Telltale, the developer behind many successful story-based games such as The Walking Dead, Batman, and The Wolf Among us, has released a statement confirming that the studio is at least partially closing down. While the announcement doesn’t include what will happen to their titles that are currently development but the studio did promise more updates in the upcoming weeks. Telltale is now run by a skeleton crew of 25 employees, but it is unclear how long they will be working for the company. You can see the full statement below:


Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company’s employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company’s obligations to its board and partners. CEO Pete Hawley issued the following statement:

“It’s been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.

Telltale will issue further comments regarding its product portfolio in the coming weeks.


Telltale Games

Unfortunately, other than this report and some tweets from employees, details surrounding the closure are few and far between. It is always a shame to see a developer of this caliber forced to shut their doors, but in an industry that is quickly growing saturated, it is a sad consequence of having access to a massive amount of quality games. Gigamax Games will be sure to keep an eye out for more details so check back here on GigamaxGames.com for all the latest.

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Spider-Man PS4 Sets New Sales Record for Sony

Unsurprisingly, the recently released Spider-Man PS4 game has been pretty popular among fans of the web-slinging hero. What is surprising is that the game broke a variety of Sony sales records and set a new bar for all Triple-A titles on PlayStation 4.

A report from USA Today revealed that Spider-Man PS4 sold 3.3 million copies in only three days after the game launched. The previous record was set by God of War earlier this year when it sold 3.1 million copies in the first three days. Spider-Man was also able to break Sony’s pre-order records at a whopping one million copies sold before the game even came out. All of these figures don’t even take into account the sales of the PS4 Pro bundle that included a copy of Spider-Man PS4.

The game runs at the typical retail price of $60, which when added up, equates to about $198 million USD in revenue. This figure is more money than the recent Spider-Man Homecoming movie brought in at the box office. While this comparison sounds spectacular, it could be a bit off due to not every copy of the game being sold at $60 and movie tickets being considerably less expensive than a video game.

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“Our expectations are always set at the highest levels,” said Sony global VP of sales Stephen Turvey. “It’s met and exceeded all expectations. I think the company, and the campus, and our fans are super proud of it.” Turvey also stated that Insomniac Games managed to bring back Spider-Man “in a way that you want to experience it.” (https://usat.ly/2QMjmIE)

It will be exciting to see how these sales figures grow along with the game as well. The question remains if gamers will commit to the DLC that will be released in the coming months. Whatever happens, you can rest assured knowing that GigamaxGames.com will be watching these developments closely.

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Assassin’s Creed Odyssey Has Gone Gold

The company behind Assassin’s Creed Odyssey, Ubisoft, formally announced in a Tweet that development of the game has officially wrapped up. The message came from the official account representing the developer and it states that Odyssey has “gone gold” which is industry slang for the end of base game development.

“We hope you’ll be enjoying playing the game as much as we did developing it and can’t wait to see which paths you’ll choose,” Ubisoft said in the message to fans.

Assassin’s Creed Odyssey: New Opportunites

The company was referencing the series new take on the adventure, an open world RPG instead of the action game most remember. Fans noticed this path start to take hold in Origins with the improved combat and number/color based gear, which critics praised in reviews. Assassin’s Creed Odyssey features a new dialogue system as well which allows players to choose responses in conversation much like in many other famous open world games like Mass Effect and Fallout.

Although work on the base game may be complete, the team behind Assassin’s Creed Odyssey is still hard at work, developing post-release patches and content. Multiple expansions are already planned for the title in both free and paid forms, and those that purchase the season pass will gain access to a remastered version of Assassin’s Creed III, the game that took players to early America and put them in the shoes of the Native American turned assassin, Connor.

Assassin’s Creed Odyssey: Power of Choice Trailer

Ubisoft has already clarified that there will be no new addition to the Assassin’s Creed series in 2019, so hardcore fans will have to make the most of Odyssey and its various expansions. Assassin’s Creed Odyssey officially launches on October 5th on PS4, Xbox One, and PC so be sure to keep checking back here at GigamaxGames.com for more on this highly anticipated title.

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Call of Duty: Black Ops 4 Blackout Gameplay Reveal Trailer

Gamers may be starting to get sick of hearing Battle Royale, but that hasn’t stopped one of the biggest shooters in the world from adding the game mode to their upcoming release, Call of Duty Black Ops 4. The new mode is called Blackout and it has people talking. While Activision and Treyarch didn’t offer the public too many details regarding their take on this insanely popular game type, the most recent trailer for the experience certainly clears up a lot of confusion.

