Super Meat Boy, the challenging platformer that released back in 2010 by developer Team Meat, launched for the Nintendo Switch last week and owners of the console love it. The game is off to a great start in terms of sales. The studio took to Twitter saying that first-day sales came “shockingly close” to repeating the games sales numbers from when it launched on Xbox 360 in 2010.
The sequel to Super Meat Boy, Super Meat Boy Forever, is on its way to the Switch in the future according to a Nintendo Direct from last year, and the strong debut for the game is a good sign for the studio. Team Meat joked, “Now I’m pretty excited about Super Meat Boy Forever for the Switch…Imma buy @notch’s house.”
Now I’m pretty excited about Super Meat Boy Forever for the Switch…Imma buy @notch‘s house
— Team Meat (@SuperMeatBoy) January 12, 2018
To add some context to the above tweet, Notch is the creator of Minecraft, Markus Persson, who sold Minecraft to Microsoft for around $2.5 billion back in 2014. He used some of that to buy a $70 million mansion in Los Angeles, outbidding Jay-Z and Beyonce.
Super Meat Boy for Switch is available now for $15 on the Switch’s digital store. A physical version will hit store shelves later this year. The Switch edition of the game offers a new mode which is a two-player split-screen challenge named “Race Mode.” You can use this mode for individual levels, an assortment of random ones, or the full game, with options for both light and dark.
The amazing story of what Team Meat had to go through to create Super Meat Boy was one of the best parts of the independent film Indie Game: The Movie. The game was developed by The Binding of Isaac’s creators Edmund McMillen and Tommy Refenes and debuted on Xbox 360 as part of Microsoft’s Game Feast promotion back in October of 2010. It also came out for PS4, PlayStation Vita, and Wii U.