United WE GAME: for Jacksonville: Long Island Gaming Community
The Long Island gaming community comes together to raise money for the Jacksonville shooting victims. The horrific tragedy took place at a Madden tournament and it hit particularly close to home for organizations like MT Summit Gaming. September 23rd, MT Summit Gaming and eSport tournament organizers from all around the island are teaming up to host a massive, collaborative event and all proceeds will be donated directly to EA’s public fund to support the victims.
The event is called “United WE GAME: for Jacksonville” and there will be ten different events spanning from 12:00pm to 6:00pm EST. It all takes place at the Cradle of Aviation Museum, Charles Lindbergh Blvd, Garden City, NY.
Find all the different tournaments that will be taking place on that very special Sunday, below.
Free-play retro gaming will also be available as the tournaments rage on. There is truly something for everyone at “United WE GAME: for Jacksonville”.
MT Summit Gaming has been hosting local eSports tournaments around Long Island since January of 2017. Each event is focused on the local community and sportsmanship, ensuring everyone feels as though they belong. Any tournament has the potential to get competitive, but MT Summit Gaming makes sure to create a friendly atmosphere. Now, MT Summit Gaming is combining forces with the entire might of the Long Island gaming community to host a tournament for an excellent cause.
Gaming for Good
The event captures the MT Summit Gaming spirit but instead of just bringing the video game community together for a fun tournament, this time, the event organizers and competitors are doing so much more. Gamers are a special breed and the tragedy in Jacksonville hit each and every one of them hard. Long Island gamers want to bring some light to this dark time in eSports history by raising money for the victims’ families.
Everyone at Gigamax Games wants to thank the entire Long Island video game community for coming together to host such an important event.
Rocket League may have come out three years ago, but that fact certainly hasn’t slowed down Psyonix’s regular updates for the radically popular indie game. The most recent patch to hit the game is called the Progression Update and it certainly does what the title suggests. On top of a new leveling system, Psyonix added achievements/trophies, in-game clubs, and fixes for a number of problems fans had with the online multiplayer. Also included in the update is the game’s first Rocket Pass, which offers exclusive rewards, but it will cost you.
The biggest change to hit the game is of course the progression system. XP can now only be earned through casual and ranked online matches and now instead of experience being tied to performance it now almost solely depends on match length. In order for players to earn any experience, a match will need to go on for at least 60 seconds. Experience will then be earned every second after that until eventually maxing out at 20 minutes of gameplay time. Players will still earn a small amount of experience for every goal they score, being MVP, playing multiple games in a row, and replacing a bot in a match.
Psyonix has also removed the level cap from Rocket League as well as removing the Rookie and Semi-Pro titles. The developer adjusted the ranks Veteran through Rocketeer to line up with their other changes:
Veteran: Level 20
Expert: Level 40
Master: Level 60
Legend: Level 80
Rocketeer: Level 100
Their are additional titles to earn after hitting level 100, but new titles are only earned every 100 levels. Although this may sound like a monumental task, it is made easier thanks to the XP cap the game hits after level 20.
On top of the massive progression system overhaul, their are additional trophies/achievements for players to earn. All six of these can be earned through the game’s new online tournament mode or club feature. Clubs can be up to 20 players big and come with customizable names, tags, and color schemes. When entering a match, the stadium will change to reflect the Rocket League club’s colors. Players also have the option to verify their club so that it can’t be copied by anyone else.
Of course, these are only the major changes that made their way to Rocket League. For a more detailed look at the other updates, don’t miss Psyonix’s blog post that goes over every fix that has been patched into the game.
Nudity, action, RPG elements, and sci-fi tech, the Cyberpunk 2077 gameplay demo had it all. CD Projekt Red, the developers behind Cyberpunk 2077, finally released their first bit of gameplay to the world. It was extremely well received by the video game community. The gameplay, story, in-depth world and incredible visuals all came together in the first hour of Cyberpunk 2077 and stunned audiences around the world. Cyberpunk 2077 is straight out of a dystopian future, reminiscent 90’s sci-fi movies like Judge Dredd and even has a little bit of The Fifth Element vibe as well.
Cyberpunk 2077 – Official 48 Minute Gameplay Reveal
The game has no release date and CD Projekt Red made it clear they will not be rushed to unveil their futuristic first-person RPG. CD Projekt Red did say they are aiming for a 2019 release but the game is still in its early stages of development as of now.
