Microsoft is struggling to keep up with their exclusive game list. The Xbox One was not a failure by any means but with a lackluster selection of exclusives, they are far from winning the console war. The easiest way to go about acquiring exclusives is by purchasing studios with a long list of hits under their belt. With rumors and reports of Microsoft in talks to purchase the long-beloved Valve, it could be the push Microsoft needs to make a larger impact on the gaming world. Imagine all the amazing games and opportunity that could become a reality if Microsoft buys Valve!
The profits they could rake in from PC gaming alone could make this move worth the investment. However, the exclusives Microsoft could secure as well as the future games that could be created with all of Valves franchisees are enough to cause excitement.
Let’s take a look at the top 3 games we want to see if Microsoft buys Valve.
A long-running joke throughout the video game industry, it would almost be unimaginable for gamers to finally get their hand on Half-Life 3. One of the most renowned franchises that was long thought to be a dead-end could have another chance at life. Since Valves purchase is still up in the air, Microsoft hasn’t made any comments about if they’re humoring the idea of making Half-Life 3 a reality. However out of all the Valve games the gaming community would love to see return, Half-Life 3 is at the top of the list.
Left 4 Dead 3
There are few games that held gamers attention like Left 4 Dead and Left 4 Dead 2. Killing hordes of zombies with a bunch of friends on a mission is an absolutely addicting concept. In classic Valve fashion, after the second Left 4 Dead, they dropped the franchise to work on new projects. Gamers held on hope for a revisit to the Left 4 Dead series but Valve never fails when it comes to moving on after the second release of a beloved game.
Now, this third spot was a toss-up between Portal 3 and Team Fortress 3. The reason Portal 3 was the winner is the simple fact that linear and incredible single-player experiences are relatively rare when compared to the recent trend of hero-based shooters. Portal was one of those games that continues to be brought up in conversations about modern gaming, renowned for its creativity and amazing story.
With no official word from Valve or Microsoft, these three titles will have to remain a blissful dream. However, the fact that word continues to circulate about a potential purchase and Microsoft struggling with their exclusives, a purchase could happen. There might be a brand new joke floating around the internet about Valve and their fear of counting to three if Microsoft decides to breathe new life into titles like Half-Life 3. Be sure to check back on GigamaxGames.com for any breaking news about Microsoft and Valve.
What game did we leave off this list that you want to see if Microsoft buys Valve? Let us know on Twitter, Facebook, or in the comments below!
This past Thursday marked another tremendous return of The Game Awards 2017. Dubbed the Oscars of the gaming world, this international conference brings together the entire gaming community to reflect on the past year and all the amazing games released in 2017.
We watched the entire presentation so you didn’t have to and took all the most exciting announcements from The Game Awards and got right to the point. Those that want to watch it for themselves can find the full event at the bottom of this page.
Scroll down for the Game of The Year Winner!
Everyone had their eyes on The Game Awards 2017 to see which games will be recognized and those that ended up slipping through the cracks. Streamed live from the Microsoft Theater in Los Angeles in 4K Ultra HD format, it celebrates the best games, eSports and members of the gaming community. This is a global event which includes localized versions reaching Chinese, South Korean, Brazilian, Russian, Japanese and other broadcasts from nations around the world.
2017 was an intense year for gamers everywhere. People were speculating what game would take home the coveted Game of The Year (GOTY) award. It was incredibly difficult to guess the winner with so many amazing games but the nominees included; PlayerUnknown’s Battlegrounds, Persona 5, Horizon Zero Dawn, Super Mario Odyssey, and The Legend of Zelda: Breath of the Wild.
Be sure to check back on GigamaxGames.com as the crew dissects the entire event throughout the month.
Below you will find the Game of The Year Winner and a few other highlights from this epic event.
Game Of The Year Winner | The Game Awards 2017!
Legend of Zelda: Breath of The Wild
Nintendo rocked the nominees this year but Legend of Zelda: Breath of The Wild took home the title of Game of The Year 2017 winner. Well deserved, this is a Nintendo masterpiece and was a win for the legendary game company. This was an unbelievable year for the world of gaming and proves the future is bright for the gaming industry as a whole.
The Game Awards 2017 Awards
Nier Automata – Platinum Games
What Remains of Edith Finch – Giant Sparrow
Best Action Game
Wolfenstein 2: The New Colossus – MachineGames
Best Art Direction
Cuphead – Studio MDHR – Nominated for a total of 5 awards this year.
