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Satisfactory Review: A Factory Sandbox on an Alien Planet

Satisfactory is the factory building simulator concocted by the gents that brought us Goat Simulator….of all games. The gameplay loop is simple enough: mine valuable natural resources to build machines that help you mine for natural resources so you can design factories that expedite the mining of resources, ad infinitum. The joy is in the planning and exploration as you traverse lush alien planets in search of natural mineral deposits to exploit, developing small mining operations into enormous, mall-sized industrial machines to pump precious rocks and things from beneath the surface.

What To Expect

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There isn’t much explanation or narrative for what’s going on. A short animation plays at the start of the game offering a bit of information about who you are and what you do. You work for FICSIT, a massive, interplanetary corporation that apparently sends its employees – you – to distant, resource-rich alien planets to pump them empty of their minerals. You get the feeling that the people that pay your salary might just be the bad guys and you’re not much more than a cog in their well-oiled, planet-eating industrial machine. After landing with a dull thud on the planet’s surface (there’s a currently a choice of three planets with different biomes which you select before beginning a session), a brief tutorial offers a bit of guidance on the main mechanics of the game before leaving you to your own devices.

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Some elements of survival gameplay exist in Satisfactory, though they’re clearly secondary to the main mechanics of resource mining and machine building. Combat, in particular, feels floaty, with your hits lacking weight. The lack of visual and audio feedback makes battles unsatisfying and often difficult to determine if your attacks hit their mark. Aggressive creatures are clearly a balancing mechanic, acting as deterrence for new players hoping to immediately start farming the more valuable minerals from the get-go. Hopefully, plans are in the works to improve combat overall.

Descriptions of Satisfactory tend to reduce the game to a mere 3D re-imagining of Factorio. You spend much of the game either mining for resources or slapping together combinations of different processing and resource extracting machines to help you accelerate the mining of resources. Such comparisons, while warranted, are a bit unfair to Satisfactory. The additional dimension of play, the ability to add levels and height to your buildings, adds a refreshing verticality to the planning and construction processes, yet another aspect that must be considered in the chase for ultimate efficiency. The first-person perspective also introduces a visual sense of enormousness, of the world and of your constructions, that is notably missing when played from the top-down perspective of Factorio. I still often find myself in awe at the sheer size of some of my creations, metallic monsters of conveyor belts, smelters, and automated transport robots that consume massive swathes of the planet’s surface.

The Nitty Gritty

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The worlds you walk are gorgeously hand-crafted by Coffee Stain’s level designers, the team favoring carefully constructed environments to the generic creations that procedural generation algorithms tend to produce. This attention to detail can be found in the animations and texturing, as well, with a clean HUD and sharp, purposeful movements that communicate a polish and professionalism often missing in other early access titles. It certainly helps that the game, which runs on Unreal Engine 4, looks fantastic and runs smoothly.

The sandbox nature of Satisfactory makes it the kind of game that lends itself well to the share-everything Internet culture of Youtube and Twitch where talented individuals can showcase their planning and automation prowess to the world. This strategy worked for Minecraft – and, of course, Factorio – and Satisfactory seems to have been tailor-made to go down that route with built-in co-op play and the inherent potential for putting together some amazing factories several stories in height. The skybox is literally the limit. Even now in this early stage of development, players are sharing clips of some jaw-dropping technical achievements or proofs of efficient construction patterns. The community has already done some amazing things and it’s worth exploring the plethora of information available, if only just to sit mouth agape at some of the wonders born from the minds of others.

One unexpected side effect of making this game first-person is the issue of travel. Whereas in Factorio you only need to scroll your mouse to get from one side of the map to the other, attempting a similar feat in Satisfactory is guaranteed to be a significant investment of your time. You run at quite the brisk pace, but the utter size of the map is the challenge. This really becomes a problem a few hours in, after you’ve sunk your teeth into the game proper and begun putting together factories that are sometimes kilometers in length. Naturally, there are machines and transportation vehicles for automated ferrying of resources across long distances and even a jet pack to facilitate movement from floor-to-floor, but at some point, it feels like you can never move fast enough. I have my suspicions that this may not be entirely accidental; the slowness of movement certainly incentivizes co-op play, which is one of the primary selling points of Satisfactory. Having another person on your team can cut down travel and building time significantly.

