QuakeCon 2018: Rage 2 Gameplay and New Story Details
Bethesda isn't holding back on new game announcements at this year's QuakeCon 2018. On top of breaking the news about the next title in their DOOM franchise, DOOM Eternal, the company had a ton of new reveals for their other FPS, Rage 2. Fans can expect to see this title hit PS4, Xbox One, and PC in 2019. Unfortunately, the developer's love for the Nintendo Switch will not be extended to Rage 2 like it has been for DOOM Eternal.
Rage Fans Like What They See
Fans of the original Rage will certainly be pleased with the gameplay demo Bethesda revealed during the Keynote. The new game keeps up the high paced action the series is known for with plenty of explosions, fast cars, guns, and murder to keep players entertained. The video points out a number of story details like who your character is and why they're going out of their way to kill off an entity simply called "The Authority". Another detail made clear during the demo was that Rage 2 is set 30 years after the first game.
Players will be surprised to see that the desert world from Rage has been replaced by a newly budding planet with pockets of flora and fauna spread across the sprawling landscape. Thankfully, traversing this beautiful open world will be a breeze thanks to the lack of any loading screens and the multitude of vehicles to drive and fight in.
Who's Ready for Some Combat?
Enemies are broken up into actions in Rage 2 and the video showed off the different ways enemies will engage with the protagonist throughout their mission. The first group of marauders the demo featured was the Goon Squad, which use ultra-violent and aggressive tactics that will surely keep players on the move. Bethesda then showed off The Shrouded, another group of bandits that managed to get their hands on some fancy military grade technology.
For a more detailed look into how Rage 2 will operate, check out the gameplay demo above. We here at Gigamax Games are big fans of the first Rage and can't wait to see what Bethesda has planned for the upcoming sequel. Be sure to keep checking back for more updates.
How to Best Listen to Your Gaming Community to Create a Better Gaming Experience as a Game Designer
As a game developer, you are surely aware that the market is constantly changing and developing. The gaming community is very vocal in what they want and expect out of a video game, and they are not hesitant to express when they are displeased - for instance, when the game No Man's Sky came out, many individuals expressed just how disappointed they were with the lack of expected features, and it caused the game's overall success rate to drop drastically.
Therefore, you have to consider your impact, as a developer, on the gaming community. Many individuals will express what they want, what they expect, and how they want to utilize the new and improving gaming platforms. You have to consider your client base when developing your games. If you don't, your new, shiny game, will ultimately flop. Below are tips on how to listen to the gaming community, on a whole, and begin to understand exactly what they want and expect.
1) Read reviews of other games
This might sound silly, but this is one of the best ways to gain insight from the community. Gamers are very specific in what they want - they will complain about the graphics quality, or the character design, or they will say how much they like the story of particular games, or the ability to customize your characters. Look at what individuals have wanted in a game, and know what to add to see to it that you are successful. If you don't read the reviews, you don't really learn what gamers are looking for at the time of release.
2) Know your audience
Knowing who you are marketing your video game to will make a world of difference. This is because, at the end of the day, different gamers have different expectations in the quality of their games. Individuals playing first-person shooters, for instance, may find that they don't even want a realistic campaign to play in conjunction with the game, they want only the ability to run around and fight other people on multiplayer. Similarly, if you are coding an MMORPG, it would be vastly important to ensure you provided a detailed background story and an immersive world. Without these, you will slowly begin to lose your audience.
3) Keep up with technology trends
With new, better, more powerful machines coming out every year, it is more important than ever to follow technology trends. Knowing what new processors are coming out will help you understand what your clients want in a video game - for instance, a high end, very detailed game would be perfect for release alongside the newest up and coming graphics card and processor. Timing your game releases to match up and coming technology trends will ensure your community feels heard, resulting in more satisfaction overall.
4) Stay on top of updates
As with all games, there will be bugs. There will need to be patches, as well as upgrades in game. Be sure to listen to what people say after the game launches - if they want a particular type of update, be sure to implement it in an upcoming patch. This will ensure that your clients feel as though they're being heard, and it will create a better fan base for any games you develop in the future, as you have branded yourself as a reliable, dependable developer.