Best Debut Indie Game & Best Indie Game
Cuphead – Studio MDHR
Best Role-Playing Game
Persona 5 – Atlus, P Studio
Best Strategy Game
Mario + Rabbids Kingdom Battle – Ubisoft
Most Anticipated Game
The Last of Us Part 2 – Naughty Dog
Best Family Game
Super Mario Odyssey – Nintendo Entertainment Planning & Development
Game for Impact
Hellblade: Senua’s Sacrifice – Ninja Theory
Best eSports Team
Best eSports Player
Best Ongoing Game & Best eSports Game
Overwatch – Blizzard
Best Student Game
Melina Juergens – Hellblade: Senua’s Sacrifice
Best Game Direction & Best Action Adventure Game
Legend of Zelda: Breath of The Wild – Nintendo Entertainment Planning & Development
This inspiring individual was the first woman to get her name on a game box. It was an age where one person created an entire game, from graphics, user interface, and coding, she did it all. If you haven’t heard of this pioneer of gaming, please take the time to click this link to her wiki page and learn a little more about this spectacular individual.
World Premiere Highlights
Accounting Plus – 2018
Co-creator of Rick and Morty, Justin Roiland is bringing a brand new game to the world on December 19th. This whacky adventure holds true to the craziness that is Rick and Morty without being a Rick and Morty game. This VR experience is the first title from the new studio, Squanchtendo. Partnered with Tanya Watson, they teamed up the indie study Crows Crows Crows which takes a unique approach to the notoriously dull word of accounting.
In The Valley of The Gods – 2019
From the creators of Firewatch, this adventure game looks like it takes place in Egypt where the two heroines take on the impressive challenge of exploring the long-abandoned tombs. Using technology that looks like it’s straight out of the early 19th century, ‘In The Valley of The Gods’ caught the attention of the world with their brief preview at this year’s award show.
Fade to Silence – 12/14/17 PC and “2018 all next-gen consoles”
Coming very soon, the developer showed off just exclusively in-game footage. This survival game looks as though it’s based in a post-apocalyptic world where the hero battles the elements to survive. This game snuck up on the community and seems like it’s sure to deliver unbelievable thrills.
Bayonetta 1 & 2 – Coming to Nintendo Switch – February 2018 And Bayonetta 3 – Now In Development – Exclusively on Nintendo Switch
This critically acclaimed franchise is coming to the Nintendo Switch in its entirely. 1, 2, and 3 will all be available on Nintendo’s newest console. The president of Nintendo America showed up in person to announce the title and left fans feeling as though they once again poured their heart and soul into the newest addition to the Bayonetta universe.
Kojima Productions announces Death Stranding is back. With an extended trailer, it offered a little more background into the story behind Death Stranding. More detailed than their original trailer it was still extremely vague but looked incredibly interesting.
The creators of The Vanishing of Ethan Carter and Bulletstorm bring the world, ‘Witchfire’. With a short preview, there wasn’t much information offered but the action-packed trailer caught the Gigamax crew’s eye.
Dreams – 2018
This trippy trailer looked bright and colorful. The beautiful visuals and an exquisite soundtrack caught the world’s attention. Stay tuned for more information as details begin to emerge.
PUBG Desert Map – Miramar – Available Tonight
Available tonight on the test servers, the new desert map for PUBG the world has been waiting for has been officially announced. The head of PUBG Corp. made the announcement in person on The Game Awards stage.
Work Together or Die Together (GTFO)– 2017 (Maybe)
From the designer of Payday and Payday 2, a brand new first-person shooter developed by 10 Chambers has been announced to the world. Intense combat and relying heavily on teamwork along with puzzle-solving, GTFO being released by a brand new indie studio. From the looks of it, you would have never guessed an indie team of 10 put this game together.
Zelda: Breath of The Wild | The Champions’ Ballad – DLC Pack 2 | AVAILABLE NOW
Besides the grand opening and teaser of a new weapon and Link riding a motorcycle named “The Master Cycle Zero”, there wasn’t too much information offered but there’s a plus. Developers let the gaming community know that it is available now. This DLC looks spectacular and the Gigamax crew cannot wait to spend countless hours exploring all of the new content this DLC is sure to bring.
One question, do your souls still burn? The world welcomes back this classic fighter from Bandai Namco Entertainment and the crowd lost their minds when the news broke. New gaming platforms allowed the developers to bring an entirely new level of graphics and environmental detail that was never before seen in a Soulcalibur game. This is high on the must play list for the Gigamax crew.