Tying Things Up

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Satisfactory is a game that encourages experimentation and exploration. The real beauty of the game is in the potential for combining these simple, straightforward components into complex and intricate operations, rewarding dedication and, most of all, patience. The patience to travel from one end of your factory to the other, or to test and test and test again different machine configurations to maximize potential output or to build looming artificial constructs that kiss the clouds. Most of us will never find the patience or have the imaginative capacity to push the game to its limits, but there’s still a fun and well fleshed-out game for regular players. Its early access status has not held it back one bit, and even now in this early stage of development, Satisfactory is an enjoyable, challenging game with a polish and completeness that belies its early access status.

Special thanks to OffGamers for the guest blog submission! Read more by OffGamers!

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Sekiro: Shadows Die Twice Posts Impressive Sales Numbers

The latest unforgiving entry made by From Software, Sekiro: Shadows Die Twice, appears to be a critical and economic success. Activision, the publisher of the title revealed the sales numbers for the game so far, showing that Sekiro has already sold over two million copies.

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Over 2 Million People Love To Torture Themselves

This news is pulled from a post on Activision's website that reveals Sekiro: Shadows Die Twice sold two million copies across all of its platforms including Xbox One, PC, and PS4 in only 10 days. The announcement was also quick to note that the game was sitting at a 90 Metacritic rating across all platforms as well.

Sekiro Pulls an Audience

Sekiro was a massive hit on Twitch as well. It brought in 631 million minutes watched on its launch weekend. In only a week the title went on to be viewed for 1.1 billion minutes.

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Activision's VP of Product Management and Marketing, Michelle Fonseca, was impressed by players love of the game. "The fans have made Sekiro: Shadows Die Twice one of the most incredible game launches of 2019 thus far," Fonseca said. "The game has performed well on all platforms including PC and we’re excited by the continued support from gamers and critics alike. It has been gratifying to see the enjoyment from fans when they overcome each challenge."

Sekiro: Shadows Die Twice is currently out on Xbox One, PC, and PS4. If you're in the mood for a challenging but rewarding game we highly recommend you check it out! For all the latest on all things From Software be sure to keep checking back with us here at GigamaxGames.com.

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Top 7 Most Anticipated Video Games of 2019

It’s the New Year and that means taking a look at the most anticipated videos games coming out this year. 2019 is promising to bring gamers new classics and unforgettable video games. It will be hard to live up to the hype of 2018 with hits like God of War, Red Dead Redemption 2, Monster Hunter: Worlds and so many more. The question remains if 2019 can offer up even more incredible games to people around the globe.

Below includes the Top 7 Most Anticipated Video Games of 2019. Tell the Gigamax Games crew which game you think will rain above them all in the poll at the bottom of the article! Also, be sure to leave a comment if you think there is a game that should have been included. Get your console or fierce PC computer ready!

  • Kingdom Hearts 3
  • Anthem
  • Halo Infinite
  • Devil May Cry 5
  • Bloodstained: Ritual of the Night
  • Possible: Last of Us 2
  • Possible Death Stranding


Kingdom Hearts 3

Kingdom Hearts 3 might not only be the most anticipated video game of 2019, but it may well also be the most anticipated video game of the decade. Kingdom Hearts 2 released in 2005 and fans have been not-so-patiently waiting for the final entry in the trilogy. Gamers were able to get their Kingdom Hearts fix with games like Kingdom Hearts Birth by Sleep 0.2, but these games were only enough to hold them over. Now, 2019 is here and Kingdom Hearts 3 has an official release date, January 25th, 2019. Disney and Square Enix fans are nearly ending their 13-year long wait.

