While it hasn't been for out long, Farming Simulator 19 is already proving to be the most successful game in the franchise. 1 million copies of the game have been sold, counting both digital and physical sales. The press release that announced this big achievement also pointed out that Farming Simulator 19 was released on November 20th, around the same time many major titles were also dropped.
Farming Simulator: 1 Million Copies, 10 Days
1 million copies sold in 10 days represents a new sales record for the series according to the CEO of Giant's Software, Christian Amman. "It's incredible to see the impact of the team's hard work. Farming Simulator 19 offers so many new opportunities and our players are thrilled about them. Never before has a Farming Simulator game reached the one million mark so quickly and we are proud and happy that so many players join us on this amazing journey," Amman stated.
John Bert, COO of Focus Home Interactive, the publisher for Farming Simulator 19, added that the company is very proud of Giants Software and their commitment to providing fans of their series top notch quality. One look at various score aggregators around the web reveals that the game is being well received by critics.
Farming Simulator 19 features a completely overhauled graphics engine that delivers the best graphics the series has ever seen. John Deere has also been added to the game as a new major license. Along with John Deere's precense, gamers will find new locations across America and Europe to start your farming operation, along with a variety of horses to ride around your property.
It is great to see a game find its niche and really succeed in providing fans exactly what they want. Farming Simulator may not be for everyone, but its sales numbers and reviews show the impact of this unique game.
Fallout 76 & Black Ops 4 Did Not Meet GameStop Sales Projections
The latest GameStop earning report revealed that two of the year's biggest releases failed to meet the company's sales projections. Both Fallout 76 and Black Ops 4 did not sell as well as the major video game retailer expected and Gamestop had some answers on why that could be.
CFO of GameStop, Rob Lloyd said that Black Ops 4 was "Not as successful as we had hoped." As for Fallout 76, the executive attributed the poor sales to the negative review scores the open world RPG received. "Obviously, you can see in the market what the Metacritic scores are around Fallout 76, and that's impacted its sell-through. I'll probably just leave it at that."
Some of the big name sports games that were released also failed to meet the company's expectations in regards to sales. While Lloyd didn't mention any names, Madden NFL 19, Fifa 19, NBA 2K19, and NHL 19 were all released between August and September of this year.
It's Not All Bad...
Not all of the news from the earnings report was negative, though. According to the CEO, both Red Dead Redemption 2 and Spider-Man PS4 were GameStop's highest selling games. Even though Black Ops 4 did not meet their sales expectations, the game releasing in October instead of November helped boost Gamestop's overall games sales for the quarter by 10%.
GameStop's total global sales which include hardware, software, accessories, and more, rose by 4.8% to $2.1 billion for the quarter, which ended on November 3rd. New hardware sales rose 12.8% due to increased sales from PS4 and Xbox One. Games sales had a massive jump of 10.9% and accessories sales had the biggest gain of 32.6%. Despite these sizable increases, pre-owned sales dropped by 13.4%.
The company posted a loss of $488.6 million for the quarter, which compares to a profit of $59.4 million in the same quarter last year. GameStop says that this loss was attributed to an impairment charge that was worth $587.5 million that it paid as a result of the "sustained decline in the company's share price."
It seems as if the trend in gaming from physical to digital purchases is impacting GameStop in a big way. Physical sales and reselling were once the money maker for the games retailer, but now the company must focus on finding new ways of generating revenue in online markets. We'll be sure to keep a close eye on the future of GameStop, so be sure to keep checking back with GigamaxGames.com for all the latest information.
Destiny 2's latest expansion, Forsaken, on Xbox One, PS4, and PC failed to meet Activision's sales expectations and the DLC's ability to re-energize the franchise. This report comes from the most recent Blizzard-Activision earnings call.
"While forsaken is a high-quality expansion with strong engagement and new modes of play, it did not achieve our commercial expectations," Activision Publishing boss Coddy Johnson said during the earnings call. "And there is still work to do to fully re-engage the core Destiny fanbase." (https://bit.ly/2DaAMdt)
The images we've chosen for the article do not reflect our view of the situation...
