Uppercut Games was generous enough to offer the Gigamax crew a beta key to try out their latest Rogue-Like game, City of Brass. This Indiana Jones meets Bioshock adventure was something special from the very beginning. The environments and simplistic gameplay mixed with sneaky traps and dangerous enemies kept things interesting every step of the way. City of Brass may be simple at heart but the level design is spectacular.
It begins with the character spawning in and it’s all on from there. With no quests or missions, the goal is to make it to the end of the level and advance to the next stage. Each stage is riddled with booby traps, skeleton enemies, and treasures beyond your wildest dreams. The treasure is used to purchase upgrades from the genies located throughout the map. Players have an objective arrow that will guide them to the end of the level, they’re also timed so it’s important to keep moving.
City of Brass Is A Hidden Gem
This hidden gem of a game didn’t get much attention by the media. This is surprising considering it was developed with the help of ex-Bioshock developers. Overall the game came out great and the Gigamax crew is excited to keep on working their way through the unique levels and fight the bosses along the way. There’s no telling what other secrets are hidden throughout the City of Brass. As any fan of Rogue-like games knows, there is always a new, exciting experience to be had.
Be sure to stick around as the Gigamax Crew continues adding to this exciting games playlist. Both Gigs and Mack can’t wait to jump back in and see what else the City of Brass has to offer.
Thank you so much for taking the time to watch and for visiting GigamaxGames.com. It really does mean the world to us. If you can think of any way we can improve the content, please let us know at GigamaxGames@gmail.com. Also, if you have a game you want to watch us play, just reach out and we’ll jump right on it!
When the Xbox One X releases in November it will be the most powerful console on the market and to show that their support for the console, Microsoft detailed a full list of titles that will receive enhancements for the new system. Microsoft’s Head of Marketing, Aaron Greenberg, had hinted toward the list during an Xbox livestream at the recent Gamescom event and mentioned that two big games receiving enhancements were Quantum Break as well as Halo 5.
PlayStation 4 Pro & Xbox One X: One Big Happy Family
Much like the PlayStation 4 Pro every game that receives optimizations on the Xbox One X will do so for free. Some of these enhancements include 4K resolution (Checkerboard or Native), anisotropic filtering, HDR, and high resolution textures. Although all of these updates are a possibility, it is still up to the developers on how they choose to upgrade their game.
Pre Orders for the Xbox One X are already available for the Scorpio Edition, which is a special edition of the system that will only be available in limited quantities.
Currently, the list of games being enhanced is more than 100 games strong and it will only grow as gamers embrace the new system. Make sure you’re ready for the consoles release by checking out the list below! This list will be updated as more games are announced so be sure to keep checking back with Gigamax Games for more information on the Xbox One X.
Xbox One X Enhanced Games
A Plague Tale: Innocence
ARK: Survival Evolved
Assassin’s Creed Origins
Dark and Light
Dead Rising 4
Deep Rock Galactic
Diablo III: Reaper of Souls – Ultimate Evil Edition
Dishonored: Death of the Outsider
Dovetail Games Euro Fishing
Dragon Ball Fighter Z
Dynasty Warriors 9
Farming Simulator 17
Final Fantasy XV
Forza Horizon 3
Forza Motorsport 7
Gears of War 4
Halo 5: Guardians
Halo Wars 2
Hand of Fate 2
Homefront: The Revolution
Jurassic Park Frontier
Killing Floor 2
Kingdom Come: Deliverance
Life is Strange: Before the Storm
Madden NFL 18
Mantis Burn Racing
Metal Gear Survive
Middle-earth: Shadow of War
Minecraft: Xbox One Edition
Monster Hunter: World
Need for Speed Payback
Ori and the Will of the Wisp
Outcast – Second Contact
Path of Exile
Pro Evolution Soccer 2018
Project Cars 2
Raiders of the Broken Planet
Real Farm Simulator 2017
Resident Evil 7: Biohazard
Sea of Thieves
Star Wars Battlefront 2
State of Decay 2
Super Lucky’s Tale
Tennis World Tour
The Artful Escape
The Crew 2
The Darwin Project
The Elder Scrolls Online: Morrowind
The Elder Scrolls V: Skyrim Special Edition
The Last Night
The Long Dark
The Witcher 3: Wild Hunt
Tom Clancy’s Ghost Recon Wildlands
Tom Clancy’s The Division
Train Sim World
TT Isle of Man
Warhammer: End Times – Vermintide
We Happy Few
Wolfenstein II: The New Colossus
World of Tanks
WRC 7 FIA World Rally Championship
It has been a little over a week since Hellblade: Senua’s Sacrifice was released and the developers are already patching a variety of bugs that have been plaguing players. While the independently developed game was praised as one of the best games to come out this year, it certainly had its issues. That’s why the developer, Ninja Theory, rushed to get this patch out detailed here on their blog.