While these are, most certainly, not the only ways to ensure you are listening to the gaming community to ensure you are creating the best gaming experience possible, these methods do ensure that your clients feel heard. You will stay up to date with current technology trends, ensure that your games remain up to date, and provide what your player base wants as far as a game experience goes. Realistically speaking, in knowing what they are expecting from games at the moment, you will be providing them with a great experience. Adding these small steps, however, will provide them with a top-notch experience and ensure you maintain a player base for years to come.
Special Guest Blog submitted by the Creator of HDD Mag.
Creator of HDD Mag, lover of comic books (Especially Dr. Strange), horror movies and video games. In my spare time, I’m either reading them, watching them or playing them!
Taking full advantage of the Xbox Game Pass, Gigs and Mack gave Warhammer Vermintide 2 a try. Warhammer Vermintide 2 was a pleasant step in the right direction for the series. With a more in-depth campaign and better gameplay mechanics overall, the sequel is a dramatic improvement over the original.
Warhammer Vermintide 2 – Playlist with Gigamax Games
Anyone looking for a fast-paced, action-packed slaughter simulator, Warhammer Vermintide 2 might be the perfect match. Killing hordes of vermin with the solid selection of unique playable characters keeps the game feeling fresh as gamers progress through the campaign. With a co-op option, multiplayer fans also have a chance to feel at home in this vermin massacre.
Overall, Warhammer Vermintide 2 offers an enjoyable slew of content that helps breathe new life into the series. If any gamer enjoyed the original Warhammer Vermintide, they’ll be pleased to try out the new characters and feel a sense of relief when they experience all the gameplay improvements. If anyone was turned off by the first game’s lack of excitement, it might be worth giving the second game a chance. The developers proved that they were listening to the community and created a much more enjoyable experience the second time around.
Thank You for Watching
The entire Gigamax Games team wants to thank you for checking out Warhammer Vermintide 2. If you want to see more, be sure to leave a comment at the bottom of this page.
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Dead Cells recently released on the Nintendo Switch and this indie game shines on the hybrid console. Gameplay, graphics, and playability all come together to elevate the entire experience. Dead Cells is both incredibly addicting and challenging, a perfect blend to keep any Roguelike fan entertained. Playthrough after playthrough, the game offers a sense of accomplishment that many Roguelikes simply can’t match.
Dead Cells Gameplay on YouTube with Gigamax Games
The Nintendo Switch is the ideal console for games like Dead Cells. Quick to pick up and get into the action, Dead Cells is always ready for “one more game”. This is not a game someone will want to play before going to bed. One game can turn into a dozen because of how easy it is to get lost in this side-scrolling adventure.
Endlessly pushing forward through the procedurally generated side-scrolling world is the goal. The game opens up with a headless adventurer searching for answers and a way off of the island they find themselves on. With no choice but to defeat the foes that stand before them, their escape is held up by danger and mystery. The standard Roguelike concept is elevated by a few stand-out mechanics that truly makes Dead Cells rise above other games like it.
Dead Cells is able to give the player a truly satisfying feeling of progression. Many Roguelikes fall into the trap of offering gamers very little in the way of rewards after death. In this game, however, when a player progresses through the game, they are rewarded with permanent unlocks and modifiers. These mechanics truly create an addicting game filled with quality content.
Thank You for Watching!
Everyone here at Gigamax Games wants to thank you for watching the playlist. This gorgeous indie game isn’t going away anytime soon. If you want to see more Dead Cells gameplay, be sure to leave a comment at the bottom of this page!
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Everything Announced in the Super Smash Bros. Ultimate Direct
On Wednesday, August 8th Nintendo held a Direct for their upcoming game Super Smash Bros. Ultimate. Needless to say, the entire gaming community was waiting in anticipation for whatever the company was ready to announce. Nintendo certainly didn't hold back any punches during the direct, revealing more than enough information to keep the hype train moving faster than ever before.
