Epic Makes Big Announcement Concerning Competitive Fortnite
Epic Games recently showed off their latest plans regarding competitive Fortnite. The developer officially revealed that they will provide $100 million in various prize pools for the 2018-2019 season. They clarified this in a small blog post where they shared their thoughts on making competitive Fortnite along with the overall experience of playing and watching the game more inclusive.
“We’re getting behind competitive play in a big way, but our approach will be different,” Epic Games explained. “We plan to be more inclusive, and focused on the joy of playing and watching the game.” (https://bit.ly/2IwOWJM)
More details on how the tournaments will be structured and the platforms they have planned will be revealed in the weeks ahead. (We will be sure to offer an update whenever the company shares what its plans are.)
That’s Big Money
According to the website E-Sports Earnings, the $100 million that Epic Games plans on dishing out more than doubles the $38 million in total prize money that Valve had given out for all of the Dota 2 tournaments that were held through 2017. Valve’s biggest Dota 2 event, The International, paid out what was once the biggest prize pool in gaming history with an astounding $25 million for the one event. To compare another ultra-popular game, Blizzard’s first Overwatch Tournament only has a prize pool of 3.5 million for its entire season.
Fortnite brings in almost $1 million a day from just the mobile version of the game and according to analysts, the PC and console version both make more money than that in a single day. The game may be free, but the industry is quickly embracing the trend of charging for cosmetics that have no impact on gameplay. Most developers see this as a fair revenue source that makes their game both competitive and profitable.
Epic Games currently has a competitive Fortnite competition planned for E3 2018, where celebrities and players will play Duos together.
In other news, Fortnite just received another big update that finally added the long-awaited jetpack into the game. This is shortly after the game’s latest limited time mode, Solo Showdown, which was a competitive version of Fortnites’ famous solo mode. For more information on competitive Fortnite, be sure to keep checking back with GigamaxGames.com!
The indie game publisher behind many beloved titles in the indie genre such as Hotline Miami, Enter the Gungeon, Shadow Warrior, and Broforce, will be making their way back to E3 this year. Devolver Digital announced that the company would host another press briefing at E3 2018 and it sounds about as crazy as most of the games that they produce.
Indie Game Publisher Devolver Digital Returns to E3 2018
Devolver’s “Big Fancy Press Conference” as they have taken to calling it, will be broadcast live on Twitch, Sunday, June 10th at 8 PM PT / 11 PM ET. The company claims that the conference will be held in the Dave Lang Memorial Convention Center, which is not an actual venue. The event’s description is very strange, but it befits Devolver’s love of the weird.
“This year’s Big Fancy Press Conference will feature real, actual game reveals and technological innovations from Developer Labs, the research and development arm of Devolver Digital responsible for last year’s Earliest Access program and making ‘throwing money at the screen’ a valid form of payment. There will almost certainly be blood, possibly loss of life.” (https://bit.ly/2kcWcMi)
Devolver Digital said to expect this year’s briefing to be a complete “Dumpster Fire.” The company added that fans may want to re-watch their insane briefing from last year so that they’re completely up to date on what Devolver has called “Devolver Digital Press Conference Universe (DDPCCU) through the blatant reuse of jokes and vague callbacks to the original. Pray for us.” (https://bit.ly/2rWA519)
E3 2018 Is Almost Here!
E3 2018 is set to take place between June 12th-14th in Los Angeles, California. Although, the first briefing of the conference will take place on June 9th, with a show from Electronic Arts. The conferences will continue through Tuesday with shows from big names like Microsoft, Nintendo, Sony, and Ubisoft. For a full list of special events and conferences check out the E3 2018 website.
Indie games are rising in popularity but the market is becoming saturated with AAA titles, other indie games, and now even video games in-between these two categories. These indie developers are left scratching their heads, wondering how they can make any kind of impact in an industry that’s overwhelmed by all these games releasing at such an impressive pace.
