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Bungie Plans Unprecedented FPS Mode for Destiny 2

Bungie Plans Unprecedented FPS Mode for Destiny 2

Destiny 2’s Warmind DLC is quickly approaching its release date. Many fans are already excited for what Bungie has planned for after their second expansion. The game’s publisher, Activision, is teasing players with the promise of an unprecedented mode for not just Destiny 2, but all first-person shooters in general. Although, details of this new mode will not be revealed until E3 2018.

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Activision’s Big News

This news was revealed in a post-earnings conference call with investors where Activision’s president, Cody Johnson, responded to how Bungie plans on continuing to improve the Destiny 2 experience through the rest of this year. Johnson added that the company recently invited some dedicated Destiny fans to the office to preview Warmind and their response was “very positive.” Apparently, they were not only pleased with the upcoming expansion, but with the roadmap and teased fall content as well.

Johnson was sparse on details but said that the content is “an incredibly engaging new mode–one that introduces a whole new style of play for first-person shooter gaming generally and certainly for the shared-world shooter space that Destiny created. It’s a really exciting development. It’s one of the things we think will really speak to the community when it comes out in the fall.” (https://bit.ly/2roqcJ9)

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What Will The Fans Think?

While fans are surely sitting on the edge of their seat to see what Bungie has planned, Johnson clarified the full details will not be revealed until after Warmind is released. The company is expected to make their big reveal at E3 this year, which is taking place in LA on June 12th through 14th.

All of this information is part of Bungie’s effort to help make their future content vision more visible to the community. Currently, the company laid out a roadmap that extends through the summer, but very little is known about the third expansion that is slated for this fall. The original Destiny faced some of the same criticism that Destiny 2 is receiving, while the first game made up for these mistakes with The Taken King expansion, fans are now eagerly awaiting to see if Warmind or the fall expansion will be the same saving grace.

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Destiny 2’s Warmind Expansion Brings Back the Grind

Destiny 2’s Warmind Expansion Brings Back the Grind

In the most recent developer update from Bungie, Destiny 2’s senior designer, Daniel Auchenpaugh, discussed how the power level grind will be changed in the upcoming Warmind expansion. This will be the second major update the game is receiving and there are some major changes on the horizon. Basically, what this means is that it will be much harder for Guardians to max out their power levels once Warmind drops in May.

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Where Did The Rewards Go?

Auchenpaugh also explained that the new public events won’t hold the lucrative rewards they have been known for recently. Clan engrams also won’t help players progress through levels on their own anymore. Warmind’s soft level cap is currently set at 340, which means that players will only be able to move up 10 power levels from  Curse of Osiris’ max level with the help of open world drops. Although, it was also stated that the hard level cap for Warmind is 380.





For gamers that have been playing Destiny 2 since launch, the grind from 340 to 380 may sound simple, but Bungie assured fans that the process will go much slower than anything they’ve released before. Auchenpaugh also stated that even players that complete every end-game activity a week will still need to wait for several resets in order to reach the new cap. As per usual, the best rewards drop from Raids and Trials while low tier gear can be earned through clan engrams.

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The Grind is Real!

Players should also prepare for the grind from 370 to 380, which is set to test the patience of even the most seasoned Destiny veterans. All of these changes are to help address fans concerns that Destiny 2 had been streamlined to the point where it became too easy. With all of these updates, the longevity of Warmind is sure to be much better than both the base game and the Curse of Osiris expansion.

It should also be noted that all of the numbers mentioned above are assuming that no legendary mods are installed. Bungie is set to reveal more about the next expansion during a live stream on April 24th, before the expansion drops on May 8th.

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Destiny 2’s Exotics Are Changing in Upcoming Update

Destiny 2’s Exotics Are Changing in Upcoming Update

Fans of those rare bright yellow orbs will be excited to hear that Bungie is hard at work fixing some of the issues players had with Destiny 2’s Exotics. The company recently revealed how it plans to update the game with the next patch expected in March. They did this in the latest Bungie Weekly Update where Senior Designer, Jon Weisnewski, said the tuning of Destiny 2’s Exotics is focused on “adding and/or increasing player Power spikes.” The blog post explained that while all items were being considered, special focus is being put on low usage items. Ultimately the company wants to “lean into an item’s established gameplay and push it harder” while avoiding “catch-all improvements that dilute item identity.”

In order to deepen players understanding, Weisnewski offered the Graviton Lance as an example, going on to say that feedback on the weapon is positive on a cosmetic level but it is not a viable weapon for getting kills in various PVP scenarios. To fix this, Bungie is reducing the recoil of the first burst while also introducing new aim assist measures and changing the three shot burst to a two-round burst.

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Math Offers An Edge

“This still plays into the fantasy of a low-damage gravity-neutralizing round forming a projectile tunnel for the last bullet,” he said. “It also allows us to ensure the damage per burst is at a competitive level for PVP engagements. In fact, it gives Graviton a slight mathematical edge against other pulse rifles.”  (http://bit.ly/2sAaVIb)

According to Weisnewski, this is only one of the ways Destiny 2’s Exotics are changing. Currently, the weapons not being eyed for updates are Merciless, Telesto, Wardcliff Coil, MIDA Multi Tool, Colony, Legend of Acrius, and Vigilance Wing. Bungie decided that these weapons already encapsulated the feeling they wanted the players to have when using one of these ultra-rare weapons.

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Some Gear Gets a Touch Up

“We’ll be touching a lot of powerful gear with this update and to truly understand the impact for players requires a lot of design iteration and test time,” Weisnewski said. “It isn’t enough to crank up the damage and run one strike or Crucible match with a gun and helmet and move on. Dialing in the right amount of power, testing in all activities with all types of load outs, finding the bugs, fixing the bugs, updating the perk description text to reflect new behaviour, and then handing that off to localization for translation–it’s a ton of work, but we’re up to it. We sincerely appreciate your patience. I believe it will be worth the wait.” (http://bit.ly/2sAaVIb)

As Bungie has previously detailed on Destiny 2’s roadmap, these changes are expected to go into effect on March 27th when both the Sandbox and Crucible update are launched as part of patch 1.1.4. Right now players can still take part in the Valentines day event, Crimson Days, which adds a 2v2 Crucible playlist. Those that take part have the chance to get there hands on a variety of new loot specific to the limited time event.

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