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Age Of Wonders: Planetfall – A Turn For The Better Or Worse?

Age Of Wonders: Planetfall is a turn-based strategic mix of 4X and XCOM gameplay, which is changing the face of the Age Of Wonders series, since it has been traditionally focused on fantasy and not sci-fi.

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Compared to other similar games in the genre, there is one glaring difference between those and Age Of Wonders: Planetfall, which is that it focuses on the people, and not just the places where they live. You’ll find yourself becoming attached to the characters, and not just your main character but the indigenous people to the place that you’re ‘conquering’ (in reality, the story is much more complex than that) due to an amazing story-telling aspect to the game, which grips players and keeps them hooked throughout the gameplay. Age Of Wonders: Planetfall truly has something for almost everyone, and it’s been produced amazingly as well.

Age Of Wonders: Planetfall - First Impressions

When you start up your Age Of Wonders: Planetfall game, you’ll notice that the graphics are surprisingly good for a game of its type. They’re slick and up to the standards that you would expect of industry-leader Sid Meir, and aid your entry into the wild and sometimes wacky sci-fi world that Age Of Wonders: Planetfall takes place in.

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“What you may notice first about Age Of Wonders: Planetfall is that it contains an element which many other games of its type do not usually go into detail with,” Lucy Tyler, a gaming expert at Last Minute Writing and Writinity, says, “the combat. While other games will have you watching a few stick figures mess about on a tile, Age Of Wonders: Planetfall makes you create an army which you then have to actually order about and use tactically, in a turn-based environment. It’s amazing and integrates the player with their choices in-game, instead of making combat seem like one of the ‘easy’ options.”

Story

While the story of Age Of Wonders: Planetfall might seem convoluted to a first-time player, it’s a bit easier to wrap your head around if you pay lots of attention to the in-game lore, instead of barrelling ahead with your game. Basically, the galaxy was once controlled by one entity, which acted as an empire, but now that empire is gone and the remains of the galaxy are scrambling to find land which might have been theirs, or maybe someone else’s, and you’ll be able to play as one of all six of the races in-game, giving you a fully-rounded view of the problems which arise. It also introduces the possibilities of many characters to play as and play with, with a wide range of beliefs and goals, which makes the game so interesting and diverse.

“One of the game’s focuses is actually archaeology, which is an unusual choice for a game of this type, but it works with the sci-fi setting, especially when you consider its recent history.” Bethany Gibbons, a tech journalist at DraftBeyond and Research Papers UK, states. “The campaign - which is quite substantial, but you can always go to randomized mode if you want to liven things up - allows you to interact with ruins through quests, which you can do for any one of the six groups of beings trying to exist after the collapse of the structure of their galaxy.” Communication is also a large theme within the game, since you’ll be going on quests for different factions which will sometimes conflict, leading to some tricky choices - will you betray the faction you just gained the trust of, only to make a new alliance with another? This allows you to play the game however you want, and be everyone’s friend (difficult) or no one’s friend at all (relatively easy, actually).

Conclusion

If you’re looking for a Civilisation-type game with a sci-fi twist and a developed story, not to mention an intricate combat system, then you’ve come to the right place with Age Of Wonders: Planetfall. It’s not your run-of-the-mill turn-based game, but it’s also not so far from the industry standard, and will be easy to get to grips with for someone new to the genre or a more experienced individual. It plays well, has decent graphics and won’t let you down in terms of story, so there’s no real reason not to give it a try!

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Ashley Halsey writes professionally at Lucky Assignments and Gum Essays, and has been involved in multiple projects up and down the country. As the mother of two children, she likes to travel and read with them, and also attends business training courses to further her knowledge.

 

 

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Essential Gaming Hardware for the Ultimate Setup

Although default gaming hardware might allow you to casually enjoy a game, competitive play requires something else. For instance, anyone who has ever become frustrated with standard keyboard layouts or mouse functionality will know that gaming keyboards and mice offer a variety of additional features that increase both play performance and enjoyability.

Gaming Keyboard

There is nothing worse than playing in the dark and having one's fingers lose their way as a result of a poorly designed typing keyboard. Standard keyboards are made for typing, but gaming keyboards are designed to enhance gameplay. A membrane gaming keyboard is one of the most effective tools a PC gamer can choose, and the Corsair K55 is one of the best membrane keyboards available.

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First, the backlit keyboard might be a simple upgrade over traditional non-lit keyboards, but even this offers some real benefits. For example, experienced gamers can momentarily lose muscle memory. In the worst cases, especially in darkened rooms, re-orienting one's fingers can be difficult. The K55, however, offers grouped back lights, making re-orienting finger position much more straightforward.