In the wake of Cliff Bleszinski’s studio, Boss Key Productions closing their doors after three years, the video game industry is paying close attention to this massive misstep. Boss Key Productions’ independently released, “Radical Heights”, failed to make up for the financial void their previous release, Lawbreakers left behind. When a studio led by such a prominent name in the video game industry can close after three short years because of one major failure, indie developers worry if there is any room left in the market for them.
Both a Blessing and a Curse
Indie developers may face shoestring budgets but this is both a blessing and a curse. Development might take longer and the resources they have are limited but one failed game might not sink an indie studio. Boss Key Productions had 65 employees as of September 2017, whereas Studio MDHR, the developers of the indie hit, Cuphead has 15. These smaller developers have much more room to experiment with ideas, fail and bounce back, and remain agile when compared to larger studios.
Even with the benefits of being an indie studio, the indie market isn’t immune to over saturation. A recent report from SteamSpy’s Sergey Galyonkin showed there were an incredible 7,696 games released on Steam in 2017, up from 4,207 in 2016. This is making it challenging for indie developers to find a spot for their games and get the recognition some of them deserve. Still, time and time again, an indie game will pop up and make waves worldwide just like Cuphead mentioned above or even Illfonic’s Friday The 13th: The Game. Yet, as the video game industry continues to mature, the fear remains that these independent developers might be pushed out of the market by not only AAA developers, but the massive increase of indie games making their way to both consoles and PC.
The Double-Edged Sword
In a previous article on Gigamax Games titled, “The Best Time For Indie Developers” it took a different view on the current state of the industry. Focused on the technologies available and range of marketing methods at indie developers disposal, on one hand, things are looking up for these creators. Now with a studio like Boss Key Production closing their doors, it’s a stark reminder that even having the resources, technologies, big names, and capabilities to create a game like Lawbreakers or their independently publish Radical Heights at the height of Battle Royales popularity isn’t enough to turn a small studio into a major player within the video game industry.
One thing is certain, the video game industry in its current form is still relatively new and figuring itself out. The popularity of indie games is growing exponentially but all this uncertainty surrounding the market may steer would-be amazing indie creators away from releasing their games to the world. However, when quality content is released to the world, people will notice. Indie games aren’t going anywhere any time soon as they continue to find their place, but Gigamax Games will be keeping a close eye on the market to see how this sector continues to progress.
Are You an Indie Developer?
Are you an indie developer? Let us know your impression of the current indie game scene and if you have a game, post it in the comments below so the Gigamax Games crew can give it a try!
If you’re an indie developer struggling to break into the market, Woodstock Productions might be able to help!
EA Reacts to European Regulators Classifying Loot Boxes as Gambling
Electronic Arts’ responded to select regulatory bodies in Europe now classifying loot boxes as gambling. The discussion took place during the conference call where EA released Q4 and fiscal year 2018 results. EA is notorious for including, sometimes seemingly malicious, loot boxes in their games. Star Wars Battlefront 2 was the most recent loot box controversy that the gigantic game company stirred up and the latest announcement by countries like Belgium could put this relatively new revenue stream for video game developers in jeopardy.
Belgium had a complete ban on “games of chance” since 1999 until 2010 when illegal games of chance began getting out of control. The Gaming Commission was instituted to regulate any games they considered to be gambling. The Belgian Gaming Commission reviewed a total of four games, Star Wars Battlefront 2, FIFA 18, Overwatch, and CS:GO and found all but Star Wars Battlefront 2 were classified as “games of chance”.
Star Wars Battlefront 2 removed their loot boxes during the investigation, which avoided any backlash over the game that brought about so much hate from the entire gaming community.
