Firestorm, the battle royale mode that's coming to Battlefield V, has leaked before its official release this month. The leak comes in the form of the mode's tutorial video, which recently appeared in multiple places online.
Battlefield V Firestorm Get's Leaked
As fans will be able to see in the video, the mode contains a solo, duo, and squad mode. Players drop into the map from above then compete to find weapons and items littered around the map and fight until there's one person left standing. Firestorm will also have three tiers of weapons: common, rare, and epic.
The new mode will also allow for downed players to fire their sidearm while they are waiting for players to pick them back up. Unlike the recently released Apex Legends, players will not be able to truly resurrect their squad members.
Firestorm's development was not handled by the main Battlefield V team but instead by an EA owned studio named Criterion. The mode will contain a total of 64 players fighting to win with not only Battlefield V's guns, but vehicles like tanks and other troop transports.
EA responded to the leak with a cryptic tweet that seems to confirm its validity. The tweet reads "*Checks Reddit* More to come" then contains a video of a ring of fire closing in on a squad of soldiers. It seems like DICE is preparing to reveal more on Firestorm very soon. Fore more on Battlefield V and its new mode be sure to keep checking back with us here at GigamaxGames.com.
New Battlefield V Trailer Teases Battle Royale Reveal
It is time for Battlefield fans to rejoice as the company behind the series, EA DICE, offered a brand new trailer for the next title, Battlefield V. This news comes only days before Europe's Gamescom convention and is followed by a teaser EA released to fans. Battlefield V is set to drop on October 11th for EA Access subscribers, October 16th for Deluxe Edition purchasers, and October 19th for those that only want the standard edition on PS4, Xbox One, and PC.
Battlefield 5 - Official Gamescom Trailer
The trailer certainly doesn't pull any punches when it comes to action sequences. It showcases a multitude of ways players will be able to shoot, stab, and destroy each other. All set to a sweet rendition of House of the Rising Sun, the trailer is definitely trying to portray the emotional turmoil taking place at the time. It definitely feels like DICE is going for a more cinematic experience in Battlefield V even during multiplayer battles as buildings crumble like never before and soldiers fall and climb over rubble while firing shots at each other.
Things Take a Mysterious Turn
During the final moments of the trailer, the gameplay footage takes a mysterious turn. With a plane flying over and focusing on a devastating ring of fire that is closing in around a group of feuding soldiers, this is almost certainly a tease for the Battle Royale mode that DICE said it will introduce in Battlefield V. The ring of fire seems to represent the "Circle" that is found in games like PUBG and Fortnite. When the trailer zooms in on the combatants, it shows not only classic ground soldiers but tanks as well. This addition of heavy vehicles will offer an extra layer to the Battle Royale formula that has yet to be seen.
Hopefully, this new trailer bodes well for whatever DICE is set to reveal at this year's Gamescom conference. We here at Gigamax Games are huge fans of the Battlefield series and absolutely can't wait for the next game in the series, Check back on GigamaxGames.com soon for all the latest in gaming news and industry updates!
Last month, DICE held an early Alpha for their upcoming game Battlefield 5. This gave players a chance to try out the Arctic Fjord map. The developer released a comprehensive blog post where it discusses the data and feedback they generated from the most recent trial.
Battlefield 5 Alpha: What DICE Needed To Know
One of the main reasons DICE held the Alpha was to test Battlefield 5's technical component, including backend systems, player scoring rate, and other critical aspects of the game. Another area the developer wanted to focus on was gameplay, more specifically, actually joining matches. Over the course of the Alpha, many issues occurred that were related to matchmaking configuration These issues resulted in players receiving error messages or being placed into less than suitable server locations leading to latency.
According to DICE, over the course of the Alpha, players found it easier to join matches by using the server browser. While many take the manual approach of finding a server, DICE said that it is important that regular matchmaking works reliably as well. Effective matchmaking relies on a multi-layered system that involves things like server location, skill level, and more.
"There are many factors to juggle when it comes to matchmaking: finding players with equal latency and skill level, and more--and these factors all need to co-exist," DICE said. "Getting the best possible matchmaking is a challenge of balance; we want to match you into the best possible server and experience, which may take a few moments of waiting, but at the same time not have you waiting too long to deploy." (https://bit.ly/2LbIm8O)
DICE also reported that they found many issues in keeping squads together during matches. The developer wanted to assure fans that these problems would be fixed by launch, as they said: "keeping you and your squad buddies together is a big priority for us." (https://bit.ly/2LbIm8O)
More Fixes Incoming!
On top of on working on various improvements to stability and matchmaking. DICE is finding time to work on improving the queue system, minimizing toxicity with a non-cross-faction chat room, and taking care of strange bugs.
Here is a look at some of the gameplay issues DICE is addressing after the Battlefield 5 Alpha:
Revives will feel "less clunky."
Buddy revive will be 2.5 seconds faster.
Starting ammo will remain limited, but some changes are being made for "optimal balance."
The use of "reinforcement" weapons--which are really powerful and are meant to help turn the tide of battle--will be toned down in some regards.
DICE will continue to tweak Time to Kill (TTK) values with things like tuning the amount of camera shake when you're hit. The developer will consider making weapon damage changes, too, if its current efforts aren't enough.
Recoil for some weapons will be tweaked
Battlefield 5 is set to launch on October 19th, but subscribers to EA/Origin Access can start their war on October 11th. Fans that purchase the Deluxe Edition will be able to play on October 16th. If anyone is a big fan of Battlefield, definitely look into the various ways to play early.