Other features include macro capability, which allows players to assign a sequence of multi-key events to a specific key. The result is much faster and more competitive play. Although macros allow greater proficiency and game enjoyment, it should be noted that they're often illegal for multi-player games.

Other important features include the inclusion of membrane keys, which help protect against accidental key strikes by requiring slightly more pressure to trigger a keystroke. Consequently, gamers - especially fast ones - receive more protection against unintentional keystrokes.

Gaming Headset

The Razer Nari Ultimate gaming headset offers a balance between sound quality, build, and functionality. For instance, the speakers provide rich bass that pounds out every gaming explosion and sound score. However, they also offer rich sound for notes in the mid and upper ranges. The result is a gaming headset that sounds as good as one designed solely for music.

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As good as they sound, however, the Razer Nari Ultimate is a gaming headset made for one thing: gaming. This is evident from the haptic rumble sensation. Although most headsets provide very limited haptic feedback, the Razer Ultimate offers traditional vibration as well as additional game vibrations and immersive rhythms that create a variety of experiences. From dull, staccato beating to a more frill vibration, the rumble variety helps mimic different attack events across a range of games.

Gaming Mouse

The Corsair RGB Harpoon allows faster gameplay via its programmable buttons. Like gaming keyboards, gaming mice allow for the programming of macros. Instead of having to click the mouse buttons quickly in sequence, a programmed macro allows one mouse click to serve as many.

The mouse is wireless, so tangled cords are not an issue. Ergonomic contours allow for extended yet comfortable use. Finally, the lighted mouse provides just the right amount of ambient lighting.

Gaming Chair

Gaming chairs are a relatively new entry to the gaming community, and have risen substantially in popularity thanks to their use by prominent YouTubers and Twitch streamers. It’s relatively easy to find something which matches your setup at home, with brands like OPSeat offering a wide range of colors to fit your room. Gaming chairs tend to be extremely comfortable for longer play sessions, and can be a worthwhile investment for your comfort and health.

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Another alternative would be to look at high-end ergonomic desk chairs, particularly if you’re going to be spending a significant amount of time at a desk each day. While these are generally more expensive, it can make a real difference to things like your back and neck in the longer term.

VR Hardware

Tesla's haptic suit is the first multi-functional suit with haptic feedback. In terms of gaming hardware, it offers a suite of tactile features to increase the sense of immersion. For example, it provides pressure feedback at a variety of points across the player's body. These pressure points can replicate bullet shots or near misses, and they can also imitate the sensation of additional weight. This allows the suit to mimic the wearing of heavy soldier gear, or replicate the sense of stronger-than-earth gravity, making other worlds and story-lines even more convincing.

Additionally, the suit's built-in motion-capture capabilities make it perfect for sports and melee games. For instance, it can capture the movement of a golf club, baseball bat swing, or zombie club. Working in tandem with all brands of VR goggles, the result is a realistic hole in one, home run, or exploded cranium.

Perhaps most amazing is the fact the suit can help players actually feel as if they are on different planets or in different climates. It accomplishes this feat of magic via a rather compact climate-control system that can raise or lower the suit's temperature. Consequently, any VR environment, be it arctic or hellish, becomes that much more convincing.

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Fans Recreating The Elder Scrolls IV: Oblivion in Skyrim Engine

The Elder Scrolls IV: Oblivion is one of the most popular TES games to ever be released, with many fans hailing it as the best entry in the series. Now, a decade after the game first came out, a new mod wants to capitalize on fans love of the game by bringing the entire experience into The Elder Scrolls V: Skyrim's engine.

The Elder Scrolls: Skyblivion - Trailer

 

The mod is being called Skyblivion and a group of volunteers known as TESRenewal is behind its creation. Their goal is to bring Oblivion to a new generation of gamers and to revive the game for veteran fans. They plan on doing this by rebuilding the entirety of Elder Scrolls IV: Oblivion and its corresponding DLC into the engine used in The Elder Scrolls V: Skyrim and Skyrim: Special Edition. This means that players will have to own Skyrim, Oblivion, and all DLC for both games otherwise Skyblivion will be inaccessible. Those interested that meet those requirements can access the mod by downloading it from Nexus, Steam Workshop, or Bethesda Mods. After downloading the mod, players will need to launch Skyrim and create a new character, then Skyblivion and all of its rebuilt assets including Oblivion's creatures, locations, quests, create a class system, spell making mechanics and more will be available. Also players will be able to freely travel between Skyrim, Morrowind, and Cyrodiil. Elder Scrolls, skyblivion, skyrim mod, oblivion mod, oblivion skyrim mod, new skyrim mods, nexus mods Currently, there is no set release date for Skyblivion, but it will be completely free when it eventually does come out on PC. Although, due to the size of the mod, TESRenewal stated that it will not be releasing on consoles. Progress is moving along at a steady pace, with the exterior map already finished. We'll be sure to keep an eye on this fascinating project so be sure to check back with us here at GigamaxGames.com for all the latest details!