The Double-Edged Sword
EA’s products weren’t the only games mentioned in the investigation but EA’s CEO, Andrew Wilson still felt compelled to make a statement during the call. He stated, “We strongly believe that our games are developed and implemented ethically and lawfully around the world, and take these responsibilities very seriously. We care deeply that our players are having a fun and fair experience in all of our games, and take great care to ensure each game is marketed responsibly, including in compliance with regional ratings standards. We welcome the dialogue with Minister Geens on these topics, as we do not agree that our games can be considered as any form of gambling.” https://bit.ly/2rt7dwg
The company is putting on a strong face for investors as FIFA Ultimate Team is still incredibly profitable. However, losing out to a market like Belgium could have a bit of an impact on their earnings. With a population of a little over 11 million, it can be compared to losing out on a market with the same population as the state of Pensylvania.
The Battle Isn’t Over
EA has a global reach and isn’t expected to give up without a fight. Gamers and governments all around the world have recently been contemplating if loot boxes are a form of gambling. Before more European countries follow suit and classify loot boxes as gambling, EA will need to aggressively campaign in order to convince global policymakers that what they’re doing is different than a trip to a casino.
Microtransactions and loot boxes are a double-edged sword. On one hand, there are companies like Blizzard that use loot boxes for their massively popular first-person shooter, Overwatch. Blizzard is able to release free DLC’s and consistently support their creation because of the steady revenue generated by their loot boxes. On the other hand, Star Wars Battlefront 2 and their original loot box system that was essentially “Pay to Win” for multiplayer. This blatant money grab threw the gaming community into an uproar, and for a good reason. Gamers don’t want to put their time into a game, only to be trampled online because a person dumped extra money on loot boxes.
There’s no telling what the future will hold for loot boxes but this is a monumental development for the gaming community around the world. Gigamax Games will keep an eye out for any more news on this battle against loot boxes and what this means for the video game industry as a whole.
The Strong Museum’s “World Video Game Hall of Fame” added four more games to their collection of titles that have made a monumental impact on the industry and have served to influence the games we have today.
An Impressive Start
To start off, Spacewar!, which many consider the first video game ever to be created, is now part of the Video Game Hall of Fame. This title was initially created at the Massachusetts Institute of Technology and was playable on the PDP-1 minicomputer, while Spacewar! was never commercially sold, it moved many to consider using computers to create a new type of game that had never been seen before, according to the Strong Museums’ Jon-Paul Dyson. The other inductees include the classic football game John Madden Football; one of the first action-adventure titles, Tomb Raider; and the JRPG loved by many, Final Fantasy VII.
These four games came from a pool of various other considerations for the Video Game Hall of Fame. The other games that were up for a spot were Asteroids, Call of Duty, Dance Dance Revolution, Half-Life, King’s Quest, Metroid, Minecraft, and Ms.Pac-Man.
The games are recognized for a number of different criteria, such as icon-status, longevity, geographical reach, impact on design and development of other games, pop culture, and society. A full list of all the different criteria can be found on the Museum’s website.
This group of games is the fourth installment of inductees that the museum has had. A full list of the existing inductees is available at the bottom of this article. All of the titles are currently on display at The Strong Museum in Rochester, New York.
The French game publisher Ubisoft, well known for games like the Assassin’s Creed franchise and the massively popular shooter, Rainbow Six Siege fends off a hostile takeover from Vivendi, integrated content, media, and communications group. Ubisoft and fans are celebrating while Vivendi is forced to address the strategic step back as they pledged to make video games a key pillar of their business.
Vivendi’s two-year battle against the founders of Ubisoft comes to a close. The media group announced they’re willing to sell its 27.3% stake in the in the French video game publisher. Worth over $2.4 billion, Ubisoft made a call to long-time shareholders and new partners to help the publisher buy back the stocks. However, with an initial investment of 750 million Euros (around $919 million US), Vivendi walked away with a massive profit.
Ubisoft Breathes a Sigh of Relief
“The evolution in our shareholding is great news for Ubisoft,” said Ubisoft CEO Yves Guillemot. “It was made possible thanks to the outstanding execution of our strategy and the decisive support of Ubisoft talents, players, and shareholders. I would like to warmly thank them all. The investment from new long-term shareholders in Ubisoft demonstrates their trust in our future value creation potential.” http://bit.ly/2ps0QJo
Even though Ubisoft is a butt of a lot of jokes throughout the gaming community, they have progressed in an amazing way. Constantly restructuring and making a point to address community feedback has taken them to new heights.
