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Pokemon Go: Shiny Spinda And Legendaries Coming In July’s Field Research

A new month means another set of Field Research missions are on their way to Pokemon Go. Niantic will be implementing the new set of quests across the globe on July 1st at 4 p.m. ET. These tasks will give trainers increased chances of encountering legendaries and Shiny Pokemon.

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From July 1st through September, each Research Breakthrough a trainer achieves will lead to an opportunity to catch one of a few legendaries including Latios, Latias, Kyogre, or Groudon. On top of that, trainers will have the chance to obtain a unique Spinda with a new spot pattern through Field Research tasks, and a lucky few will have a chance at the Shiny version.

Pokemon Go - Field Research

Field Research tasks are obtained through spinning Photo-Discs at Poke Stops. The first task a trainer completes will reward them with a stamp, upon collecting 7 stamps trainers will receive a Research Breakthrough, which will finally lead to the encounter with one of the legendaries mentioned above. More details can be found on the Pokemon Go website.

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Before all of this starts, Niantic is rolling out a new monster to EX Raids. Starting June 23rd, trainers will be able to encounter the Speed Forme of the Mythical Pokemon Deoxys in EX Raids. These types of raids are invite-only and can be accessed through the use of an EX Raid Pass. The only way to receive one of these passes is by completing a raid at a qualifying gym.

Fans don't need to wait for the July's Field Research to obtain the legendary Kyogre. The water type is currently available in standard raid battles until June 27th, when Groudon will take the spot. Niantic is also bringing back the legendary thunder dog Raikou for a brief period of time. This comes as a reward for trainers completing enough Global Challenges during the recent Pokemon Go Fest. Raikou Raid Day will be held on Saturday, June 29th, from 4 p.m. to 7 p.m. local time.

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Gears 5: Free DLC Maps, No Season Pass, No Random Loot Boxes

The upcoming Microsoft exclusive Gears 5, which got another cinematic preview at this year's E3, is right around the corner. As the September release date draws near, more details are being revealed about the third-person shooter. A recent post on the Gears 5 website informed players the game will include free DLC and the lack of a season pass.

Gears 5 Cinematic Preview



The blog post shows off a cinematic look at the new character Fahz. The developer also explains the new 3-player co-op mode, Escape. Although, the biggest reveal was how Microsoft plans on handling the additional content releasing over the course of the game's life span.

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The developer behind Gears 5, The Coalition wants to ensure they create a player first experience, which means some of the additional content will be free. Gears 5 will not have a season pass or loot boxes and will feature free DLC maps for both public and private play. Also included are microtransactions, but the post ensures that all purchases will be direct and not feature any RNG. The different types of cosmetics up for purchase include costumes, weapon skins, banners, expressions, executions, blood sprays, and marks.

Gears 5's story follows Kat Diaz as she looks into her heritage and her connection to the Locusts (bad guys of the Gears series). Xbox boss Phil Spencer is confident in Gears 5 and said that the game was looking great when he went to visit the Vancouver based studio. Gears 5 releases on September 10th on Xbox One and PC with a versus technical test scheduled for Friday, July 19th. We here at Gigamax are excited for the next game in this long-running series, so be sure to keep checking back here at GigamaxGames.com for all the latest updates.

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Shenmue 3 Developer Addresses Fans Concerns Over Epic Store Exclusivity

The developer behind Shenmue 3, Ys Net, revealed last week during E3 that the crowdfunded sequel will appear on the PC as an Epic Store exclusive at launch.

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Initial fan reaction was mixed, with many feeling agitated that Ys Net had moved back from their initial statement that said the game would be available on Steam. The developer still plans on launching the game on the platform, but not for 12 months after the initial release.

Ys Net has responded to the disparaging comments on their Kickstarter Page, saying that they are listening to fans. Important Representatives from the studio are currently on their way back from E3 2019, but the studio assured fans that they plan on sitting down and finding a way forward in returning fan confidence to the game when they get back home.

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"We want to make sure that the Backers are aware that we are listening to their concerns," Ys Net says in the update. "We kindly ask all our fans to have some patience, we are currently at E3 demoing the game and need to get back to our respective offices to assess the situation and together find a way forward to justify the trust you placed in us." (https://bit.ly/2ZuKek0)

Back in 2015, development was funded on Kickstarter for Shenmue 3 by 69,000 backers contributing a total of $6.3 million. The publisher behind Saints Row, Deep Silver, later stepped forward to take on publishing rights for the game.