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Who’s the Boss? Dead Cells Update Goes Live

Dead Cells, the 2D roguelike metroidvania action-platformer received yet another update. Six new mobs join the fray in Update 14 which Motion Twin and Evil Empire are calling, Who’s the Boss. 

Who’s the Boss is live right now on PC but the official press release mentioned that the Xbox One, PlayStation 4, and Nintendo Switch version will be coming soon. It brings brand-new enemies, a variety of weapons, Graphics/UI and quality of life improvements. Motion Twin and Evil Empire released a gameplay video showing off a few of the new weapons and monsters. Each weapon and every new mob is incredibly unique and the gameplay video below shows some in action. 

Who’s the Boss Dead Cells - New Weapons and Mobs Gameplay

Seven new weapons have been added in the new update. Five of those weapons are thematically tied to the bosses players will encounter in this latest version of the game. Essentially, Who’s the Boss is more of an expansion rather than a simple update. All six mobs are thematically tied to the bosses and each one of those bosses is sure to bring an entirely new layer of frustration and aggravation. 

A substantial update isn’t complete without a few tweaks to the foundation of the game. Beyond all the exciting new content Dead Cells received, Who’s the Boss includes plenty of community suggested improvements. Color scaling has been modified, and there have been some bestiary changes to limit “unfair deaths”. Level design and Graphics/UI was another focus of Who’s the Boss. A substantial amount of minor bug fixes were also included in the update. The developers posted the full patch notes for those looking for all the gritty details. 

This indie game has come a long way since it was first released in 2017. Dead Cells was nominated for dozens of Game of the Year awards in 2018 and were awarded took home Action Game of the Year. There is even a mobile version available for Android and Apple devices. With all the attention the game received during the Game Awards in 2018, and the high-quality nature of the content itself, it doesn’t look like the developers are going to stop adding to Dead Cells any time soon and the audience is only expected to grow.

Be sure to keep checking back on GigamaxGames.com to keep up with all the latest Dead Cells announcements. 

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Remake of XIII Delayed Until 2020

The upcoming remake of XIII, which was originally announced for a 2019 release date back in April, has been pushed back until 2020. XIII, southend interactive, remakes, xiii remake

XIII: The Cult Classic

This unique shooter quickly became a cult hit when it was released on PS2, Xbox, Gamecube, and PC back in 2003, now the remake set to update the game for a modern audience. The new game will be releasing on Nintendo Switch, PS4, Xbox One, and PC in 2020. François Coulon, Head of Production at publisher Microïds, announced in a press release that they were thrilled with the work that the developer, PlayMagic, has put into the game but more work is necessary for the game to be at the level of quality they want to deliver to fans. At this time no release window has been specified within 2020. The original XIII was published by Ubisoft and developed by Ubisoft Paris and Southend Interactive. The plot follows Thirteen, an amnesiac enigma that has been accused of murdering the President, who must figure out who he is and the wider conspiracy he's attached to. The concept art that has been posted on the Playstation Blog offers fans an idea of the game's massive visual overhaul. Although, PlayMagic has not yet shown any footage of the remake so it's unclear how extensive the visual update will be. XIII, southend interactive, remakes, xiii remake While many were critical of XIII when it was originally released, it built quite the cult following due to its ambitious story and unique cell-shaded art style. We'll be sure to have all the latest updates on the XIII remake so be sure to keep checking back with us here at GigmaxGames.com!

