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Getting Booty on Sea of Thieves

Getting Booty on Sea of Thieves

Sea of Thieves if facing mixed reviews. Some say its shallow while others are just happy collecting booty. No matter where gamers stand on the gameplay and amount of content, one thing’s for sure, this game is gorgeous. The Gigamax crew was a part of the closed beta for the game and was waiting patiently for the full game to release. Now that it’s here, let’s take a look inside and see what it has to offer.

Sea of Thieves – YouTube and Streaming Playlist

Beautiful landscapes and an amazing array of audio effects makes it easy to get lost in the Sea of Thieves adventure. Spend hours picking up voyages and completing challenges or simply hopping from island to island looking for unmarked adventures, the game seems straightforward. The thing that will throw crews for a spin is the nearly limitless amount of interesting, funny, and tense situations crewmates will find themselves in while exploring the high seas.

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Excitement can come from navigating the seas with friends. Sailing through storms, dangerous water, finding sunken pirate ships or naval battles with foes. In fighting between crew could land someone in the brig or endlessly exploring the map, there are many ways to enjoy Sea of Thieves. Even playing solo is possible but playing with friends is absolutely the way this game was intended to be played. 

Thank’s for Watching!

Whether you can’t get enough of Sea of Thieves or think it didn’t hold up to the hype, the Sea of Thieves playlist is sure to entertain. It’s expected that Rare will continue adding to this pirate adventure so be sure to check back soon for even more videos. The Gigamax crew is having a blast exploring the world and sinking enemy ships more streams will be on the horizon, too!

Thank you for taking the time to stop by! Please, if you enjoyed the videos, Like, Comment, and Subscribe for more!

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Horizon Zero Dawn Record 2.6 Million Copies Sold

Horizon Zero Dawn - Over 2.6 Million Copies Sold

Horizon Zero Dawn made quite a splash when it hit stores on February 28th. The PlayStation 4 exclusive was received well by the community and showed that there's still some room for originality in open world games. Not only did Horizon Zero Dawn review well (9.3/10 IGN, 9/10 GameSpot, 9.5/10 Polygon), it sold well too. It broke records by selling more than 2.6 million copies within the first two week of release.

Horizon Zero Dawn, gaming, new games, new releases, sony, gigamax, gigamax gamesDeveloped by Guerrilla Games, known for their popular series, Killzone. The sales data for Guerrilla Games latest game, Horizon Zero Dawn include physical copies and online sales.

“We’re thrilled that Horizon Zero Dawn has been embraced by critics and players alike,” Hermen Hulst, managing director of Guerrilla Games said. He continued, “Developing the game was a labor of love, so it’s extremely satisfying to see that it elicits the same passion and enthusiasm from the gaming public that we felt during its development.” http://bit.ly/2m5zh9f

Impressive on Every Level


This game takes the title for best launch of a new Sony-published IP in PlayStation 4 history. Compared with a well-established franchise like Uncharted which topped 2.7 million units sold with Uncharted 4: A Thief’s End in the first week, Horizon Zero Dawn held its own. So even with a loyal fanbase, Uncharted only outsold the new release by 100,000 units.

Hulst did hint that this isn’t going to be the last time we see Aloy. It’s not clear if he was alluding to story DLC for the current game, or if they will be working on a sequel, both would be awesome.

With a host of open world games on the market, Horizon Zero Dawn had the chance to slip through the cracks. However, it defied the odds and truly stood out and the sales numbers are another indicator that Guerrilla Games is onto something with this new IP.

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The Flame in the Flood – Indie Games- Playlist with GIGAMAX

The Flame in the Flood – Let’s Play – Playlist with GIGAMAX Games

The Flame in the Flood delivers a relaxed survival experience. Relaxed and survival aren’t two words normally used to describe a game where  a character is fending for their lives. However, this game does it.

To be honest, it was relaxed for a bit until the wildlife decided to turn against us. Come join us as we brave the rapids and fend off the wild beasts that stand in our way.

