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Kingdom Hearts HD 2.8 Final Chapter Prologue Review

Kingdom Hearts 2.8 Final Chapter Prologue

It’s been 12 years since the last core Kingdom Hearts game. Finally, Kingdom Hearts 2.8 Final Chapter Prologue feels like the last stepping stone before the third entry. 2.8 is another uprezzed collection much like Kingdom Hearts 1.5 and 2.5 but misses out on not including a game from the main series. This time around players are given Dream Drop Distance (the 3DS game), Birth By Sleep: A Fragmentary Passage (a short section from the PSP game), and a collection of cutscenes from the mobile title Unchained x. While there is plenty of content, it is nowhere near as substantial as the prior remasters but manages to remain fun with what is delivered.

Developer Square Enix put a lot of work into making the old 3DS title, Dream Drop Distance work on the PS4. Playing the game feels way more comfortable on a Dualshock controller then it did on the clunky 3DS gamepad. The combat flow feels smoother and getting invested in the worlds is easier when you can see everything that’s going on. That being said, this is still an apparent 3DS port. Touch and motion controls were a big part of the title and they don’t always translate well to the PlayStation. The game also plays differently than a core Kingdom Hearts so newcomers beware,this is not a traditional Kingdom Hearts experience.

Sora and Riku: Dynamic Duo

Dream Drop Distance relies on a gimmick that has the player switch between controlling Sora and Riku. A drop meter is added underneath the health bar and when the automated timer runs out the player is forced to switch to whichever character they were not using. Seeing the two heroes stories develop simultaneously is entertaining, but the invasive drop system ruins the experience. Once the drop timer runs out, no matter where you are or what enemy is being fought the game force switches your character. I had too many instances of long boss encounters having to be restarted because of this new system. Also gone is the traditional buddy system. Sora no longer fights alongside famous Disney characters. New to the series is the spirit partner system that has players create pets based on the enemies you fight. Using these new partners, our heroes are able to utilize spirit link attacks that let Riku fuse and Sora combo attack with their respective monsters. These new abilities are fun to use but only add to the chaos of the combat system which sometimes feels a little too hectic.

Kingdom Hearts 0.2 Birth By Sleep: A Fragmentary Passage

The next entry available to players is “Kingdom Hearts 0.2 Birth By Sleep: A Fragmentary Passage.” This snippet of the PSP game Birth By Sleep has been completely remastered in the Unreal 4 engine. The new style is a first glimpse into what Kingdom Hearts 3 is going to look and play like. The combat is fast and fluid and the story gives a good impression of what’s going on in the events right before the third core game. Aqua is an awesome hero and the new option to customize your character’s appearance is an entertaining distraction. The only downside to this experience is that it is not terribly long. I managed to complete 0.2 in 2 hours 45 minutes on normal difficulty, albeit without finding a ton of the secrets that the game has hidden. This small section of gameplay leaves you wanting so much more, but unfortunately that is still a ways off.

Overall Kingdom Hearts 2.8 is a welcomed addition to the series, but at the end of the experience it only leaves a desire to play the main games. This title is a treat for fans who need something to tide them over while waiting for Kingdom Hearts 3. Newcomers to the series will be left confused and should wait for the re releases of 1.5 and 2.5 on the current gen consoles before sinking money into 2.8. If you’d like a look into what the game looks and plays like, we have a Let’s Play at the bottom of the article that will give more insight into the game.


Shovel Knight ‘Let’s Play’ with GIGAMAX

Shovel Knight – ‘Let’s Play’ with GIGAMAX

Shovel Knight is one of those classic Indie Games that deserves credit. When games today offer 4k resolution at 60fps, many gamers are looking for graphics. Offering an 8bit, 2D platformer that can pull a modern gamer’s attention is impressive.

We wanted to help show off what this beautiful platformer has to give. From unique enemies to amusing dialog, it is absolutely worth the money. Another added bonus, purchasing Shovel Knight on Playstation Vita opens up the game on Playstation 4. If you’re still on the fence about spending the money, take a look at our Let’s play series. In the play through, we dive right into the game and start slaying.

Overall Shovel Knight has delivered hours of entertainment and some exciting adventures. The game is challenging but not overwhelming. Expect more great footage of this wonderful game in the near future.

