Apex Legends latest patch introduced fan requested armor for two characters, a new bonus XP event, and tweaked a bunch of the weapons to make them a more viable choice for combat. The patch has already gone live so players are free to experiment with all the latest changes.
According to the patch notes that have been posted on the Apex Legends Subreddit, the biggest changes have been introduced to both Caustic and Gibraltar. According to the community manager behind the game, Jay Frechette, these two characters as well as Pathfinder were taking more damage than other heroes because of their increased hitboxes. Readjusting them worked for Pathfinder, but Caustic and Gibraltar were still at a noticeable disadvantage. To compensate for this, the team added a 10% armor bonus passive ability to the two characters, which is known as Fortified. They also received a variety of other tweaks to make them more competitive in the meta.
Apex Legends Update: "But Wait, There's More!"
On top of those changes, Respawn added a way for players to earn more XP for their Battle Pass. Fans will notice that their first top 5 of the day will net them a whole Battle Pass tier, which can be taken advantage of every day until the bonus XP event is over.
Other changes include weapon buffs for the Longbow DMR and the Havoc as well as nerfs for the G7 Scout, Wingman, and Spitfire. Respawn Entertainment has also increased the speed of the jump ship.
In Other Apex Legends News...
In other Apex news, Project Lead Drew McCoy recently said that there is no plan to bring the game to the Switch, but commented that it isn't out of the realm of possibility. For all the latest on Apex Legends, be sure to keep checking back with us here at GigamaxGames.com!
The latest unforgiving entry made by From Software, Sekiro: Shadows Die Twice, appears to be a critical and economic success. Activision, the publisher of the title revealed the sales numbers for the game so far, showing that Sekiro has already sold over two million copies.
Over 2 Million People Love To Torture Themselves
This news is pulled from a post on Activision's website that reveals Sekiro: Shadows Die Twice sold two million copies across all of its platforms including Xbox One, PC, and PS4 in only 10 days. The announcement was also quick to note that the game was sitting at a 90 Metacritic rating across all platforms as well.
Sekiro Pulls an Audience
Sekiro was a massive hit on Twitch as well. It brought in 631 million minutes watched on its launch weekend. In only a week the title went on to be viewed for 1.1 billion minutes.
Activision's VP of Product Management and Marketing, Michelle Fonseca, was impressed by players love of the game. "The fans have made Sekiro: Shadows Die Twice one of the most incredible game launches of 2019 thus far," Fonseca said. "The game has performed well on all platforms including PC and we’re excited by the continued support from gamers and critics alike. It has been gratifying to see the enjoyment from fans when they overcome each challenge."
Sekiro: Shadows Die Twice is currently out on Xbox One, PC, and PS4. If you're in the mood for a challenging but rewarding game we highly recommend you check it out! For all the latest on all things From Software be sure to keep checking back with us here at GigamaxGames.com.
[Update] Overwatch Storm Rising has been announced. A detailed look at the new event can be found, here.
It hasn't been long since Blizzard rolled out their latest Overwatch hero, Baptiste, and now it appears their gearing up for a new event. Fans have recently discovered a teaser that could point to the theme, a news article from Havana, Cuba.
Overwatch Event Time!
The article, penned by the fictional author, Marise Solis, details the story of Don Rumbotico and his rum business. Although, this company has gotten so large that its original purpose has been long forgotten. It looks like Havana has gained a few private investors that are buying land and filling the territory with armed guards. This could indicate a new map for players to explore in the near future.
Further indicating that Havana, Cuba will be the game's next location, the flight indicator in Numbani Airport lists the capital city as a destination.
Blizzard released a second fictional article indicating that Florida and Bahamas are preparing for a category 3 storm known as, Hurricane Fernand. The hurricane is originating in the north and passing conveniently through Havana. Every civilian has been evacuated so the area is just waiting to be torn apart in a fight between good and evil.
We'll be sure to have an update when Blizzard finally pulls back the curtain so be sure to check back here at GigamaxGames.com!
After many weeks of teasing a new title that fans suspected was Borderlands 3, Gearbox finally took the time to reveal the game and drop a gameplay trailer at PAX East yesterday (3/28/19).
Borderlands 3 Official Trailer
Those that have played any of the previous Borderlands titles will recognize many familiar elements from throughout the series. A team of four vault hunters, "1 billion" guns, big mechs and vehicles, Claptrap, and his vast array of stylish dance moves, the series' iconic cel-shaded graphics, and huge levels that give players a sandbox to roam around and shoot baddies. Plenty of classic characters also popped up throughout the trailer including: Brick, Lilith, Maya, Mordecai, Ellie, Marcus, Tiny Tina, and plenty of others.
New Vault Hunters and Abiliites
It did not take long but fans are already discussing what the new vault hunters abilities using hints from the trailer.
There's a muscle-bound female character that appears to be a siren. She is seen spawning six ethereal arms and later in the trailer a giant arm has an enemy trapped in a bubble.
A small female hunter is seen standing in front of a mech that she can apparently summon. Later in the trailer, she is driving a giant motorized tire and shooting its variety of guns.