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Shenmue 3 was just one of the titles the Epic Games Store said was coming to the platform as a timed exclusive. The studio clarified that this move was made because Epic offered them a unique sense of stability that they could not find anywhere else.

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An Argument for Making Video Games Weirder

They just don’t make video games the way they used to. This isn’t to say the quality has decreased, but the weirdness sure has. It seems like game development companies just aren’t too keen on taking risks with weird games these days.

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There is plenty of innovation going on, such as cloud services, shareability, and streaming technology, but there is a serious lack of weirdness. Gone are the days of seeing Santa Claus in a sumo suit body slam a mutant bunny rabbit in a game like Clay Fighters 63 1/3 and people playing a game all about Michael Jackson’s signature moonwalk dance (Michael Jackson’s Moonwalker, yes that’s an actual Sega Genesis game from the 90s.)  

Indie Developers Save the Day

Since the major companies are squeamish, the torch has been passed to smaller, independent developers. “If you’re looking for weird games, try checking out the work of less mainstream creators such as LGBTQ and people color. You’ll get a look at bizarre and fun worlds of romantic giant robot fights and more. Games with these kinds of themes are risky, to say the least, but they are also very fun and a refreshing break from the usual,” recommends June Camp, tech writer at NextCoursework and 1Day2Write.

One recent weird development is the release of Playdate by Panic. Playdate is a unique, handheld gaming device that offers users a 12-week schedule of mystery games. It’s kind of amazing this thing was made, considering it’s the exact opposite of what mainstream gamers have been seeing for years. “People are used to predictability in their games. They get into a pattern of using that same loadout for Call of Duty or Fortnite, hiding in the same spot on the maps, etc. Playdate is much more unpredictable and hopefully, it is signalling a more creative turn for the gaming industry,” writes Douglas Grimm, CRO expert at WriteMyX and BritStudent.

Mod’s Bring the Weird

One major advantage that PC gaming has over consoles is that you get a lot more creative because of the ability to mod games. Modding, which is slang for modifying, involves changing the structure, appearance, and even the gameplay of a game. If you’re computer savvy enough, you can improve a title’s graphics or even add in brand new elements. In fact, the highly popular game DOTA is a product of modding. Once the modifications are done, the user plays the altered version, with the mod basically sitting on top of the original game.

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Mods are generally about fixing bugs and catering to preferences, but they can also get pretty darn weird. Once you've played a game long enough, you start to wonder things like “I wonder what my character would look like with chainsaws for arms?” and “How would it look if he fired snowballs out of his gun rather than bullets?” Modding can also make games weird in ways beyond these kinds of goofy, but purely aesthetic, alterations. People have rebuilt entire games, using mods to create a higher quality graphic and gameplay experience for the player. One example of this is Black Mesa, which is a complete rebuild of the popular game Half-Life. Black Mesa is the same basic game, but with better graphics, new items, new character dialogue, and even a brand-new soundtrack. It feels almost like a new release, but it’s still basically Half-Life.

Minecraft is an ideal game for modders. One of the weirder mods is turning the baddies into horrifying zombies with blood dripping from them. Another modder was dissatisfied with the unrealistic way that creatures reproduce in the Minecraft universe. The resulting mod features both distinctly male and female creatures, pregnancy, a mating season and more. This kind of bizarre attention to detail is what makes weird mods one of the best parts of any gaming experience.

If reading about these bizarre mods makes you want to go out and learn how to mod your way to your own weird game, be sure to do it right. Take your due diligence and make sure you are using safe sources for your modding. Check out sites such as the Steam Community Workshop, MODSonline, Nexusmods, and MinecraftMods. Who knows, maybe your weird modding will be the start of the awesome new, weird video game the world needs badly.

Emily Marchant

Emily Marchant is a blog contributor for PhDKingdom. She looks after the renewal and retainment of subscribers, using email newsletters, sponsored content, and events. Emily is a great project manager, team member and marketing manager at Academic Brits and Origin Writings.

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Xbox Boss Phil Spencer Urges Sony & Activision To Return To E3

Xbox was lonely at E3 2019. Phil Spencer asks Sony and Activision to come back and partake in next year's E3 conference.

E3 2019 is wrapping up and this year Sony was noticeably absent from the festivities. Sony didn't have a floor presence or offer a press conference. Activision also took a leave of absence from the event as well as many other companies. Xbox boss, Phil Spencer, recently shared that the conference did not feel the same without Sony or Activision, and he wishes they would come back.

