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Bethesda Reveals December 4th Fallout 76 Patch Notes

Bethesda Reveals December 4th Fallout 76 Patch Notes

Bethesda recently announced that a big patch was heading to Fallout 76 on December 4th, and now the developer has revealed exactly what's coming to the open world RPG.

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One of the biggest changes coming to the game is a huge increase to stash space from 400 to 600 that could go even increase later. The update is also set to include a host of stability improvements to the client and servers that will ultimately improve the game's overall experience.

Fallout 76 Impressions and Gameplay

Fallout 76 will be receiving a variety of balance changes such as increasing the number of loot drops from boss type enemies and automatic weapon damage is being boosted by 20% to help players feel more powerful while traversing the wasteland.

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There are also plenty of bug fixes in the massive update. One fixes an issue where an infinite loading screen would occur if a player got signed out of their console while playing. On Xbox One specifically, the patch repairs an issue that would crash the game upon accepting team invites. Bethesda has also added some UI, survival, and perk changes. For a look at all the changes being implemented to Fallout 76, you can find the full patch notes from Bethesda's website.

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Fallout 76 & Black Ops 4 Did Not Meet GameStop Sales Projections

Fallout 76 & Black Ops 4 Did Not Meet GameStop Sales Projections

The latest GameStop earning report revealed that two of the year's biggest releases failed to meet the company's sales projections. Both Fallout 76 and Black Ops 4 did not sell as well as the major video game retailer expected and Gamestop had some answers on why that could be.

CFO of GameStop, Rob Lloyd said that Black Ops 4 was "Not as successful as we had hoped." As for Fallout 76, the executive attributed the poor sales to the negative review scores the open world RPG received. "Obviously, you can see in the market what the Metacritic scores are around Fallout 76, and that's impacted its sell-through. I'll probably just leave it at that."

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Some of the big name sports games that were released also failed to meet the company's expectations in regards to sales. While Lloyd didn't mention any names, Madden NFL 19, Fifa 19, NBA 2K19, and NHL 19 were all released between August and September of this year.

It's Not All Bad...

Not all of the news from the earnings report was negative, though. According to the CEO, both Red Dead Redemption 2 and Spider-Man PS4 were GameStop's highest selling games. Even though Black Ops 4 did not meet their sales expectations, the game releasing in October instead of November helped boost Gamestop's overall games sales for the quarter by 10%.

GameStop's total global sales which include hardware, software, accessories, and more, rose by 4.8% to $2.1 billion for the quarter, which ended on November 3rd. New hardware sales rose 12.8% due to increased sales from PS4 and Xbox One. Games sales had a massive jump of 10.9% and accessories sales had the biggest gain of 32.6%. Despite these sizable increases, pre-owned sales dropped by 13.4%.

The company posted a loss of $488.6 million for the quarter, which compares to a profit of $59.4 million in the same quarter last year. GameStop says that this loss was attributed to an impairment charge that was worth $587.5 million that it paid as a result of the "sustained decline in the company's share price."

What's Next?

It seems as if the trend in gaming from physical to digital purchases is impacting GameStop in a big way. Physical sales and reselling were once the money maker for the games retailer, but now the company must focus on finding new ways of generating revenue in online markets. We'll be sure to keep a close eye on the future of GameStop, so be sure to keep checking back with GigamaxGames.com for all the latest information.

Source: https://seekingalpha.com/article/4225543-gamestop-corp-gme-ceo-shane-kim-q3-2018-results-earnings-call-transcript

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Fallout 76 Beta Pre-Load Open on Xbox One

The highly anticipated open world survival RPG, Fallout 76, is only a month from being released, but some dedicated fans will have a chance to experience Bethesda's next hit title in the near future. This beta follows the recent stress test held to prepare servers for the demo, which is starting off on Xbox One on October 23rd. PS4 and PC will be receiving the trial the following week. Players that have qualified to enter the beta can now begin pre-loading it onto their Xbox consoles.

Fallout 76's beta can only be accessed by those that have pre-ordered the title, although not all players will be able to access the trial at the same time. Bethesda is sending out invites into the beta in waves to ensure that everyone has a smooth experience. Players will also need to have a subscription to PlayStation Plus or Xbox Live Gold in order to play the demo.