New Friends and Money
This decision to end the hostile takeover actually opened up even more opportunities for the publisher. Tencent, Chinese internet conglomerate is one of the major new parties who is helping Ubisoft out of the massive financial void Vivendi left behind. Tencent is well known for their work on major titles including League of Legends, Fortnite, PUBG, and Clash of Clans. They also recently spearheaded the release of the mobile PUBG game that released in China and holds a 48% stake in Epic Games.
“The new strategic partnership agreement we signed [with Tencent] will enable Ubisoft to accelerate its development in China in the coming years and fully leverage a market with great potential,” Guillemot stated. http://bit.ly/2ps0QJo
The decision to align with such a prominent Chinese internet conglomerate has the potential to open entirely new markets for Ubisoft. Western games have a difficult time reaching the massive Chinese audience because of their strict standards. Having a partner that has experience with bringing western games to the Chinese market could be a huge win for the French publisher.
This is sure not to be the end of the big news coming out of Ubisoft. With their new strategic partnership, there’s no telling what’s next for this extremely successful gaming company. The Gigamax Games crew is excited to see Ubisoft stand their ground. The path the publisher has been on in recent years has gamers of all kinds excited about a future where Ubisoft has the final say about the content they release.
Indie games have continued to generate an incredible amount of interest from the gaming community. They took their first steps out of obscurity in the early 2000’s. Since then, this subsection of the video game industry has only grown in popularity. Indie developers are working with the latest technology to bring the world their creations without input or direction from corporate publishers. By nature, indie developers create some of the rawest forms of artistic expression found throughout the industry. Today is very well the best time to be an independent game developer.
Now indie games are found on every console and available at an affordable price. These two factors created a boom throughout the gaming world. People continue to flock to the nearly limitless indie games available no matter what platform they own. Coming in every genre and a variety of art styles, there’s an indie game out there for even the pickiest gamers. This opens up an opportunity for passionate game developers to create, market, and sell their creations to the world.
Gamers are raving about the latest indie hits. Some of these games are even incredibly successful when looking at revenue. One of the most successful indie games of 2017, CupHead sold over 2 million copies. At around $19.99 per copy and another $9.99 in downloadable content available, that’s a lot of money. These numbers may seem impressive but of course, they don’t come close to the revenue Minecraft generated. The next massively successful indie game could be created by a passionate developer alone in their basement.
The Golden Age of Indie Games
There have been so many break out hits over the past few years. Undertale, Friday the 13th: The Game, Journey, Owlboy, Binding of Isaac, and these are just to name a few. Simply listing the indie games that have had a global impact would warrant an entire series of articles. An indie games ability to strike a chord with the community is unparalleled. The freedom these developers exercise and with no creative limits besides budget allow indie games to deliver the artists vision in its purest form.
Independent video game developers have so many more options to promote their games and share their art with the world than ever before in the past. The internet offers these creators nearly unlimited access to millions of interested individuals. Social media and amazing organizations are all available to help get these spectacular artists creations to the gamers who love them. As more and more gamers discover what indie games have to offer, there’s no end for these independent creations in sight. Now is the perfect time to act on that dream and start working on the next revolutionary indie game.
Microsoft is struggling to keep up with their exclusive game list. The Xbox One was not a failure by any means but with a lackluster selection of exclusives, they are far from winning the console war. The easiest way to go about acquiring exclusives is by purchasing studios with a long list of hits under their belt. With rumors and reports of Microsoft in talks to purchase the long-beloved Valve, it could be the push Microsoft needs to make a larger impact on the gaming world. Imagine all the amazing games and opportunity that could become a reality if Microsoft buys Valve!