Kingdom Hearts Birth by Sleep 0.2 Full Playthrough


Anthem

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A new franchise, Anthem made an impact on the world when it was first announced. Flying through an alien planet with friends in iron-man like suits, laying waste to extravagant enemies in beautiful, detailed environments. Built around multiplayer and cooperative play, Anthem is expected to offer a similar experience to Destiny, only in a different package It is promising to be everything Destiny wasn’t, and more of what the game should have been. Being developed by BioWare, Anthem is expected to hit stores on February 22nd, 2019. This newcomer might have people excited but some gamers are skeptical if it will actually deliver.


Halo Infinite

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343 Industries is keeping their lips sealed for the most part regarding their upcoming project, Halo Infinite. A sequel to Halo 5 and bringing back couch co-op, the developer is looking to make a splash with their latest Halo release. PCgamer expects a November 2019 release but this remains uncomfored. Right now, sometime a 2019 release is all the information available. There will be a bit of a wait before there is an official announcement. Furthermore, only after fans have a chance to play will the world know if 343 Industries was able to refresh a game that has grown stale in its old age.


Devil May Cry 5

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Devil May Cry, the classic action-adventure hack-and-slash experience is making its return on March 8th, 2019. Coming to PlayStation 4, Xbox One, and Windows, nearly every gamer will have the chance to see how Devil May Cry 5 holds up. Fans of the Devil May Cry franchise are itching to get their hands on this long-awaited title. Promising a thrilling, exciting, and unforgettable time, filled with gore and excessive violence, there’s no doubt Devil May Cry 5 will have at least a few redeeming qualities.


Bloodstained: Ritual of the Night

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Bloodstained: Ritual of the Night was supposed to release in 2018 but producer Koji Igarashi, former series producer for the Castlevania series announced on the Kickstarter Page it will be pushed back into the New Year. Anticipation is high for this Castlevania spiritual successor developed by ArtPlay, WayForward Technologies, Inti Creates, Monobit, and Dico Co., Ltd. It’s always great to see an indie game whip up the gaming community but it will be interesting to see if Koji Igarashi and the BloodStained: Ritual of the Night team can live up to expectations.


Possible: Last of Us 2

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Naughty Dog still hasn’t put forth a solidified release date for Last of Us 2. However, speculation is leading many to expect a 2019 release date. Branching off from Last of Us which released in 2013, Last of Us 2 will follow Ellie’s story as she tries to thrive in her diseased world. The Gigamax Games crew will continue to keep a lookout for any rumors, leaks, or official word about a release date for Last of Us 2. Don’t forget to check back on GigamaxGames.com for the latest video game news and announcements!


Possible: Death Stranding

Rumors, speculation, and “leaks", nothing has provided an actual release date for Death Stranding. The latest project by Kojima Productions is cloaked in mystery. Death Stranding was included on this list of most anticipated video games of 2019 simply because of the curiosity factor.
Walmart Canada leaked a June 2019 release date but that was later explained to be a mistake and a placeholder. Not much is known about the game besides the inclusion of Walking Dead star Norman Reedus, and an important baby, but the notable studio working on this unique project has gamers interest.

Only time will tell if 2019 will live up to the massive amount of amazing games released in 2018. There’s even a chance this year will be even greater. As of now, the line-up of new, interesting, and unique games releasing in the new year is enough to have gamers excited. However, there are sure to be a few surprises, so don’t go anywhere and remember to keep checking back on GigamaxGames.com for all the latest reviews, news, and video game industry announcements all throughout 2019!


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Halo Infinite Brings Back Couch Co-Op

The developers behind the Halo series, 343 Studios recently announced a few more details for Halo Infinite. This will be the sixth entry in the long-running series and based on what was said over the course of the stream, the title is still quite a ways off. 

Halo Infinite Brings New Game Engine

Halo Infinite is utilizing a new engine 343 created specifically for the game and it could push back the release date into 2020. Fans can expect a return to four-player split-screen co-op as the developer announced that it was working on the system for the new engine right now. 343 also mentioned that the armor customization feature in Infinite will resemble the one used in Halo Reach. Additionally, players that have reached level 152 in Halo 5: Guardians will receive an additional reward in Halo Infinite when the game is released. 

