The Elder Scrolls IV: Oblivion is one of the most popular TES games to ever be released, with many fans hailing it as the best entry in the series. Now, a decade after the game first came out, a new mod wants to capitalize on fans love of the game by bringing the entire experience into The Elder Scrolls V: Skyrim's engine.
The Elder Scrolls: Skyblivion - Trailer
The mod is being called Skyblivion and a group of volunteers known as TESRenewal is behind its creation. Their goal is to bring Oblivion to a new generation of gamers and to revive the game for veteran fans. They plan on doing this by rebuilding the entirety of Elder Scrolls IV: Oblivion and its corresponding DLC into the engine used in The Elder Scrolls V: Skyrim and Skyrim: Special Edition. This means that players will have to own Skyrim, Oblivion, and all DLC for both games otherwise Skyblivion will be inaccessible. Those interested that meet those requirements can access the mod by downloading it from Nexus, Steam Workshop, or Bethesda Mods. After downloading the mod, players will need to launch Skyrim and create a new character, then Skyblivion and all of its rebuilt assets including Oblivion's creatures, locations, quests, create a class system, spell making mechanics and more will be available. Also players will be able to freely travel between Skyrim, Morrowind, and Cyrodiil. Currently, there is no set release date for Skyblivion, but it will be completely free when it eventually does come out on PC. Although, due to the size of the mod, TESRenewal stated that it will not be releasing on consoles. Progress is moving along at a steady pace, with the exterior map already finished. We'll be sure to keep an eye on this fascinating project so be sure to check back with us here at GigamaxGames.com for all the latest details!
The upcoming remake of XIII, which was originally announced for a 2019 release date back in April, has been pushed back until 2020.
XIII: The Cult Classic
This unique shooter quickly became a cult hit when it was released on PS2, Xbox, Gamecube, and PC back in 2003, now the remake set to update the game for a modern audience. The new game will be releasing on Nintendo Switch, PS4, Xbox One, and PC in 2020. François Coulon, Head of Production at publisher Microïds, announced in a press release that they were thrilled with the work that the developer, PlayMagic, has put into the game but more work is necessary for the game to be at the level of quality they want to deliver to fans. At this time no release window has been specified within 2020. The original XIII was published by Ubisoft and developed by Ubisoft Paris and Southend Interactive. The plot follows Thirteen, an amnesiac enigma that has been accused of murdering the President, who must figure out who he is and the wider conspiracy he's attached to. The concept art that has been posted on the Playstation Blog offers fans an idea of the game's massive visual overhaul. Although, PlayMagic has not yet shown any footage of the remake so it's unclear how extensive the visual update will be. While many were critical of XIII when it was originally released, it built quite the cult following due to its ambitious story and unique cell-shaded art style. We'll be sure to have all the latest updates on the XIII remake so be sure to keep checking back with us here at GigmaxGames.com!
Anthem may not have had the smoothest of launches, but the developers over at Bioware are keeping their commitment to release the planned post-launch content, including the first major world event, Cataclysm. Although the studio never committed to a specific time-frame for the event, it was released alongside a major patch that included tweaks and bug fixes.
Anthem Cataclysm - Changes Incoming
The biggest change in the update is the inclusion of brand new story missions in the endgame's Cataclysm event. Players can access the new missions from the Expedition screen if they've completed the Incursion mission in the main story. The update also introduces modifiers to take on special missions, a seasonal store with new seasonal currency, and leaderboards. Another major changes include inversions, which modify how your Javelin reacts to the environment and enemies, and changes to how the Luck and Alliance system works. Also included was a variety of bug and weapon balancing patches that are aimed at improving the overall player experience. It seems as if the changes are aimed at providing more variety for players in the endgame and more accessible loot grinding experience. For those interested EA has also released a companion Guild app for IOS and Google Play. The CEO of EA recently shared his thoughts on the state of Anthem and some of the game's struggles at launch but assured fans that the game still has the potential to turn into something special. For those interested, the full patch notes can be found here. For all the latest on Anthem be sure to keep checking back with us here at GigamaxGames.com!
Bungie announced that they need to push back the launch window for their major fall releases for Destiny 2, including both the New Light free-to-play version and Shadowkeep expansion. Although, the company still plans on releasing their new cross save system this month, and will not be pushing that update back.
Destiny 2 New Independent Team
"Being independent means that the future of Destiny 2 is entirely on our team," Destiny 2 director Luke Smith and general manager Mark Noseworthy wrote in a blog post. "It also means that we're agile enough to choose to do what's best for the game and our players, even if it's the hard choice."