The profits they could rake in from PC gaming alone could make this move worth the investment. However, the exclusives Microsoft could secure as well as the future games that could be created with all of Valves franchisees are enough to cause excitement.
Let’s take a look at the top 3 games we want to see if Microsoft buys Valve.
A long-running joke throughout the video game industry, it would almost be unimaginable for gamers to finally get their hand on Half-Life 3. One of the most renowned franchises that was long thought to be a dead-end could have another chance at life. Since Valves purchase is still up in the air, Microsoft hasn’t made any comments about if they’re humoring the idea of making Half-Life 3 a reality. However out of all the Valve games the gaming community would love to see return, Half-Life 3 is at the top of the list.
Left 4 Dead 3
There are few games that held gamers attention like Left 4 Dead and Left 4 Dead 2. Killing hordes of zombies with a bunch of friends on a mission is an absolutely addicting concept. In classic Valve fashion, after the second Left 4 Dead, they dropped the franchise to work on new projects. Gamers held on hope for a revisit to the Left 4 Dead series but Valve never fails when it comes to moving on after the second release of a beloved game.
Now, this third spot was a toss-up between Portal 3 and Team Fortress 3. The reason Portal 3 was the winner is the simple fact that linear and incredible single-player experiences are relatively rare when compared to the recent trend of hero-based shooters. Portal was one of those games that continues to be brought up in conversations about modern gaming, renowned for its creativity and amazing story.
With no official word from Valve or Microsoft, these three titles will have to remain a blissful dream. However, the fact that word continues to circulate about a potential purchase and Microsoft struggling with their exclusives, a purchase could happen. There might be a brand new joke floating around the internet about Valve and their fear of counting to three if Microsoft decides to breathe new life into titles like Half-Life 3. Be sure to check back on GigamaxGames.com for any breaking news about Microsoft and Valve.
What game did we leave off this list that you want to see if Microsoft buys Valve? Let us know on Twitter, Facebook, or in the comments below!
This past Thursday marked another tremendous return of The Game Awards 2017. Dubbed the Oscars of the gaming world, this international conference brings together the entire gaming community to reflect on the past year and all the amazing games released in 2017.
We watched the entire presentation so you didn’t have to and took all the most exciting announcements from The Game Awards and got right to the point. Those that want to watch it for themselves can find the full event at the bottom of this page.
Scroll down for the Game of The Year Winner!
Everyone had their eyes on The Game Awards 2017 to see which games will be recognized and those that ended up slipping through the cracks. Streamed live from the Microsoft Theater in Los Angeles in 4K Ultra HD format, it celebrates the best games, eSports and members of the gaming community. This is a global event which includes localized versions reaching Chinese, South Korean, Brazilian, Russian, Japanese and other broadcasts from nations around the world.
2017 was an intense year for gamers everywhere. People were speculating what game would take home the coveted Game of The Year (GOTY) award. It was incredibly difficult to guess the winner with so many amazing games but the nominees included; PlayerUnknown’s Battlegrounds, Persona 5, Horizon Zero Dawn, Super Mario Odyssey, and The Legend of Zelda: Breath of the Wild.
Be sure to check back on GigamaxGames.com as the crew dissects the entire event throughout the month.
Below you will find the Game of The Year Winner and a few other highlights from this epic event.
Game Of The Year Winner | The Game Awards 2017!
Legend of Zelda: Breath of The Wild
Nintendo rocked the nominees this year but Legend of Zelda: Breath of The Wild took home the title of Game of The Year 2017 winner. Well deserved, this is a Nintendo masterpiece and was a win for the legendary game company. This was an unbelievable year for the world of gaming and proves the future is bright for the gaming industry as a whole.
The Game Awards 2017 Awards
Nier Automata – Platinum Games
What Remains of Edith Finch – Giant Sparrow
Best Action Game
Wolfenstein 2: The New Colossus – MachineGames
Best Art Direction
Cuphead – Studio MDHR – Nominated for a total of 5 awards this year.