Johnson also mentioned during the call that Activision plans on improving the pace of innovation and cadence of in-game content in Destiny 2. The company wants to create new ways for players to engage further with the game and purchase more in-game currency via microtransactions. This statement doesn't only reflect Destiny 2, but all of Activision's current franchises.
According to the company, those that are currently playing Destiny 2: Forsaken are deeply engaged with the content. However, Activision is starting to shift their focus on drawing in old players and bringing in a new audience. This is clearly evident with Activision's recent decision to make vanilla Destiny 2 free on PC for a limited time.
"We have not yet seen the full core re-engage in Destiny, which has kind of led to the underperformance against expectations to date," Johnson said. "Some players we think are still in 'wait and see' mode. If you're in, you're deeply engaged. If you're not, we're hoping now's the time to bring players back in and win them back." (https://bit.ly/2DaAMdt)
nope definitely not...
Despite not reaching sales goals, monthly active users for Destiny 2 grew quarter over quarter and year over year for the period that ended on September 30th. Activision attributes the increased player figures to the release of Forsaken at the beginning of September.
The next big update to Destiny 2 comes in the form of the Black Armory expansion in December, which hopefully will take the games sales numbers a little closer to their projections. We here at Gigamax Games are big fans of the Destiny franchise so be sure to check back at GigamaxGames.com for all the latest details.
Telltale, the developer behind many successful story-based games such as The Walking Dead, Batman, and The Wolf Among us, has released a statement confirming that the studio is at least partially closing down. While the announcement doesn't include what will happen to their titles that are currently development but the studio did promise more updates in the upcoming weeks. Telltale is now run by a skeleton crew of 25 employees, but it is unclear how long they will be working for the company. You can see the full statement below:
Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company's employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company's obligations to its board and partners. CEO Pete Hawley issued the following statement:
"It's been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.
Telltale will issue further comments regarding its product portfolio in the coming weeks.
Unfortunately, other than this report and some tweets from employees, details surrounding the closure are few and far between. It is always a shame to see a developer of this caliber forced to shut their doors, but in an industry that is quickly growing saturated, it is a sad consequence of having access to a massive amount of quality games. Gigamax Games will be sure to keep an eye out for more details so check back here on GigamaxGames.com for all the latest.
One summer day shook the world of video games to its core. Yesterday, 7/24/18 didn’t bring along a major release but it did offer game changing updates to major titles and a controversial one as well. No Man’s Sky, Overwatch, Fortnite, GTA Online, and Metal Gear Solid 5 all received impressive, game changing updates, all on the same day.
Some of these games are years old but continue to flourish as game changing updates continue bringing new, fresh content to gamers around the world. The video game industry is changing and now an update can create the same or even more excitement than a brand new video game release.
Fortnite Birthday Patch
Everyone loves cake and now Fortnite players will be able to celebrate Fortnites 1st birthday by finding cakes around the island. Each birthday challenge completed will unlock a “slice” of the birthday cosmetic set. Playground mode is coming back today, Wednesday, July 25th as well. In Playground mode, new team select options are being added so friends can squad up and organize team battles for fun, training or practice. The compact SMG, the newest Battle Royale weapon has also been added.
Cake Cake Cake Cake Cake
Save the World mode is receiving a new, #Fortnite1st special in-game quest line. The reward for completing it will be “Birthday Brigade Ramirez”. Players will also be able to find and eat birthday cakes to earn tickets which they can spend on a limited time Birthday Llama. Along with the birthday celebrations, Save the World players will be able to venture into the desert of Canny Valley and explore Thunder Route 99. New story, secrets, and environments await!
No Man’s Sky NEXT
Over two years after its release, No Man’s Sky is much closer to the game the developers first promised.
No Man's Sky is back in a big way!
