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How to Best Listen to Your Gaming Community to Create a Better Gaming Experience as a Game Designer

How to Best Listen to Your Gaming Community to Create a Better Gaming Experience as a Game Designer

As a game developer, you are surely aware that the market is constantly changing and developing. The gaming community is very vocal in what they want and expect out of a video game, and they are not hesitant to express when they are displeased - for instance, when the game No Man's Sky came out, many individuals expressed just how disappointed they were with the lack of expected features, and it caused the game's overall success rate to drop drastically.

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Therefore, you have to consider your impact, as a developer, on the gaming community. Many individuals will express what they want, what they expect, and how they want to utilize the new and improving gaming platforms. You have to consider your client base when developing your games. If you don't, your new, shiny game, will ultimately flop. Below are tips on how to listen to the gaming community, on a whole, and begin to understand exactly what they want and expect.

1) Read reviews of other games

This might sound silly, but this is one of the best ways to gain insight from the community. Gamers are very specific in what they want - they will complain about the graphics quality, or the character design, or they will say how much they like the story of particular games, or the ability to customize your characters. Look at what individuals have wanted in a game, and know what to add to see to it that you are successful. If you don't read the reviews, you don't really learn what gamers are looking for at the time of release.

2) Know your audience

Knowing who you are marketing your video game to will make a world of difference. This is because, at the end of the day, different gamers have different expectations in the quality of their games. Individuals playing first-person shooters, for instance, may find that they don't even want a realistic campaign to play in conjunction with the game, they want only the ability to run around and fight other people on multiplayer. Similarly, if you are coding an MMORPG, it would be vastly important to ensure you provided a detailed background story and an immersive world. Without these, you will slowly begin to lose your audience.

3) Keep up with technology trends

With new, better, more powerful machines coming out every year, it is more important than ever to follow technology trends. Knowing what new processors are coming out will help you understand what your clients want in a video game - for instance, a high end, very detailed game would be perfect for release alongside the newest up and coming graphics card and processor. Timing your game releases to match up and coming technology trends will ensure your community feels heard, resulting in more satisfaction overall.

4) Stay on top of updates

As with all games, there will be bugs. There will need to be patches, as well as upgrades in game. Be sure to listen to what people say after the game launches - if they want a particular type of update, be sure to implement it in an upcoming patch. This will ensure that your clients feel as though they're being heard, and it will create a better fan base for any games you develop in the future, as you have branded yourself as a reliable, dependable developer.

While these are, most certainly, not the only ways to ensure you are listening to the gaming community to ensure you are creating the best gaming experience possible, these methods do ensure that your clients feel heard. You will stay up to date with current technology trends, ensure that your games remain up to date, and provide what your player base wants as far as a game experience goes. Realistically speaking, in knowing what they are expecting from games at the moment, you will be providing them with a great experience. Adding these small steps, however, will provide them with a top-notch experience and ensure you maintain a player base for years to come.

Special Guest Blog submitted by the Creator of HDD Mag.

Creator of HDD Mag, lover of comic books (Especially Dr. Strange), horror movies and video games. In my spare time, I’m either reading them, watching them or playing them!



Eidos Montreal Increasing Focus on Online Experiences

Eidos Montreal Increasing Focus on Online Experiences

Triple A  developer Eidos Montreal, most well known for its Deus Ex series, confirmed plans to focus on online elements. In a blog post on the developer's website which was initially reported by the gaming publication IGN, the studio's head David Anfossi said you can expect an "added emphasis" for online play in the developer's games going forward to improve the experience overall.

"At Eidos-Montreal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere," he explained in his post detailing his plans for the future of the company. "In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful." (

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Deus Ex: Mankind Divided

New Opportunities

Anfossi continued by saying that online play, through its "inherent interactivity," presents the studio an opportunity for the games it develops to exist for a longer period of time in the market. This comes as no surprise as the company had previously detailed its plans to approach a "games-as-a-service" approach, where a developer launches a game and overtime supports the experience with new content generally for free with the ability to purchase microtransactions. Anfossi also said Eidos Montreal is currently forming teams and tools to support these goals.

Eidos Montreal recently revealed they are working on the new Tomb Raider game, but they have not offered any details on the title. The studio is also working on a new Marvel Avengers game in partnership with Crystal Dynamics, but even less is known about that other than a short teaser trailer.

Deus Ex On Hiatus

Unfortunately for fans of the series, it was reported that Square Enix is putting Deus Ex on hiatus after their last entry, Deus Ex: Mankind Divided because of poor sales figures. Square Enix's CEO, Yosuke Matsuda, said that the series isn't going away forever but it is unknown when development will pick it up again.

Eidos Montreal has yet to offer any details on its upcoming projects so little is known about how they plan to approach this new direction. Hopefully, they are able to keep up the strong nature of their single-player campaigns because it is what the studio did so well. Make sure to keep checking back with Gigamax Games for more details on the studio's future as they become available!


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