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Highlights of E3 2019

The Electronic Entertainment Expo (more widely known as E3) is one of the largest highlights of the year for gamers. The event typically spans several days and gives us insider knowledge and access to projects from various developers, publishers, and hardware manufacturers. 

The most anticipated part of E3 is its press conferences. This year was the 25th staging of the event and while there were some lackluster moments, our focus is on the ones that blew our collective minds. Join us as we review the highlights of E3 2019.

Keanu Reeves in Cyberpunk 2077

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After CD Projekt Red gave us classics such as The Witcher Trilogy, anticipations were high for their next venture into the RPG world. These expectations were exceeded as the reveal trailer for Cyberpunk 2077 showed amazing visuals and gave us a preview of an interesting story where cybernetic modification and technology use has been taken to worrying extremes. As the trailer played, excitement only grew until it culminated in a fever pitch when a fully video game rendered Keanu Reeves showed up on screen. Things only got better when the John Wick star took to the stage to tell us more about the game. In one of the greatest E3 moments of all time, as Reeves was describing the game’s environment as “breathtaking”, an excited fan shouted, “You’re breathtaking!”, which saw an eruption of laughter from the live audience. Reeves would then respond in kind letting us all know how breathtaking we are. This moment will no doubt live on inside our minds forever.

Devolver Digital’s Big Fancy Press Conference

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You know it’s special when we include an entire conference as an entry on our list. Devolver’s conferences seem to get more interesting and more creative each year. Though their conferences are short, they are the only publisher that maintains high audience interest for the entirety of a press conference. This is because they’re not afraid to poke fun at themselves and parody the video game industry as a whole. In fact, they even took shots at the relevance of E3 this year, which shattered any semblance of a fourth wall.

Within the fun and madness were a couple of well-received indie game reveals such as Mediatonic’s Fall Guys that we can’t wait to get our excited hands on.

Final Fantasy VII Remake (Tifa and Sephiroth Reveal)

Square Enix started their conference with a bang, causing everyone to go wild at the site of a familiar menu screen. After the disappointment of not hearing anything about this much-anticipated remake at E3 2018, Square Enix needed to wow the fans this year, and wow us they did. The graphics in the reveal were stunning. We got a look at some of the gameplay, mechanics, and we even finally got a definitive release date of March 3, 2020.

Everything mentioned above was amazing, but two reveals got a reception unlike anything else in the entirety of the trailer. We knew all our favorite polygon shaped characters of old were getting a major high-definition facelift, but the sight of the beloved Tifa and the nefarious but charming Sephiroth were the icing on a very well-made cake. After years of waiting with bated breath, we are simply counting the days down to release.

Watchdogs Legion Reveal

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Though the Watchdogs games have always revolved around one of the best game mechanics of the modern era in the wake of hacking, the franchise was never as well received as Ubisoft would’ve liked. While the second entry, Watchdogs 2, was a great game, the sour taste in the mouth of gamers from the first title meant that it never got the chance to shine.

After a long hiatus, Ubisoft returned to the title in a big way. The reveal for the 3rd entry, Watchdogs Legion, was almost unanimously well received. Taking place in a post-Brexit London, the story sees the city fall under constant surveillance and oppression. With an interesting permadeath system and the ability to “recruit and play as anyone”, it seems the possibilities are endless for the franchise’s newest entry. 

This fact came to light in a big way as the now beloved Helen was revealed. Helen is a grandma (yes, you read that right) who has some serious hacking and combat skills and she shows no signs of slowing down. Her "balls to the walls" personality and her athleticism that rivals that of people a quarter of her age are just two of the reasons the community is unable to stop talking about her.

Ghostwire: Tokyo’s Ikumi Nakamura

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Most conferences see publishers talk about games and produce cringeworthy moments. That was not the case in what may have been the highlight of Bethesda’s showcase. Creative Director of Ghostwire: Tokyo, Ikumi Nakamura, came to tell us about her game and stole our hearts as she did so. Ghostwire: Tokyo is an action-adventure game that makes use of paranormal elements.

While the game looks to be great, the real highlight was Ikumi, who emanated enthusiasm with every line she spoke. She blended excitement, passion, humor, energy, humility, and appreciation in the short time she took the stage. She all but broke the internet and spawned a series of fan art and discussions.

