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Bethesda Announces Massive Fallout 76 Expansion, Wastelanders

Bethesda's Fallout 76 new updates adds NPC's to the game. Players actions will have consequences that change how the game progresses.

Bethesda's always online Fallout 76 is about to feel a lot more like a traditional game from the series. The upcoming update, which is being called Wastelanders, is set to add human NPC's. Furthermore, how players interact to them will impact the game moving forward.

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Fallout 76: Wastelanders Brings More to the Table

Bethesda made the big announcement during their E3 2019 press conference. The Wastelanders content update will include a full new story quest line for fans to complete, and the NPC's those players meet throughout the wasteland will play a major part in the journey. These interactions will offer branching dialogue choices as well.

Bethesda stated during their time at E3 2019, the first year of Fallout 76 was about leaving the vault, Wastelanders will be about reclaiming the wasteland from the terrors that now roam it. The choices players make on their journey will have a long-lasting impact on the story of the expansion, and the perks and skill points fans have invested in will offer them different options for solving problems.

On top of the new story and characters, Fallout 76's big update will contain plenty of fresh loot for players to get their hands on. Bethesda plans on launching Wastelanders is in the fall of 2019 for free.



Bethesda also revealed that Fallout 76 is getting its own battle royale mode called Nuclear Winter. This 52 player fight to the death has players competing to be the new Overseer of Vault 51. The mode includes all of Fallout 76's weapons and other mechanics, like C.A.M.P, perk cards, and nuclear weapons.

We've certainly played a lot of Fallout 76 here at Gigamax Games, so we're looking forward to any new content Bethesda adds to the wasteland. Be sure to keep checking back with us here at GigamaxGames.com for all the latest details!

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Bethesda Explains How PVP Works In Fallout 76

Bethesda Explains How PVP Works In Fallout 76

During Bethesda's E3 conference last week, the developer surprised fans with the gameplay reveal of their upcoming title Fallout 76. On top of the trailer, which showed off a game that looks very much like the Fallout fans have come to know and love, Bethesda also announced that it will be an always-online multiplayer game.  While players can still decide to play solo, the other characters fans will run into are human controlled.

Where There Are Gamers, There Are Griefers 

Many have expressed concern after the conference about the new direction the studio is taking for Fallout 76. The key issue is how other players will interact with each other in the open world of West Virginia. What if a hostile player decides to make another character their target and begins griefing them? The gaming publication, Gamespot, recently sat down with Bethesda's Senior Vice President, Pete Hines, to discuss how the company is going to preemptively handle potential trolling issues.

"When you see a person in the world, they're a real person, and now you have to figure out [what role they play]...maybe they're being super helpful, maybe they're wandering the world as a trader and just trading with people, maybe they're being a bad guy and they're part of a raider group," Hines explained. "[We allow] for that sort of tension but with systems in place that keep it from being abusive. So you can't be harassed by somebody who just keeps chasing you around the world and keeps killing you over and over again; the game literally doesn't allow that to happen to you." (https://bit.ly/2t1r0ES)

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Crawl out through the Fallout... With friends!

Death Isn't All Doom and Gloom

He continued, "Death isn't supposed to be a super negative thing. You don't lose your progression, you don't lose all your stuff, somebody can't kill you and then take everything in your inventory [and then you have to] start over." (https://bit.ly/2t1r0ES)

Hines also went on to discuss how the company is making sure PVP doesn't become a toxic mess. "Think of PvP more like issuing a challenge to somebody as opposed to just, 'no matter what I want to do to somebody, I can,'" he explained. "The game only lets that go so far before you can basically say, 'I don't want to participate in this challenge anymore.'" (https://bit.ly/2t1r0ES)

What Do People and a Deathclaw Have in Common?

Bethesda compared PVP in Fallout 76 to falling victim to a Deathclaw in one of the single player games. They explained that when a player dies, you can either decide to go take on the challenge again or move onto something else. This is how it should work with human players. They can't keep coming after you just like a Deathclaw will stop chasing you if you manage to evade the creature for long enough.

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GIANT MUTANT SLOTH! Just one of the many new creatures wandering the wasteland.

While plenty of details are sure to follow this news in the following months, Bethesda assured fans that they will be constantly tweaking and supporting the game over its lifespan. Hopefully, dedicated players can't find ways to circumvent Fallout 76's troll blocks because we here at Gigamax are very excited to enjoy an uninterrupted journey through the wasteland.

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