Halo 5 - New Details

Some details about Halo 5 were also revealed during the stream. It was said that 343 did not have many things left to add to the shooter when it comes to armor and emblem customization. It was also implied that post launch development of the title has slowed down as members of the Halo 5 team are moved to the Halo Infinite team. 

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343 previously mentioned that Infinite will feature Master Chief's coolest design yet. Although, not much else has been revealed as the studio remains tight-lipped on details regarding the game's development. The studio hasn't even decided whether they're reaching for a Mature rating like the previous generation's Halo titles or Teen like Halo 5. 

Halo Infinite is currently being developed for the Xbox One and PC and we here at Gigamax can't wait to see what 343 has in store. Be sure to check back with us here at GigamaxGames.com for all the latest details on the title!

Source: https://mixer.com/Halo?vod=72517605

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Game of The Year 2018: What Could It Be?

Game of The Year 2018: What Could It Be?

The Games Awards takes place on December 6th and Game of The Year 2018 will be announced. Any gamer keeping up with the latest titles knows the race for Game of The Year 2018 will be a tight one. It seemed every month brought with it at least one highly-anticipated hit. Gamers were on the edge of their seats, itching to play the next big thing. People didn’t even have time to beat the games they just bought before jumping back on their favorite online retailer to pick up the next one.

Below is a list of the top picks for Game of The Year 2018. Each one caused waves throughout the gaming community. Some are still waiting to be released. All are facing some incredibly stiff competition.

Don't forget to vote for your choice at the bottom of this article. 

Monster Hunter: World



Release Date:
January 26, 2018
Developer: Capcom
Platforms: PlayStation 4, Xbox One, Microsoft Windows

Monster Hunter has been around as a series since 2004. Gamers are tasked with, well, hunting monsters. This grind is incredibly addicting and Monster Hunter: World took the game to an entirely new level. Gaining global attention, this niche franchise attracted gamers of all kinds. Taking out some of the more tedious mechanics, Monster Hunter: World appealed to a mass market.

Far Cry 5



Release Date:
March 27, 2018
Developers: Ubisoft Montreal, Ubisoft Shanghai, Ubisoft Reflections, Ubisoft Ukraine, Ubisoft Toronto, Red Storm
Platforms: PlayStation 4, Xbox One, Microsoft Windows

Far Cry 5 brought with it a beautiful open world based in Montana. Absolutely stunning, it gave gamers a story that pushed boundaries and made people think. Long-time fans weren’t all happy about the new title as the “wow” factor continued to fade after so many iterations. However, the developers were willing to make a statement and create an entertaining experience from start to finish. Only time will tell if Far Cry 5 can take home the Game of The Year title.

God of War

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Release Date: April 20, 2018
Developers: SIE Santa Monica Studio
Platform: PlayStation 4

The first PlayStation exclusive to make it to this list is also in high contention for Game of The Year 2018. God of War made those without a PlayStation 4 jealous to the point of running out and buying the console for nothing else but a chance to play. A completely new take of Kratos, long-time fans loved seeing this historically brutal non-hero in a new light. Kratos with a heart and the all-important 'Boy'might just take home this year's Game of The Year 2018.

Spider-Man

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Release Date: September 7, 2018
Developer: Insomniac Games
Platform: PlayStation 4

Addicting, emotional, and an absolutely spectacular take on Spider-Man, the PlayStation 4 exclusive Spider-Man captured the imaginations and hearts of gamers worldwide. Swinging through an incredibly accurate New York City never felt better. The developers did an amazing job staying in-line with the light-heartedness the Spider-Man series is known for. It was difficult to put this game down. With its addicting nature and entrancing story, Spider-Man is high up on this list.