A soldier-like male hunter is seen using a device that creates a holographic version of himself.
Finally, there's a robotic hunter in a cape that can allegedly command pets such as a skag and spiderant.
The trailer also revealed a variety of different worlds that players will be exploring including the familiar desert, green and watery swamplands, and a slick future city. Also included in the trailer were a numerous amount of enemy types and beautiful (and we mean so so beautiful) showers of green, blue, and purple loot.
Unfortunately, Gearbox was not ready to announce a release date today, but they promised more information on April 3rd, the same day Borderlands: Game of the Year edition comes out. We'll be sure to have all the latest updates on Borderlands 3 so be sure to keep checking back with us here at GigamaxGames.com!
NetherRealm shared some details on its upcoming beta for Mortal Kombat 11, giving fans a look at what they can expect from the trial. The beta will begin on Wednesday, March 27 at 8 AM PT, and run through Sunday, March 31 at 11:59 PM PT. It will be open to anyone who pre-ordered a copy of the game on PS4 or Xbox One.
Mortal Kombat 11 - Official Beta Trailer
The beta will include five playable characters including Baraka, Jade, Kabal, Scarlet, and Scorpion. This is just a small look at the massive roster the game is set to have, which has still not been fully revealed. The most recent character NetherRealm revealed is the emperor of the underworld himself, Kotal Kahn.
The beta will include both online multiplayer matches and the single player Towers of Time mode. It will also have an early preview of the character customization system that lets players choose various cosmetic items for their individual fighters including their skins, gear, special abilities, taunts, brutalities, and intro/victory cinematics. Only players with PS Plus or Xbox Live Gold can play online, but anyone can play the Towers of Time mode offline.
Pre ordering the latest title nets players access to the beta and Shao Kahn as a playable character at launch. Shao Kahn is a bonus across all platforms including Nintendo Switch and PC, although the beta is exclusive to PS4 and Xbox One.
Valve has revealed that it's going to reassess user reviews on its digital game market, Steam, in order to ensure developers products are not being review bombed. In a post on the Steam blog, Valve stated that it will now "identify off-topic review bombs, and remove them from the Review Score."
"We define an off-topic review bomb as one where the focus of those reviews is on a topic that we consider unrelated to the likelihood that future purchasers will be happy if they buy the game, and hence not something that should be added to the Review Score," Valve continued. The company admits there's still a bit of a grey area with this definition, so it's developed a tool that "identifies any anomalous review activity on all games on Steam in as close to real-time as possible."
After the new tool finds reviews that pose a problem, it will alert Valve who then will launch their own investigation into the matter. If Valve then finds the user reviews are malicious and not real, the developer of the title will be notified that every review within the time period of the review bomb will be removed from the game's overall score on Steam. After all of this, the developer will have to go through the reviews and decide which ones will be deleted.
Unfortunately, the new tool is unable to make the distinction between a good and bad review so even the real ones will be deleted in this new process. "But as we mentioned back in our first User Review post, our data shows us that review bombs tend to be temporary distortions, so we believe the Review Score will still be accurate, and other players will still be able to find and read your review within the period," Valve wrote on the blog. Negative comments that pertain to DRM or EULA changes will be considered off-topic review bombings.
If developers don't want their game included in the new algorithm, they are able to opt out of the process when putting their game on the Steam Store. The company is also working on a number of new updates for User Reviews but those won't be revealed until a later date.
BioWare launched their new shared world shooter last week and although the game received mixed reviews on release the developer isn't giving up on the title. This has been made clear with BioWare's reveal of what changes and events players can expect over the next 90 days.
In a post that BioWare on their blog, Chad Robertson, Head of Live Service on Anthem, shared his vision for the first couple months of the game with a look at the 90-Day Roadmap of what the live-service team has planned.
Anthem in 90 Days
Below is a list of the activities in order of the month that they will be deployed. None of these updates have been given proper release dates, just timeframes. We'll be sure to keep an eye out for any official word from BioWare on a hard release date.
Anthem – February 2019:
New Freeplay Event: "Outlaw Outrage"
New Freeplay Event: "There Be Giants"
New Freeplay Event: Shaper Surge
Anthem Live Services – March 2019:
New Cosmetics: "Elysian Stronghold Caches"
Rewards: New Items
New Missions: Legendary Missions - Phase 1
New Freeplay Event: TBA (To Be Announced)
Freeplay Event: "There Be Giants"
Freeplay Event: "Outlaw Outrage"
Anthem Live Services – April 2019:
Expanded Progression: Mastery System
Rewards: New Items
Multiple Freeplay Events: TBA
Freeplay Event: Shaper Surge
New Missions: Legendary Missions – Phase 2
New Stronghold: "The Sunken"
Social Play: Weekly Stronghold Challenge
Social Play: Leaderboards
Social Play: Guilds
Anthem Live Services – May 2019:
Freeplay Events: TBA
New Missions: TBA
Rewards: New Items
Anthem fans have a lot to look forward to in the next couple of months. While post launch content has been a bit of a struggle for other shared world shooters, it seems BioWare is trying to get ahead of the issue by being clear with players on what gamers can expect.
