Paladins Dev Calls Out Sony On Cross-Play Policy

One of the biggest topics on gamers minds these days is being able to play with their friends no matter what console they own. Many developers have spoken out about the benefit of allowing competing systems to play with each other and now the developer behind Paladins has added his opinion. Steve Chisam, the CEO of the company behind Smite and Paladins, posted his thoughts on cross-play to Twitter recently.

Paladins CEO Speaks Out About Cross-Play

In terms of Paladins, which already supports cross-play between Xbox One and Nintendo Switch, Chisam says overall match quality has improved thanks to the ability to play between consoles. The average wait time to get into a match is down 30% and level spread has been decreased by 40%. Overall, according to Hi-Rez they have seen an 80% reduction in what they would refer to as “bad matches.”

It is interesting to see the variety of problems that can be solved with the help of cross-play. Anyone whose played a multiplayer game knows the frustrations of running into un-balanced or broken matches, and it isn’t a surprise to see that having a larger pool of players to choose from improves match quality.

It’s Time to Get This Going

Chisam has certainly been vocal about his opinion on tearing down the walls between consoles. Recently Chisam said that Paladins, Realm Royale, and Smite were all ready to implement cross-play on the PS4 but Sony has to stop “playing favorites” according to the developer.

Microsoft has long supported cross-play and is a big proponent of developers including it in their titles. Unfortunately, Sony does not share this love of the system and has only recently (and begrudgingly) included it in select popular games like Fortnite and Rocket League. Hopefully, we’ll see wider adoption of cross-play, but it seems like Sony is still far from accepting it as a beneficial system.

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