Assassin’s Creed Odyssey

Release Date: October 5, 2018
Developers: Ubisoft Quebec, Ubisoft Montreal
Platforms: PlayStation 4, Xbox One, Nintendo Switch (Japan), Microsoft Windows

Assassin’s Creed Odyssey will be the last Assassin’s Creed the world will see for quite some time. The developers seem confident this game will be enough to hold fans over. Its massive world and RPG elements make a perfect mix for a game that is expected to continue expanding. Fans were a little confused about its story. It is unclear which side the main character, either Alexios or Kassandra was supposed to be fighting for, however, the game is absolutely a fun ride. Even with its drawbacks, Assassin’s Creed has a chance to take that all important title as Game of The Year.

Red Dead Redemption 2



Release Date: October 26, 2018
Developer: Rockstar Games
Platforms: PlayStation 4, Xbox One

The incredibly detailed and unbelievably hyped Red Dead Redemption 2 made its way to consoles close to the end of the year and made a massive impact. It was well reviewed and yet still faced criticism by gamers. The ultra-realistic direction Rockstar Games took made the game both immersive and frustrating for some. With all the excitement, with all the detail, and all the hard work that went into Red Dead Redemption 2, the question remains if it will be enough to let this game achieve the honor of being titled Game of The Year.

Fallout 76



Release Date: November 14, 2018
Developers: Bethesda Game Studios, Bethesda Game Studios Austin
Platforms: PlayStation 4, Xbox One, Microsoft Windows

Fallout 76 is Bethesda's experimental take on a multiplayer RPG. Never before has Fallout given gamers the opportunity to play with their friends, in the same world, at the same time. Fans were shocked when they heard the news. Some were even enraged that Bethesda would force its single-player loving fan base to play with others. However, the developer thought about this and made some interesting additions to protect those that enjoy playing solo. Making its appearance close to the end of the year, it only has a couple months to have an impact on the industry.

Super Smash Bros. Ultimate

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Release Date: December 7, 2018
Developers: Nintendo, BANDAI NAMCO Entertainment, Sora Ltd., Bandai Namco Studios
Platforms: Nintendo Switch

Super Smash Bros. Ultimate is cutting it close. Releasing a day after The Game Awards, fans don't even have a chance to play before a Game of The Year is announced. Nintendo has done a spectacular job getting fans excited about the new Super Smash Bros. game for the Nintendo Switch. Without getting hands-on with Ultimate, it’s too early to tell if it has what it takes to beat out all the unbelievable competition it will face.

What game do you think will take home Game of The Year 2018? Vote below!

Think a different game will take home the title? Leave a comment at the bottom of this page and let the world know!

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Top 5 Reveals from Nintendo’s November Super Smash Direct

Top 5 Reveals from Nintendo's November Super Smash Direct

Super Smash Bros. Ultimate is a little over a month away and Nintendo finally pulled back the curtain on the final details regarding their plans for the immensely popular fighter. For this special Nintendo Direct the creator of the Super Smash series, Masahiro Sakurai, revealed a ton of details ranging from new fighters to intricate new systems meant to shake up the game.

Below we'll be listing our top 5 big reveals, but for a more detailed look, you can watch the full Direct below!

Ken & Incineroar Join the Fight

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To round out the humongous roster of 74 characters, Nintendo revealed that Ken from Street Fighter and Incineroar from Pokemon Sun/Moon will be making their way to Super Smash Bros. Ultimate. Ken is going to be an Echo Fighter to Ryu, mimicking most of his moves with slight differences and increased run speed. Incineroar on the other hand is a completely new fighter and the latest Pokemon to join the battlefield utilizing a number of moves fans will recognize from the series.

Brand New Spirit System

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Instead of the long-running trophy system the series is known for, Nintendo is trying something different for Ultimate. Spirits are supporting characters that didn't quite make the cut for the final roster and can power up fighters with a variety of abilities and bonuses. Spirits can counter each other and they all have unique artwork that makes them fun to collect!

Online Mode is Getting an Overhaul

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Super Smash 4 on the Wii U was the first game to introduce online matchmaking but separated it into two modes known as For Fun and For Glory. Ultimate is getting rid of this system and implementing a new one that will allow players to choose their own rules and find those looking for a similar experience. Those looking for a more competitive system can look forward to the Global Smash Power Ranking System where fighters are ranked based on skill. Gamers that are ranked high enough, a new special mode is unlocked.