Marvel’s Avengers

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The final entry on our list is a game that the gaming community was quite skeptical about after it leaked. After Square Enix’s showcase, however, we can honestly say that we are looking forward to this game’s release. We must acknowledge the fact that the character models are not our favorite in terms of faithfulness to the source material, however, the graphics we saw in this game are nothing short of remarkable.

Initially, you’ll have access to Captain America, Thor, Iron-Man, Black Widow, and The Hulk. More heroes are on the way and we were quite impressed to hear that they’ll be free. There’ll be no loot boxes and no paywalls, which is a welcome change in the current era of microtransactions.

The cast is just as strong as the graphics as the game features Nolan North, Troy Baker, Travis Willingham, Jeff Schine, and Laura Bailey as Iron-Man, The Hulk, Captain America, and the Black Widow respectively.

Those are our picks for the top highlights of E3’s 25 staging. We don’t know about you, but we won’t soon forget any of these moments. What was your favorite moment in E3 2019? 

Special thanks to OffGamers for the guest blog submission! Read more by OffGamers!






Is E3 Getting Old? What Does the Future Hold?

High costs and more effective ways for game companies to spread the word about major announcements could be killing E3. The video game industry is maturing and these events may become a thing of the past.

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Press events like E3, Gamescom, and PAX play a major role in the video game industry. It’s the time of year where even casual gamers spend a little time tuning in to these highly produced conferences to see what’s on the horizon. Events like E3 are a time for gaming companies to make their major reveals, new console announcements or showing off a highly anticipated or completely secret title. However, companies like Sony and Activision have turned to other means to share their news with the gaming community. Nintendo never takes to the main E3 stage and instead holds a Nintendo Direct. E3 is an exciting time for gamers, but the cost and effective alternatives to a massive press conference are becoming more attractive.

E3, or Any Game Conference is Costly

It isn’t cheap for a company to attend E3. In 2017, a large scale E3 booth cost around $6,600 per day and that’s the low end according to Booth space is only the beginning. At the Game Developers Conference in 2017, a pre-cut 10ft x 10ft carpet cost $191, a simple plastic chair runs $60, and GDC charges $118 per day for electricity (10 Amp/1000 Watts). These were the prices in 2017. As with any event, product, or service, expenses increase over time.

All the prices listed above only include the bare minimum, just a carpet, a chair, and electricity. It still requires a tremendous amount of money to ship equipment or a booth to a conference. Shipping 1,000 pounds of freight through UPS Air Freight can cost upwards of $6,500. Now it’s time to think about hotel rooms for staff, travel, and all the marketing materials adds up quickly. An E3 conference could cost as much as a house. Companies are beginning to question whether the cost is justifiable.

E3 2019 wasn’t quite the same without some of the massive names in gaming. Both Sony and Activision were a no show. Instead, they decided to host streams rather than physically attend the conference. Blogs, social media, YouTube, there are multiple avenues for Sony and Activision to inform their fans. These massive companies were both able to get their announcements out and at the same time avoid the monstrous expense that comes along with attending E3 2019.

Phil Spencer Misses His Friends

Phil Spencer, Executive Vice President of Gaming at Microsoft came out after E3 2019 and expressed concern about the future for this staple of the gaming industry. He made the point to state that E3 isn’t just about the new releases and company announcements, it’s about the perception of the industry. The World Health Organization classified Gaming Disorder as a recognized disease and E3 is a time to show gaming is beyond just the anti-social kid in the basement. Spencer does have a vested interest in how E3 performs. He currently sits on the board of directors at the Entertainment Software Association, the group responsible for hosting E3 every year.

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As the video game industry continues gravitating toward streaming as a way to communicate with the community, an E3 kind of conference begins to look less and less worth the expense. Nintendo crushed it with their Nintendo Direct. Streaming news costs a mere fraction of a ticket to E3. Of course, smaller companies are at a massive disadvantage. Sony, Activision, Nintendo; these organizations have a pile of money to throw at advertising and already have a huge community.

E3 2019 was always a time to gather around and watch the highly produced press conferences. It’s unclear how long this will last but it’s unimaginable to think E3 and similar events will disappear altogether. Instead, it’s much more likely for big name companies to take a back seat when it comes to attending these conferences. This would leave room for smaller game companies to use the main stage to build their notoriety.