Specter of Torment DLC

Gigamax jumps back into Shovel Knight with the Nintendo Switch! The Switch just dropped and one of the first games available on the new console is Shovel Knight DLC, Specter of Torment. Hope you all enjoy the Shovel Knight playlist and always check back as Gigamax continues on in the future!

Here at Gigamax we love covering Indie games of all kinds. Our gaming doesn’t stop there, AAA games are on the list as well! To find more video’s like the one below, don’t forget to Subscribe to our YouTube channel!

Can you dig it?


The Last Guardian: Trico’s Butterfly Bender | GIGAMAX

The Last Guardian was one of the most anticipated games of 2016. This adventure game follows the adventures of a boy and his dog-bird-cat creature. Waking up in a grove next to a monster your civilization has labeled “people eater”,  is never a good situation but our hero makes the best of it and a new friend in the process. You (‘The Boy’) and Trico (the beast) need to figure out puzzles, battle knights, and traverse the environment to get the boy back home. The Last Guardian is one of the best games to come out this year but has a few things holding it back such as a wonky camera and awkward controls.

Trico and The Boy chilling

Join us as we dive into this world Team Ico has designed. In this video we show off the first 20 minutes of the game so that you guys can see if the game was worth the 9 year wait.  The video starts with Mack waking up in a strange land next to his new best friend/butterfly addict. Our adventure continues with a lot of laughs and insight into Trico’s serious insect problem. Watch as we fall in love with a monster and satiate his hunger as he satiates our lack of lightning powers.

We hope you all enjoy our trek through this magical land filled with magic, mystery, and butterflies… Seriously there is like a f****ing ton of butterflies. Make sure you keep up with our play through on our official Gigamax Youtube Channel and click that subscribe button so you know exactly when our next part is up!  Also take a look at our Twitch Channel where you can get a live look at not only the latest video game releases but also plenty of Indie game coverage as well. Thanks for watching and stay tuned for more videos!

You can find more by GIGAMAX on YouTube, don’t forget to Subscribe!

Return To Let’s Play List

No Man’s Sky: The Foundation Update | GIGAMAX

No Man’s Sky was an ambitious project by developer Hello Games. This space exploration adventure was met with mixed reviews by both critics and players. While it was praised for its relaxed atmosphere, many believed that it was not what the developer had promised. While we hear at Gigamax thoroughly enjoyed the game, it is hard to deny that the final project looks very different then what was shown to the press. Creatures do not interact with the environment, the story is not nearly as epic as they let on and it is completely devoid of any kind of multiplayer. Whether you loved this game or hated it, Gigamax is here to show you it’s latest Foundation Update!

Building a base in No Man's Sky

Join us as we travel planet to planet building bases and going over what’s new in this game changing update. We start our journey in space and show you how to set up your own homestead in No Man’s Sky. We also go over the different tools in the base building arsenal. Unfortunately Gigs did not have the credits needed to purchase a freighter but once he is done saving we’ll have a video of that ready for you guys!

We hope all of you enjoy our relaxing look at the No Man’s Sky Foundation Update! Hopefully Hello Games keeps releasing substantial updates to their game. Make sure to check back here at Gigamax when new updates are released because we guarantee a video will be up shortly after. Also check out our Youtube Channel where we cover all the latest in game releases. Our Twitch Channel is also pretty sweet, this is where you can get live footage of not only the latest releases but plenty of indie game coverage too!

You can find more by GIGAMAX on YouTube, don’t forget to Subscribe!

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Deus Ex: Mankind Divided Review

First off let me start by saying I never played the first Deus Ex, but really didn’t need to thanks to the incredible 12 minute recap video they offer before you start the campaign. At first I was nervous to buy this game because I hate starting games mid-series, but that video was a welcomed surprise. I’ve heard great things about this game and was very excited to try out Deus Ex: Mankind Divided and I have to say after the recap, things were off to a great start.

The video allowed me to identify with the main character, Adam Jensen, right off the bat. Which helped during the first tutorial missions because they really do throw you right in the thick of the action. The game throws you a few options during the first cut scene, like which kind of weaponry and Augs to choose from, so I knew shit was about to go down, in terms of story and the action.  As someone who’s extremely up-to-date with the latest in the biological tech world (Huge tech nerd over here), I’ll admit the story had me hooked. The futuristic technologies in the game almost seemed achievable.