Phil Spencer Opens Up

During an interview with website Giant Bomb for an E3 live stream, he spoke on the relevance of the event and what it means for the game industry and how the show's profile is hurt by Sony and Activision not being there. "I wish Sony was here," Spencer said. "E3 is not as good when they're not here," is what Spencer had to say on the two companies opting out of this E3 2019.

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E3 is an important event for the gaming world, Spencer said. He expressed that it's a time of the year when people around the world are watching the industry, even those who are not particularly interested in gaming. One recent threat, Spencer pointed out, was the World Health Organization classifying Gaming Disorder as a recognized disease.

He said that E3 is an important time to show the world that video games go beyond just kids in basements. Without the help of industry juggernauts like Sony and Activision the event could take a huge hit in terms of recognition.

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Spencer is on the board of directors at the Entertainment Software Association, the group in charge of running E3 every year, so obviously he has a vested interest in both companies returning to the event. Other board members include Strauss Zelnick, CEO of Take-Two Interactive, and ZeniMax's CEO, Robert Altman.

Sony explained they did not attend E3 this year due to wanting to find new ways to engage and entertain their fans around the globe. Before the show started, they gave PS4 owners their first look at Death Stranding and shared the first details about PS5. Although, without the company being at E3 2019, it is unclear when fans will hear about upcoming first-party titles like The Last of Us 2.

Even with Sony's and Activision's absence, E3 2019 offered an incredible lineup of gaming news. Be sure to keep checking back on GigamaxGames.com to catch up with all the most exciting announcements from this monumental event.

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Bethesda Announces Massive Fallout 76 Expansion, Wastelanders

Bethesda's Fallout 76 new updates adds NPC's to the game. Players actions will have consequences that change how the game progresses.

Bethesda's always online Fallout 76 is about to feel a lot more like a traditional game from the series. The upcoming update, which is being called Wastelanders, is set to add human NPC's. Furthermore, how players interact to them will impact the game moving forward.

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Fallout 76: Wastelanders Brings More to the Table

Bethesda made the big announcement during their E3 2019 press conference. The Wastelanders content update will include a full new story quest line for fans to complete, and the NPC's those players meet throughout the wasteland will play a major part in the journey. These interactions will offer branching dialogue choices as well.

Bethesda stated during their time at E3 2019, the first year of Fallout 76 was about leaving the vault, Wastelanders will be about reclaiming the wasteland from the terrors that now roam it. The choices players make on their journey will have a long-lasting impact on the story of the expansion, and the perks and skill points fans have invested in will offer them different options for solving problems.

On top of the new story and characters, Fallout 76's big update will contain plenty of fresh loot for players to get their hands on. Bethesda plans on launching Wastelanders is in the fall of 2019 for free.



Bethesda also revealed that Fallout 76 is getting its own battle royale mode called Nuclear Winter. This 52 player fight to the death has players competing to be the new Overseer of Vault 51. The mode includes all of Fallout 76's weapons and other mechanics, like C.A.M.P, perk cards, and nuclear weapons.

We've certainly played a lot of Fallout 76 here at Gigamax Games, so we're looking forward to any new content Bethesda adds to the wasteland. Be sure to keep checking back with us here at GigamaxGames.com for all the latest details!

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Sony Has No Plans To Stop Making Narrative Driven Games

Since the release of live-service games like Fortnite and Apex Legends, many have worried that publishers would start steering away from narrative heavy/story-driven games. This is definitely not the plan for Sony according to Sony Interactive Entertainment president, Jim Ryan.

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Speaking in an interview with CNET, Ryan said that Sony was enjoying the huge success of games like Spider-Man, God of War, and Days Gone. He followed up by saying that fans can expect more of these story heavy games.

Keep the Story Coming

"We've never had greater success with our own narrative-driven, story-based games than we're having right now," he said. "We feel good about that, and it's certainly not a genre of gaming we'll ever walk away from."

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Ryan also acknowledged the rapid growth of live-service games and their contribution to the overall gaming economy, but he pointed out the difficulty in producing one of these titles.

"If you're going to do this you have to do it really well," he said about live service games. "It's a form of entertainment that has to be built incrementally, you can't sort of plunge in and build one of these live service games and get it right from day one. It's got to be evolved and iterated and it's not easy. It's really not easy."

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The next big story game planned for Sony is The Last of Us: Part II, but with Sony not attending E3 this year, it may be some time before fans hear anything about the title.