Paid DLC Makes a Return

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Along with the 74 characters featured in the base game, five more fighters are also making their way into Super Smash Bros. Ultimate post-launch. Each character comes with a new stage and song. Each character cost $5.99 or $24.99 for the season pass bundle. On top of the five DLC characters, those that purchase the game before January 31st, 2019 will get Piranha Plant as a fighter for free a few months after the game comes out.

A New Story Mode Named "The World of Light"

For the story mode in Ultimate, Nintendo is looking back at how all of the characters got turned into the toys that have to fight their way back into the real world. This new adventure features an ongoing battle to free the fighters from the clutches of the Master Hands that are cloning evil versions of the popular heroes. The adventure starts with Kirby, the lone hero to make it away from the nasty beams, but will eventually involve the entire roster attempting to thwart evil.

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Iron Danger Alpha Test Registration Now Available

Gamers looking for a chance to play the indie game Iron Danger early and participate in the closed alpha test can now register for the opportunity. Action Squad Studios announced yesterday October 16th, 2018, they are now taking applications for the tactical RPG. Those that want to participate in the alpha can find detailed instructions on how to apply on Iron Danger’s Discord server, here.

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In celebration of Iron Danger reaching the alpha phase of development, Action Squad Studios released a brand new alpha trailer.

Indie Game Iron Danger Alpha Trailer [Action Squad Studios]

This story-driven tactical RPG is based in a Steampunk world and includes time manipulation mechanics. From the gameplay, it looks as though there’s a lot going on all at once. Its world is visually impressive and the unique combat system combines to create a unique top-down story-driven RPG.

A specific Iron Danger feature that Action Squad Studios is heavily focusing on is the time manipulation mechanics. Anyone that played Superhot might have an idea of how this system works. For those that haven't, gamers can pause combat to give them time to think about their next move. However, the addition of this mechanic in a tactical, top-down RPG is an original take on the genre. The combat system and more specifically the time manipulation mechanics are clearly showcased in Iron Dangers first combat gameplay trailer that Action Squad Studios shared in August of 2018. The version of the game showcased below was playable at Gamescom 2018.

Iron Danger First Combat Gameplay

Iron Danger is going to be available on PC, PS4, and Xbox One.

Action Squad Studios is an indie game studio founded only two years ago in 2016. The team is made up of gaming and entertainment industry professionals from companies like Supercell, Remedy, Redlynx, Rovio, and Bugbear.

The Gigamax Games crew signed up for the Iron Danger alpha test. If the application is approved, there will be a preview article and gameplay footage available as soon as possible. Be sure to follow Gigamax Games on Twitter and Facebook to keep up with the latest videos and articles from the Gigamax crew!

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Shadow of the Tomb Raider Playlist Page

Shadow of the Tomb Raider is the last part of the Tomb Raider trilogy. The story follows Lara Croft’s life from the beginning of her Tomb Raiding ways. Now, with Lara Croft grown and battle-hardened, the violence gets turned up and the epic story can evolve. Come find the latest gameplay right here in the Shadow of the Tomb Raider Playlist.

Shadow of the Tomb Raider [PlayStation 4] with Gigamax Games

Even though the game looks gorgeous and is exhilarating at parts, Shadow of the Tomb Raider is lacking on that “wow” factor. The game feels a little worn out and a little too similar to the first two. The puzzles are fun but the action has a tendency to die down, leaving the gamer facing a string of slow-paced sections of the story. In a Tomb Raider where Lara Croft is supposed to be at her most fierce, the game includes a little too much hand holding.

Shadow of the Tomb Raider might have some drawbacks but one aspect of the game that can’t be faulted is its graphics. From the very beginning, it becomes clear that this game is going to be a knockout. Its rich jungle environment allows for plenty of incredible encounters and offers stunning natural formations to admire. Each cutscene is memorable, crafted beautifully to leave a powerful impression. Still, with all these visual achievements, the game itself hasn’t impressed the Gigamax Games crew like the first two.