Fallout 76 Beta Dates and Times

The first beta session is set to begin on October 23rd at 4 PM PT/ 7 PM ET and will run until 8 PM PT / 11 PM ET. Bethesda has not announced any other beta dates or times but they have said that they will run on targeted time frames. According to Bethesda, the beta is intended to stress test and break the game so players should expect some game functions to be a little buggy. The beta will run on and off until the game is released in November.

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Fallout 76 is ready to launch on November 14th and puts on a new spin on the long-running series. Instead of the single-player experience fans have come to expect, Bethesda is trying their hand at the MMO model and creating a new way to experience the Fallout universe. We here at Gigamax can't wait to try out Fallout 76 so be sure to check back here at GigamaxGames.com for all the latest details on the game.

Source:

https://fallout.bethesda.net/faq

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QuakeCon 2018: Rage 2 Gameplay and New Story Details

QuakeCon 2018: Rage 2 Gameplay and New Story Details

Bethesda isn't holding back on new game announcements at this year's QuakeCon 2018. On top of breaking the news about the next title in their DOOM franchise, DOOM Eternal, the company had a ton of new reveals for their other FPS, Rage 2. Fans can expect to see this title hit PS4, Xbox One, and PC in 2019. Unfortunately, the developer's love for the Nintendo Switch will not be extended to Rage 2 like it has been for DOOM Eternal.

Rage Fans Like What They See

Fans of the original Rage will certainly be pleased with the gameplay demo Bethesda revealed during the Keynote. The new game keeps up the high paced action the series is known for with plenty of explosions, fast cars, guns, and murder to keep players entertained. The video points out a number of story details like who your character is and why they're going out of their way to kill off an entity simply called "The Authority". Another detail made clear during the demo was that Rage 2 is set 30 years after the first game.

Players will be surprised to see that the desert world from Rage has been replaced by a newly budding planet with pockets of flora and fauna spread across the sprawling landscape. Thankfully, traversing this beautiful open world will be a breeze thanks to the lack of any loading screens and the multitude of vehicles to drive and fight in.

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Who's Ready for Some Combat?

Enemies are broken up into actions in Rage 2 and the video showed off the different ways enemies will engage with the protagonist throughout their mission. The first group of marauders the demo featured was the Goon Squad, which use ultra-violent and aggressive tactics that will surely keep players on the move. Bethesda then showed off The Shrouded, another group of bandits that managed to get their hands on some fancy military grade technology.

For a more detailed look into how Rage 2 will operate, check out the gameplay demo above. We here at Gigamax Games are big fans of the first Rage and can't wait to see what Bethesda has planned for the upcoming sequel. Be sure to keep checking back for more updates.

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Bethesda Handling Fallout Development Internally For Foreseeable Future

Back in 2010, Fallout: New Vegas was developed by a company named Obsidian Entertainment. It was not Bethesda Game Studios, the company responsible for creating the open world 3D adventure structure the series uses today. For the most part, fans of Fallout 3 were happy with the direction the outside game developer took and it received praise from critics for the detailed open world and wacky quests players could take part in.

Obsidian made it perfectly clear that they are ready and willing to develop a new Fallout game, but Bethesda's Boss, Todd Howard may have just squashed their dreams. In a recent interview, Howard said that Bethesda would rather handle big games internally from now on.

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Bethesda Says Less Mojave More Capital

He explained to The Guardian that as of now they're not ready to say for sure that a Fallout game from a third party won't happen again, but fans should keep their expectations low. "I wouldn't say never," Howard said. "[But] now that our company is so big, it's always better to keep stuff internal ... it becomes less likely, but I could never say never. I thought the Obsidian guys did a fabulous job."

On top of Bethesda's main office in Maryland, they recently opened up a new studio in Montreal back in 2015. Earlier this year, Bethesda rebranded BattleCry Studios as Bethesda Game Studios Austin, which is based in Austin, Texas.

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Bethesda Certainly Knows How To Design Monsters

Of course, Howard made these remarks due to Bethesda having a much larger development staff than they did back when Fallout: New Vegas was outsourced to Obsidian. Given how large the Fallout brand has grown since the third entry made its way to gamers, it makes sense that Bethesda would rather keep new entries in-house, as it gives the company much more control over the end product.