Cyberpunk 2077 Gameplay Demo Impressions and Breakdown
The gameplay demo offered not only a look at the mechanics of the game but a brief overview of the world itself. It was stressed throughout the gameplay demo that everything was subject to change since Cyberpunk 2077 is still early in its development. However, they made some promises that amped fans up.
CD Projekt Red explained they are creating a living, breathing open world with no loading screens and nearly limitless ways to explore Night City. They claim to have created the most believable city in an open world game to date. Night City comes with NPCs that live their lives and a day/night cycle improves immersion. In a city where crime is commonplace, massive bursts of action and criminal activity aren’t just isolated to night time, either.
Its dialog system is entirely in-game driven, reacting to the situation at hand. This feature offers the gamer responses that make sense and are completely dependent on any situation the player might find themselves facing. Having a situationally based dialog system comes into play in Cyberpunk 2077 in a huge way. There are nearly limitless ways to progress through the story, and each action, inquest and out, has a direct impact on how future events unfold.
Combat and Special Powers
One of the most anticipated aspects of Cyberpunk 2077 was the preview of combat, powers, and quest mechanics. The first real mission they showed off in the gameplay demo highlighted the fact that there are multiple angles gamers can take when approaching a quest. There are both non-violent routes, violent options, and a mix of both. As in real life, no matter the choice, there is an opposite reaction. Every action, in mission and out, will change the way the game progresses. Anger the wrong group of people and a mid-afternoon car to car fire-fight might just be waiting for you around the next corner.
Destructible environments also add to the options gamers have when in the thick of battle. Shoot through walls with specialized weapons, find alternative routes to take down the enemy, and use specialized skills to make their way through a mission. Combat is similar to other first-person RPGs like Fallout. It’s a number based system and special abilities like the ability to slow time give the player unique ways to make their way through the level. Options and possibilities are limitless in Cyberpunk 2077 according to the gameplay demo.
No Limit on Impressive Sci-Fi Tech
Not so surprisingly, Cyberpunk 2077’s gameplay demo showcased some of the most imaginative and impressive sci-fi tech. Spider bots, cool character enhancements, and incredible weaponry are sprinkled throughout the game. The technology doesn’t feel shoehorned in the game, either. Everything in the world looked natural and as though it belonged in the world CD Projekt Red created. Body modifications, which are essentially character upgrades, were more of a surgical procedure rather than just clicking “upgrade” and unlocking a new skill, even further increasing the immersion factor.
Toward the end of the gameplay demo, CD Projekt Red turned on some high-level skills to show off what’s really possible in Cyberpunk 2077. Skills included x-ray-like vision, double-jump, and other game-changing player modifications. The developer also revealed some additional weaponry as well. These new weapons included a street modified shotgun and a “smart” gun. Weapons in this universe are made up of “modules” that allow players to explore an in-depth modification system, ensuring every player finds a weapon that fits their playstyle.
Guns aren’t the only weapon to make an appearance in the Cyberpunk 2077 gameplay demo. The Mantis Blades are basically spikes jetting out of a player’s arms, an awesome melee option that gives the player the ability to hold themselves up on a wall, silently stalking enemies, waiting for the perfect time to strike.
There will also be plenty of different vehicles to use and travel around the city streets. Walk, drive, bike and find vehicles scattered throughout the city as the protagonist lays waste to sci-fi bandits and cyborgs.
CD Projekt Red Has Big Plans for CD Projekt Red
Limits are definitely not in Cyberpunk 2077’s vocabulary. It seems as though CD Projekt Red is taking their time to craft an unforgettable experience in every way possible. From gameplay to the visuals and the unbelievably in-depth open world, Cyberpunk 2077’s gameplay demo unleashed another helping of hype into the video game community. Only time will tell if Cyberpunk 2077 lives up to the expectations of gamers and if CD Projekt Red is able to keep the massive promises they’ve made. Be sure to keep checking back on GigamaxGames.com for any of the latest news coming out of CD Projekt Red and their latest project, Cyberpunk 2077.
Gamescom 2018 is celebrating its 10th year in operation. This massive video game conference is held in Koelnmesse, Cologne, Germany and 50 countries from all over the world take part in this incredible celebration. The event takes place from Sunday, August 21st – August 25th and brings together gamers, some of the most highly respected developers, and product supplies on Earth. Attendees will have a chance to experience some of the most highly anticipated video games and hardware.