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Have you played Shadow of the Tomb Raider? Did you enjoy it? Let the Gigamax Games crew by commenting on the video or in the section at the bottom of this page!

Do you want to see more Shadow of the Tomb Raider? Leave a request and Gigs and Mack will at it to their list!

Thank You For Watching!

It means the world to everyone here at Gigamax Games that you took the time to stop by the Shadow of the Tomb Raider Let’s Play page. Don’t forget to Like, Comment, and Subscribe to the Gigamax Games YouTube Channel to keep up with all the latest videos each week.

New Videos Every Tuesday and Thursday!

New Articles Every Monday, Wednesday, and Friday!

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Super Mario Party on Nintendo Switch Playlist

Super Mario Party is finally available for the Nintendo Switch. The Gigamax Games crew takes a brief look at what makes the Switch version unique and worth a gamers time. Besides its endearing, lovable board game like gameplay, Super Mario Party is one of the most frustrating Mario Party games to ever release.

Super Mario Party [Nintendo Switch] with Gigamax Games

Sticking with the spirit of the game, anything can happen after rolling the dice. Super Mario Party on the Switch is where minigames are played and friendships come to die. There’s no telling how a round will turn out. With so many new, unique items like the Alley Phone, even Bots on Normal can put a seasoned gamer in their place.


Is Super Mario Party worth the money? Before you buy, take a look at the Super Mario Party – Playlist with Gigamax Games and you decide. This beautiful take on Mario Party might not be for everyone. However, any old fans of the franchise will more than likely feel right at home in this world occupied by colorful maps and utter randomness.

Thank You For Watching!

It means the world to everyone here at Gigamax Games that you took the time to watch. This will be the place to keep up with all the latest Super Mario Party videos. If you have a request, feel free to leave a comment on the video or at the bottom of this page and the Gigamax Games crew will add a new video to their list!

Don’t forget to Like, Comment, and Subscribe to the Gigamax Games YouTube Channel to keep up with all the latest videos!

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Festival of the Lost Brings Tons of New Content to Destiny 2

October is here and Halloween is right around the corner. Bungie is celebrating with their annual Festival of the Lost event. The company teased this year's festivities last week and has recently pulled back the curtain on what new activities and gear fans will be able to take part in and earn while the Halloween themed event is taking place.

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Festival of the Lost Details 

The biggest addition to Destiny 2 is that the Festival of the Lost brings a new PVE zone named "The Haunted Forest" which can either be tackled solo or with a fire team. Players will be able to take on what Bungie calls "Ghouls and Demons, who are spooking up a storm." When Guardians jump into the area they will have 15 minutes to make it as far as they can with the difficulty ramping up the further they get.

On the tail end of Festival of the Lost players, will be able to complete a quest that has Guardians investigating the murder of the old Vestian Outpost Cryptarch, Master Ives. This new mission will net fans a Powerful piece of gear, but this quest won't be available until the weekly reset on the October 30th.

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This year's festivities have been put in the hands of the very capable Amanda Holiday, the Tower's shipwright. She's taken her time to decorate the Tower with a ton of Halloween themed flair and most importantly, she'll hand out bounties which Guardians can complete to earn a new item called, Fragmented Souls. Players will be able to turn in these items for a variety of Festival of the Lost masks and a new Auto Rifle named, Horror Story. There will also be a number of new Triumphs to complete which are all related to the new activities.

Much like the Solstice of Heroes event that took place back in August, players will still be able to earn Steadfast Engrams by filling up their XP Bars, but during the event, they'll also earn Ephemeral Engrams which give out themed rewards. These new items include sparrows, ships, ghost shells, and emotes. Ephemeral Engrams will also be sold by Tess but require Destiny 2's paid currency, Silver. Holiday will also have a collection of goodies that players can purchase with Bright Dust.

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Guardians will be able to start their haunted adventure when Festival of the Lost kicks off on Tuesday, October 16th. The event will run until November 6th and even those without the Forsaken DLC will be able to participate in the celebration!

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