We here at Gigamax are huge fans of single player story based games and can't wait to see what Sony has planned for the future of the genre. We'll be sure to have plenty of stories covering Sony's plans for the future so be sure to check back with us here at GigamaxGames.com for all the latest developments.

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Creator Of Doom Releases Unofficial Sequel

The original Doom from 1993 just got an unofficial sequel from the creator of the game. Known as, Sigil, the humongous mod took John Romero two years to complete and is now free for everyone.

Sigil

Sigil is Here for Everyone

Fans who purchased Sigil early had their chance at a number of premium goods that are now all sold out. Sigil serves as the fifth chapter to Doom's fourth episode "The Flesh They Consumed" and before 1994's Doom 2. Players with a good memory will remember that at the end of Doom, Doomguy's next stop is earth to save them from the demon hordes in Doom 2. In Sigil however, Baphomet has glitched the final teleporter that takes him to the even darker shores of hell.

“You fight through this stygian pocket of evil to confront the ultimate harbingers of Satan,” Romero said. Sigil is made up of 9 levels used in both single player and cooperative mode and is in "megawad" form, which is a batch of .WAD files that's about the size of a full game. Romero utilized Pascal van der Heiden's Doom Builder 2 to make the levels.

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Romero worked on the game on weekends and off time over the course of 2017-2018 and was expected to release on Doom's 25th anniversary. Delays to the physical version of the game and the premium goods pushed the release back.

Fans who are interested can also pick up a soundtrack from metal artist Buckethead for the fitting price of €6.66, which is playable only in the megawad. The other two editions had plenty of more in them, but unfortunately, these sold out soon after being made available.

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Pokemon Go Adventure Week Revealed

Another week-long event is about to kickoff in Pokemon Go. Adventure Week is set to start on Tuesday, June 4th, and it gives trainers a chance to earn a variety of extra rewards, catch rare rock-type Pokemon, and a higher chance to catch a shiny Pokemon.

Pokemon Go

Over the course of Adventure Week, Geodude, Rhyhorn, Omanyte, Aron, Lileep, Anorith, and other Rock-type Pokemon will appear more frequently than they normally do. Certain type rock-types will also hatch from 2 km eggs like Onix, Larvitar, Lileep, Anorith, and Shieldon. Onix and other rock-types will appear in Raid Battles. On top of all that, trainers will have the chance to catch Shiny versions of Onix, Lileep, and Anorith.

Pokemon Go Adventure Week - Bonus XP and Candy

Players will earn four times the amount of Buddy Candy over the course of Adventure Week. Trainers will also receive 10x bonus XP when they spin a Photo Disc at a new PokeStop for the first time. Fans that have Adventure Sync turned on will obtain 50,000 Stardust and 15 Rare Candies when they walk 50 km.

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Lastly, Niantic will be distributing special Field Research tasks during Adventure Week. Players can find these tasks by spinning Photo Discs at PokeStops. Adventure week is set to end on 4 pm Eastern Time on June 11th. For more information, fans can check out all the latest details on the Pokemon Go Website.

We'll be sure to keep our eye out for any new information regarding Pokemon Go so be sure to keep checking back with us here at GigamaxGames.com for all the latest details!

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Google Set To Reveal Stadia Price And More This Summer

Back when Google first revealed their upcoming gaming console, the Stadia, they unveiled the potential of their streaming platform, but many questions lingered in the publics minds. Now, Google is teasing that answers are coming sometime this summer.

Google Stadia

Google Ready to Introduce Stadia

The timing of the announcement is vague though, as the company simply said summer. This could mean Google is preparing to reveal more about the Stadia at E3 2019, although they have not yet announced if they will be attending the event. The company could also be avoiding the costs of E3 and just stream any major reveals live on their own platforms.

Google Stadia is a streaming-only platform for video games that can run through a browser as simply as it could run through a TV with a pass-through box. Google will sell a dedicated controller for the device, but the company did mention that any controller will work on the console. While many that have gone hands-on with the console are impressed, the pricing model is still a complete mystery.

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Microsoft is another that's hard at work on their own game streaming platform, Project xCloud, which it intends to use to compete with the Google Stadia. This appears primed and ready for an E3 debut and Microsoft has said they've already moved into a testing phase with select developers. The company is stressing the ease of development and an extensive backlog of Xbox, Xbox 360, and Xbox One titles.

We'll be sure to keep an eye out for any more details regarding the Google Stadia so be sure to keep checking back with us here at GigamaxGames.com for all the latest news!

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