There isn’t going to be a massive list of major press conferences taking place at Gamescom 2018. The industry saw its fair share of announcements in June at E3 2018. Major press outlets will most likely be discussing major developments with publishers and developers in private. However, that doesn’t mean the public is going to be left completely in the dark.
Today, August 22nd, Blizzard takes the main stage at 4:30am ET. They are showcasing new content for Overwatch, Island Expeditions in World of Warcraft, and Tychus Findlay Co-op Commander gameplay for StarCraft. To watch Blizzard at Gamescom 2018, take a look at the stream below.
Nvidia and Microsoft hosted more traditional press conferences at Gamescom 2018. Find all the details these companies announced in the livestreams below!
Major Nvidia Announcements and Livestream – August 20th
CEO Jen-Hsun Huang quickly put to rest rumors that were circulating about Nvidia’s new line of GPUs. Kicking off Gamescom 2018, Nvidia released the specs of the new Turing-based GeForce GPUs, the RTX 2080 and RTX 2080 Ti and will be available on September 20th. The company also revealed the $500 RTX 2070 which tech lovers can pick up in October.
Non-Founders Editions will also be released by Nvidia. People can pick up the $1,000 GeForce RTX 2080Ti, $700 GeForce RTX 2080, and the $500 GeForce RTX 2070.
IGN was live at Gamescom 2018 covering the Nvidia press conference. Jump to 1:26:00 and catch it the very beginning.
Major Microsoft Announcements and Livestream – August 21st
PUBG 1.0 is finally ready for its debut on Xbox One and gamers can expect the massively popular battle royale game to transition out of early access on September 4th.
Three Battlefield V Xbox One bundles made an appearance as well. Players can pick up either the $300 One S version or $500 1TB Xbox One X bundle. The One S version includes the game, wireless controller and 14-day Xbox Live Gold trial. The One X bundle comes with the game, wireless controller, one-month EA Access pass, and a 14-day Xbox Live Gold trial.
Battlefield V Gold Rush special edition for Xbox One X was the true show stopper. $500 will get gamers the console with an exclusive gray-and-gold color scheme and matching controller, but that’s not all. Battlefield V Gold Rush special edition also comes with the Battlefield V Deluxe Edition, a download code for Battlefield 1943, a month of EA Access and Xbox Game Pass as well as a 14-day Xbox Live Gold trial.
Check out the full Inside Xbox: Gamescom 2018 Special below. The action starts at 35:00.
Everything Else Gamescom 2018
As stated at the beginning of this article, a large majority of the breaking video game news was released at E3 2018. Developers like Sony, Ubisoft, Activision, Bethesda, Nintendo, and EA are present at Gamescom 2018 but primarily either behind the scenes with the press or giving gamers a first look at their upcoming games.
Ubisoft’s Assassin’s Creed Odyssey is releasing later this year but attendees can find it on the showroom floor.
Bethesda isn’t going to be showing off a playable version of Fallout 76 but will have Rage 2 on display.
Nintendo fans at Gamescom 2018 will be excited to hear that Super Mario Party will be available to try. Diablo III Eternal Collection and even more upcoming Nintendo Titles will be available at their stand, too.
It feels like just yesterday Rainbow Six Siege players were given access to two operators by the names of Alibi and Maestro with the Operation Para Bellum update. However, Ubisoft isn’t slowing down with their regular addition of new content. Last week the company teased the next update coming to the popular shooter, Operation Grim Sky, promising two more operators that are from Britain and the U.S. Now, the company has finally revealed what fans should expect on the battlefield in the near future.
Tom Clancy’s Rainbow Six Siege – Operation Grim Sky Gameplay Trailer
Rainbow Six Siege New Operators Explained
The first operator goes by the callsign Clash and is the first defender to have access to a bulletproof shield (Editors Note: SO CHEAP). Unfortunately for the attackers, the shield is always fully extended. This means that she will never have access to a gun while the shield deployed. Although to offset not having a firearm, the shield is able to deal electric shocks to opponents that stun and hurt enemies for a small amount of damage. Clash is perfect for going out and marking enemy locations while they’re on the hunt and being a literal human shield for her teammates.