Later on this year, Bethesda Game Studios will be launching the next game in the series, Fallout 76, the first multiplayer based entry to the long-running franchise. Following that, the studio will release their new sci-fi game Starfield, and maybe in the next few years, Elder Scrolls VI.

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Bethesda Explains How PVP Works In Fallout 76

Bethesda Explains How PVP Works In Fallout 76

During Bethesda's E3 conference last week, the developer surprised fans with the gameplay reveal of their upcoming title Fallout 76. On top of the trailer, which showed off a game that looks very much like the Fallout fans have come to know and love, Bethesda also announced that it will be an always-online multiplayer game.  While players can still decide to play solo, the other characters fans will run into are human controlled.

Where There Are Gamers, There Are Griefers 

Many have expressed concern after the conference about the new direction the studio is taking for Fallout 76. The key issue is how other players will interact with each other in the open world of West Virginia. What if a hostile player decides to make another character their target and begins griefing them? The gaming publication, Gamespot, recently sat down with Bethesda's Senior Vice President, Pete Hines, to discuss how the company is going to preemptively handle potential trolling issues.

"When you see a person in the world, they're a real person, and now you have to figure out [what role they play]...maybe they're being super helpful, maybe they're wandering the world as a trader and just trading with people, maybe they're being a bad guy and they're part of a raider group," Hines explained. "[We allow] for that sort of tension but with systems in place that keep it from being abusive. So you can't be harassed by somebody who just keeps chasing you around the world and keeps killing you over and over again; the game literally doesn't allow that to happen to you." (https://bit.ly/2t1r0ES)

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Crawl out through the Fallout... With friends!

Death Isn't All Doom and Gloom

He continued, "Death isn't supposed to be a super negative thing. You don't lose your progression, you don't lose all your stuff, somebody can't kill you and then take everything in your inventory [and then you have to] start over." (https://bit.ly/2t1r0ES)

Hines also went on to discuss how the company is making sure PVP doesn't become a toxic mess. "Think of PvP more like issuing a challenge to somebody as opposed to just, 'no matter what I want to do to somebody, I can,'" he explained. "The game only lets that go so far before you can basically say, 'I don't want to participate in this challenge anymore.'" (https://bit.ly/2t1r0ES)

What Do People and a Deathclaw Have in Common?

Bethesda compared PVP in Fallout 76 to falling victim to a Deathclaw in one of the single player games. They explained that when a player dies, you can either decide to go take on the challenge again or move onto something else. This is how it should work with human players. They can't keep coming after you just like a Deathclaw will stop chasing you if you manage to evade the creature for long enough.

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GIANT MUTANT SLOTH! Just one of the many new creatures wandering the wasteland.

While plenty of details are sure to follow this news in the following months, Bethesda assured fans that they will be constantly tweaking and supporting the game over its lifespan. Hopefully, dedicated players can't find ways to circumvent Fallout 76's troll blocks because we here at Gigamax are very excited to enjoy an uninterrupted journey through the wasteland.

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Impressive Fallout New Vegas Mod “Fallout: New California” Out Soon

More than five years of work have gone into Fallout: New California, a mod that completely transforms Fallout: New Vegas. After putting in a ton of time and effort, the talented developers behind the project, Radian-Helix Media has announced that the project will be available on October 23rd for Windows PC.

Impressive Fallout New Vegas Mod "Fallout: New California" Out Soon

The team recently celebrated the fifth anniversary of the project which began June 1st 2013, although some work had gone into the game beforehand, with a brand new trailer. The mod is intended to be a prequel story to Fallout: New Vegas which was initially developed by Obsidian back in 2010. Players will start their journey in Vault 18 as an outsider to the dilapidated Los Angeles where the facility is located.

Upon surfacing, players will immediately find themselves caught in a three-way power struggle between The New California Republic, Survivalist Army, and the Super Mutant. This is the preface for the NCR's invasion and eventual control of the Mojave Desert. The story takes place in the year 2260 which is quite a bit of time before Fallout: New Vegas.

A Long and Winding Road

Back in 2015, the head of the project Brandan Lee said that New California's narrative would feature two main paths, two subpaths, and eight companion characters, which lead to many branching paths that took the development team a lot of time to get right. Initially, they wanted the mod to release before Fallout 4 but now they are trying to beat Fallout 76's launch.