Fortnite 50v50 Mode
Available right now, this unique game mode is truly something unique. Pitting 50 players against another team of 50 will surely bring an incredible experience. Building, shooting and working as a gigantic team is an exciting prospect.
Flash Sale Celebration
In celebration of the award ceremony, The Game Awards 2017 is hosting a sale on Xbox Live, Nintendo eShop, PlayStation Store, and Steam. This year they’re teaming up with eBay and offering exclusive deals on gaming hardware and gear. Also, there’s still time to enter The Game Awards 2017 ULTIMATE GIVEAWAY! [Hyperlink: https://wyng.com/campaign/831410]
Watch The Full Event
This years game award was actually much less awkward than expected. With hysterical jokes, mind-blowing music performances, and spectacular visuals, this is not an event to miss.
Watch This Craziness from The Game Awards 2017…
There was so much incredible content announced at The Game Awards 2017 that this article won’t be able to cover it all. Be sure to check back on GigamaxGames.com as the crew breaks down the entire event throughout the rest of December as they break down the entire event and offer in-depth insights into all the major announcements. Follow Gigamax Games on Twitter and Facebook to keep up with the latest content.
Nintendo takes the throne once again as a driving force within the gaming industry. The Japanese video game maker faced some troubled times starting with the Wii and continuing through the release of the Wii U. Now the company and their new console are once again in the limelight for a good reason. Since it was released in 2012, the Wii U sold 13.56 million consoles worldwide but the Nintendo Switch is expected to dwarf those numbers.
Time For Big Numbers
Launching in March of this year, Nintendo expects to sell 14 million consoles by the end of March 2018. They increased their forecast from 10 million consoles and all this buzz is beginning to catch the attention of game publishers and developers across the globe. Nintendo has welcomed third-party and independent developers to develop software for the Switch but previous blunders kept most away. However, with the Switch flying off the shelves, people are scrambling to get a piece of the pie.
Bandai Namco Takes Notice
Recently news broke that Bandai Namco, a highly respected Japanese game developer, will be producing three Switch-exclusive games. Expected to release between the spring and summer of 2018, word broke after their latest financial briefing. Executives from the company admit they were surprised by the success of the new console and want to bring three ‘big’ games to the revolutionary console. There were no other details but the fact that it caught the attention of this big name developer could mean this is only the beginning.
Major Industry Players Impressed
Even well-known industry players like Phil Harrison who was instrumental in launching the original PlayStation in the mid-90’s was impressed by Nintendo’s latest success. He states in an interview with GamesBeat, “Nintendo has surprised me in a good way. They’ve put some excitement back in, or at least added a dynamic to the console equation that wasn’t there previously.” (http://bit.ly/2zDO41g)
Harrison makes mention about adding a dynamic console to the market and this is a major realization game developers and even console manufacturers have made as well. Switching up how people view a gaming console could be the beginning of a fundamental shift that takes place throughout the industry.
A Look At The Power Of The Switch
The Future Looks Bright
The future looks bright for the Switch and Nintendo as a whole. Games that were never expected to make it to a Nintendo console like Skyrim and Doom being released have people excited. Opening the doors to independent developers is absolutely mindblowing. Developers openly stating that they are surprised by its success and beginning to develop games for the new console is impressive. However what’s more impressive is what this could mean for gaming.
The video game industry was flipped upside down with the emergence of the Nintendo Switch. There are big things coming and gamers are the ones that will benefit.
News broke late yesterday, 10/17/17, that Electronic Arts will be shutting down Visceral Games. Well known for games like Battlefield Hardline and Dead Space, this studio was working on another highly anticipated title and people are worried about its future. Visceral has been developing a new action-adventure Star Wars game that EA compared to Naughty Dog’s Uncharted series. However, now with Visceral dissolving, the fate of this Star Wars project is up in the air.
The studio was working on this single-player Star Wars game since 2013. It had a lot of people excited and EA expected to release the game in 2019 but now it has been pushed back without any information on when it could eventually be released.
A brief look at the E3 2016 preview of Visceral’s Star Wars project.