The playlist below includes our adventure with The Flame in the Flood. Our first attempt was a doozy to say the least. Don’t forget to Subscribe to keep up with our latest videos! Let’s Plays every Thursday and Thursday. Catch the PowerHour every Tuesday and Thursday at 11:00pm – 12:00pm!

Hope you enjoy!

 

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Kingdom Hearts 0.2 Birth By Sleep – Let’s Play with GIGAMAX

‘Kingdom Hearts 0.2 Birth By Sleep’ Playlist with GIGAMAX

Kingdom Hearts 0.2 Birth By Sleep has the world excited for Kingdom hearts 3. An incredible new game engine was used for a section of the game and the graphics were unbelievable. It played well, but Gigs and Mack encounter some classic Kingdom Hearts targeting issues. The playlist below offers an extraordinary look into Birth By Sleep using Unreal 4.

Check back soon for the latest additions to the Kingdom Hearts playlist. Gigamax will be playing through the game in its entirety. Then, going back to the PlayStation 3, Kingdom Hearts 1.5 and 2.5 are up next!

To keep up with the latest streams and videos from Gigamax Games, don’t forget to Subscribe! Let’s Plays release every Tuesday and Thursday. Catch the PowerHour streams every Tuesday and Thursday-night from 11:00pm – 12:00am. Articles come out on Monday, Wednesday and Friday!

Hope You Enjoy!

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DIablo 3 – Let’s Play with GIGAMAX Games

Diablo 3 Let’s Play – Hardcore Runs and New Updates

Diablo 3 received a host of updates over the past few months and it’s added content worthy of a revisit. The 20th anniversary of Blizzard’s Diablo franchise just past, seasons have come to console and with the Necromancer here, there’s a lot to explore. diablo 3 patch, diablo patch, new update, gigamax, gigamax games, nj gaming, new jersey gaming

The Diablo 3 Let’s Play – Hardcore Runs and New Updates’ page is the place to go for the latest  Diablo 3 coverage. New updates, episodes or character releases, everything can be found here. Be sure to check back soon for the latest videos’ as the console finally receives sessions.  Not only will seasons be keeping the Gigamax crew busy, the Necromancer class is finally here!

You can always Subscribe to stay up-to-date with our latest YouTube content.

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Stay Up To Date with Diablo

Check out the playlist below for all the latest Diablo videos from Gigamax.  Stop in to find out how to get some sweet pets, wings and to see if the crew will reach level 70 on Hardcore, or die trying! Thank you so much for stopping by!

Diablo Playlist

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Yooka-Laylee 100% Demo ‘Let’s Play’ | GIGAMAX

Yooka-Laylee “Let’s Play” | Playtonic

Yooka-Laylee by Playtonic, former creative talent who brought us the classic, Banjo-Kazooie! Huge fans of the Rare original, recording the Demo was a must. Gigamax dives into Playtonic’s proof of concept, 100% the level and showing the path to the end secret.

Yooka-Laylee standing in front of toybox logo

This game has a lot of potential and the demo played well. Camera angles are one aspect we hope they further refine. Overall it delivered a nostalgic and refreshing taste as what’s to come. Excited to get our hands on the full game and see what it will deliver. The world is small for now, the ToolBox demo was just a proof of concept. They accomplished their mission in this short preview, offering a museum of sorts to show off sprites and environmental effects. Playtonic games stayed true to their original success and Yooka-Laylee is poised to be a beautifully constructed spiritual successor. To get ready for the release of Yooka-Laylee, Gigamax will be playing through Banjo-Kazooie by Rare. 

‘If you want to watch out Banjo-Kazooie playthrough, don’t forget to check here!’

It is expected to drop in early 2017. Find the 100% Yooka-Laylee Toolbox Demo play through below! For a detailed look into the game, check out our review/impression here! Don’t forget to keep up-to-date with our latest videos on YouTube; Like, Comment and Subscribe  for More!!