Only time will tell what the future holds for E3 and other large scale gaming conferences. There’s no word about Sony or Activision regretting their decision to sit out of E3 2019. If this trend continues, it may leave room for smaller companies to take their place and reach a worldwide audience. As the video game industry continues to evolve, will continue to watch and report. Be sure to keep checking back for all the latest news, reviews, and gameplay and to stay up-to-date with this ever-changing community and industry.






An Argument for Making Video Games Weirder

They just don’t make video games the way they used to. This isn’t to say the quality has decreased, but the weirdness sure has. It seems like game development companies just aren’t too keen on taking risks with weird games these days.

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There is plenty of innovation going on, such as cloud services, shareability, and streaming technology, but there is a serious lack of weirdness. Gone are the days of seeing Santa Claus in a sumo suit body slam a mutant bunny rabbit in a game like Clay Fighters 63 1/3 and people playing a game all about Michael Jackson’s signature moonwalk dance (Michael Jackson’s Moonwalker, yes that’s an actual Sega Genesis game from the 90s.)  

Indie Developers Save the Day

Since the major companies are squeamish, the torch has been passed to smaller, independent developers. “If you’re looking for weird games, try checking out the work of less mainstream creators such as LGBTQ and people color. You’ll get a look at bizarre and fun worlds of romantic giant robot fights and more. Games with these kinds of themes are risky, to say the least, but they are also very fun and a refreshing break from the usual,” recommends June Camp, tech writer at NextCoursework and 1Day2Write.

One recent weird development is the release of Playdate by Panic. Playdate is a unique, handheld gaming device that offers users a 12-week schedule of mystery games. It’s kind of amazing this thing was made, considering it’s the exact opposite of what mainstream gamers have been seeing for years. “People are used to predictability in their games. They get into a pattern of using that same loadout for Call of Duty or Fortnite, hiding in the same spot on the maps, etc. Playdate is much more unpredictable and hopefully, it is signalling a more creative turn for the gaming industry,” writes Douglas Grimm, CRO expert at WriteMyX and BritStudent.

Mod’s Bring the Weird

One major advantage that PC gaming has over consoles is that you get a lot more creative because of the ability to mod games. Modding, which is slang for modifying, involves changing the structure, appearance, and even the gameplay of a game. If you’re computer savvy enough, you can improve a title’s graphics or even add in brand new elements. In fact, the highly popular game DOTA is a product of modding. Once the modifications are done, the user plays the altered version, with the mod basically sitting on top of the original game.

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Mods are generally about fixing bugs and catering to preferences, but they can also get pretty darn weird. Once you've played a game long enough, you start to wonder things like “I wonder what my character would look like with chainsaws for arms?” and “How would it look if he fired snowballs out of his gun rather than bullets?” Modding can also make games weird in ways beyond these kinds of goofy, but purely aesthetic, alterations. People have rebuilt entire games, using mods to create a higher quality graphic and gameplay experience for the player. One example of this is Black Mesa, which is a complete rebuild of the popular game Half-Life. Black Mesa is the same basic game, but with better graphics, new items, new character dialogue, and even a brand-new soundtrack. It feels almost like a new release, but it’s still basically Half-Life.

Minecraft is an ideal game for modders. One of the weirder mods is turning the baddies into horrifying zombies with blood dripping from them. Another modder was dissatisfied with the unrealistic way that creatures reproduce in the Minecraft universe. The resulting mod features both distinctly male and female creatures, pregnancy, a mating season and more. This kind of bizarre attention to detail is what makes weird mods one of the best parts of any gaming experience.

If reading about these bizarre mods makes you want to go out and learn how to mod your way to your own weird game, be sure to do it right. Take your due diligence and make sure you are using safe sources for your modding. Check out sites such as the Steam Community Workshop, MODSonline, Nexusmods, and MinecraftMods. Who knows, maybe your weird modding will be the start of the awesome new, weird video game the world needs badly.

Emily Marchant

Emily Marchant is a blog contributor for PhDKingdom. She looks after the renewal and retainment of subscribers, using email newsletters, sponsored content, and events. Emily is a great project manager, team member and marketing manager at Academic Brits and Origin Writings.






Sony Has No Plans To Stop Making Narrative Driven Games

Since the release of live-service games like Fortnite and Apex Legends, many have worried that publishers would start steering away from narrative heavy/story-driven games. This is definitely not the plan for Sony according to Sony Interactive Entertainment president, Jim Ryan.