The second operator is an attacker whose callsign is Maverick and he comes equipped with a blowtorch for silently opening up reinforced walls. This new tool is absolutely devastating when mixed with Glaz’s thermal scope because of how quick it can open up little kill holes. Those that want a big enough opening for players to fit through will need to practice patience. Cutting through metal silently in a wide area is no easy feat.
Ubisoft is also making changes to two maps that have been causing complaints. Operation Grim Sky will see a new take on the Consulate map. It will feature some new walls and places to take cover. The most massive map change is coming to Hereford Base. The company says it is now unrecognizable from its last iteration. As of now, there is no word on when Operation Grim Sky will hit Rainbow Six Siege, but the update is heading to test servers on August 20th.
Everything You Need to Know About Shadow of the Tomb Raider
The third installment of the rebooted Tomb Raider series will be released this September. From the trailers and extended gameplay videos, Shadow of the Tomb Raider looks every bit as good as Tomb Raider and Rise of the Tomb Raider. As with each new installment, there will be some changes that will take the game to the next level. Here is everything we know about Shadow of the Tomb Raider.
The biggest change is how players can now customize the difficulty levels to suit their play style. In the previous two titles, the difficulty settings covered every aspect of the game. In Shadow of the Tomb Raider players will have the option to change the difficulty settings for combat, puzzles, and environment traversal. This will allow players who prefer the fighting aspect of the game to have the combat setting on hard and the puzzles on an easier difficulty. The game can now be tailored to a player’s preference.
Lara Evolves and Gamers Benefit
As with Rise of the Tomb Raider, Lara has evolved to become much better at taking down her enemies. IGN reports that Lara can now cover herself in mud to enhance her stealth mode. She will also have a wider range of weapon upgrades. One exciting addition includes the fear arrow, which causes enemies to attack each other.
The map is also much bigger than before. The immense vertical spaces will offer plenty of opportunities for Lara to rappel, swing, wall walk, and use her rope and climbing axes. Swimming and underwater exploration will also be featured more prominently in the new game, as there is a plant that Lara can consume to extend her the amount of time she can hold her breath. There will be many more side quests and stories that reveal hidden tombs, artifacts, crypts, and other interesting locations and items.
The story will continue on from Rise of the Tomb Raider as Lara fights the evil Trinity. This time she will face them in Latin America and among Mayan ruins. In Shadow of the Tomb Raider, Lara will not only be saving the world from Trinity, but also fixing her own actions after she sets off the Mayan apocalypse.
No End in Sight for Tomb Raider
With the Tomb Raider franchise continuing to be successful more than 20 years after it was first released is a testament to the how ingrained the character has become in pop culture. We reported that this year the original 1996 Tomb Raider was inducted into the Video Game Hall of Fame. Shadow of the Tomb Raider is just the latest in the media empire that is the Tomb Raider franchise – one that’s been conquering multiple gaming and entertainment platforms for years.
Lara Croft continues to find new fans with the character being featured in games outside of the traditional adventure platform titles. Leading gaming platform Slingo has several titles adapted from popular video games, including the slot game Lara Croft Tomb Raider. While the game may lack the open world adventure of the new series, it features all the elements that have made Tomb Raider popular across the globe: Lara Croft, exotic locations, and ancient puzzles.
Outside of the gaming industry, the franchise has also continued to thrive. This year, a film adapted from the 2013 game was released starring Alicia Vikander. In 2018, Lara Croft and the Tomb Raider franchise has never been stronger.
It has been a three year wait for fans of Tomb Raider, and soon they will be able to once again experience a new adventure. From the violent opening that was shown off at gaming conventions, it looks like Shadow of the Tomb Raider will take the series further forward, and be another instant classic worthy of the franchise.
Marvel’s Spider-Man: Trailers, Gameplay, and Story
Marvel’s Spider-Man is expected to release exclusively on PlayStation 4 on September 7th, 2018. Developed by Insomniac Games, they’ve been releasing trailers and gameplay since E3 2016 and the world has been not so patiently waiting to get their hands on the new Marvel’s Spider-Man. This will be Insomniac Games first licensed title and from the videos shared with the public since it’s announcement, it looks as though they are preparing to do this popular superhero justice.
Gamers that remember the PS2 classic, Spider-Man 2 (The Movie Game), have been comparing Marvel’s Spider-Man to that old-school classic. This is a good sign since the massive popularity and success of Spider-Man 2(The Movie Game).