Those that missed the direct can watch it below or look at our collection of the biggest announcements made throughout the presentation.
Luigi is Dead... JK! Simon and Richter Belmont Join the Fight
That's right! Super Smash Bros. Ultimate isn't just getting the first protagonist of the popular side-scroller Castlevania, it's also adding Richter Belmont from the title Castlevania: Rondo of Blood. While Richter is currently being considered the echo fighter to Simon, Super Smash Bros. developer Sakurai clarified that they both use moves unique to their games so it is hard to tell who is echoing the other. The characters utilize a host of different items from their Dracula killing adventures including: The signature whip, crosses, axe, and holy water. Their move sets include a variety of long ranged tactics that can absolutely devastate the competition.
To keep the Castlevania theme going strong, Nintendo revealed that Simon's stage would be Dracula's castle and include 34 tracks from the collection of games set in this famous location. Different villains and bosses from Castlevania will hop in to disrupt the fight and leave chaos in their wake, even Dracula himself will sometimes grace the battlefield with his presence.
Finally, to wrap up the Castlevania news, Nintendo revealed that the hero Alucard would be joining Super Smash Bros. Ultimate as an assist trophy. The character uses his abilities from Castlevania: Symphony of the Night to take out foes and dodge attacks. Don't worry, he can still be knocked out, but it will certainly take some skill.
Chrom and Dark Samus are Ready for Battle
Two more highly anticipated fighters are joining the fight. Both Chrom and Dark Samus are making their way to the battlefield in the form of echo fighters for Lucina and Samus respectively. Fans have been asking for these characters for quite some time so it's no surprise that Nintendo included them on the roster.
Chrom fights identically to Lucina with a few extra tricks thrown in and he appears to be faster than the character he's based on.
Dark Samus seems to be a much more mobile version of Samus with a move set that utilizes the dark tools at the villains' disposal. Also, the creature floats in its idle animation!
SO MANY STAGES!
Nintendo revealed that Super Smash Bros. Ultimate will have a staggering 103 stages, This number doesn't even include the omega and battlefield version that each map can be transformed into. Every stage can be played with up to eight players, and, for the first time, Nintendo is allowing players to turn off stage hazards to fight without any interruptions. Take a look at all the returning and new stages they revealed below!
A new way to play your favorite maps is heading to the next entry in Super Smash Bros. Stage Morph is exactly what it sounds like, during the duration of a match one stage will turn into another which the players choose at the beginning. As shown in the screenshot above, this style of play comes with plenty of options to experience and is perfect for the group that just can't agree on what map to play. (But let's be honest, winner's choice is the only way to play!)
Nintendo Heard You Like Their Music
800 songs, over 1000 including fanfare/soundtracks, and 24 hours of total music. This is the boisterous claim that Nintendo made during the Direct. Fans that have a hankering for some tunes from their favorite video games have the ability to listen to any song in the game whenever they feel like it.
Players are even allowed to make playlists of their own. During fights, each maps soundtrack is now based on the series it represents instead of each having their own individual playlist. Much like the last entry, players can go into the options and adjust the frequency at which each song plays on an individual map.
The Rules Are Changing
The order that players set up their matches is also changing in Super Smash Bros. Ultimate. Instead of it being player select followed by map selections it now goes: Rules, Map, Fighters. Nintendo says this makes things more organized and even allows fans to make their own rule sets for quick selection.
On top of time and stock battle, Super Smash is now treating stamina battle as a standard option due to the intense nature of these fights. Sudden Death has been made more nail-biting with the addition of a screen that constantly moves closer to the combatants in order to speed up the finale. Nintendo also added an option that allows players to charge their final smash throughout the course of a match, which results in a weaker version of the ultimate move.
New Battle Modes
A host of new and returning game modes are available for players looking for new ways to take on their friends or play alone including: Squad Strike, Tourney, Smashdown, Training Mode, and Classic Mode. The one mode that players may not recognize here is Smashdown, which is a brand new way to play that eliminates chosen fighters after a match, making players choose a new character after every round.