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Speaking in an interview with CNET, Ryan said that Sony was enjoying the huge success of games like Spider-Man, God of War, and Days Gone. He followed up by saying that fans can expect more of these story heavy games.

Keep the Story Coming

"We've never had greater success with our own narrative-driven, story-based games than we're having right now," he said. "We feel good about that, and it's certainly not a genre of gaming we'll ever walk away from."

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Ryan also acknowledged the rapid growth of live-service games and their contribution to the overall gaming economy, but he pointed out the difficulty in producing one of these titles.

"If you're going to do this you have to do it really well," he said about live service games. "It's a form of entertainment that has to be built incrementally, you can't sort of plunge in and build one of these live service games and get it right from day one. It's got to be evolved and iterated and it's not easy. It's really not easy."

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The next big story game planned for Sony is The Last of Us: Part II, but with Sony not attending E3 this year, it may be some time before fans hear anything about the title.

We here at Gigamax are huge fans of single player story based games and can't wait to see what Sony has planned for the future of the genre. We'll be sure to have plenty of stories covering Sony's plans for the future so be sure to check back with us here at for all the latest developments.






Video Game Releases 2019: Month by Month

Nearly halfway through 2019, it has already been an incredible year for video game releases. There have been some sleeper hits as well as hyped up games that fell incredibly short. In today’s current environment, it seems like there is a massive new video game release every week. With so many titles being announced every day, this list is here to help gamers stay on top of all the latest and upcoming video game releases in 2019.

Every month Gigamax Games will be revisiting and updating this list. Be sure to check back here to keep up with the latest 2019 video game releases.

Video game releases with a * in front of their name are Gigamax Games top picks.

2019 Video Game Releases, Month by Month

March 2019 Video Game Release Dates

March brought with it games like Devil May Cry 5, The Division 2, Sekiro: Shadows Die Twice, and Yoshi’s Crafted World. All of these games had a massive marketing presence but there are plenty of titles that flew under the radar.

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  • Dead or Alive 6 (PC, PS4, Xbox One) - March 1
  • ToeJam & Earl: Back in the Groove (PC, Mac, Lin, Switch, PS4, Xbox One) - March 1
  • Left Alive (PS4, PC) - March 5
  • Total War: Three Kingdoms (PC) - March 7
  • *Devil May Cry 5 (PS4, Xbox One, PC) - March 8th, 2019
  • Kirby’s Epic Yarn (3DS) - March 8th, 2019
  • Lego Marvel Collection (PS4, Xbox One) - March 12th, 2019)
  • *The Division 2 (PS4, Xbox One, PC) - March 15th, 2019
  • Super Robot Wars T (Switch, PS4) - March 20th, 2019
  • The Sinking City (PS4, Xbox One, PC) - March 21st, 2019
  • *Sekiro: Shadows Die Twice (PS4, Xbox One, PC) - March 22nd, 2019
  • Tropico 6 (PC, PS4, Xbox One) - March 29th, 2019
  • *Yoshi’s Crafted World (Nintendo Switch) - March 29th, 2019
  • Assassin’s Creed III Remastered/Liberation Remastered (PS4, Xbox One, Switch, PC) - March 2th, 2019

April 2019 Video Game Releases

April gave gamers an eclectic mix of indie games that each deserves recognition. Along with these stand-out indie games, it will be time for gamers to see if some of these AAA games live up to the hype.

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  • Super Dragon Ball Heroes: World Mission (Switch, PC) - April 5th, 2019
  • Shovel Knight: Showdown (PC, Mac, Lin, PS4, Wii U, Switch, Xbox One) - April 9th, 2019
  • Super Meat Boy Forever (PC, PS4, Xbox One, iOS, Android, Switch) - April**
  • Dauntless (PC, Switch, PS4, Xbox One) - April**
  • Super Crate Box - April**
  • Nintendo Labo: VR Kit (Switch) - April 12th, 2019
  • Final Fantasy X/X-2 HD Remaster (Xbox One, Switch) - April 16th, 2019
  • *World War Z (PS4, Xbox One, PC) - April 16th, 2019
  • *Katana Zero - April 18th, 2019
  • *Cuphead (Nintendo Switch) - April 18th, 2019
  • Our World Is Ended (PS4) - April 19th
  • Dragon’s Dogma: Dark Arisen (Switch) - April 23rd, 2019
  • Mortal Kombat 11 (Switch, Xbox One, PS4, PC) - April 23rd, 2019
  • Days Gone (PS4) - April 26th, 2019
  • Final Fantasy XII: The Zodiac Age (Xbox One, Switch) - April 30th, 2019

May 2019 Video Game Releases

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PC gamers that want a chance to play Yakuza Kiwami 2 have a reason to celebrate this month. Also, those that own a Switch have the chance to snag Assassin's Creed III Remastered: Liberation Remastered. With few massive releases, there are some incredible remasters making their way onto new consoles which will absolutely keep gamers entertained until the next avalanche of AAA games begins to make their way to the market.