There were bugs that would break the game or stop character progression entirely and these were the first to be addressed. They also fix a variety of collision issues that would send the player out of the game world and make it impossible to proceed. PC players will also be happy to hear that an issue involving the menu not loading has been patched.
There’s No Stopping Ninja Theory
Ninja Theory doesn’t plan on stopping either. The blog post also detailed that they’re still hard at work looking into bug reports so expect more updates in the near future. One patch, in particular, is the performance issues that PC players with AMD GPUs have experienced.
Below we have a full list of the patch notes that you can also find on Ninja Theory’s blog. While releasing broken games should never be acceptable, it’s hard for a small development team to take care of all the issues right at launch, sometimes it takes time for the community to find the problems and aid in pointing out where they are. Hellblade was an excellent game that should be in every gamers library especially after the patch. Gigamax managed to beat the game while only encountering one game breaking bug. If you’ve had issues make sure you report it to email@example.com.
-Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
-Russian subtitles for the Hellblade feature have been added.
-Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
-Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
-Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
-Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
-Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
-Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
-Fixed collision issues that could allow players to unintentionally exit the game world.
-Fixed audio cut-out issues.
-Added audio cues for hidden faces.
-Fixed audio hard cut at the end of various cut scenes.
-Fixes for audio lip sync issues.
-Audio balancing fixes.
-Various subtitle localisation fixes across a number of languages.
-Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
-Increased damage value of certain combo finisher attacks.
-Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
-Fixed issue with stinger animated cameras popping if the same attack was repeated.
-Warriors now have an increased chance of evading certain heavy attacks.
-Fixed missing sound effects on certain reactions.
-Health values have been lowered.
-Will now remain vulnerable for longer after his shield guard has been broken.
Keep Guard Enemy
-Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
-Tweaked rotation rate during certain attack windups.
-Fixed missing sound effects on certain attacks.
-Fixed an issue where Surtr was able to throw Senua outside of the arena.
-Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
-Parried projectiles will now remove shadow state on hit.
-Health values have been adjusted.
-Fixed issue where certain attack were not dealing damage correctly to Fenrir.
-Adjusted slide properties for certain attacks.
-Adjusted cooldown for parry and evade defensive actions.
-Parried projectiles will now remove shadow state on hit.
-Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
-Removed the second slider that did nothing when cycling through the Effects tab.
PC Only fixes
-Fixed an issue where altering master volume would cause no audio to be played during the intro.
-Fixed the lack of vibration with the Steam Controller for the Blindness level
-Fixed an issue where key bindings and run toggle were not being saved between game sessions
-Fixed an issue where looking around with the mouse during the boat intro was not working.
-Fixed an issue where Focus was not able to be assigned to another key.
-Fixed an issue where tabbing out during cut scenes would cause audio to go out of sync.
-Fixed an issue where the menu would not load on start up.
Bluehole had some upsetting news for fans of PUBG as the highly anticipated Public Test Server update was put on hold. According to the developer, “the test server build is not stable enough to roll out.”(http://bit.ly/2u2wodh). The patch they have lined up is a substantial one, including new weapons, skins, and a car horn. Due to complications with a client crash bug, the July monthly update will now be moved to the 3rd of August.