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According to the mod team, the game's features are all set and art assets are locked in, but they are taking a few months to fine tune all the side quests. “You hit this story with huge replete branches 16,000 lines of dialogue long you expect some little moments with characters off to the side of the big arcs, and there just aren’t any,” Lee explained on the mod’s moddb.com page. “I’d also like to take time to revise some plot holes and gaps in the open possibilities that appeared in testing.”

The Fallout: New California Team will be opening beta sign-ups in July for fans that want to test it out early, which will give a look at the main quest line and the setting. As of now the launch scheduled for October 23rd is being called a Beta 2.00 release, but that does not change the excitement Fallout fans are feeling to revisit the west coast of post-apocalyptic America.

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Big Developers Raise Money for Disaster Relief

Big Developers Raise Money for Disaster Relief

Both Bethesda and Microsoft, two of the world's largest game developers released their plans to help support those impacted by the recent natural disasters occurring around the globe. These two gaming giants are leveraging their notoriety and the community that loves their games for a good cause, showing the world the positive impact gamers can have as they help provide for those in need of disaster relief.

Bethesda's initiative is being called "The Good Within" and is currently raising money through CrowdRise to support the American Red Cross's disaster and humanitarian relief efforts globally. The community goal for the event is $15,000, which Bethesda said they will match when the campaign is over. You can show support by heading over to the CrowdRise site and clicking donate, you're then able to choose whether the donation goes directly to a specific cause or the American Red Cross.

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The Gaming Community Is Awesome

Bethesda is even working with streamers and content creators who are playing the game this month.

Microsoft also revealed their initiative, which is being held with Halo 5. This charitable campaign involves fans of the game purchasing a new DLC pack where the proceeds will go to the charity, GlobalGiving. This organization is dedicated to getting non-profit groups the funding and support they need to get their work done.

To show support, Halo 5 players can purchase the Relief and Recovery Req Pack. The DLC includes five permanent Reqs,  which will be Ultra or Better rarity. Also inside the pack are 10 Ultra or Better Boost Cards. The Req Packs will go live on October 23rd and can be purchased in the Halo 5 in-game store or directly on the Xbox Live Web Store.

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Gamers Make The World A Better Place

The developer behind Halo 5, 343, made this charming announcement on their website.

"Like countless others, many of us here at 343 have been impacted in a variety of ways by the seemingly unending string of challenges reality has thrown humanity's way recently,". It continued, "From the Gulf Coast to Puerto Rico, from hurricanes to earthquakes to wildfires, there's been no shortage of unbelievable hardship suffered by folks from all walks. If there's one thing I’ve learned about the Halo community though, it's that when the hour seems darkest, help is always on the way. And to any community members directly affected by these recent disasters, know that we're rooting for you every step of the way. You've got Spartans on the ground, and we're not going anywhere…" (http://bit.ly/2hJTnRe)

When the gaming community comes together there is no limit to what we can achieve for not only the industry but the benefit of those around the world. It is reassuring to see that in trying times the company's that make products we love are willing to do their part to help those in need. If you have the means, we urge you to donate and show that the community is one that strives to make the world a better place.

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5 Biggest Announcements From E3 2017

5 Biggest Announcements From E3 2017

E3 2017 has finally wrapped up but in its wake are plenty of huge games to be excited for in the coming months. Between Sony, Microsoft and Nintendo, it's hard to decide which company had the best conference between these big 3 and we certainly can't forget Bethesda or EA. That's why we've decided to pick the biggest announcements and pile them into a convenient list. Don't forget to let us know your favorite E3 announcements in the comments below!

Xbox One X

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Right off the bat, Microsoft wanted fans to know that they were going to make up for last year's lackluster performance. Announcing that the Xbox One X is more powerful than the PS4 Pro was a big move on the company's behalf and it paid off. They immediately followed this up with 44 games that were all impressive, indicating that software is going to be a huge focus for the new console and more importantly improving their sad list of exclusives. (RIP Scalebound)

Anthem

Initially revealed during EA's press conference, Microsoft raised the hype to unprecedented levels by showing this beauty of a gameplay trailer. Exoskeletons, an environment that has its own ecosystem, loot, friends... THIS GAME IS GOING TO BE GREAT! Zip through the sky in your custom exoskeleton and show nature what missiles feel like or go on dungeon like instances with your party. We can't wait to play this game. Did we mention there's loot.