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Anthem’s Cataclysm Expansion Is Available Now

Anthem may not have had the smoothest of launches, but the developers over at Bioware are keeping their commitment to release the planned post-launch content, including the first major world event, Cataclysm. Although the studio never committed to a specific time-frame for the event, it was released alongside a major patch that included tweaks and bug fixes. Anthem, cataclysm, anthem bioware, anthem update, bioware

Anthem Cataclysm - Changes Incoming

The biggest change in the update is the inclusion of brand new story missions in the endgame's Cataclysm event. Players can access the new missions from the Expedition screen if they've completed the Incursion mission in the main story. The update also introduces modifiers to take on special missions, a seasonal store with new seasonal currency, and leaderboards. Another major changes include inversions, which modify how your Javelin reacts to the environment and enemies, and changes to how the Luck and Alliance system works. Also included was a variety of bug and weapon balancing patches that are aimed at improving the overall player experience. It seems as if the changes are aimed at providing more variety for players in the endgame and more accessible loot grinding experience. For those interested EA has also released a companion Guild app for IOS and Google Play. Anthem, cataclysm, anthem bioware, anthem update, bioware The CEO of EA recently shared his thoughts on the state of Anthem and some of the game's struggles at launch but assured fans that the game still has the potential to turn into something special. For those interested, the full patch notes can be found here. For all the latest on Anthem be sure to keep checking back with us here at GigamaxGames.com!

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New Dragon Ball FighterZ Trailer Highlights Janemba and Gogeta

Bandai Namco officially revealed that the next downloadable character heading to Dragon Ball FighterZ is Janemba, although this is no surprise considering the various leaks leading up to the announcement. The big reveal was held at the end of the Dragon Ball Fighter Z Grand Finals'  Evo 2019 fighting game tournament.

Janemba - Control Over Matter

The amount of detail put into Janemba seems to be just as good as every other character currently in the game, with lots of animations pulled from the anime to ensure the villain looks and feels authentic. Janemba utilizes his control over matter and dimensions to put characters in difficult setups that will test even the best of players. The character also utilizes his iconic red sword to deal out serious damage to the opposition. Fans can expect Janemba to hit Dragon Ball Fighter Z on August 8th. Bandai Namco also surprised fans with a look at Gogeta at the end of the trailer. Gogeta SSGSS is the fifth planned DLC character for the second Fighter Pass, while the Dragon Ball Super version of Broly is the sixth scheduled release. The Producer behind Dragon Ball FighterZ, Tomoko Hiroki, said that the studio would have more information on Gogeta soon. Dragon Ball FighterZ, Janemba, dragon ball fighterz characters, dbz characters, dbz gameplay, dbz updates Currently, the second DLC pass for Dragon Ball FighterZ runs fans $25 and as of now contains Jiren, Videl, and GT Goku. Each of the characters can be purchased individually for $5. We're excited to see the already sizable roster for Dragon Ball FighterZ grow larger, especially with lesser-known characters only featured in movies or filler arcs. We'll be sure to have videos and articles on all the latest content so remember to keep checking back with us here at GigamaxGames.com.

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Bungie Delays Destiny 2: Shadowkeep and Free-To-Play Version

Bungie announced that they need to push back the launch window for their major fall releases for Destiny 2, including both the New Light free-to-play version and Shadowkeep expansion. Although, the company still plans on releasing their new cross save system this month, and will not be pushing that update back. Destiny 2, Shadowkeep, shadowkeep expansion, destiny 2 news, destiny 2 update

Destiny 2 New Independent Team

"Being independent means that the future of Destiny 2 is entirely on our team," Destiny 2 director Luke Smith and general manager Mark Noseworthy wrote in a blog post. "It also means that we're agile enough to choose to do what's best for the game and our players, even if it's the hard choice."

The expansion was previously slated for release on September 17th, but the date for both Shadowkeep and New Light has been pushed to October 1st. Due to the delay, many other release dates for Destiny 2 have been pushed back as well. The next raid, Garden of Salvation, will now be open to fans on October 5th. The game's limited time event Moments of Triumph is extended through September 17th, providing players more time to complete the challenges. Bungie has plans for another Iron Banner, but that will not take place until September 17th. Destiny 2, Shadowkeep, shadowkeep expansion, destiny 2 news, destiny 2 update A date has yet to be set on cross-save, but Smith and Noseworthy assured fans that it would release a good amount of time before Shadowkeep. While the lead producer on Destiny 2, Jared Berbach,  recently tweeted that cross-save would launch this month. "We didn't make this decision lightly," Smith and Noseworthy wrote. "We know for some of you (us too), Destiny releases are events where you take time off of work or develop a sudden sickness that keeps you from school or work (we get it, a bunch of our team takes some time off to go on their own Destiny Jacket Quest)." The pair also announced that more information will be available next week.

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Ready for the Apex Legends Preseason Invitational?

Electronic Arts and Respawn Entertainment have announced the upcoming Apex Legends Preseason Invitational. The esports competition will take place between September 13 - 15 and features 80 teams from around the world. 