With all the hype surrounding the upcoming release of Marvel’s Spider-Man, take a look at how the game has evolved since it’s initial reveal. New trailers, story insights, and gameplay have all be made available to the public, whipping fans into a frenzy before the September 7th release date.
One minute and twenty-nine seconds have never gone by so fast. Epic music and non-stop action left a massive impression on audiences in 2016. Marvel’s Spider-Man made an appearance at every E3 since it was revealed to the world. Each time, more of the game was showed off and anticipation grew.
Marvel’s’ Spider-Man Gameplay – E3 2017
At E3 2017, Insomniac Games showcased Gameplay to give gamers a true look at how Marvel’s Spider-Man will play and some of the amazing options players will have when it comes to taking out enemies and traversing the immense city.
Spider-Man has his classic youthful demeanor along with the diversity in combat people expect from a superhero with spider powers. There are so many ways to take down any bad-guy that stands in Spider-Man’s way. Spidey can use the environment to his advantage, using his webs to throw bricks and smashing thugs with steel girders. The classic cinematic quick-time events brought back nostalgic memories of Spider-Man 2(The Movie Game) but this time with enhanced graphics and uncut modern gameplay.
Marvel’s Spider-Man Showcase Demo – E3 2018
Only 3 months from its release, Insomniac Games showed off even more of Marvel’s Spider-Man.
The classic Spider-Man quips, smooth flowing combat, and the variety of different ways to utilize Spider-Man’s powers in combat are all showcased. Fans got to see a few more villains at E3 2018, too. Electro, Rhino, Scorpion, and Vulture all make an appearance among the chaos of the mission being played in the video above. It concludes with a mind-blowing cutscene that’s a must-watch for anyone excited to pick up a copy.
Over the past two years, Insomniac Games continued to tease audiences with bits and pieces of information, gameplay, and trailers. The hype-train is at full steam. Gamers are itching for their chance to take home and enjoy Marvel’s Spider-Man on PlayStation 4. Even three weeks before its release, a new gameplay trailer made it onto YouTube as if to roll out the red carpet for this famous superhero.
Marvel’s Spider-Man Launch Trailer
One minute of high-octane spidey action, the gameplay trailer that was published on YouTube by PlayStation on August 13th, 2018. This is the final push of excitement the community can expect before launch.
Story and “City That Never Sleeps” DLC
According to the Spider-Man (2018 Video Game) Wiki, claims that the story won’t be tied to existing comic books, video games or movies. This is a new take on the classic hero. However, classic characters like Mary Jane, Aunt Mary, and other characters from the Marvel Universe will all make an appearance. Both the Peter Parker and the Spider-Man character will be examined throughout the game, giving gamers a complete look into the life of the superhero and the person behind the mask.
A graduate from college at this point, Parker has already been a superhero for eight years. He accepted the role as protector of New York City. Then, after a criminal gang starts causing some serious trouble, parkers world is turned upside down. Familiar, unfriendly faces begin to emerge and it’s the job of Spider-Man to restore order. He is tasked with taking down the villains that are hell-bent on causing destruction and spreading evil.
After the initial release, gamers can expect to see a DLC named “City That Never Sleeps”. It includes three chapters that each include additional missions, more characters from the Spider-Man universe, and additional suits for Spider-Man. If people pre-order before September 7th, 2018, they will also get all Pre-Order Bonus Content and a custom physical pin.
Welcome to the World of Spider-Man on ps4
From all the gameplay, cinematics, trailers, and content being shared with the video game community, it doesn’t seem as though Insomniac Games is shy about what lies within Marvel’s Spider-Man. A beautiful world to traverse, slinging webs and taking out criminals, villains and walking in this young superheroes shoes looks as though it’s going to offer gamers a spectacular experience. Only time will tell if Marvel’s Spider-Man will live up to the hype and keep audiences interested.
Be sure to check back on GigamaxGames.com after release for gameplay and insights into the full game.
QuakeCon 2018: Rage 2 Gameplay and New Story Details
Bethesda isn’t holding back on new game announcements at this year’s QuakeCon 2018. On top of breaking the news about the next title in their DOOM franchise, DOOM Eternal, the company had a ton of new reveals for their other FPS, Rage 2. Fans can expect to see this title hit PS4, Xbox One, and PC in 2019. Unfortunately, the developer’s love for the Nintendo Switch will not be extended to Rage 2 like it has been for DOOM Eternal.