  • *Yakuza Kiwami 2 (PC) - May 9th, 2019
  • *Life is Strange 2: Episode 3 (PS4, Xbox One, Switch) - May 9th
  • Rage 2 (PS4, Xbox One, PC) - May 14th, 2019
  • Cytus Alpha (Switch) - May 14th, 2019
  • Darkwood (Switch) - May 16th, 2019
  • Team Sonic Racing (PS4, Xbox One, Switch, PC) - May 21st, 2019
  • *Resident Evil (Switch) - May 21st, 2019
  • *Resident Evil 4 (Switch) - May 21st, 2019
  • *Resident Evil Zero (Switch) - May 21st, 2019
  • Assassin's Creed III Remastered/Liberation Remastered (Switch) - May 21st, 2019
  • Total War: Three Kingdoms (PC) - May 23rd, 2019

June 2019 Video Game Releases

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June might not look like much at first glance but after taking a closer look, there are some sleeper hits. Octopath Traveller is an absolutely incredible game and was only available on Switch, until now. Coming to PC on June 7th, anyone that loves a good RPG should take a close look at Octopath Traveller. Crash Team Racing Nitro Fueled is making its way to consoles at the tail end of this month as well. Bloodstained: Ritual of the Night is launching on consoles and PC this month but the Switch version will drop a week after the PC, PS4, Xbox One release. Finally, Super Mario Maker is making its entrance onto Switch on June 28.

  • Warhammer: Chaosbane (PC, Xbox One, PS4) - June 4
  • The Elder Scrolls Online: Elsweyr (PC, PS4, Xbox One) - June 4
  • Octopath Traveller (PC) - June 7
  • Bloodstained: Ritual of the Night (PC, PS4, Xbox One) - June 18
  • Bloodstained: Ritual of the Night (Switch) - June 25
  • Crash Team Racing Nitro Fueled (PS4, Xbox One, Switch) - June 21
  • Heavy Rain (PC) - June 24
  • Judgment - June 25
  • The Sinking City (PC, PS4, Xbox One) - June 27
  • Super Mario Maker (Switch) - June 28

Bloodstained: Ritual of the Night is coming soon however, last year, the developers offered up a little teaser. Bloodstained: Curse of the Moon is an 8-bit “mini-game” that was released as the developer, Inti Creates, worked on Bloodstained: Ritual of the Night. Take a look at some Bloodstained: Curse of the Moon gameplay below!

July 2019 Video Game Releases

Check back in July!

August 2019 Video Game Releases

Check back in August!

September 2019 Video Game Releases

Check back in September!

October 2019 Video Game Releases

Check back in October!

November 2019 Video Game Releases

Check back in November!

December 2019 Video Game Releases

Check back in December!






5 Best Sega Dreamcast Games Of All-Time

Sega Dreamcast was ahead of its time, changing gaming into something better. It was launched 16 months before Sony PlayStation II and 3 years before Xbox. Sadly, this console failed to reach its full potential and was forgotten by most players. However, some still adore its games and they can play them on PC, using emulators and ROMS from Gamulator. We found 5 games in particular that are truly stunning, even today.

1. Crazy Taxi

Millions adored this game in arcades back in 1999. It was ported to Sega Dreamcast in 2000 and many gamers switched over to this platform. In the game, you will drive a taxi. Your mission is to make money while transporting passengers to specific destinations across the map. The map was similar for arcade and Dreamcast devices, but the one for Sega was much bigger.

Players were able to reach bonuses by performing stunts while driving, barreling through across all kinds of terrain, enjoying its fast-paced gameplay. There was also a timed option to increase the game’s difficulty.