No Man’s Sky NEXT brings with it a variety of game changing updates, including weekly content and community events. They are free for all players and requires no microtransactions. Explorers will take part in these community missions to unlock rewards and customizations. People will also be able to interact with Xbox One Mixer streamers by modifying gameplay. Now, for even more game changers…
The previously announced multiplayer features and third-person mode are live.
All main resources have been reworked to increase realism.
Planetary resources have been expanded. Unique substances and items are determined by the planet’s biome, atmospheric conditions, and stellar classification.
Pack up deployable tech in your inventory.
Crafting has become more robust, allowing for buildable refineries to convert raw substances into valuable materials.
Unique procedurally generated tech to update the Exosuit, Multi-Tool and Starships have been added.
Players can excavate buried runes, find hidden treasures and turn salvaged components into raw base parts with the Terrain Manipulator and Blueprint Analyser, respectively.
Creatures will take on a more realistic feel and act more natural, herding together, grazing and fleeing from danger.
Overwatch New Character
The 28th hero has been added to the Overwatch roster. Hammond, aka “Wrecking Ball” is now available to play on PS4, Xbox One, and PC. This adorable hamster is a rolling and swinging, ball of death. Overwatch embraced its wackiness with this unique character and the community is loving every second of it. Take a look at what makes this unique character so deadly and adorable in the video below.
Metal Gear Solid 5: The Phantom Pain
Make some noise for Quiet!
Three years after its release, Metal Gear Solid V releases a brand new patch. The multiplayer mode received its first update in a year. New weapons, gadgets and difficulty missions have been added, too. Fans of the series will also be happy to hear gamers can play as Quiet to infiltrate FOB missions as well as having access to additional difficulties.
GTA Online: After Hours
Rockstar Games brought the world of Grand Theft Auto V, GTA Online: After Hours. The most profitable entertainment product of all time is giving gamers the chance to create their own entertainment for the crime-ridden online world.
Run missions to secure bar and security staff, equipment and resident DJ.
Acquire your Nightclub Warehouse where players can manage all current businesses and expand your criminal empire.
Turf wars take on a new light with Business Battles. This is a first-come-first-serve opportunity for business owners, MCs and Organizations to steal “product” for their personal gain.
GTA Online: After Hours is also bringing seven new vehicles to Grand Theft Auto 5.
One day brought game changing updates to five titles. Years after their release, these games continue to be supported by developers, entertaining fans and expanding their universes.
The video game industry has gone through some interesting changes over the past few years. "Games as a service" has dominated the industry and the community is torn over how they feel about the business model. However, one undeniable benefit of this model is that the games people love continue to evolve and that seems to have gamers excited.
Australia has incredibly strict censorship laws, especially when it comes to video games. We Happy Few was the most recent video game to face the Australian Classification Board (ACB). This game was at risk of becoming unavailable to Australian audiences when it's released on August 10th, 2018.
The ACB released a statement last week announcing that they would reconsider their initial ruling of completely banning the game. News broke yesterday (7/3/18) that We Happy Few would receive an R18+ rating instead of being completely banned from the country. This all comes after their decision in May where the ACB said the game incentivized drug use. A made-up drug called “Joy” is a primary plot point in the game and that was considered to cross a line.
“A three-member panel of the Classification Review Board has unanimously determined that the computer game We Happy Few is classified R18+ (Restricted) with the consumer advice Fantasy violence and interactive drug use,” read the official statement from the Classification Review Board.
History of Australia’s Video Game Censorship
Banning video games in Australia was a much more common occurrence before 2011. Before then, Australia could only rate video games up to MA15+ (similar to T in the United States). R18+ was reserved only for film, and video games with similar content would be completely banned from the country as the appropriate classification wasn’t available. In July and August of 2011, the Australian Attorneys-General finally opened up the R18+ rating for video games as well.