See what’s waiting for players in the next big patch and find a preview of just how big PUBG is becoming.
What You Can Expect
One of the additions to the patch which made people lose their minds is the addition of a horn. Drivers can now honk their horns which will default to the left mouse button. Tweet after Tweet, people expressed their approval as though this filled a serious void within the battleground.
The New Boom Stick
Get ready for a new weapon, the Mark 14 Enhanced Battle Rifle. The Mk14 EBR, chambered in 7.62 will accept all sniper attachments and have a selective fire option, too. This means players can either use it to sweep a room or pick off enemies at a distance. It will be exclusive to crates, so expect this new gun to be falling out of the sky August 3rd.
A New Look
Ready for a makeover? PUBG’s monthly update will include its first new face presets and new hairstyles. These will come at a cost and are expected to be priced at 3,000 in-game currency.
Time To Get Hardcore
First-Person Only servers will be one of the most impressive game changing updates that have come to PUBG. Creating a more hardcore shooter experience, players will have the option to choose between standard and first-person only servers. This means looking around corners or over cover will expose a player instead of them having the ability to just move around the camera.
This option will cater to the more hardcore crowd but could also be a nice change of pace for casual players. It will be important to keep in mind the lean buttons (defaulted to Q and E) which will greatly increase a players chance of survival.
Bluehole will, of course, be sticking to their regular maintenance with the latest patch. A few UI changes, user experience update, and server stability will be included. For a more detailed look at the subtle changes, take a look at Blueholes official announcement.
PUBG Just Keeps On Growing
PUBG just hit a major milestone. Selling over 6 million copies according to Bluehole and the game also reached a new concurrent peak personal record of 481,291. This substantial growth has put PUBG ahead of Fallout 4 in the Steam charts. Indie games continue to surpass all expectations. With games like PUBG making headlines and breaking records, there’s no telling what the future has in store for indie developers and their artwork.
Be sure to check back at GigamaxGames.com for the latest updates surrounding PC and console gaming and the video’s you want to see! Thank you so much for taking the time to stop by.
The independent first-person shooter, Verdun is an excellent and action packed look into the World War I French trenches. Weaponry is more historically accurate than the World War I AAA shooter, Battlefield 1 which has an incredible impact on the overall pace of the action. Bolt action rifles, chunky machine guns and two battle lines separated by no man’s land, Verdun does a fantastic job immersing the player in the action.
World War I – Gritty Trench Warfare
Developed by M2H Game Studio and BlackMill Game, Gigamax Games was excited to see what these developers have to offer. Come take a look as Gigs and Mack try out the multiplayer mode, Frontlines. This game-type involves two teams at each side of no man’s land. One team is tasked with defending their trench as the attacking team charges across no man’s land trying to capture the front line. After the attack is successful, the defending team will need to retreat back to another trench. If the attacking team fails to gain a foothold, they need to retreat back and prepare for a counter attack. This action packed shooter is definitely one to pick up if you’re looking for something a little bit different.
Verdun on Tutube with Gigamax Games
Below you can find the first episode of Verdun by Gigamax Games. From beginning to end, see what a match of Frontline looks like and some of the different classes and factions included. Be sure to check back soon for a look at the single player. Verdun’s single-player isn’t extensive but brings with it some interesting gameplay.
Thank you so much for taking the time to watch! Hope you enjoy. Let us know in the comments if you want to see more of Verdun. Also, tell us what your favorite shooter is and we’ll be sure to include some footage soon!
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If you can’t get enough of gritty, realistic and explosive first-person shooters, Escape from Tarkov might just make your day. Developed by the independent Battlestate Games studio, those interested will soon have a chance to join in on the closed beta. Beginning in July, Battlestate Games will be hosting a closed beta, only available to those that pre-ordered Escape from Tarkov at any point in time. So if this is the first time you’ve heard of it and the gameplay footage below caught your eye, there’s still time to jump at the opportunity.