The Official Word
“Our Visceral studio has been developing an action-adventure title set in the Star Wars universe,” EA”s Executive Vice President Patrick Söderlund said. He continued to explain, “In its current form, it was shaping up to be a story-based, linear adventure game. Throughout the development process, we have been testing the game concept with players, listening to the feedback about what and how they want to play and closely tracking fundamental shifts in the marketplace. It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design.” http://bit.ly/2l0clZ1
This ‘pivot’ in design and the fall of Visceral forced other EA studios to take over the development of the Star Wars project. The shift in direction could create an interesting final product, but that would only be if it ever reaches market. Söderlund offered a few details on who will be taking lead on the project. He stated, “A development team from across EA Worldwide Studios will take over development of this game, led by a team from EA Vancouver that has already been working on the project,” http://bit.ly/2yuvQvK
Few Details But Many Questions
Electronic Arts may have offered extremely few details throughout the development process of the new Star Wars game but they did have an incredible concept and was working with some incredible talent. Amy Hennig, former Naughty Dog creative director was working on the new title, co-writing the Star Wars adventure with Todd Stashwick. An update from the site Polygon, shed some light on Amy Hennig’s future at EA. A company representative explained, “We’re in discussions with Amy about her next move.” http://bit.ly/2yuvQvK
Our thoughts are with every team member affected by the closing of this renowned studio but EA did say they will be shifting as many of the team over to other projects in the EA family. With the EA Star Wars project still in limbo as of now, Gigamax will be keeping a close eye out for any developments. Be sure to check back as the dust settles from Visceral Games closing.
Video games are constantly evolving. A lot of the time, developers take successful ideas from other games and change it up a bit to make an entirely new title. However, sometimes, a game can be a little too similar to the original title which they took their ideas from. This has been the discussion surrounding Fortnite Battle Royale and PlayerUnknown Battlegrounds.
Let’s take a look at the similarities between the two games and how they differ. It’s an interesting list and one that might lead to more questions than answers.
1) 100 person deathmatch and the last one standing is the winner.
2) Squad mode, where players can team up to compete against other squads and the last group standing, wins.
3) Both of the games begin in ‘lobby island’ where all 100 players can run around, shoot guns, and scream loud into the mic.
4) Once the game officially starts, players are flown toward an island and can choose when to jump out of the aircraft.
5) After players jump out of the aircraft, they skydive down to their desired location and eventually float down and land gently.
6) Both only have one map as of now and bear striking similarities.
7) Players start unarmed and must scavenge around the map looking for weapons, ammo, and protective items.
8) The map begins to shrink because of an outside force which continues to close in on the players as the game goes on, forcing them into each other.
1) Cartoony graphics give Fortnite a different feel from the more gritty, realistic PUBG.
2) Fortnite has no prone, changing the stealth aspect when compared to PUBG.
3) Players jump out of a floating bus instead of a plane as in PUBG.
4) Gamers cannot find armor around the map in Fortnite, instead, they pick up ‘Shield Potions’.
5) Fortnite offers no attachments for the guns like in PUBG, what you see is what you get.
6) PUBG has first person servers and an option to aim down the iron sites. Fortnite is stuck in 3rd person.
7) The feature that separates Fortnite the most from PUBG is the building aspect. Players can collect materials from around the map and build forts and cover. This is the key feature that has the most dramatic effect when it comes to the differences of Fortnite from PUBG.
Final Thoughts and Your Input
Just from looking at the lists above, it’s clear that there are more similarities than differences. Most of the differences are even just splitting hairs, like not being able to go prone. However, these unique aspects from Fortnite do add some interesting dynamics which PUBG cannot provide. Still, PUBG seems as though it’s the superior shooter but this is not to say Fortnite doesn’t deliver a quality gaming experience.
The question remains, is Fortnite walking a very fine line between blatant ripoff and unique interpretation? Or did the Fortnite developers, Epic Games, simply steal an innovative idea and implement their mechanics on top of PUBG?
With PlayerUnknown’s Battlegrounds developer, Bluehole, releasing a statement on September 22nd explaining that they felt Fortnite copied their game and might pursue legal action, the world may soon find out.
What do you think? Let us know your thoughts in the comments, we want to see how gamers feel about this complicated situation.
The Nintendo Switch May Not Make It Home for the Holidays
During a recent speaking event, CEO of Nintendo America Reggie Fils-Aime said that the company could not guarantee the availability of the Switch this Holiday season. As of now, the executive has elaborated further on what he meant by the statement.
Speaking to The Financial Times, Fils-Aime said that the console’s supply chain was “complex” going on to say that there are multiple factors that could be considered “choke points.” Some analysts in Japan are calling out Alps Electric in particular, who makes the necessary components for the Joy-Con controller system. Although, the CEO himself wouldn’t clarify which parts of the supply chain were holding production back.