Some Games Banned In Australia Over The Past 10 Years
Hotline Miami 2: Wrong Number
MeiQ: Labyrinth of Death
Omega Labyrinth Z
Saints Row IV
State of Decay
Shellshock 2: Blood Trails
Silent Hill: Homecoming
South Park: The Stick of Truth
The Witcher 2: Assassins of Kings
Valkyrie Drive: Bhikkhuni
A Close Call for We Happy Few
We Happy Few almost made it on this list above before the ACB came to their senses and awarded this video game an R18+ rating. Australia takes its censorship extremely seriously. There have been many games like the massively popular Left 4 Dead 2 that were initially banned from the country, but only after a highly edited version of the original game was it made available.
Since the R18+ rating began covering video games, Australian audiences have been granted access to some of the most popular titles on the global market. This was arguably the most important development in the Australian video game industry in the past 10 years. Especially now, as video games become more realistic, there's no telling which hits would have never made it to the massive island country.
Gigamax Games played the alpha of We Happy Few before the substantial updates the game received over the past year. This interesting universe was a colorful world filled with mystery and imagination. Gamers in Australia would have missed out on a potentially incredible adventure if the R18+ rating still didn’t cover video games.
Watch Gameplay of We Happy Few Early In Its Development
Disclaimer: Gigamax Games has no relationship with Taito’s Space Invaders.
Taito’s Space Invaders, the classic arcade game just celebrated its 40th birthday. Releasing in 1978, it influenced countless games and the gaming industry in general since its inception. This was the first game that created its very own world rather than simulating an environment from the real world. It also introduced the concept of a high score and multiple lives.
Celebrating 40 Years of Space Invaders
Space Invaders quickly became the most popular game in arcades worldwide after its global release. 40 years later, it’s hard to find a gamer that hasn’t played or at least heard of the game. A staple of arcade gaming, any fan of this classic title might want to take a trip to Japan to celebrate.
The publisher is celebrating this momentous occasion in an over the top way. Hosting a limited time event in Japan, Taito created a massive version of the game where up to ten players can work together to fend off the alien threat. Named, Prepare...for Space Invaders Gigamax!, this celebration caught the attention of Gigamax Games for a couple of reasons.
Bigger, Brighter, Gigamax
Huge fans of the game, the Gigamax Games crew was shocked to hear this limited time event was actually named, “Prepare… for Space Invaders Gigamax”. If anyone forgot, the name of this website is GigamaxGames.com.
The event is a limited edition attraction, located southwest of Tokyo at the Laguna Ten Bosch resort in Gamagori, Japan. Each game costs players around $4.50 USD or 500 yen. The massive display will only be available to try through July so if anyone wants to give it a try, the time to book a trip to Japan is now. It is uncertain what the future holds for Space Invaders Gigamax but with any luck, this celebration won’t be the last time gamers see Gigamax on the big screen.
For more information on this special event, an official website is available in Japanese. Google Translate will help but doesn't translate the pictures.
Also, have you heard about WoodyPlays? Our friends over at Woodstock Productions created a brand new gaming news site! Take a second to check it out.
Mid-Tier Summit: Another Step Forward in the World of eSports
Long Island, NY's Mid-Tier Summit is an event organizer which hosts eSports tournaments for a wide variety of games including but not limited to, Super Smash Bros., Dragon Ball FighterZ, Street Fighter V, and Call of Duty WWII. At the beginning of June, the company announced their next step forward into the world of eSports. The company has founded their very own eSports team. President and Lead Tournament Organizer, Alex handpicked each individual that would be taking a spot on the new Mid-Tier Summit eSports team.
And President and Lead Tournament Organizer himself, Alex - @Holc55
CEO of Mid-Tier Summit, Joe had this to say about the company's new eSports team, “Since the inception of this company, it has been our vision at Mid-Tier Summit not only provide world-class tournaments, but also world class players to challenge the competition. This has been something my business partner Alex has always been exceptionally passionate about, and Alex took the time to hand-select every player that has joined our team. He has really put together a special group of players, and I am really excited to watch them show the world what Mid-Tier Summit is all about.”
Gigamax Games has been following and attending Mid-Tier Summit events since August of 2017. Since then, they have continued to impress the Long Island, NY competitive gaming community. Their events, their prizes, and the company has continued to grow. The future looks bright for the video game tournament organizers and now, eSport team owners.