According to the official Escape from Tarkov website, it’s currently being developed for PC and Mac. When asked about a release on consoles in 2016, Nikita Buyanov – COO and Lead Designer at Battlestate Games had some interesting words to say. “While we are interested in bringing the game to consoles, PC version is going to be uncompromisingly feature-rich, and console versions will be adapted ports, not the other way around.” http://bit.ly/2seZfdi
Play on your own through a story-driven scenario based walkthrough or have friends join in to complete raids on large compounds. The maps are expansive, offering a detailed look at the city of Tarkov. Lore will be located around the city, filling the player in, further explaining the world.
Using their unique HECS system, standing for – Hazardous Environment Combat Simulor, Battlestate Games wants to deliver a hyper-realistic experience through and through. Weapons are unprecedentedly customizable and players need to keep in mind “real-life ballistics and projectile hit physics.”
They will need to manage their character in a way that’s nearly unheard of in a multiplayer fps. Gamers will be able to monitor their character’s health which consists of hydration, energy, blood pressure, blood loss, fractures, contusions, intoxication, exhaustion tremors and more. All need to be maintained and will have a direct impact on the character’s ability to eliminate their enemies.
More Than Just A Shooter
There is also a great deal of non-combat activities. There will be NPC merchants that will only sell you items once trust is built. A shared economy will react in real-time depending on other players actions and events. You can even become a trader and open up your own store.
It seems like this game has much more to offer than just being another shooter on your hard drive. Escape from Tarkov looks like a welcomed, unique, gritty shooter. If you’re interested in learning more about the game or even want to jump on the closed beta, you can find more on their official website.
Gun Media and IllFonic released their hidden gem Friday the 13th: The Game and things quickly went out of control. Crashing servers and excited gamers unable to logon plagued its release. Though the servers were barring some players from experiencing this unique, asymmetrical online horror game, the excellent and interesting gameplay just about saved it.
All out excitement when playing as Jason, teleporting around the map performing gruesome kills and absolutely thrilling when playing as a counselor, Friday the 13th: The Game has a lot to offer. The game works by putting eight people together in a group, one person is randomly chosen to be Jason while the others play as counselors. The counselors need to survive the 20 minute matches using their wits or the items scattered throughout one of the three maps. Jason’s goal is to hunt the counselors down and stop them from escaping. There really is no win or lose, just survive or die. Server issues are still a concern, but consistent maintenance patches are expected.
Just Too Much
This independent developer was not expecting this kind of interest for Friday the 13th: The Game. The servers they used just weren’t enough to keep up with all the gamers logging in on the same time. Delivering such a well made game with unique mechanics seems like it was a perfect fit for the modern gamer.
You can find the Friday the 13th: The Game playlist below. The first video gives you a look at what it’s like to play as the famous serial killer, Jason! Stay tuned for more gameplay and maybe even a few private games with the Giga-Knights!
Friday the 13th: The Game [Jason Gameplay & Killing Spree] with Gigamax Games
Thank you so much for taking the time to watch! It should be interesting to see where the indie developers take this game in the future. With all the excitement comes a lot of unexpected money. It would be incredible to watch this game grow just as fast as its audience.
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Friday the 13th: The Game brought with it an incredible amount of excitement and it was clear that the indie developers, Illfonic and Publisher Gun Media were not prepared for this level of interest. Right out of the gate people were lining up in matchmaking, waiting to get their chance to play but the servers were just not up for the challenge. Extremely long wait times which sometimes lasted in the area of 10 minutes, were agonizing. Some individuals were even experiencing an error when trying to log into the game, “Database login failure” and couldn’t play at all.
Illfonic quickly followed the release with a statement, “Few of us have slept since Thursday, but I wanted to take a moment to inform all of you as to what’s going on with everything,” writes IllFonic. “We’re having global issues, on all platforms (PC/XB1/PS4).” (http://bit.ly/2qz46Bf) They’re also releasing a patch, trying to assure the public there will be more to come.
Please, Not Again!
Game breaking issues like this leave a bad taste in a consumer’s mouth. A friend of Gigamax was among the unlucky few that had no access to the game after purchasing it on Friday. This lasted up until Monday when he finally had to opportunity to play. He was even considering reaching out for a refund but the thing was, the game was crafted so well he sincerely wanted to play.