Official Call of Duty: Blat Ops 4 – Blackout Battle Royale

In typical Call of Duty fashion, the trailer offers big explosions, firefights, and serious teamwork all set behind a hype-building song. Although, fans that look deeper will see a collection of details that offers the most in-depth look into Blackout yet. The gameplay footage shows a number of different tools and weapons being used by soldiers decked out in skins representing a multitude of characters long-time Call of Duty fans will recognize. Various scenes portray players utilizing the copious amount of vehicles at their disposal including helicopters, pick up trucks, ATVs, and boats.

Another massive bit of information that was revealed in the trailer is the addition of zombies, making Blackout the first major Battle Royale mode to incorporate the undead into the festivities. This obstacle will only appear in sections of the map, themed after the arenas players fought these creatures in past Call of Duty titles. The trailer shows a squad utilizing the classic Monkey Bomb to summon the creatures to an opposing team’s location in an arena that looks reminiscent to the classic Asylum Zombie Mode map.

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Call of Duty Fans Dream Come True

Blackout looks like a true love letter to the Call of Duty series. It has skins based on previous characters, guns from almost every generation, and even references to their most popular game modes. A Beta has been announced for the mode that will begin on September 10th on PS4 and September 14th on Xbox One/PC. In order to access the Beta, those interested in playing on console will need to pre-order Black Ops 4, although PC players don’t need to buy the game to try out Blackout mode during the beta.

The Gigamax Games crew will be sure to capture gameplay of Call of Duty Blackout the second it’s available. Check back on GigamaxGames.com soon to see for yourself what Call of Duty Blackout really brings to the table.

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The Binding of Isaac: Repentance Revealed at PAX West

Fans of the hit indie game Binding of Isaac will be excited to hear that another massive expansion is making its way to the title. The upcoming update adds the very popular Anti-Birth mod into the core game and is named The Binding of Isaac: Repentance.

The big announcement was officially made by Binding of Isaac’s developer, Nicalis, and was also shared out by the game’s creator Edmund McMillen only a couple of days ago. Following the teaser, McMillen clarified a few more details about the expansion (in his own charming way of course).

The Binding of Isaac: Repentance Revealed at PAX West

Fans were initially confused on what Nicalis could be teasing, considering they already have another title on the way, The Legend of Bum-Bo, that is set to look deeper into the Binding of Isaac’s lore. Although, The Binding of Isaac: Repentance turned out to be a surprise expansion for a game that fans thought was already complete.

Repentance is expected to add a ton of new content into the already jam-packed game. This includes new enemies, items, bosses, and an insane amount of new rooms for fans to fight their way through. On top of all that, a brand new secret ending that will certainly be the toughest challenge the game has ever seen was also included.

You can check out the initial teaser trailer above and for a more detailed look at The Binding of Isaac: Repentance take a look at Gamespot’s off-screen gameplay demo. Always remember to check back with us here at GigamaxGames.com for the latest in gaming news and industry updates!

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Rocket League Gets New Progression System

Rocket League may have come out three years ago, but that fact certainly hasn’t slowed down Psyonix’s regular updates for the radically popular indie game. The most recent patch to hit the game is called the Progression Update and it certainly does what the title suggests. On top of a new leveling system, Psyonix added achievements/trophies, in-game clubs, and fixes for a number of problems fans had with the online multiplayer. Also included in the update is the game’s first Rocket Pass, which offers exclusive rewards, but it will cost you.

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The biggest change to hit the game is of course the progression system. XP can now only be earned through casual and ranked online matches and now instead of experience being tied to performance it now almost solely depends on match length. In order for players to earn any experience, a match will need to go on for at least 60 seconds. Experience will then be earned every second after that until eventually maxing out at 20 minutes of gameplay time. Players will still earn a small amount of experience for every goal they score, being MVP, playing multiple games in a row, and replacing a bot in a match.

Psyonix has also removed the level cap from Rocket League as well as removing the Rookie and Semi-Pro titles. The developer adjusted the ranks Veteran through Rocketeer to line up with their other changes:

  • Veteran: Level 20
  • Expert: Level 40
  • Master: Level 60
  • Legend: Level 80
  • Rocketeer: Level 100

Their are additional titles to earn after hitting level 100, but new titles are only earned every 100 levels. Although this may sound like a monumental task, it is made easier thanks to the XP cap the game hits after level 20.

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On top of the massive progression system overhaul, their are additional trophies/achievements for players to earn. All six of these can be earned through the game’s new online tournament mode or club feature. Clubs can be up to 20 players big and come with customizable names, tags, and color schemes. When entering a match, the stadium will change to reflect the Rocket League club’s colors. Players also have the option to verify their club so that it can’t be copied by anyone else.

Of course, these are only the major changes that made their way to Rocket League. For a more detailed look at the other updates, don’t miss Psyonix’s blog post that goes over every fix that has been patched into the game.

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