Deus Ex: Mankind Divided™_20160827205000

There are two basic ways you can make it through the story: stealth and cunning or destroy everything and everyone in your path and be a badass. I went with option number 2. Gigs chose the other path, and I was interested to see how our game play styles impacted the story. Only a few hours in, I noticed Gigs was finding the characters you encounter to be much more helpful. Not every NPC was pleased that I was racking up a body count with their goons, and were much more apt to disregard my calls for information. I heard in the first game people were a bit disappointed that their actions didn’t sway the direction of the storyline, but I was already seeing the impact around six hours into Mankind Divided.

As far as gameplay goes, the controls are a bit wonky. You can definitely tell this game was made Deus Ex: Mankind Divided™_20160827185059with PC gamers in mind. Once you play through a few missions and walk casually away from enemies enough times (kept forgetting the sprint control.) you begin to catch on. I still find myself defaulting to standard FPS controls and instead of sprinting (Triangle on PS4), I’m trying to crouch away from enemies instead which can all get pretty annoying. Even though I blame the controls for more than one of Jenson’s deaths, I do have to say they are set up in the best interests of the game. By this I mean certain common FPS controls wouldn’t translate over well to all the different actions Jensen can take. After all, a Battlefield soldier doesn’t need to think about using his robot arms to take out a circle of bad guys.

Overall, I have to say I’m really enjoying this game. I’m about 13-15 hours in right now and the story completely grabbed me. If it wasn’t for me (a veteran world of warcraft player pre-BC) downloading WoW for the new expansion, I would have doubled the hours spent playing Deus Ex: Mankind Divided. The story matches up with today’s social issues (No spoilers but you’ll see what I mean, spoiler review coming soon), the action was on point, and you feel like a badass every step of the way. It’s extremely challenging too, which is a rarity in today’s games. Still, I never felt like any mission was absolutely impossible with my reckless game style. I was never forced to change the way I play, but I did have to look at certain situations more tactically. We here at Gigamax feel as though every video game is a piece of art.  It’s our policy not to slap a number on a game, because a nice round number isn’t enough to explain a unique piece of artistic expression. Instead we’ll be using adjectives because they seem to be able to describe the game much better than a number ever could.


Game Rating: Exciting, Exhilarating, Challenging, Frustrating, Thought-Provoking

More Classic Playstation 2 Games Released For Playstation 4

Holy hell did they just release a lot of PS2 classics on PSN for PS4. What a nostalgia trip. Take a look at the full list below, let us know which ones were your favorite! @Gigamaxgames

Here's the full list:

  •         Canis Canem Edit (Bully)
  •         Dark Chronicle
  •         Dark Cloud
  •         FantaVision
  •         Forbidden Siren
  •         Grand Theft Auto 3
  •         Grand Theft Auto San Andreas
  •         Grand Theft Auto Vice City
  •         Grand Theft Auto: The Trilogy
  •         Kinetica
  •         Manhunt
  •         Max Payne
  •         PaRappa The Rapper 2
  •         Primal
  •         Rise of the Kasai
  •         Rogue Galaxy
  •         Star Wars Jedi Starfighter
  •         Star Wars Racer Revenge
  •         Star Wars Bounty Hunter
  •         Star Wars Mega Bundle
  •         Super Star Wars
  •         The Mark of Kri
  •         The Warriors
  •         Twisted Metal Black
  •         War of the Monsters
  •         Wild Arms 3

Found this list on but it was all in British… We ‘Mericanized it for you all.


No Man’s Sky: But It May Be Mine

Groundbreaking. This game is offering up some pretty impressive promises. We know technology has come a long way but what kind of experience do they really expect to create? If it delivers, it could be a literal game-changer.

That might sound a little dramatic, but they do claim to be creating a quadrillion planets. Only 1 in how many of these planets will actually harbor intelligent life i.e. communication and story progression?

That is if the game moves forward as I would assume, finding new planets, kingdoms empires to go around completing an epic quest to restore a lineage or something. 

If the game is how I imagine it, a truly vast universe with endless possibilities and celestial bodies to explore, it would be THE game I’ve been waiting for. Maybe that’s all it needs to be: a visionary’s idea of a beautiful piece of art, a kind of video game that has simply never been done before. However, as with all the gamers that have come before me and those that will follow my path, we have and always will be, at one time or another, let down.