This asymmetrical multiplayer horror game brings an experience that is rare to come by in the modern gaming world. Be sure to check back for a deeper look into Friday the 13th: The Game when the full review is released, but the fact that the developers were able to deliver such a fantastic experience that people put up with 10 minute wait times or an entire weekend to actually play shows at least how interesting the game actually is.
Hindsight Is 20-20
It’s hard to imagine having no contingency plans in place for higher than expected game sales and actives players. If there was ever a case where a fantastic game outshines a rocky launch, this may be it. Even with the overwhelming cries from the public, Illfonic was committed to solving the problem and fixing the servers. It shows a lot about a company willing to stand behind their product, but still seems strange that they didn’t take steps to avoid this severely damaging problem.
A large scale, open Beta or Pre-Order seems as though it could have been the right choice to gauge interest. Having nearly no information about the game or release date before it became available on all platforms, it was impossible to tell just how interested the community actually was in Friday the 13th: The Game. With all the backlash the ‘pre-order phenomena’ receives, it seems as though this or a Beta could have been used to avoid this unfortunate situation.
Chaos and Angry Gamers
With an absolutely chaotic launch, Friday the 13th: The Game will be a release to remember. The ones that had the chance to play opening week, for the most part thoroughly enjoyed the game and its originality. Those that were locked out were aching to play and cursing the developers that didn’t anticipate the high level of interest in the title.
Even with the rocky start, the developer delivered a fun, exciting and incredibly unique game to the market. They were quick to act with public statements about the server issues and took full responsibility. It’ll be exciting to see how what will happen with this game as time goes on, however if it doesn’t receive consistent upkeep and regular improvements, this troubled start will be used against them in the future.
Shadow Warrior 2 – Let’s Play Page with Gigamax Games
Shadow Warrior 2 is a non-stop, action packed first-person shooter that is sure to catch your attention. The ninja-like melee weapons and countless guns keep things interesting along the way. Not only is this title a fantastic predecessor to the original, the RPG elements take it to a completely different level. The Gigamax crew is here to show off their first impressions of the game and offer a few laughs along the way.
Starting the game from the very beginning, you can see exactly what Shadow Warrior 2 is all about. Gigs has a bit of experience from the first one, but nothing prepared the crew for what they were about to see. This second title has so much more in store than the original. Collect unique weapons and explore the open world, experiencing the countless adventures that await.
One of the aspects that make this game so unique is its sense of humor. Wang jokes and horny rabbit monsters, this game will make you laugh. There’s some interesting information shared throughout this explosive series so be sure to check back soon for more.
Thank You For Watching!
Thank you all so much for taking the time to watch. We here at Gigamax sincerely appreciate your time and hope we can deliver the content you want to see. Have any suggestions? Let us know, you can always reach us at GigamaxGames@gmail.com or on Twitter and Facebook. Hope you all enjoy the Shadow Warrior 2 Let’s Play but remember, we have so much more!
Shadow Warrior 2 – The Entire Playthrough with Gigamax Games
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‘OXENFREE’ Let’s Play – Playlist with Gigamax Games
Oxenfree absolutely deserves a close look for anyone that enjoys an obscure but interesting story. Beautifully designed, this indie game is one to remember. Gigs and Mack take a look to see why Night School Studios creation made so much noise when it was released in January of 2016. Going in completely blind, the crew shows anyone interested in Oxenfree exactly what they can expect.
An aspect of the game that really stood out was the art. Beautiful scenes behind muted colors creates the right atmosphere for this obscure indie game.
The first 30 minutes was mostly just getting the player introduced to the characters. A bunch of kids on a ship to an undisclosed destination was curious enough to keep interest high before the ‘action’ started. Able to pick different dialog choices, the player has some freedom with how their character interacts with the other NPC’s. The story is something that truly stands out in this game, and Gigamax is excited to work their way through and see it to the end.
OXENFREE – [Throwing Rocks with Friends] – Let’s Play | Gigamax Games