Gigamax Games

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Month: August 2016

Deus Ex: Mankind Divided Review

First off let me start by saying I never played the first Deus Ex, but really didn’t need to thanks to the incredible 12 minute recap video they offer before you start the campaign. At first I was nervous to buy this game because I hate starting games mid-series, but that video was a welcomed surprise. I’ve heard great things about this game and was very excited to try out Deus Ex: Mankind Divided and I have to say after the recap, things were off to a great start.

The video allowed me to identify with the main character, Adam Jensen, right off the bat. Which helped during the first tutorial missions because they really do throw you right in the thick of the action. The game throws you a few options during the first cut scene, like which kind of weaponry and Augs to choose from, so I knew shit was about to go down, in terms of story and the action.  As someone who’s extremely up-to-date with the latest in the biological tech world (Huge tech nerd over here), I’ll admit the story had me hooked. The futuristic technologies in the game almost seemed achievable.

Deus Ex: Mankind Divided™_20160827205000

There are two basic ways you can make it through the story: stealth and cunning or destroy everything and everyone in your path and be a badass. I went with option number 2. Gigs chose the other path, and I was interested to see how our game play styles impacted the story. Only a few hours in, I noticed Gigs was finding the characters you encounter to be much more helpful. Not every NPC was pleased that I was racking up a body count with their goons, and were much more apt to disregard my calls for information. I heard in the first game people were a bit disappointed that their actions didn’t sway the direction of the storyline, but I was already seeing the impact around six hours into Mankind Divided.

As far as gameplay goes, the controls are a bit wonky. You can definitely tell this game was made Deus Ex: Mankind Divided™_20160827185059with PC gamers in mind. Once you play through a few missions and walk casually away from enemies enough times (kept forgetting the sprint control.) you begin to catch on. I still find myself defaulting to standard FPS controls and instead of sprinting (Triangle on PS4), I’m trying to crouch away from enemies instead which can all get pretty annoying. Even though I blame the controls for more than one of Jenson’s deaths, I do have to say they are set up in the best interests of the game. By this I mean certain common FPS controls wouldn’t translate over well to all the different actions Jensen can take. After all, a Battlefield soldier doesn’t need to think about using his robot arms to take out a circle of bad guys.

Overall, I have to say I’m really enjoying this game. I’m about 13-15 hours in right now and the story completely grabbed me. If it wasn’t for me (a veteran world of warcraft player pre-BC) downloading WoW for the new expansion, I would have doubled the hours spent playing Deus Ex: Mankind Divided. The story matches up with today’s social issues (No spoilers but you’ll see what I mean, spoiler review coming soon), the action was on point, and you feel like a badass every step of the way. It’s extremely challenging too, which is a rarity in today’s games. Still, I never felt like any mission was absolutely impossible with my reckless game style. I was never forced to change the way I play, but I did have to look at certain situations more tactically. We here at Gigamax feel as though every video game is a piece of art.  It’s our policy not to slap a number on a game, because a nice round number isn’t enough to explain a unique piece of artistic expression. Instead we’ll be using adjectives because they seem to be able to describe the game much better than a number ever could.


Game Rating: Exciting, Exhilarating, Challenging, Frustrating, Thought-Provoking

More Classic Playstation 2 Games Released For Playstation 4

Holy hell did they just release a lot of PS2 classics on PSN for PS4. What a nostalgia trip. Take a look at the full list below, let us know which ones were your favorite! @Gigamaxgames

Here's the full list:

  •         Canis Canem Edit (Bully)
  •         Dark Chronicle
  •         Dark Cloud
  •         FantaVision
  •         Forbidden Siren
  •         Grand Theft Auto 3
  •         Grand Theft Auto San Andreas
  •         Grand Theft Auto Vice City
  •         Grand Theft Auto: The Trilogy
  •         Kinetica
  •         Manhunt
  •         Max Payne
  •         PaRappa The Rapper 2
  •         Primal
  •         Rise of the Kasai
  •         Rogue Galaxy
  •         Star Wars Jedi Starfighter
  •         Star Wars Racer Revenge
  •         Star Wars Bounty Hunter
  •         Star Wars Mega Bundle
  •         Super Star Wars
  •         The Mark of Kri
  •         The Warriors
  •         Twisted Metal Black
  •         War of the Monsters
  •         Wild Arms 3

Found this list on but it was all in British… We ‘Mericanized it for you all.


We Happy Few Let’s Play Page


We Happy Few is a look at an alternate dystopian past filled with happy pills, lunatics, and rotten fruit. Gigs and Mack are stepping willingly into this unsettling drugged up world to meet the local psychopaths.

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In the playlist below, gamers will find the entire history of We Happy Few. Compulsion Games went on an impressive journey to bring the world this uncomfortable, unfortunate version of Britain. Watch the latest gameplay of the full version of We Happy Few since it is now officially available to the public. See back in time to the early stages of development when Gigs and Mack played the Alpha that was only open to those that preordered the game over two years ago.

We Happy Few on Xbox One X – Gameplay Preview

Original Post:

Join us as we make our way through this unfortunate version of Britain. This survival game’s beta is part of the Xbox Preview program. The developers over at Compulsion Games have done an impressive job showing an early version of their procedurally generated survival horror game. We have had a great time returning to the game with every new update they have released.

The Clockwork update changed plenty in game functions as well as adding some necessary components. A new way of handling dialogue is one of the many new additions we enjoyed, instead of conversations happening while the game world is running they now snap and pause the background action. This change ensures that none of the players quests are interrupted or broken. Another great update is the new starting zone, now when the player wakes up in the world there is a bigger underground base to take a look at. This new area is filled with more clues into the lore of the game and why exactly everyone is so crazy. It also finally answers why those police officers so willingly stopped chasing you in the tutorial!

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