“There is not one choke point, there are multiple choke points,” Reggie Fils-Aime explained. “I won’t go into any more detail but it’s not just one component. I’m going to make millions of these units to flow into the marketplace. But what I don’t know is what the demand is going to be. And there is a potential that demand is going to outstrip supply.” (http://bit.ly/2ePLXLc)
Keep Your Fingers Crossed
The executive moved on to say that the company wants to avoid any situation where a consumer wants a Switch and can’t get one. But unfortunately, production realities and the extremely strong demand for the console are making it impossible for him to guarantee that everyone will get their hands on the system.
Fils-Aime finished the interview by stating “We don’t want to have a consumer disappointed by not being able to get one for the holiday season. But managing that complex supply chain is a challenge,” but this has left many Nintendo fans with the feeling that getting a Switch this year is almost hopeless.
Nintendo has previously stated their intention was to ramp up production this holiday season but it could prove difficult with suppliers creating issues with previously agreed upon terms. Currently, the company has modeled 10 million Switch sales for the current fiscal year, which ends in March 2018. As for sales, the latest data shows that the console has sold over 4.7 million units worldwide.
Hopefully, Nintendo is able to increase production enough so that most can get the system but unfortunately not even the CEO can be overly optimistic. The holidays are typically rough on retail and new hardware usually sells the fastest. The bright side of the production issue is that this shows the Switch’s growing popularity and how Nintendo is recovering after the disaster that was the Wii U.
Be sure to check back on Gigamax for the latest updates and details surrounding the Nintendo Switch and it’s availability.
Gamestop officially released their earnings report for the first fiscal quarter of 2017 and things are looking surprisingly good for the gaming retailer. The company showed that sales were up year over year which they credit to the “robust” sales of the Nintendo Switch.
Their total global sales were up to $2.05 billion, which is up 3.8% from last year while their comparable store sales were up 2.3%. Gamestop’s international sales jumped an astounding 17.1%, but unfortunately their U.S. sales were down 2.3%. Thanks to the Switch releasing in March, their new hardware sales were up by 24.6% but new software was down 2.3%. Gamestop attributes the poor software sales to the overlap of major game release dates last year.
The company’s net earnings were down to $59 million from $65.8 million, but that doesn’t mean the company was hurting everywhere. In particular, the company started to dabble in collectable sales which were up 39.1% to $114.5 million. Popular Pokemon collectibles are flying off the shelves and their purchase of ‘ThinkGeek Inc’ greatly expanded their stock of merchandise. Gamestop also said that their technology brand sales were up 21.5% to $201.4 million.
Gamespot Weighs In
Popular gaming news site Gamespot held a conference call with the company yesterday which offered some interesting information. Gamestop sold more copies of Legend of Zelda: Breath of the wild then they did Nintendo Switch consoles, they are also reportedly selling out of Switch’s online before they even get to the warehouses. The retailer also stressed their continued support of VR as Playstation VR remains their Number 1 product, they also said that there will be more discussion surrounding VR at E3 this June. Gamestop had some more interesting talking points that you can find here over focused on Gamestop’s report.
We here at Gigamax are excited to see more about this information on VR they are supposedly announcing at E3. With VR hardware becoming more popular in the industry, any news about the medium is highly anticipated. As expected, digital downloads seem to be cutting into their profits but not nearly as much as we expected. As always, make sure to keep checking back with GigamaxGames.com for more information on everything gaming industry related!
Blizzard Entertainment Inc. recently announced the formation of a new division which will oversee Overwatch’s esports efforts. This will be a separate entity from Blizzard’s current Esports division and will use the Major League Gaming name and all of the organization’s assets which the company acquired in 2015 for $46 million. Blizzard made a statement back in November of 2016 that it planned to launch an Overwatch league with hopes of building the “world’s premier esports league.”
The new division will oversee management, operation, sales and distribution for all Overwatch’s esports programs which include the upcomingOverwatch World Cup and Overwatch League. The Overwatch World Cup finals will take place at BlizzCon 2017. It will be interesting to see how the finals go as Blizzard has complete control over every facet of their hit titles’ championship event.
What’s The Official Word?
“The new division which will retain the MLG name, will build on Blizzard’s nearly 20-year history as a leader in esports and leverage MLG’s extensive experience with live events and content distribution,” Blizzards press release read. “It will also operate the MLG-branded media network, which will broadcast both Blizzard and Activision esports content as well as other premium gaming programming.” http://pvp.live/2q1Rxkr
Blizzard thinks Overwatch is the next big thing and it’s beginning to look as if they’re absolutely right. However, the organization isn’t putting all their eggs in one basket. Their other games will continue to be run by Blizzard’s original team for games like, StarCraft II, Heroes of the Storm, Hearthstone, and World of Warcraft, leveraging the MLG division’s sales, media production and distribution capabilities along the way.