If no mans sky shows anything less than a staggeringly expansive and immersive universe, it will hurt. If I find the limit of the universe in the first week, it will hurt. Or, if I dump 8 hours (like 1/1000 of the total time I can see myself playing this game) into this game and don’t find 1 “living” planet, it will hurt. My time isn’t free; none of ours is. We give our hours to these games because we appreciate them like fine wine, art, or a great meal. They make us think, feel, commit, and overcome. We need access to the content without being suffocated within it.

What I’m trying to say, is that the community built something up here . If it lives up to the developers expectations and all the hype, a new class of game might be born. On the other hand, if it doesn’t deliver it will most likely sink them. Let’s just keep our fingers crossed and hope we see something amazing here.


Fnd out more about ‘Hello Games’ 

No Man’s Sky

Lego Star Wars: The Force Awakens Review

Video, Games, Lego, Star, Wars, Force, Awakens, StarWars, The Force Awakens, Gigamax, Review, Lego Star Wars

LEGO® STAR WARS™: The Force Awakens

May the Brick be With You

Lego Star Wars: The Force Awakens is the latest entry in a long line of Lego themed Star Wars video games and while it doesn’t do much to change the formula that defined the previous entries in the series it takes what it has been doing successfully since the first game and fine tunes it to make it the most smooth and refined version of the Lego Star Wars saga. The game carries all the whimsy and humor that one would expect from a story with a lego themed narrative all while remaining relatively true to the seriousness that the movies hold.

Long term Star Wars fans will be delighted to know that not only does the game cover the lore of The Force Awakens but also expands upon it in ways one would not expect such as who exactly Lor Son Tekka is and what his motivations are, and the answer to where exactly Han Solo got those Rathtars from. Characters are not in short supply either, a roster of over 200 characters is available to be unlocked as you play through the story the only downside being that not all of these playable figures are unique, in fact most of them are carbon copies of others with a fresh coat of paint. Despite characters feeling similar it is still enjoyable to be able to play as a character that is commonly known such as Luke Skywalker and then immediately switch to someone as obscure as Crokind Shand.

Video, Games, Lego, Star, Wars, Force, Awakens, StarWars, The Force Awakens, Gigamax, Review, Lego Star Wars

LEGO® STAR WARS™: The Force Awakens

While much of the game stays true to the formula that has worked so well with previous lego games some returning fans may notice some differences in this entry such as the inclusion of multiple hub areas as opposed to the one hub area that is typically located in between levels. While this makes the game more diverse in its areas it also makes getting the collectables a little more tedious by making you travel back to these areas after unlocking all the characters to get some of the gold bricks you may have missed. Speaking of collectables the game keeps the same formula sticking with your standard Red Bricks, Minikits, and Gold bricks and it’s safe to say that picking up and finding all of these is still insanely fun and satisfying.

Much of the concern behind Lego games is that they may be too easy or feel too childish and while there is definitely a more lighthearted feel to the game it in no way should dissuade potential fans from getting into it. The colorful world and happy feel to the game is actually a refreshing turn of course from the darker more gruff games that flood the market today. Voice acting also remains which may also come as a relief to people looking for a more serious feel, albeit sometimes the voice acting does seem a little out of place but makes up for it by adding lines that were not in the movie iteration. One unfortunate but humongous downside that was experienced during our playthrough was a glitch that occurred for no apparent reason that wiped our save file and made us restart the entire campaign, but hopefully this issue has been patched by the time this review is up.

Video, Games, Lego, Star, Wars, Force, Awakens, StarWars, The Force Awakens, Gigamax, Review, Lego Star Wars

LEGO® STAR WARS™: The Force Awakens

Lego Star Wars is another great entry to the Lego games franchise that is as accessible to pick up by young and new fans of the series as it is intriguing and nostalgic to older and more mature fans of not only the Lego games but of Star Wars as well. The game remains familiar while also adding more lore to the Star Wars canon and is an absolute pleasure to not only play through once but also play through again in free play either by yourself or with a friend in online or local co-op. We here at Gigamax highly recommend this game to anyone who has ever expressed any interest in Star Wars or Legos as well as anyone looking for a relaxing game to play that just melts off stress with it’s wonderful sense of humor.

Kill Strain: Limited Beta

Kill Strain: Early Access

San Diego Studio’s

Turned on my PlayStation like countless other days before after I get back from the office. But this time was a little different and I couldn’t be more pumped. To my surprise I got a notification from PlayStation letting me know I received an invite to a limited beta for a game I’ve never heard of before, Kill Strain TM.

We rollout October 30th 2016!

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