The expansion was previously slated for release on September 17th, but the date for both Shadowkeep and New Light has been pushed to October 1st. Due to the delay, many other release dates for Destiny 2 have been pushed back as well. The next raid, Garden of Salvation, will now be open to fans on October 5th. The game's limited time event Moments of Triumph is extended through September 17th, providing players more time to complete the challenges. Bungie has plans for another Iron Banner, but that will not take place until September 17th. A date has yet to be set on cross-save, but Smith and Noseworthy assured fans that it would release a good amount of time before Shadowkeep. While the lead producer on Destiny 2, Jared Berbach, recently tweeted that cross-save would launch this month. "We didn't make this decision lightly," Smith and Noseworthy wrote. "We know for some of you (us too), Destiny releases are events where you take time off of work or develop a sudden sickness that keeps you from school or work (we get it, a bunch of our team takes some time off to go on their own Destiny Jacket Quest)." The pair also announced that more information will be available next week.
At the recently held QuakeCon keynote, Bethesda and Id Software detailed the new Battlemode multiplayer for Doom Eternal. Players can take the role of "The Slayer" also known as Doomguy, or one of five Demons that have their own abilities and upgrades.
New Doom 3-Player Mode
This new 3 player mode pits one Slayer against a team of two demons. The player controlling Doomguy has access to an arsenal of guns, mods, and equipment, but needs to kill demons in order to gain back health and ammo. Demons have their own list of unique abilities, like the power to see through walls and summon AI-controlled demons/hazards. After killing one of the player-controlled demons, the Slayer will have 20 seconds to find and kill the other one in order to win the match. Matches are fought to the best of 5, with players upgrading abilities as the match goes on. Over time Demons will also gain the ability to summon more powerful allies and Doomguy can acquire the BFG.
As of now, the demons revealed include the Revenant that uses a jetpack and shoulder-mounted rocket launcher, a pain elemental that can fly and track the Slayer and utilize a rechargeable shield, lastly Id revealed a Mancubus that uses heavy canons and twin flamethrowers for extra lethality at the cost of mobility. At launch, the mode will include 6 maps, but more locations and Demons are planned for later.
The year's QuakeCon marks the last event for Tim Willits, studio director at Id Software, which was celebrated with a farewell to Willits when the event started. This year's QuakeCon has been called "The Year of Doom" to mark the anniversary of the launch of the original game and the upcoming launch of Doom Eternal.
PlayerUnknown's Battlegrounds is currently undergoing some pretty big changes. The latest update, 4.1 added backstory to the game and visually revamped the first map, Erangel.
The developer behind the game, PUBG Corp. has stated that it "improved the graphical quality of Erangel's various areas and terrains across the board." The various improvements range from minor textures and details to full-on landmarks including the mansion and the prison.
PUBG Season 4 - New Terrain Elevates the Game
"We've updated existing terrain, signage, and buildings and have added a small number of buildings to some areas as well," the developer states. "To better illustrate Erangel's history, terrain elements have been added or revised. Trenches, blast marks, camo nets, and abandoned tanks have been added across different areas of the map."
The visual changes already entered the testing phase, but PUBG Corp. fine-tuned the visual improvements with the help of player feedback. The new version will live on the test server for a little longer, although it should be patched into the full game soon. PUBG Corp. expressed that more map remasters are on the way, but they have not shared when that will come.
PUBG - Season 4 Trailer
Season 4 was recently introduced with a new trailer that details the game's new lore. The new season will be kicking off on July 24th and marks a significant change to PUBG. It will add parkour type movements as well as new weapons, vehicles, and items. Along with the new season, comes a fresh battle pass that will unlock cosmetics as players level up.
Keep up with all the latest developments coming to PUBG by checking back on GigamaxGames.com!
Assassin's Creed Odyssey recently gave control of mission creation to the players through their new Story Creator mode. Although, Ubisoft quickly noticed that a number of missions have popped up with the intention of earning players quick XP, and has announced their plan to halt the use and creation of these missions.
The developer said they were making this update to uphold the integrity of this creativity based mode and to keep the farming missions from crowding out the legitimate levels.
Assassin's Creed Odyssey - Story Creator Mode
"Story Creator Mode was designed to be a tool for players to let their creativity and imagination run free as they build their very own Stories to share with others, using a modified version of the tools our own designers used to develop the quests in the game," said Ubisoft. "These exploits risk jeopardizing the overall quality, integrity, and purpose of Story Creator Mode and results in less visibility for the creative, interesting and frankly fantastic community stories that have been published."
This move certainly comes with its fair share of controversy though, as Assassin's Creed Odyssey's biggest criticism was the game's massive grind. Many players found these quests extremely useful in improving their enjoyment of the game.