Battlefield is back in a spectacular way. It’s been sixteen years since Battlefield 1942 revolutionized first-person shooters and now DICE wants to shake things up once again with Battlefield V. Set in World War II, Battlefield V brings with it brand new game modes, mechanics, and systems. These changes will excite and possibly even worry some longtime Battlefield fans.
This week, DICE released the official reveal trailer for Battlefield V. Besides being visually stunning, it offered some great insight into what fans can expect in October of this year.
Free DLC But At What Cost?
DICE officially revealed that Battlefield V DLC's will be following a similar model to the way Overwatch handles theirs. Any and all DLC’s will be completely free for all players, no Premium Pass required. However, DICE will be relying on a steady stream of income from selling cosmetics that will not impact a players effectiveness in combat. The developer did make it clear that all the cosmetics will be able to be unlocked by playing the game as well.
New game modes - Multiplayer and Singleplayer
Eliminating paywalls isn’t the only way DICE plans on improving their latest Battlefield game. A new cooperative mode called ‘Combined Arms’ is being added. It was designed to bridge the gap between singleplayer and Battlefields in-depth multiplayer. This four-player co-op mode uses a mission generator that gives players the power to customize their experiences easily and can take place in a variety of different environments. If a mission gets out of hand, players will be forced to make a hard choice. They can either choose to keep everything they found up until that point, or push through and complete the mission which pays off in a big way.
[Image Source: Gameinformer.com]
Operations, the new mode that made its first appearance in Battlefield 1 is returning as ‘Grand Operations”. Not only will the maps evolve throughout the game, the game modes will change throughout the duration of the battle as well.
DICE gave an example of how one of the Grand Operations will play out. Set in Rotterdam, the attacking forces will begin in an airplane and drop down behind enemy lines, tasked with taking out the Defenders long-range artillery cannons. Defenders, in AA cannons, will be targeting these troop-carrying planes. Day two is a classic Operation game mode but it’s now called Breakthrough. Day three, the map transformed into a battle-torn version of Rotterdam. This is where players can see the destruction bombing runs have left behind. If attackers are able to score a decisive victory, the battle will end on day three. The battle will progress to day four if the score is close and that will be the new Last Stand mode. Ammunition is low, vehicles are either far and few between or nonexistent. If a squad is wiped, they cannot respawn so cooperation, revives, and resupplies are essential.
DICE wants to put more emphasis on squad cooperation. Players will only get a limited amount of ammo and grenades and players can’t regenerate back to full health after being shot. This will make medics and classes with ammo resupply gadgets absolutely vital. Gamers can also pick up ammo from downed enemies or regenerate health on a flag position. Resupplying at a flag point is only possible if one was constructed.
All of this could have a massive impact on the way snipers play the game. So before a sniper finds that perfect hiding spot far away from the front lines, they’ll need to either have a buddy there with supplies or go around and collect enough ammunition to hold them over. This could address those frustrating moments where it seems like there’s just no place to hide from an ace sniper in a well-fortified position.
Fortifications and Improvements To The Frostbite Engine
Speaking about fortified positions, every player will be capable of making fortifications. They will even be able to rebuild parts of broken down structures. This new mechanic isn’t just isolated to the inside of buildings, gamers can deploy sandbags out in the open, set up anti-tank obstacles, barbed wire, and even resupply centers near flag positions.
[Image Source: Gameinformer.com]
The Frostbite Engine has been a staple of the battlefield games. Being able to destroy buildings and cover not only changes the landscape but it can also force the opposing team to change their strategy. However, in Battlefield V, DICE takes it even a step further. Now, the broken parts of buildings aren’t just rendered objects, they are actually the “real” pieces of the structure. If an artillery shell hits the outside of the building, debris will be launched inwards and vice-versa. Furthermore, pieces of a destroyed wall might even be hanging on by a thread, only to fall after a nearby explosion shakes the Earth.
Towing Weapons and Grenade Spam
Coming to Battlefield V is the ability to move around those once stationary AA guns or the mighty .50 cal. Tanks can tow these tide-turning weapons around the combat zone, absolutely transforming how these weapons will be utilized. Repositioning these heavy-hitting weapons to where they will be most useful, either to defending important objectives or use them as a means of attack. Players can use the towed AA guns or .50 cals while attached to the tank. Tanks can fire the main gun as soldiers on the towed AA or .50 caliber guns launch a barrage of lead at the enemy.
The issue with grenade spam is something DICE has been working to address for quite some time. Their response to this is letting players shoot grenades out of the air and if they react quick enough, throw grenades back.
Character Environment Interaction
The way characters interact and affect the environment has also been upgraded in a massive way. Not only have the graphics taken a massive step forward, the environment reacts to gamers being present in the landscape. Adding an incredible layer of realism, when players are wading or running through water, they will lift their legs higher. Soldiers can even slip when running on mud or rocks. Characters will also charge to cover will all their might, aggressively throwing and banging their bodies on the cover when running to the new position. High grass will respond to gamers movements, potentially giving away their position to the enemy.
[Image Source: Ign.com]
Character customization has become incredibly popular throughout the gaming community. DICE took a good hard look at Battlefield V and invested in the trend. Gamers can now customize their soldiers head to toe. Face paint, facial features, hair, pants, upper torso, and accessories are all in play. This new mechanic will give players a chance to truly make their soldier their own. Female soldiers can also be found around the battlefield. DICE announced they are always willing to sacrifice historical accuracy for fun and having the option to choose and customize their character to their liking always makes a game more enjoyable.
There are so many impressive improvements and changes coming to Battlefield V. The Gigamax crew are all huge fans of the series and cannot wait to get their hands on DICE’s next game. The new WWII is expected to release on October 19, 2018, but if this seems like an unbearable weight, there’s always some Battlefield 1 gameplay below.
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