Best Debut Indie Game & Best Indie Game
Cuphead – Studio MDHR
Best Role-Playing Game
Persona 5 – Atlus, P Studio
Best Strategy Game
Mario + Rabbids Kingdom Battle – Ubisoft
Most Anticipated Game
The Last of Us Part 2 – Naughty Dog
Best Family Game
Super Mario Odyssey – Nintendo Entertainment Planning & Development
Game for Impact
Hellblade: Senua’s Sacrifice – Ninja Theory
Best eSports Team
Best eSports Player
Best Ongoing Game & Best eSports Game
Overwatch – Blizzard
Best Student Game
Melina Juergens – Hellblade: Senua’s Sacrifice
Best Game Direction & Best Action Adventure Game
Legend of Zelda: Breath of The Wild – Nintendo Entertainment Planning & Development
This inspiring individual was the first woman to get her name on a game box. It was an age where one person created an entire game, from graphics, user interface, and coding, she did it all. If you haven’t heard of this pioneer of gaming, please take the time to click this link to her wiki page and learn a little more about this spectacular individual.
World Premiere Highlights
Accounting Plus – 2018
Co-creator of Rick and Morty, Justin Roiland is bringing a brand new game to the world on December 19th. This whacky adventure holds true to the craziness that is Rick and Morty without being a Rick and Morty game. This VR experience is the first title from the new studio, Squanchtendo. Partnered with Tanya Watson, they teamed up the indie study Crows Crows Crows which takes a unique approach to the notoriously dull word of accounting.
In The Valley of The Gods – 2019
From the creators of Firewatch, this adventure game looks like it takes place in Egypt where the two heroines take on the impressive challenge of exploring the long-abandoned tombs. Using technology that looks like it’s straight out of the early 19th century, ‘In The Valley of The Gods’ caught the attention of the world with their brief preview at this year’s award show.
Fade to Silence – 12/14/17 PC and “2018 all next-gen consoles”
Coming very soon, the developer showed off just exclusively in-game footage. This survival game looks as though it’s based in a post-apocalyptic world where the hero battles the elements to survive. This game snuck up on the community and seems like it’s sure to deliver unbelievable thrills.
Bayonetta 1 & 2 – Coming to Nintendo Switch – February 2018 And Bayonetta 3 – Now In Development – Exclusively on Nintendo Switch
This critically acclaimed franchise is coming to the Nintendo Switch in its entirely. 1, 2, and 3 will all be available on Nintendo’s newest console. The president of Nintendo America showed up in person to announce the title and left fans feeling as though they once again poured their heart and soul into the newest addition to the Bayonetta universe.
Kojima Productions announces Death Stranding is back. With an extended trailer, it offered a little more background into the story behind Death Stranding. More detailed than their original trailer it was still extremely vague but looked incredibly interesting.
The creators of The Vanishing of Ethan Carter and Bulletstorm bring the world, ‘Witchfire’. With a short preview, there wasn’t much information offered but the action-packed trailer caught the Gigamax crew’s eye.
Dreams – 2018
This trippy trailer looked bright and colorful. The beautiful visuals and an exquisite soundtrack caught the world’s attention. Stay tuned for more information as details begin to emerge.
PUBG Desert Map – Miramar – Available Tonight
Available tonight on the test servers, the new desert map for PUBG the world has been waiting for has been officially announced. The head of PUBG Corp. made the announcement in person on The Game Awards stage.
Work Together or Die Together (GTFO)– 2017 (Maybe)
From the designer of Payday and Payday 2, a brand new first-person shooter developed by 10 Chambers has been announced to the world. Intense combat and relying heavily on teamwork along with puzzle-solving, GTFO being released by a brand new indie studio. From the looks of it, you would have never guessed an indie team of 10 put this game together.
Zelda: Breath of The Wild | The Champions’ Ballad – DLC Pack 2 | AVAILABLE NOW
Besides the grand opening and teaser of a new weapon and Link riding a motorcycle named “The Master Cycle Zero”, there wasn’t too much information offered but there’s a plus. Developers let the gaming community know that it is available now. This DLC looks spectacular and the Gigamax crew cannot wait to spend countless hours exploring all of the new content this DLC is sure to bring.
