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Free PS Plus Games for January 2018 Revealed

Free PS Plus Games for January 2018 Revealed

It's official, the New Year is upon us which means not only fleeting resolutions but a whole new set of PS Plus games to ring in 2018. This new set of video game holiday presents brought to you by the good folks at Sony, offers a nice variety of Triple-A titles that are sure to please subscribers of the service.

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The headline of this month's PS Plus games is Deus Ex: Mankind Divided. This game puts you back into the shoes of Adam Jensen in a dystopian cyberpunk noir adventure. It's cyborgs against humans with our protagonist caught in the middle trying to keep a civil war from erupting in Prague. Play however you want, whether that be stealthily knocking out enemies or use heavy firepower to shoot your way through the threat.

PS Plus subscribers also get Batman: The Telltale Series through the month of January. The first season of the latest Telltale series puts you behind the mask of the caped crusader as he struggles to maintain the balance between everyday Bruce Wayne and the Dark Knight. Almost every decision you make through the guided story will affect the relationships that develop both in and out of the costume. Starting January 2nd players can pick up both of these games through their PlayStation Plus accounts.

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PlayStation VR owners will be able to get 'StarBlood Arena' to play with Sony's consumer-level headset. And 'That’s You!' for PlayLink will continue to be available for free. For the remaining PlayStation Vita owners of the world, there's Psycho-Pass: Mandatory Happiness, a game based in the same universe as the anime of the same name, Psycho-Pass. Finally, those on PlayStation 3 can grab Sacred 3.

Don't forget to check back next month with GigamaxGames.com for a full list of February's games! For a quick list of this month's PS Plus gems check out the information below:

Full List of January PS Plus Games

PS4

  • Deus Ex: Mankind Divided (PS4)
  • Batman: The Telltale Series (PS4)
  • StarBlood Arena (PS Plus bonus – PS VR required)
  • That’s You! (PS Plus bonus – PlayLink)

PS3

  • Sacred 3 (PS3)
  • Book of Unwritten Tales 2 (PS3)

PS Vita

  • Psycho-Pass: Mandatory Happiness (PS Vita)
  • Uncanny Valley (PS Vita & PS4)
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Eidos Montreal Increasing Focus on Online Experiences

Eidos Montreal Increasing Focus on Online Experiences

Triple A  developer Eidos Montreal, most well known for its Deus Ex series, confirmed plans to focus on online elements. In a blog post on the developer's website which was initially reported by the gaming publication IGN, the studio's head David Anfossi said you can expect an "added emphasis" for online play in the developer's games going forward to improve the experience overall.

"At Eidos-Montreal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere," he explained in his post detailing his plans for the future of the company. "In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful." (http://bit.ly/2CWdgOY)

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Deus Ex: Mankind Divided

New Opportunities

Anfossi continued by saying that online play, through its "inherent interactivity," presents the studio an opportunity for the games it develops to exist for a longer period of time in the market. This comes as no surprise as the company had previously detailed its plans to approach a "games-as-a-service" approach, where a developer launches a game and overtime supports the experience with new content generally for free with the ability to purchase microtransactions. Anfossi also said Eidos Montreal is currently forming teams and tools to support these goals.

Eidos Montreal recently revealed they are working on the new Tomb Raider game, but they have not offered any details on the title. The studio is also working on a new Marvel Avengers game in partnership with Crystal Dynamics, but even less is known about that other than a short teaser trailer.

Deus Ex On Hiatus

Unfortunately for fans of the series, it was reported that Square Enix is putting Deus Ex on hiatus after their last entry, Deus Ex: Mankind Divided because of poor sales figures. Square Enix's CEO, Yosuke Matsuda, said that the series isn't going away forever but it is unknown when development will pick it up again.

Eidos Montreal has yet to offer any details on its upcoming projects so little is known about how they plan to approach this new direction. Hopefully, they are able to keep up the strong nature of their single-player campaigns because it is what the studio did so well. Make sure to keep checking back with Gigamax Games for more details on the studio's future as they become available!

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Deus Ex: Mankind Divided Review

First off let me start by saying I never played the first Deus Ex, but really didn’t need to thanks to the incredible 12 minute recap video they offer before you start the campaign. At first I was nervous to buy this game because I hate starting games mid-series, but that video was a welcomed surprise. I’ve heard great things about this game and was very excited to try out Deus Ex: Mankind Divided and I have to say after the recap, things were off to a great start.

The video allowed me to identify with the main character, Adam Jensen, right off the bat. Which helped during the first tutorial missions because they really do throw you right in the thick of the action. The game throws you a few options during the first cut scene, like which kind of weaponry and Augs to choose from, so I knew shit was about to go down, in terms of story and the action.  As someone who’s extremely up-to-date with the latest in the biological tech world (Huge tech nerd over here), I’ll admit the story had me hooked. The futuristic technologies in the game almost seemed achievable.

Deus Ex: Mankind Divided™_20160827205000

There are two basic ways you can make it through the story: stealth and cunning or destroy everything and everyone in your path and be a badass. I went with option number 2. Gigs chose the other path, and I was interested to see how our game play styles impacted the story. Only a few hours in, I noticed Gigs was finding the characters you encounter to be much more helpful. Not every NPC was pleased that I was racking up a body count with their goons, and were much more apt to disregard my calls for information. I heard in the first game people were a bit disappointed that their actions didn’t sway the direction of the storyline, but I was already seeing the impact around six hours into Mankind Divided.

As far as gameplay goes, the controls are a bit wonky. You can definitely tell this game was made Deus Ex: Mankind Divided™_20160827185059with PC gamers in mind. Once you play through a few missions and walk casually away from enemies enough times (kept forgetting the sprint control.) you begin to catch on. I still find myself defaulting to standard FPS controls and instead of sprinting (Triangle on PS4), I’m trying to crouch away from enemies instead which can all get pretty annoying. Even though I blame the controls for more than one of Jenson’s deaths, I do have to say they are set up in the best interests of the game. By this I mean certain common FPS controls wouldn’t translate over well to all the different actions Jensen can take. After all, a Battlefield soldier doesn’t need to think about using his robot arms to take out a circle of bad guys.

Overall, I have to say I’m really enjoying this game. I’m about 13-15 hours in right now and the story completely grabbed me. If it wasn’t for me (a veteran world of warcraft player pre-BC) downloading WoW for the new expansion, I would have doubled the hours spent playing Deus Ex: Mankind Divided. The story matches up with today’s social issues (No spoilers but you’ll see what I mean, spoiler review coming soon), the action was on point, and you feel like a badass every step of the way. It’s extremely challenging too, which is a rarity in today’s games. Still, I never felt like any mission was absolutely impossible with my reckless game style. I was never forced to change the way I play, but I did have to look at certain situations more tactically. We here at Gigamax feel as though every video game is a piece of art.  It’s our policy not to slap a number on a game, because a nice round number isn’t enough to explain a unique piece of artistic expression. Instead we’ll be using adjectives because they seem to be able to describe the game much better than a number ever could.

 

Game Rating: Exciting, Exhilarating, Challenging, Frustrating, Thought-Provoking

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