Items, Pokemon, and Assist Trophies... OH MY!
Super Smash Bros. is certainly no stranger to items, but Ultimate has the largest collection of wacky extras the series has ever seen. A new variety of items has been added and Nintendo showed plenty of them off during the Direct. Take a look at all the new stuff they revealed in the gallery below!
King K. Rool is Ready to Throw Down
To end the Direct on a big note, Nintendo revealed that the infamous Donkey Kong villain, King K. Rool, was joining the ever-growing roster. This alligator king is a heavy character much like Bowser or King DeDeDe and uses a variety of the moves fans will recognize from Donkey Kong Country and Donkey Kong 64.
Ubisoft continues to support their massively popular first-person shooter, Rainbow Six Siege. The next Operation brings two new Rainbow Six Operators and the map, Hereford Base will be redesigned. Dubbed, Operation: Grim Sky, the new Operation will also include some highly requested gameplay adjustments.
The first details are now available on the Siege blog but there will be a massive reveal on the Rainbow Six Twitch channel on August 17th through 19th.
New Operators and Reworked Map
Two new Rainbow Six Siege operators are joining the fight. Hailing from two different CTUs, they are now a part of Rainbow’s Urban Tactical Response Team, codenamed Grim Sky (GSUTR).
With experience in handling mob behavior and an expert in snatch-squad tactics, the first Operator is a Defender from Great Britain. Her name hasn’t yet been made public (probably to protect her identity and family). However, there were a few details that have been made public. She’s a hardened, no-nonsense cop itching to pump up the action and take her spot on the front line.
Another American Attacker is making their way to the fray. He is a specialist and a skilled tactician that saw intense action in Afghanistan. After spending mentally scarring time in war-torn Kabul, he still managed to fall in love with the city. Known far and wide for his surgical precision, he will stand out within the Rainbow Six universe.
Not much is known about these operators and Ubisoft is offering very little in the way of hints that might point to these new Operators special abilities. Each has an interesting backstory which is consistent with every Rainbow Six Siege Operator but the world will need to wait until August 17th - 19th to find out all the gritty details.
The adjustments being made to Hereford Base are Ubisofts attempt to “raise the bar for competitive play”. It’s unclear what exactly this means at this time but those that enjoy the competitive side of Rainbow Six Siege might welcome these renovations.
Improving Gameplay and Quality of Life
Operation: Grim Sky isn’t just bringing new Rainbow Six Siege Operators and a reworked map, gameplay improvements and quality of life are being added as well. These improvements include modifications to weapon sight alignment, adjustments to the Operator Idle Pick and dynamic resolution scaling for consoles.
GigamaxGames.com will continue following any details that surface before the Rainbow Six Siege Twitch broadcast. After the event, be sure to check back here for all the latest announcements surrounding Operation: Grim Sky. Once Operation: Grim Sky is live, the Gigamax Games crew will host a stream to show off both new Rainbow Six Siege characters and the reworked, Hereford Base.
The start date for the Nintendo Switch Dragon Ball FighterZ open beta is right around the corner and Bandai Namco shared a few details of the event. The beta is set to start next weekend and will give owners of Nintendo's hit console their first opportunity to play the critically praised fighting game before the full release launches in September.
Players that want to take part in the trial version are required to download the open beta from the eShop or Nintendo's website. The beta begins on August 10th at 12 A.M. ET and August 9th at 9 P.M. PT. The beta runs through the weekend and will conclude on August 11th at 11:59 P.M. PT.
Those that have downloaded Dragon Ball FighterZ's beta will have the chance to try four different types of game modes including, Practice Battle Tutorial, Arena Match, Ring Match, and Ring Party Match. Players will also have the chance to try the entire starting roster for the game, along with Super Saiyan Blue Goku and Super Saiyan Blue Vegeta, for a grand total of 23 playable fighters. Don't forget to check out the full beta roster below.