Rage Fans Like What They See
Fans of the original Rage will certainly be pleased with the gameplay demo Bethesda revealed during the Keynote. The new game keeps up the high paced action the series is known for with plenty of explosions, fast cars, guns, and murder to keep players entertained. The video points out a number of story details like who your character is and why they’re going out of their way to kill off an entity simply called “The Authority”. Another detail made clear during the demo was that Rage 2 is set 30 years after the first game.
Players will be surprised to see that the desert world from Rage has been replaced by a newly budding planet with pockets of flora and fauna spread across the sprawling landscape. Thankfully, traversing this beautiful open world will be a breeze thanks to the lack of any loading screens and the multitude of vehicles to drive and fight in.
Who’s Ready for Some Combat?
Enemies are broken up into actions in Rage 2 and the video showed off the different ways enemies will engage with the protagonist throughout their mission. The first group of marauders the demo featured was the Goon Squad, which use ultra-violent and aggressive tactics that will surely keep players on the move. Bethesda then showed off The Shrouded, another group of bandits that managed to get their hands on some fancy military grade technology.
For a more detailed look into how Rage 2 will operate, check out the gameplay demo above. We here at Gigamax Games are big fans of the first Rage and can’t wait to see what Bethesda has planned for the upcoming sequel. Be sure to keep checking back for more updates.
Everything Announced in the Super Smash Bros. Ultimate Direct
On Wednesday, August 8th Nintendo held a Direct for their upcoming game Super Smash Bros. Ultimate. Needless to say, the entire gaming community was waiting in anticipation for whatever the company was ready to announce. Nintendo certainly didn’t hold back any punches during the direct, revealing more than enough information to keep the hype train moving faster than ever before.
Those that missed the direct can watch it below or look at our collection of the biggest announcements made throughout the presentation.
Luigi is Dead… JK! Simon and Richter Belmont Join the Fight
That’s right! Super Smash Bros. Ultimate isn’t just getting the first protagonist of the popular side-scroller Castlevania, it’s also adding Richter Belmont from the title Castlevania: Rondo of Blood. While Richter is currently being considered the echo fighter to Simon, Super Smash Bros. developer Sakurai clarified that they both use moves unique to their games so it is hard to tell who is echoing the other. The characters utilize a host of different items from their Dracula killing adventures including: The signature whip, crosses, axe, and holy water. Their move sets include a variety of long ranged tactics that can absolutely devastate the competition.
To keep the Castlevania theme going strong, Nintendo revealed that Simon’s stage would be Dracula’s castle and include 34 tracks from the collection of games set in this famous location. Different villains and bosses from Castlevania will hop in to disrupt the fight and leave chaos in their wake, even Dracula himself will sometimes grace the battlefield with his presence.
Finally, to wrap up the Castlevania news, Nintendo revealed that the hero Alucard would be joining Super Smash Bros. Ultimate as an assist trophy. The character uses his abilities from Castlevania: Symphony of the Night to take out foes and dodge attacks. Don’t worry, he can still be knocked out, but it will certainly take some skill.
Chrom and Dark Samus are Ready for Battle
Two more highly anticipated fighters are joining the fight. Both Chrom and Dark Samus are making their way to the battlefield in the form of echo fighters for Lucina and Samus respectively. Fans have been asking for these characters for quite some time so it’s no surprise that Nintendo included them on the roster.
Chrom fights identically to Lucina with a few extra tricks thrown in and he appears to be faster than the character he’s based on.
Dark Samus seems to be a much more mobile version of Samus with a move set that utilizes the dark tools at the villains’ disposal. Also, the creature floats in its idle animation!
SO MANY STAGES!
Nintendo revealed that Super Smash Bros. Ultimate will have a staggering 103 stages, This number doesn’t even include the omega and battlefield version that each map can be transformed into. Every stage can be played with up to eight players, and, for the first time, Nintendo is allowing players to turn off stage hazards to fight without any interruptions. Take a look at all the returning and new stages they revealed below!
A new way to play your favorite maps is heading to the next entry in Super Smash Bros. Stage Morph is exactly what it sounds like, during the duration of a match one stage will turn into another which the players choose at the beginning. As shown in the screenshot above, this style of play comes with plenty of options to experience and is perfect for the group that just can’t agree on what map to play. (But let’s be honest, winner’s choice is the only way to play!)