2. Soulcalibur

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Soulcalibur is considered to be one of the best fighting games of all times, not just one of the best for Sega Dreamcast. Players used all kinds of weapons and complicated moves to defeat their opponents and were able to play the game in mission, time attack and survival modes. The game also offers new 3D techniques which were ahead of the time.

3. Rez

Rez is one of the best games due to strange gameplay which was and still is one of a kind. In the game you are in the shoes of a hacker who travels across a super network, destroying viruses and malware. But, the best part is the music. As soon as you destroy a virus, the music will change and you can get all kinds of notes while destroying your opponents. This isn’t all.

The main objective in the game is to defeat all opponents and prevent Eden, artificial intelligence from taking control of the network. The game is a unique combination of shooting and music.

4. Sonic Adventure

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The game is so popular that we don’t have even to explain it. In this sequel, you were able to play in Hero or Dark story mode and switch between them at any given moment. The graphics were also significantly better than most players could have imagined.

5. Resident Evil: Code Veronica

This is the 4th sequel of the game and it’s focused on Claire Redfield who is looking for her brother, Chris.  Gamers enjoyed the 3D world and the superior story. In addition, the camera was able to track the main character much better than ever before which was one of the biggest advantages of the game.

Gamers also loved the transition between the scenes which saw significant improvement when compared to the previous sequels. For most fans, this is the ultimate sequel and one of the best of all times.

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These 5 games are popular among all players of Sega Dreamcast. Choose your favorite and start playing. You will understand why this console was ahead of its time and why it is considered as special, even today.



Netflix Teases Appearances at E3 2019

On May 13th Netflix’s Sci-Fi account, @NXonNetflix, posted a Tweet asking E3 for an invitation to the world-renowned gaming conference this year. After being asked what the panel will be called, Netflix responded with “Bringing Your Favorite Shows to Life: Developing Netflix Originals into Video Games”. It’s not yet clear which titles Netflix has plans of adapting into video games but they did ensure there will be more than just the Strangers Things game expected to release alongside Season 3.

Netflix Comes to E3 2019

Shortly after this exchange between E3 and Netflix, Geoff Keighley made the official announcement on his Twitter. Not only did this add fuel to the rumor fire, but it also gave both Netflix fans and the video game community even more reason to anticipate the event beginning on June 11th. Find the full post, below.

Netflix Enters the E3 Coliseum

Netflix will be taking to the E3 Coliseum, the main stage presentation located at LA Live, next to the LA Convention Center. It will be hosted by Geoff Keighley and is a part of ESA and E3’s attempt to bring E3 closer to the public. Netflix is a perfect partner to be involved in the ESA and E3 initiative. Netflix provides entertainment to millions around the world and their appearance at the E3 Coliseum is expected to be just another way of reaching millions more.

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Even though it will be the first appearance for Netflix at E3, this is not their first time creating a video game. They have two unique approaches to making games. The first is a narrative-driven experience like Black Mirror: Bandersnatch, the second is games for consoles and mobile devices like the Stranger Things games. Knowing Netflix dabbled in both mediums, their E3 2019 appearance can go in a variety of different directions.

Whatever Netflix has planned for the Coliseum, the community will be listening intently. Netflix upended the way people consume movies and television. However, the question remains what they truly have planned for the video game industry in the future.

More news on Netflix’s E3 2019 performance is expected to leak out closer to the event itself. Be sure to stop by leading up to E3 and throughout the event to keep up with all the latest announcements.






Ready for Dead Cells on Mobile?

The award-winning roguelike metroidvania action platformer, Dead Cells is coming to mobile.

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Mobile gaming continues to wrestle with the pay-to-win stigma. This has changed over the past couple years and with Dead Cells coming to mobile, it’s another win for mobile gamers. Motion Twin teams up with Playdigious to publish Dead Cells on iPhone and iPad. It’s expected to make its way on iOS this summer.

Dead Cells Gameplay on Nintendo Switch

The indie game was developed by the French studio, Motion Twin. It was incredibly well received immediately upon its release on May 10th, 2017. Dead Cells even took the title for Best Independent Game in 2018. Currently available for Nintendo Switch, PlayStation 4, Xbox One, Windows, Linux, and Mac, it’ll soon fit in anyone’s pocket.

Dead Cells will initially be released on the iPhone and iPad but the press release promised the game will later come to Android devices. For Android users, they can get notified when this will happen.

Is Mobile Gaming All Bad?