Nowhere To Go But Up
Esports continues to become more popular, gaining international attention and expanding every year. Blizzard is an economic powerhouse and it’ll be exciting to see how far Overwatch can go in the esports world with a dedicated division focused on the development and expansion of Overwatch’s competitive presence. However, Blizzard’s new division could just be a way for the company to keep tabs on the quality control of all Overwatch tournaments, media and advertising. Only time will tell how or if this new move will impact MLG’s future. Be sure to check back on Gigamax soon for the latest gaming industry developments.
Horizon Zero Dawn made quite a splash when it hit stores on February 28th. The PlayStation 4 exclusive was received well by the community and showed that there’s still some room for originality in open world games. Not only did Horizon Zero Dawn review well (9.3/10 IGN, 9/10 GameSpot, 9.5/10 Polygon), it sold well too. It broke records by selling more than 2.6 million copies within the first two week of release.
Developed by Guerrilla Games, known for their popular series, Killzone. The sales data for Guerrilla Games latest game, Horizon Zero Dawn include physical copies and online sales.
“We’re thrilled that Horizon Zero Dawn has been embraced by critics and players alike,” Hermen Hulst, managing director of Guerrilla Games said. He continued, “Developing the game was a labor of love, so it’s extremely satisfying to see that it elicits the same passion and enthusiasm from the gaming public that we felt during its development.” http://bit.ly/2m5zh9f
Impressive on Every Level
This game takes the title for best launch of a new Sony-published IP in PlayStation 4 history. Compared with a well-established franchise like Uncharted which topped 2.7 million units sold with Uncharted 4: A Thief’s End in the first week, Horizon Zero Dawn held its own. So even with a loyal fanbase, Uncharted only outsold the new release by 100,000 units.
Hulst did hint that this isn’t going to be the last time we see Aloy. It’s not clear if he was alluding to story DLC for the current game, or if they will be working on a sequel, both would be awesome.
With a host of open world games on the market, Horizon Zero Dawn had the chance to slip through the cracks. However, it defied the odds and truly stood out and the sales numbers are another indicator that Guerrilla Games is onto something with this new IP.
Nintendo Wins Copyright Case Against ‘Go Cyber Shipping’
Nintendo is notorious for the no nonsense crack down on any brand using their Copyright in any way, shape or form. This goes for videos on YouTube to pirated games on their consoles. Some of the company’s Copyright enforcement seem a bit harsh, but others are justified. You can decide for yourself what you think about this latest case, but here are the details.
The latest copyright case went down in Canada where Nintendo accused Go Cyber Shipping (GCS) and its founder, Jeramie King, of illegally selling 3DS flashcarts, modchips and other piracy-oriented tools. This is the first case of its kind, testing the Canadian Copyright Act’s anti-circumvention measures. The law basically runs parallel to the Digital Millennium Copyright Act in the US.
GCS did try to claim, support for homebrew games made the sales acceptable. However according to the decision by the Canadian courts, there’s a legal way to write games for the 3DS. GCS’s sales of bootleg material far outweighed any homebrew uses. GCS will be ordered to pay Nintendo $12.76 million Canadian ($9.5 million US) in damages along with a formal apology on its website.
Gigamax Meets Nintendo
Here at Gigamax we recently just experienced our first run in with Nintendo as a legal entity. Our latest Let’s Play, The Legend of Zelda: Breath of the Wild was flagged on YouTube for Copyright infringement. Monetization was turned off, but no strike was issued and no penalty was handed out. So it seems as though Nintendo didn’t really give us any trouble, it ultimately is their game after all. But, to see that the video is owned by “NintendoJP” is a little disheartening. Putting hours of work into a video just for it to get claimed by another company can feel like a punch in the gut. However, in the grand scheme of things it’s not the end all be all and we learned a lesson. We’ll count that as a win.
GCS’s latest copyright case with Nintendo stands as an example of both the benefits and pitfalls of these anti-circumvention laws. Furthermore, seeing how Nintendo handles a small entity such as Gigamax it’s a but conflicting. Are they just money hungry, attempting to monopolise their ancient I.P’s? Or are they trying to protect an idea that the company holds close to their heart and in the competitive industry, trying to protect what little(not so little) they have? Let us know what you think in the comments section below or on Facebook and Twitter!