 

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Hotline Miami – ‘Let’s Play’

Hotline Miami – Let’s Play

We wanted to switch it up a bit so we picked up something a little different. Hotline Miami was a great change of pace and offered us the right amount of action and fun. This top down, fast paced action 80’s montage was tough but Gigs finally made it through. If you’re looking for something to kill some time while also delivering a sense of accomplishment, this indie game might be for you.

Gigs and Mack take their shot at Hotline Miami below.

You can find more by GIGAMAX on YouTube

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Dragon Ball: Xenoverse 2

Xenoverse 2

Gigs and Mack take on the new Dragon Ball, Dragon Ball: Xenoverse 2. Not only do you get to create your own Dragon Ball  characters, the combat makes you feel like a real Saiyan. If you’re not sure it will be worth it to buy another Anime game that doesn’t really deliver, take a quick look at our test run. But from first impressions, this game delivered some fun and exciting experiences in the short time we had with it. Feel free to see for yourself!

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We Happy Few – Stay Happy

Author: @Joystickfox
Find more from her here! Kitsuga.com

 

*Disclaimer time: We Happy Few is early access, and so it’s not a complete game. Compulsion Games has said that it is “feature complete” but the story has been held back so that players can get a feel for the game in early access. *

We Happy Few, is one of those games that was destined to be disappointing right out of the gate. After a stellar showing at E3, and a whole lot of media hype, the early access quietly launched in July of this year. From the first showing at E3, you would not be remiss to think this is a game with a strong story, about a repressed 1960s England full of censorship and happy pills. You might, however, be disappointed with the story. Under that happy cherry opening segment lies a fairly robust survival game backed up with solid mechanics and an amply stimulating sandbox world, but the story will have to be really strong to stand up on its own. Permadeath can make things frustrating when you get a run of bad luck, but you can always turn it off. Based on the Beta, this isn’t a story driven game in any sense of the word. To be fair, the game may have story at some point, and the developers have put the bones of a story in, but as of now We Happy Few is just missing reasons for its objectives, something I’m sure can be added later on.

So what do you get with this game? A robust survival-based game, set in a fun world of 1960s England full of interesting things to explore and find and craft. If you haven’t seen the intro video from E3, here. That should give you a pretty feeling for what the game looks like. Visually, it accurately captures the atmosphere of the 60s. Bright colors and plastic things abound, and the early bright environments in the beginning of the game stand in stark contrast to the first game play area, which is mostly gritty and a muted earth tone.

I was surprised to find this was a survival game, as the E3 trailer made it look like more of a story driven sort of game narrative based action. The game has plenty of action, but as of now, there is no story beyond that introduction you see in that video. That doesn’t mean there isn’t more to understand about the world, just that in terms of narration and other story based elements, the developers are holding that back for now. What you get for story is a whole lot of flavor. if you stop to read the text in the intro section for example, you get an understanding of the happiness drug, as well as a frame narrative and some story background. In case you don’t want to read it, I’ll summarize: WWII is over, the allies lost, Britain is a colony of Germany. To combat sadness, a drug has been invented to keep people happy. This pill is the “joy” we heard about in the trailer, and seems to be a main plot point of the game. Those who refuse to take their joy are called “downers” and exiled to a rundown part of the city.

Story stuff aside what this game really is a great survival game. After playing the game’s intro section I was set off into the open world to explore. Basically, you wake up in an old tube tunnel and go from there. This brief second tutorial has us collecting a few raw materials, doing a bit of crafting, and finishing your first “mission”. Then it’s out of the tunnel and on your own. Exiting the tunnel takes you to the dreary surface world, where other burned out “downers” like you make their home.

Like most survival games, you will need to pay attention to various meters in this game. In this case we manage 3 resources for living and a stamina meter. Yes there is combat in this game, but let’s talk about those meters first. Just like most survival games, We Happy Few starts you out with very few raw materials, so you have to immediately start looking for clean water, food, and weapons.

My biggest problem was finding a place to sleep. Sleep is a real resource here, and needs to be managed. After a short time, if you don’t sleep you end up not able to run or fight in an efficient manner. I had no trouble finding food and water, but finding a safe place to sleep was a serious issue. Food was pretty common, but a lot of it was spoiled, and could cause sickness. When sick, the player would not get anything on their hunger meter, and vomit the food up. Sickness can be countered by precious pills that are sprinkled throughout the map. These rare resources tend to only come with combat, so sadly being a peaceful gatherer doesn’t seem to be an option.