Mobile games have come a long way since its origins. This is no Clash of Clans, instead, it is the entire, gorgeous and well designed Dead Cells just on mobile devices. Playdigious even makes a special point to mention that the mobile version will have no ads and absolutely no F2P mechanics. The game will cost €9.99 and includes all the content from the PC and console version. However, it does include two game modes. These two modes include ‘original’ and  ‘auto-hit’. Any gamer that has played a mobile game adaptation of a PC or console game understands that playing on a touchscreen isn’t nearly as intuitive when compared to using a controller or mouse and keyboard. The auto-hit version of the game is expected to be a way to overcome this handicap, which will be a huge benefit in the chaotic 2D platformer.

Related content - Dead Cells Let’s Play Page!

Dead Cells mobile will allow individuals to customize their button positions and sizes as well as feature some additional touch control customizations. Those that own a mobile game controller can breathe easy since the game will come with MFi external controller support. It seems as though Motion Twin and Playdigious are doing all they can not soil the name of the award-winning game by adding features to enhance the feel of Dead Cells mobile.

Long-time gamers tend to cringe at the idea of games like Dead Cells moving over to the mobile arena. They’ve been jaded by countless and blatant money grabs so many mobile games have turned out to be. Yet, as mobile technology continues to advance and indie games that fit the platform well like Dead Cells continue to be developed, the future for mobile gaming looks bright. Mobile gaming raked in over 48 billion dollars in 2016 and is expected to reach over 74 billion dollars in 2019. This trend isn’t going anywhere. As long as quality games like Dead Cells continue to make their way onto mobile, the western gaming community may begin to widely accept mobile gaming as a serious option.






Original Team Behind Earthworm Jim Have Another Game In The Works

Fans of retro games can rejoice. A new Earthworm Jim game is on the way and it's being developed by the series original team.

The new title is being developed by ten of the original programmers, artists, audio team, and level designers. While the full team has yet to be revealed, it is most likely comprised of Doug TenNapel, David Perry, Tommy Tallarico, Nick Bruty, Mike Dietz, Tom Tanaka, and Joey Kuras, the original members of the Earthwork Jim team.

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Earthworm Jim Making a Comeback

The new game is being exclusively developed for the Intellivision Amico, a new console that is due to release in October 2020, essentially a remaster of the console from the 1980s. The composer and sound designer for the original Earthworm Jim games, Tommy Tallarico, is the CEO and President of Intellivision Entertainment.

Fans first look at the new Earthworm Jim title will come in the form of a livestream on May 4th at noon PT. The team will hold a design meeting and discuss their vision for the game during the stream.

“We have been talking about this moment for many years, it’s a dream come true to finally get the entire team back together. We’re looking forward to sharing a small part of our reunion and initial design meeting with fans from around the world,” said Tommy Tallarico in a press release.

Although the announcement doesn't offer any information on what the new Earthworm Jim might play like, knowing the nature of the console it will probably play like the originals. The launch of the Intellivision Amico is still a ways off so be sure to keep checking back with us here at for all the latest details!






Fallout 76 Update Adds New Faction & Item

Despite the critical response to Fallout 76, Bethesda continues supporting their take on a live-service shooter. The next update to Appalachia (Patch 9) is hitting the game on May 7th, introducing a new faction and an item to help increase carry weight.

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Bethesda has titled the update 'Ever Upwards', which is the motto of the Pioneer Scouts. Unfortunately, the nukes dropping have led to a sharp decline in the number of new Pioneer Scout recruits so the club is taking anyone willing to join. Players who would like to join the faction should visit Train Stations.

Fallout 76 Welcomes New Pioneers

After joining the Pioneer Scouts, players are able to earn a number of badges related to archery, cooking, swimming, and more. These badges are then taken to a Pioneer Scout vending machine for new C.A.M.P Items and a variety of other loot. Players who attain Possum Rank will get the opportunity to earn tougher badges and their first backpack.

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Backpacks are a brand new item being introduced in the Ever Upwards patch. Bethesda has yet to specify exactly how much weight the backpack will add, but they did say it can be outfitted with a variety of mods including: carry capacity, damage resistance, a refrigeration unit, and more.

Bethesda recently released Patch 8.5 that added the controversial repair kits that can be obtained via micro transactions and a brand new way to take pictures of the environment. For more on Fallout 76 be sure to keep checking back with us here at






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