Nier: Automata brings a unique experience to to the 21st century gamer. The multi-genre RPG truly blew us away. Seamlessly switching between different game styles, the game stays fresh every step of the way. Staying interesting and exciting is something this game does very well.
With five alternative endings, replayability is high. The Gigamax Let’s Play for Nier: Automata covers the entire prologue, but expect many more videos in the near future. You’ll be able to see some crazy boss fights and even find some tips, tricks and secrets as Gigs and Mack progress through the story. This first section of the game offers a particularly great look at what makes Nier such a treasure.
Below, you will find the Nier: Automata playlist where the crew trucks through the first section of the game. Gigs has the controls for this attempt, and it’s his first time playing the multi-genre RPG so things get interesting. Thank you all so much for stopping by. Hope you enjoy!
Looking for more Gigamax content? Take a look through the links listed underneath to find Articles, Reviews and Industry news all in one place! But before you go, don’t forget to connect with us on Facebook, Twitter, Twitch and YouTube so we can all keep gaming.
The developers behind BioShock and Dead Space are hard at work on a horrifying new game. Perception is a truly unique experience in the realm of survival horror. Players take the role of Cassie, a blind woman who is avoiding a spiritual presence in an old mansion.
While most horror games rely on atmosphere and various spooky noises, Perception takes these two things and makes them tools instead of just horror amplifiers. Cassie uses the ability of echolocation to turn sound into visual cues which helps guide her around the house. The only tools available to her along the journey are a walking stick and a smartphone. Players must use their smarts to dodge that unhappy spirit.
The mansion that Cassie has decided to wander into is located in Massachusetts and will change dramatically throughout the game. Every time you solve a mystery that unravels why the heroine is having nightmares about the estate, the house will become radically different.
While Perception was previously announced for PS4 and PC, The Deep End Games recently announced that it will make an appearance on Xbox One. No formal release date has been set, but the team is aiming for 2017. This Indie development team is made up of industry veterans and young talent so the game is sure to leave players with plenty of scares.
While Destiny isn't exactly a Gigamax favorite (it's complicated), we know that plenty of people around the world still love this shared world shooter. On Tuesday, Bungie is rolling out their latest update which makes some monumental changes to certain weapons. Thankfully the developers are keeping the community informed. During a live stream they detailed every change that was coming so players know exactly what to expect.
To start, Bungie went over exactly what they're changing in the primary weapons throughout the game. Slow firing auto rifles like the Suros Regime are getting a damage buff making them more appealing in PVE situations. The critical hit multiplier for auto rifles is also being raised from 1.25 to 1.3 and Players will be happy to know that aiming this popular weapon while jumping will be way easier.
Scout Rifles are also being shown love with a boost to their accuracy and the ability to utilize the benefits of high caliber rounds. Pulse rifles have also been reworked by lowering the rate of fire for low impact rifles by 7.7%. High caliber rounds in the pulse rifle will also inflict less flinch on enemies. Specific rifles like the Grasp of Malok and the Clever Dragon are having their magazine size reduced by 6 rounds. Not all the changes to pulse rifles are bad though, high impact rifles will be receiving a fire rate buff by 5.3%. Finally much like the auto rifle, this weapon will be much easier to aim while in the air.
Receiving the biggest update are hand cannons, which have recently seen a lot less use. The first shot accuracy is being brought back up to year one values, although the base range is being reduced by 5 meters. As of now Hand Cannon damage has a 50% drop off at max range but after the update it will do 33% of the base damage past the intended range. Lastly, just like the scout rifles high caliber rounds will now affect the hand cannon.
The Nerf Hammer
Primary weapons aren't the only thing seeing a change, one secondary weapon is also seeing some major updates. Shotguns have been hit with the nerf hammer pretty hard this time around with the most dramatic change being that critical damage is being removed completely. Aim assist while hip firing is also being cut and the mid air accuracy has been decreased. To make up for these changes shotguns will be receiving a 25% increase to damage in PVE zones and players agility will no longer be decreased while holding the weapon.
Destiny's upcoming update is highly anticipated by long term players, but doesn't offer much to those that have stopped playing. Feelings for these weapon changes are sure to be mixed. What do you guys think of the update? Let us know in the comments below and remember to keep checking back with Gigamax for all the latest gaming news!
Assassin's Creed Odyssey recently gave control of mission creation to the players through their new Story Creator mode. Although, Ubisoft quickly noticed that a number of missions have popped up with the intention of earning players quick XP, and has announced their plan to halt the use and creation of these missions. The developer said […]
To follow up their recent Monster Hunter World: Iceborne beta on the PS4, Capcom released a new trailer detailing the upcoming expansion pack. The trailer shows off a number of new monster variants that players will be able to take on, along with a beast many veteran hunters may recognize. The new gathering hub where […]