Nintendo Heard You Like Their Music
800 songs, over 1000 including fanfare/soundtracks, and 24 hours of total music. This is the boisterous claim that Nintendo made during the Direct. Fans that have a hankering for some tunes from their favorite video games have the ability to listen to any song in the game whenever they feel like it.
Players are even allowed to make playlists of their own. During fights, each maps soundtrack is now based on the series it represents instead of each having their own individual playlist. Much like the last entry, players can go into the options and adjust the frequency at which each song plays on an individual map.
The Rules Are Changing
The order that players set up their matches is also changing in Super Smash Bros. Ultimate. Instead of it being player select followed by map selections it now goes: Rules, Map, Fighters. Nintendo says this makes things more organized and even allows fans to make their own rule sets for quick selection.
On top of time and stock battle, Super Smash is now treating stamina battle as a standard option due to the intense nature of these fights. Sudden Death has been made more nail-biting with the addition of a screen that constantly moves closer to the combatants in order to speed up the finale. Nintendo also added an option that allows players to charge their final smash throughout the course of a match, which results in a weaker version of the ultimate move.
New Battle Modes
A host of new and returning game modes are available for players looking for new ways to take on their friends or play alone including: Squad Strike, Tourney, Smashdown, Training Mode, and Classic Mode. The one mode that players may not recognize here is Smashdown, which is a brand new way to play that eliminates chosen fighters after a match, making players choose a new character after every round.
Items, Pokemon, and Assist Trophies… OH MY!
Super Smash Bros. is certainly no stranger to items, but Ultimate has the largest collection of wacky extras the series has ever seen. A new variety of items has been added and Nintendo showed plenty of them off during the Direct. Take a look at all the new stuff they revealed in the gallery below!
King K. Rool is Ready to Throw Down
To end the Direct on a big note, Nintendo revealed that the infamous Donkey Kong villain, King K. Rool, was joining the ever-growing roster. This alligator king is a heavy character much like Bowser or King DeDeDe and uses a variety of the moves fans will recognize from Donkey Kong Country and Donkey Kong 64.
Ubisoft continues to support their massively popular first-person shooter, Rainbow Six Siege. The next Operation brings two new Rainbow Six Operators and the map, Hereford Base will be redesigned. Dubbed, Operation: Grim Sky, the new Operation will also include some highly requested gameplay adjustments.
The first details are now available on the Siege blog but there will be a massive reveal on the Rainbow Six Twitch channel on August 17th through 19th.
New Operators and Reworked Map
Two new Rainbow Six Siege operators are joining the fight. Hailing from two different CTUs, they are now a part of Rainbow’s Urban Tactical Response Team, codenamed Grim Sky (GSUTR).
With experience in handling mob behavior and an expert in snatch-squad tactics, the first Operator is a Defender from Great Britain. Her name hasn’t yet been made public (probably to protect her identity and family). However, there were a few details that have been made public. She’s a hardened, no-nonsense cop itching to pump up the action and take her spot on the front line.
Another American Attacker is making their way to the fray. He is a specialist and a skilled tactician that saw intense action in Afghanistan. After spending mentally scarring time in war-torn Kabul, he still managed to fall in love with the city. Known far and wide for his surgical precision, he will stand out within the Rainbow Six universe.
Not much is known about these operators and Ubisoft is offering very little in the way of hints that might point to these new Operators special abilities. Each has an interesting backstory which is consistent with every Rainbow Six Siege Operator but the world will need to wait until August 17th – 19th to find out all the gritty details.
The adjustments being made to Hereford Base are Ubisofts attempt to “raise the bar for competitive play”. It’s unclear what exactly this means at this time but those that enjoy the competitive side of Rainbow Six Siege might welcome these renovations.
Improving Gameplay and Quality of Life
Operation: Grim Sky isn’t just bringing new Rainbow Six Siege Operators and a reworked map, gameplay improvements and quality of life are being added as well. These improvements include modifications to weapon sight alignment, adjustments to the Operator Idle Pick and dynamic resolution scaling for consoles.
GigamaxGames.com will continue following any details that surface before the Rainbow Six Siege Twitch broadcast. After the event, be sure to check back here for all the latest announcements surrounding Operation: Grim Sky. Once Operation: Grim Sky is live, the Gigamax Games crew will host a stream to show off both new Rainbow Six Siege characters and the reworked, Hereford Base.