Ubisoft is getting ready to launch year four of Rainbow Six Siege with Operation: Burnt Horizon. Along with the new season, the developer plans on ramping up their support for the popular first person shooter title with a few changes to how they handle updates.
Rainbow Six Siege: Update Strategy
Their first change is splitting the development team into separate sections that will cover each of the major parts of the game: events, balance, maps, and operators. Ubisoft will also create a special team that will focus on improving toxicity and player behavior to ensure every game is a pleasant experience. One change that will be implemented shortly is reflecting friendly fire damage back at trolls that are purposely team killing.
Rainbow Six Siege fans can still expect the usual release of eight new operators per season, but the Ubisoft is going to put a larger focus on maps. The team already announced one new map and three reworks for year four of the game. The reworks will cosmetically change some features on the maps and move cover to create new chokepoints.
The company stated that they will now have to shift focus to cater to new players and those that have invested their time since Siege launched in 2015. This means that server queues will be altered to help new players get their footing and ensure that veterans have the same competitive experience they've come to expect.
Ubisoft wants to place a greater focus on new events that introduce new themes and limited time activities to the game. The development team wants to test new twists on gameplay with these events and will use community feedback to see what works and what doesn't. Rainbow Six Siege continues to expand and grow, to keep up to date with the latest news, be sure to check back with us here at GigamaxGames.com.
One of the biggest topics on gamers minds these days is being able to play with their friends no matter what console they own. Many developers have spoken out about the benefit of allowing competing systems to play with each other and now the developer behind Paladins has added his opinion. Steve Chisam, the CEO of the company behind Smite and Paladins, posted his thoughts on cross-play to Twitter recently.
Paladins CEO Speaks Out About Cross-Play
Xplay improves match quality in multiplayer games. When we added crossplay between Paladins Xbox and Switch: >> Wait time reduced 30% >> Level spread between players down 40% >> 40% reduction in ELO std deviation per match >> 80% reduction in "Bad" matches (by our internal defn)
In terms of Paladins, which already supports cross-play between Xbox One and Nintendo Switch, Chisam says overall match quality has improved thanks to the ability to play between consoles. The average wait time to get into a match is down 30% and level spread has been decreased by 40%. Overall, according to Hi-Rez they have seen an 80% reduction in what they would refer to as "bad matches."
It is interesting to see the variety of problems that can be solved with the help of cross-play. Anyone whose played a multiplayer game knows the frustrations of running into un-balanced or broken matches, and it isn't a surprise to see that having a larger pool of players to choose from improves match quality.
Chisam has certainly been vocal about his opinion on tearing down the walls between consoles. Recently Chisam said that Paladins, Realm Royale, and Smite were all ready to implement cross-play on the PS4 but Sony has to stop "playing favorites" according to the developer.
Microsoft has long supported cross-play and is a big proponent of developers including it in their titles. Unfortunately, Sony does not share this love of the system and has only recently (and begrudgingly) included it in select popular games like Fortnite and Rocket League. Hopefully, we'll see wider adoption of cross-play, but it seems like Sony is still far from accepting it as a beneficial system.
It's been a big few months for the protagonist of the insanely popular Witcher series. Geralt has fought his way through Soul Calibur 6 and is now taking his monster hunting skills to Capcom's Monster Hunter World. The update launches today, February 7th with the PC version coming at a later date, and will contain a few Witcher related quests.
The update is set to launch at 7 PM ET / 4 PM PT (12 AM GMT on February 8). Capcom hasn't revealed what exactly the quests will have players do but they will have "a unique flavor, blending the RPG mechanics of The Witcher 3: Wild Hunt with Monster Hunter World's game systems." (https://bit.ly/2TCKsTF)
Monster Hunter and The Witcher Work Together
Capcom previously stated that this collaboration was made with a lot of help from CD Projekt Red, the developer behind the Witcher series and the upcoming action RPG Cyberpunk 2077. Geralt's voice actor was even brought in to record extra lines for the cross over content.
This update also comes in the midst's of Monster Hunter World's first anniversary event called Appreciation Fest. The event will remain live on all platforms until February 21st, and brings back most of the game's event quests alongside some new ones. Players are also able to craft new anniversary gear for themselves and their Palicos.
This certainly isn't the end of Monster Hunter World though, Capcom still has plenty of updates planned for this hit title. Iceborne, a major expansion slated for this fall will add new zones, monsters, and gear for players to explore, fight, and craft. For all the latest on Monster Hunter World be sure to keep checking back with us here at GigamaxGames.com.
Nearly halfway through 2019, it has already been an incredible year for video game releases. There have been some sleeper hits as well as hyped up games that fell incredibly short. In today’s current environment, it seems like there is a massive new video game release every week. With so many titles being announced every […]
For trainers that missed their chance to catch a Shiny Meltan back in February, Niantic is offering up a second opportunity. The Meltan themed event is returning to the game on Wednesday, April 24th, where fans can add this elusive Shiny Mythical Beast to their collection. Meltan is Back! Meltan is unique in Pokemon Go […]