MTS - Smash at the Cradle (August 2017)
Based in Long Island, NY, Mid-Tier Summit is an event organizer and now eSports team owner. Hosting a variety of tournaments, the company has an exciting year lined up. For more information on Mid-Tier Summit and news about the incredible team, be sure to follow them on Facebook, Twitter, and keep up with all the action on the Mid-Tier Summit community page on Gigamax Games.
Epic Makes Big Announcement Concerning Competitive Fortnite
Epic Games recently showed off their latest plans regarding competitive Fortnite. The developer officially revealed that they will provide $100 million in various prize pools for the 2018-2019 season. They clarified this in a small blog post where they shared their thoughts on making competitive Fortnite along with the overall experience of playing and watching the game more inclusive.
"We're getting behind competitive play in a big way, but our approach will be different," Epic Games explained. "We plan to be more inclusive, and focused on the joy of playing and watching the game." (https://bit.ly/2IwOWJM)
More details on how the tournaments will be structured and the platforms they have planned will be revealed in the weeks ahead. (We will be sure to offer an update whenever the company shares what its plans are.)
That's Big Money
According to the website E-Sports Earnings, the $100 million that Epic Games plans on dishing out more than doubles the $38 million in total prize money that Valve had given out for all of the Dota 2 tournaments that were held through 2017. Valve's biggest Dota 2 event, The International, paid out what was once the biggest prize pool in gaming history with an astounding $25 million for the one event. To compare another ultra-popular game, Blizzard's first Overwatch Tournament only has a prize pool of 3.5 million for its entire season.
Fortnite brings in almost $1 million a day from just the mobile version of the game and according to analysts, the PC and console version both make more money than that in a single day. The game may be free, but the industry is quickly embracing the trend of charging for cosmetics that have no impact on gameplay. Most developers see this as a fair revenue source that makes their game both competitive and profitable.
Epic Games currently has a competitive Fortnite competition planned for E3 2018, where celebrities and players will play Duos together.
In other news, Fortnite just received another big update that finally added the long-awaited jetpack into the game. This is shortly after the game's latest limited time mode, Solo Showdown, which was a competitive version of Fortnites' famous solo mode. For more information on competitive Fortnite, be sure to keep checking back with GigamaxGames.com!
The indie game publisher behind many beloved titles in the indie genre such as Hotline Miami, Enter the Gungeon, Shadow Warrior, and Broforce, will be making their way back to E3 this year. Devolver Digital announced that the company would host another press briefing at E3 2018 and it sounds about as crazy as most of the games that they produce.
Indie Game Publisher Devolver Digital Returns to E3 2018
Devolver's "Big Fancy Press Conference" as they have taken to calling it, will be broadcast live on Twitch, Sunday, June 10th at 8 PM PT / 11 PM ET. The company claims that the conference will be held in the Dave Lang Memorial Convention Center, which is not an actual venue. The event's description is very strange, but it befits Devolver's love of the weird.
"This year's Big Fancy Press Conference will feature real, actual game reveals and technological innovations from Developer Labs, the research and development arm of Devolver Digital responsible for last year's Earliest Access program and making 'throwing money at the screen' a valid form of payment. There will almost certainly be blood, possibly loss of life." (https://bit.ly/2kcWcMi)
Devolver Digital said to expect this year's briefing to be a complete "Dumpster Fire." The company added that fans may want to re-watch their insane briefing from last year so that they're completely up to date on what Devolver has called "Devolver Digital Press Conference Universe (DDPCCU) through the blatant reuse of jokes and vague callbacks to the original. Pray for us." (https://bit.ly/2rWA519)
E3 2018 Is Almost Here!
E3 2018 is set to take place between June 12th-14th in Los Angeles, California. Although, the first briefing of the conference will take place on June 9th, with a show from Electronic Arts. The conferences will continue through Tuesday with shows from big names like Microsoft, Nintendo, Sony, and Ubisoft. For a full list of special events and conferences check out the E3 2018 website.