Apex Legends Preseason Invitational is Official

Electronic Arts and Respawn Entertainment have announced the upcoming Apex Legends Preseason Invitational. The esports competition will take place between September 13 - 15 and feature 80 teams from around the world. 

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The Apex Preseason Invitational will take place in Krakow, Poland where 80 teams (three players per team) compete for a piece of the $500,000 prize pool. Battle Royale games like PUBG, Fortnite, and Apex Legends have found their niche in the esports arena. Recently, a 16-year-old gamer came in first at the Fortnite World Cup final and took home $3 million. A $3 million prize is a mere fraction of the money Fortnite generated for Epic Games, and Electronic Arts along with Respawn Entertainment are looking to emulate this success. 

“When we started the EA Competitive Gaming Division, we had a vision to Make Stars of All Our Players as we build an entertainment spectacle that captivates millions of players and spectators,” Todd Sitrin, SVP, and GM of the EA Competitive Gaming Division stated in the official press release. “Today we officially expand EA Competitive Gaming through the addition of Apex Legends, owner of one of the biggest game launches in history that continues to be powered today by a passionate global community. The Apex Legends Preseason Invitational is the key next step in our esports journey.”

Get Your Invitation to Compete

Gamers that want an invite to compete in the Apex Legends Preseason Invitational can email ApexLegendsPreseason@ea.com and must include their Origin ID and associated email address. 

Apex Legend’s Preseason Invitation is a double-elimination tournament. All teams begin in the winners' bracket and each round their performance will determine if they continue in this bracket, be placed in the losers bracket, or eliminated. When there are only 20 teams left, this group will compete for the title and the largest piece of the $500,000 prize pool.

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Apex Legends Preseason Invitational rules and eligibility requirements can be found here:  www.ea.com/games/apex-legends/compete/overview#rules

Anyone interested in attending the event as a spectator in Krakow, Poland will have to wait. EA and Respawn mentioned that an announcement regarding in-person spectators will come at a later time. 

The Future and History of Apex Legends

“Competition is in the DNA of Apex Legends and this competitive event will showcase the game at its highest level,” Design Director, Chad Grenier said. “This Apex Legends Preseason Invitational advances our vision towards a robust competitive experience with the community at the center. We continue to explore all the entertaining ways both players and spectators can experience Apex Legends and look forward to bringing this event to life.”

Apex Legends popped up seemingly out of nowhere. On February 4, 2019, with minimal publicity and media coverage, it dropped on Windows, PlayStation 4, and Xbox One. In an environment where Fortnite reigned supreme, many assumed Apex Legends would either be a passing Battle Royale fad or the force to dethrone the king. Neither of these realities came to be. Fortnite is still a leader in the Battle Royale space but Apex Legends is maintaining a strong, loyal community of dedicated and competitive gamers. 

As the game continues on its journey with support from Electronic Arts and Respawn Entertainment, there’s no telling how large the game will become. Adding a professional competitive community will play a large part in this growth. Be sure to stick around and check back on GigamaxGames.com to follow along with the Preseason Invitational. 

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Id Software Reveals Battlemode For Doom Eternal

At the recently held QuakeCon keynote, Bethesda and Id Software detailed the new Battlemode multiplayer for Doom Eternal. Players can take the role of "The Slayer" also known as Doomguy, or one of five Demons that have their own abilities and upgrades.

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New Doom 3-Player Mode

This new 3 player mode pits one Slayer against a team of two demons. The player controlling Doomguy has access to an arsenal of guns, mods, and equipment, but needs to kill demons in order to gain back health and ammo. Demons have their own list of unique abilities, like the power to see through walls and summon AI-controlled demons/hazards. After killing one of the player-controlled demons, the Slayer will have 20 seconds to find and kill the other one in order to win the match. Matches are fought to the best of 5, with players upgrading abilities as the match goes on. Over time Demons will also gain the ability to summon more powerful allies and Doomguy can acquire the BFG.

As of now, the demons revealed include the Revenant that uses a jetpack and shoulder-mounted rocket launcher, a pain elemental that can fly and track the Slayer and utilize a rechargeable shield, lastly Id revealed a Mancubus that uses heavy canons and twin flamethrowers for extra lethality at the cost of mobility. At launch, the mode will include 6 maps, but more locations and Demons are planned for later.

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The year's QuakeCon marks the last event for Tim Willits, studio director at Id Software, which was celebrated with a farewell to Willits when the event started. This year's QuakeCon has been called "The Year of Doom" to mark the anniversary of the launch of the original game and the upcoming launch of Doom Eternal.

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