Meanwhile, Ubisoft is gearing up to release the final installment of their Fate of Atlantis DLC trilogy, which is releasing on July 16th. As of now, that is the last piece of downloadable content that Ubisoft has planned for the game. For more information regarding Assassin's Creed Odyssey, be sure to keep checking back with us here at GigamaxGames.com!
To follow up their recent Monster Hunter World: Iceborne beta on the PS4, Capcom released a new trailer detailing the upcoming expansion pack.
The trailer shows off a number of new monster variants that players will be able to take on, along with a beast many veteran hunters may recognize. The new gathering hub where players will spend their time in-between hunts makes an appearance as well.
Monster Hunter World: Iceborne July Trailer
As previously teased in the last Monster Hunter World: Iceborne trailer, the fire using Glavenus from Monster Hunter Generations is making its return. The expansion pack will also introduce subspecies monsters, which are described as "extreme, twisted variations that amp up the difficulty and require master-level hunting skills to defeat." The trailer showed off two of these beasts including the Fulgur Anjanath, which uses electricity-based attacks and the Ebony Odogaron which Capcom says is "more vicious than ever."
Iceborne takes place in the arctic region of Hoarfrost Reach, which features a new Gathering Hub that brings some quality of life improvements to the game. In the expansion, players will have much quicker access to tools like the Smithy, Resource Center, and Argosy thanks to their proximity to each other. Capcom added room decorating and stated that a later patch will allow other players to visit your room.
Gameplay Tweaks Incoming
The upcoming expansion introduces a number of other gameplay tweaks as well including two-player level scaling and some new Palico gadgets. These two new cat based tools are known as the Shieldspire Stooge and the Meowcano. The first is a decoy that monsters can get distracted by, while the later is a jar that shoots fireballs in all directions.
Monster Hunter World: Iceborne officially launches on September 6th on both Xbox One and PS4. PC players will have to wait until winter, but as of now no official release date has been announced. We here at Gigamax are huge fans of the Monster Hunter series so be sure to keep checking back here at GigamaxGames.com for all the latest updates!
Despite many feeling that PUBG has not kept up with other games in the Battle Royale genre, it is maintaining a healthy audience. PUBG Corporation wants to rectify some of these mistakes in its latest update for consoles. It introduces a new progression system known as Weapon Mastery, an auto-equip for attachments feature, an additional controller preset, and more.
PUBG Corporation announced this news via Twitter. The update is scheduled to land on both PS4 and Xbox One on Thursday, June 27th. Server maintenance will begin at 1:00 A.M. on the 27th and last until 7:00 A.M.
PUBG Update: All Eyes on Weapon Mastery
The main focus of the patch is the new Weapon Mastery system that will allow players to level up each gun and earn rewards along the way. These rewards include charms and medals and will be earned independently of seasons. Each weapon includes 100 levels to achieve whilst playing.
A new controller preset is also being introduced to PUBG for players that heavily rely on the lean feature. The developer says this new "Type C" control style is for those that use a thumb-index finger-middle finger grip.
Lastly, PUBG will receive a long requested auto-equip feature, that allows players to attach modifications to their firearm on the fly. A number of bug fixes are also being implemented, including various issues with equipping weapons, and bullets not going through some in-game objects.
For a deeper look into the lengthy patch notes, the full report is available on PUBG's website. We here at Gigamax are big fans of PUBG, so be sure to keep checking back for all the latest details!
After a week of teases, Ubisoft finally revealed the next Season of Rainbow Six Siege. As per usual, Operation Phantom Sight will include two new operators known as Nokk and Warden. The update will also include a map rework and some tweaks to characters already in the game.
Phantom Sight Operator Gameplay
Nokk appears to be an attacking version of the operator, Vigil. She carries a gadget called Hel that allows her to become invisible to cameras. Although the ability is set to a timer, it could be very useful for making a fast push to the objective room. Nokk's load out includes the FMG-9 SMG, the Six12 SD shotgun, and her sidearm the D-50.
Warden is a defense operator that utilizes a pair of smart glasses, which allows him to see through smoke while standing still. On top of that, his ability makes him impervious to flashbangs and other gadgets that disrupt the screen.
Part of the update includes alterations to their popular sniper character, Glaz. The thermal scope on the operator's rifle now takes more time to acquire the profile of defenders through smoke. This is intended to keep the character off of the front lines while still maintaining his long-distance advantage.
Lastly, the map Kafe Dostoyevsky has been reworked. While the changes to the map are not as extensive as the ones previously made to Hereford Base, they are a necessary step to modernizing the map for how Rainbow Six Siege has changed. As of now, Ubisoft has yet to reveal exactly when Operation Phantom Sight will start, but typically the update is added three weeks after the official reveal.
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