Let’s talk about that combat: It’s all Melee based (from what I could see), and it’s a very basic system. Weapons are primitive, like you might find in a destroyed town. The most powerful weapon I was able to find was a cricket bat, which was a one hit kill on most enemies. Other weapons included sticks, rocks, and a few other random items found around. Later, crafting can get you traps and other things to use for combat.

I found the crafting to be quite fun, and very in-depth. I hope they will add more recipes and more cooking later on, but for now it has enough to keep it interesting. You can craft a lot of basic things right now using simple base materials and this is important to surviving in the world you’re dropped into. The game’s starter area is quite well populated, and most people are docile until provoked. I did find a few hostile folks early on, and in some cases found myself straight-up murdered. Did I mention this game features Permadeath? Yeah, it does. So when you die, you gotta start all over again.

Timewise, folks should have no issue with the value they get for their game. I was able to map about 40% of the first map in my longest play through. Two hours of play and that was just 40% of the first area. This is going to be a large game, with many NPC’s and quests to do, in addition to the simple survival objectives.

The game creates a dilemma between wanting to explore and find raw resources, and wanting to stay close enough to home to not die. There are other games that have nailed this in the past, but as far as I can tell,We Happy Few is doing it in a vastly different way. The combat feels fast and fresh, the crafting isn’t cumbersome, and the permadeath keeps things interesting. If Compulsion can get a story shoehorned into this game without hurting the broad open world feel, this one is going to be a big hit.

We Happy Few is available in the steam early access program right now, and in the eshop from Microsoft and Sony.

 

Welcome To GIGAMAX

Welcome To Gigamax - You Made It Possoble

The time has finally come and Gigamax is here ready to face the world and offer quality content and the latest information surrounding the video game industry. We also dabble in some technology, but there will be more on that later. Right now, we want to introduce ourselves and let you all know what to expect.

Gigamax is a dream project two friends from New Jersey put together one night on PSN. Chris and Mike have both always had a serious passion for video games and thought it was a waste not to take it seriously. Jokingly the idea got brought up a few times, “let's make a youtube channel and just game” or “Wouldn’t it be amazing if work was as great as gaming? Let’s make that happen.” After a while, the idea became less of a dream and more of a goal. Taking it seriously, working 80 hours a week between work and focusing on Gigamax, it became less of a goal and more of a job. Video games are an art, and it was time to get involved.

Community

One of the key aspects of Gigamax is that the community is an essential component to the organization. Content contributors and creators are welcomed in all of their forms be it, video, audio, graphics or articles, send them our way at Gigamaxgames@gmail.com and we’ll take a look.We will be creating a content contributor section on the website where all contributors will be credited and a record of their work will be kept so others can go back and find more. Feel free to reach out via Twitter, Facebook or Email with any comments, suggestions or even if you want to find out more and how to get involved. Gigamax is here for you, the gamer, and that can’t be stressed enough.

Finally, the list below is just some of the content that you can expect out of Gigamax and where to find it. But as Mack and Gigs continue to push forward, be ready to see things start leveling up fast.

-Youtube: Let’s Plays, Walkthroughs, Technology/Game Reveals and Industry Events

-Twitch: Streams

-Articles: Industry Developments, Op-Ed’s, Tips and Tricks and Reviews

-Graphics: Memes, Screenshots, Insider Photos and more!

-Developments: Breaking Industry Coverage, Press Events, Latest Gaming News

Keep up to date with the latest from Gigamax on Facebook and Twitter!

Everyone here at Gigamax hopes you enjoy what we have to offer. Be ready for consistent, original content and the latest news from the most reputable of sources. There are already content contributors already creating videos and writing articles to distribute through the Gigamax audience. So for the final words, let us just say this, thank you so much for your time and we hope to see you again very soon.

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