One question, do your souls still burn? The world welcomes back this classic fighter from Bandai Namco Entertainment and the crowd lost their minds when the news broke. New gaming platforms allowed the developers to bring an entirely new level of graphics and environmental detail that was never before seen in a Soulcalibur game. This is high on the must play list for the Gigamax crew.
Fortnite 50v50 Mode
Available right now, this unique game mode is truly something unique. Pitting 50 players against another team of 50 will surely bring an incredible experience. Building, shooting and working as a gigantic team is an exciting prospect.
Flash Sale Celebration
In celebration of the award ceremony, The Game Awards 2017 is hosting a sale on Xbox Live, Nintendo eShop, PlayStation Store, and Steam. This year they’re teaming up with eBay and offering exclusive deals on gaming hardware and gear. Also, there’s still time to enter The Game Awards 2017 ULTIMATE GIVEAWAY! [Hyperlink: https://wyng.com/campaign/831410]
Watch The Full Event
This years game award was actually much less awkward than expected. With hysterical jokes, mind-blowing music performances, and spectacular visuals, this is not an event to miss.
Watch This Craziness from The Game Awards 2017…
There was so much incredible content announced at The Game Awards 2017 that this article won’t be able to cover it all. Be sure to check back on GigamaxGames.com as the crew breaks down the entire event throughout the rest of December as they break down the entire event and offer in-depth insights into all the major announcements. Follow Gigamax Games on Twitter and Facebook to keep up with the latest content.
Nintendo takes the throne once again as a driving force within the gaming industry. The Japanese video game maker faced some troubled times starting with the Wii and continuing through the release of the Wii U. Now the company and their new console are once again in the limelight for a good reason. Since it was released in 2012, the Wii U sold 13.56 million consoles worldwide but the Nintendo Switch is expected to dwarf those numbers.
Time For Big Numbers
Launching in March of this year, Nintendo expects to sell 14 million consoles by the end of March 2018. They increased their forecast from 10 million consoles and all this buzz is beginning to catch the attention of game publishers and developers across the globe. Nintendo has welcomed third-party and independent developers to develop software for the Switch but previous blunders kept most away. However, with the Switch flying off the shelves, people are scrambling to get a piece of the pie.
Bandai Namco Takes Notice
Recently news broke that Bandai Namco, a highly respected Japanese game developer, will be producing three Switch-exclusive games. Expected to release between the spring and summer of 2018, word broke after their latest financial briefing. Executives from the company admit they were surprised by the success of the new console and want to bring three ‘big’ games to the revolutionary console. There were no other details but the fact that it caught the attention of this big name developer could mean this is only the beginning.
Major Industry Players Impressed
Even well-known industry players like Phil Harrison who was instrumental in launching the original PlayStation in the mid-90’s was impressed by Nintendo’s latest success. He states in an interview with GamesBeat, “Nintendo has surprised me in a good way. They’ve put some excitement back in, or at least added a dynamic to the console equation that wasn’t there previously.” (http://bit.ly/2zDO41g)
Harrison makes mention about adding a dynamic console to the market and this is a major realization game developers and even console manufacturers have made as well. Switching up how people view a gaming console could be the beginning of a fundamental shift that takes place throughout the industry.
A Look At The Power Of The Switch
The Future Looks Bright
The future looks bright for the Switch and Nintendo as a whole. Games that were never expected to make it to a Nintendo console like Skyrim and Doom being released have people excited. Opening the doors to independent developers is absolutely mindblowing. Developers openly stating that they are surprised by its success and beginning to develop games for the new console is impressive. However what’s more impressive is what this could mean for gaming.
The video game industry was flipped upside down with the emergence of the Nintendo Switch. There are big things coming and gamers are the ones that will benefit.