Dragon Ball FighterZ officially launches on the Nintendo Switch this September 28th. Bandai Namco revealed that the Switch version will include some new options for local multiplayer, specifically an offline six player Party Match mode and 2v2 and 1v1 type matches. Although, Bandai Namco has yet to clarify if these changes will be coming to the PS4, Xbox One, and PC versions of the game.
There are some cool bonuses for pre-ordering the game, including immediate access to both Super Saiyan Blue Goku and Vegeta. Additionally, those that commit to the game before launch will receive a digital Japanese copy of Dragon Ball Z: Super Butoden, a rare Super Famicom that has never been released in North America.
In this special playlist, the Gigamax Games crew shows off every character and weapon in Hyrule Warriors on the Nintendo Switch. There are so many characters just waiting to be found. Come and see all the different weapons available in the game. The playlist explains how to unlock every character and weapon secret hidden throughout Hyrule Kingdom. Don't miss any content in this incredible game.
Hyrule Warriors - All Characters and Weapons on YouTube with Gigamax Games
This isn't a standard Zelda game. Instead, gamers can get up close and personal with some familiar faces. Combat is fast paced and chaotic with a variety of characters and weapons to choose from. In the playlist above, the Gigamax Games crew makes sure everyone that wants to get the most out of Hyrule Warriors has a chance.
Uncover every unique character available in Hyrule Warriors. Don't miss any of the weapons these incredible characters can use. It's not an easy journey but with a little help, the time to start is now!
Thank You for Watching!
Thank you for choosing to spend your time with Gigamax Games. If you liked the playlist above, leave a comment at the bottom of this page! Have a request? The Gigamax Games crew is always looking for suggestions, leave a comment and Gigs and Mack will add any game to their list!
Grand Theft Auto 5 released four years and ten months ago but that doesn't mean this giant money train slowed down. It was recently revealed that GTA 5 is still a big earner for both Rockstar Games and their parent company Take Two Interactive.
Take Two announced today that GTA 5 has now shipped nearly 100 million units. This number is up from the 95 million figure that they announced back in May. According to Take Two, the game has outperformed their expectations for the quarter. To give a little context to the game's insane success so far from its launch, GTA 5 was the number 3 selling game in the United States during June. It managed to outsell a number of new big name releases like The Crew 2.
GTA 5 Blowing Away Expectations
Not only did the base game do exceptionally well, but GTA Online had also managed to exceed Take Two's expectations. "Grand Theft Auto Online continued to exceed our expectations in the first quarter, as it has in every period since its release," Take-Two explained. (https://bit.ly/2LKazYG)
The main reason the online portion of GTA 5 is doing well and continues to be so successful is because Rockstar consistently releases new and interesting content. The most recent substantial update was GTA Online: After Hours which Take Two said: "had a bigger week-one audience than last December's Doomsday Heist, which went on to be a record-breaking update." (https://bit.ly/2LKazYG)
Looking toward the future, the company says it has more innovative content planned for GTA Online in upcoming weeks and months. A big part of this online mode is the game's plethora of microtransactions which have been performing extremely well. During an earnings call, The CEO of Take Two, Strauss Zelnick, said: "recurrent consumer spending" (microtransactions) performed better-than-expected this quarter.
GTA V continues to thrive and it doesn't seem like there is an end in sight. The Gigamax Games crew is excited to continue following this incredible franchise and for the latest news, be sure to stop by GigamaxGames.com.
Phoenix Labs launches the first content update for Dauntless. The developer behind this impressive indie game launched “Fortune & Glory” on all consoles July 16, 2019. “Fortune & Glory” is now playable on Xbox One, PlayStation 4, and PC. This is the first content update for Dauntless and also kicks off the “High Skies” season. […]
Assassin's Creed Odyssey recently gave control of mission creation to the players through their new Story Creator mode. Although, Ubisoft quickly noticed that a number of missions have popped up with the intention of earning players quick XP, and has announced their plan to halt the use and creation of these missions. The developer said […]