Creation Club

E3 2017, latest games, Xbox One X, new releases, e3 conference

One of the biggest things stopping us from using mods in Skyrim and Fallout is that you lose the opportunity to gain trophies or achievements. Bethesda has officially announced their remedy to that situation and it is called creation club. Install mods without fear and earn all the satisfaction possible. The only downside to this is that these "certified" mods will cost you and they are not always cheap, bringing back a model that did not go well when implemented on PC.

Monster Hunter World

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Sony surprised us all when it announced that the popular Monster Hunter series would be returning to Playstation consoles. Nintendo has long held a monopoly on these games and it's time for the big boys to get it back. A flashy trailer was shown off to make sure the crowd was excited and the later gameplay demos confirmed that this title will have us obsessed. Also there are no more loading screens in the hunting zones (YES!).

Super Mario Odyssey

We've long been Nintendo fan boys here at Gigamax so this Number 1 E3 2017 announcement may be a little biased. But did you see Mario become that T-Rex with his hat?! Super Mario Odyssey looks like an amazing next step for our overall wearing friend and we could not be more pleased with his new mind control powers. Nintendo is approaching the open world a little differently this time around by having Mario enter the real world and mingle with us in the big city. This is our favorite announcement from E3 and definitely are most anticipated title of this year!

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Virtual Reality Made A Splash At E3 2017

VR Made A Splash At E3 2017

Virtual reality was once a gimmick, often found in arcades or hefty home systems with few games to play. From Nintendo's first step into this medium to today's Hololens and Playstation VR, the technology has come a long way. With E3 2017 offering so much information on new games, technology and consoles, it also helped support the idea that VR is becoming much more than a novelty. Rather this technology has now gotten to the point where fully fleshed out games will be available to a mass market and available completely in virtual reality.

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Modern virtual reality gaming is a far shot from the early days with the Nintendo 'Virtual Boy'. With hopes of becoming more than just another expensive gimmick, Sony and the other major virtual reality headset manufacturers want to turn VR into the future of gaming. However, success depends largely on video game developers willingness to take the time and craft games with virtual reality in mind.

Fallout 4

Imagine for a second, wandering the wasteland of Fallout 4 in virtual realityA complete Fallout experience but the only thing different is that you're Playstation VR, VR, E3, VR at E3actually right there, in the thick of the nuclear waste. With the snippets of  gameplay Bethesda showed off, it's hard to get a full picture of how incredible this game could actually be with this technology. Any time a game is showed off for a VR console, it can be difficult to get a true idea of just how immersive the game becomes. Nearly everyone that trys on a VR headset, no matter how much research they've done on the subject is blown away the first time they see how real that virtual world becomes. Having the ability to play Fallout 4 in its entirety on VR has the potential to be the beginning of something great.

Fallout 4 at E3 Trailer

DOOM VFR

Different kinds of games are coming out for Virtual Reality, not just large open world RPG’s. Those with a need for something a little more shoot-em-up got their fix this E3. DOOM will be coming to PSVR and it looks like a new spin on a classic shooter. Fast paced and gruesome as ever, DOOM VFR looks as though it is absolutely ready to deliver a wild ride.

DOOM VFR at E3 Trailer

Skyrim VR

Now rewind to a world without nukes and instead walking through the expansive world of Skyrim, completely immersed in virtual reality. Skyrim will soon be coming to virtual reality. This game has been released so many time it’s almost starting to get funny. However, even though this release may not include a Master Sword, it will allow a player to get up close and personal like never before with this incredible world. One thing that was clear from the E3 footage, graphics will suffer as they do with almost every VR game out there but the experience may overshadow this drawback.

Skyrim VR at E3 Trailer

Skepticism is high that virtual reality, especially home consoles like the PlayStation VR will take off. This isn’t the first spout of VR consoles to hit the market, but the technology has come so far. Video games have been taken to the next level and VR headsets are able to deliver that immersive experience gamers were always chasing. It’ll take some time before we see what the future may hold for Virtual Reality gaming but E3 offered the community some hope. 

Be sure to check back soon as we breakdown even more announcements from E3 and take a closer look at the Tech, Games and Updates to make the big screen.

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