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Bungie Plans Unprecedented FPS Mode for Destiny 2

Bungie Plans Unprecedented FPS Mode for Destiny 2

Destiny 2’s Warmind DLC is quickly approaching its release date. Many fans are already excited for what Bungie has planned for after their second expansion. The game’s publisher, Activision, is teasing players with the promise of an unprecedented mode for not just Destiny 2, but all first-person shooters in general. Although, details of this new mode will not be revealed until E3 2018.

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Activision’s Big News

This news was revealed in a post-earnings conference call with investors where Activision’s president, Cody Johnson, responded to how Bungie plans on continuing to improve the Destiny 2 experience through the rest of this year. Johnson added that the company recently invited some dedicated Destiny fans to the office to preview Warmind and their response was “very positive.” Apparently, they were not only pleased with the upcoming expansion, but with the roadmap and teased fall content as well.

Johnson was sparse on details but said that the content is “an incredibly engaging new mode–one that introduces a whole new style of play for first-person shooter gaming generally and certainly for the shared-world shooter space that Destiny created. It’s a really exciting development. It’s one of the things we think will really speak to the community when it comes out in the fall.” (https://bit.ly/2roqcJ9)

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What Will The Fans Think?

While fans are surely sitting on the edge of their seat to see what Bungie has planned, Johnson clarified the full details will not be revealed until after Warmind is released. The company is expected to make their big reveal at E3 this year, which is taking place in LA on June 12th through 14th.

All of this information is part of Bungie’s effort to help make their future content vision more visible to the community. Currently, the company laid out a roadmap that extends through the summer, but very little is known about the third expansion that is slated for this fall. The original Destiny faced some of the same criticism that Destiny 2 is receiving, while the first game made up for these mistakes with The Taken King expansion, fans are now eagerly awaiting to see if Warmind or the fall expansion will be the same saving grace.

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Destiny 2’s Warmind Expansion Brings Back the Grind

Destiny 2’s Warmind Expansion Brings Back the Grind

In the most recent developer update from Bungie, Destiny 2’s senior designer, Daniel Auchenpaugh, discussed how the power level grind will be changed in the upcoming Warmind expansion. This will be the second major update the game is receiving and there are some major changes on the horizon. Basically, what this means is that it will be much harder for Guardians to max out their power levels once Warmind drops in May.

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Where Did The Rewards Go?

Auchenpaugh also explained that the new public events won’t hold the lucrative rewards they have been known for recently. Clan engrams also won’t help players progress through levels on their own anymore. Warmind’s soft level cap is currently set at 340, which means that players will only be able to move up 10 power levels from  Curse of Osiris’ max level with the help of open world drops. Although, it was also stated that the hard level cap for Warmind is 380.





For gamers that have been playing Destiny 2 since launch, the grind from 340 to 380 may sound simple, but Bungie assured fans that the process will go much slower than anything they’ve released before. Auchenpaugh also stated that even players that complete every end-game activity a week will still need to wait for several resets in order to reach the new cap. As per usual, the best rewards drop from Raids and Trials while low tier gear can be earned through clan engrams.

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The Grind is Real!

Players should also prepare for the grind from 370 to 380, which is set to test the patience of even the most seasoned Destiny veterans. All of these changes are to help address fans concerns that Destiny 2 had been streamlined to the point where it became too easy. With all of these updates, the longevity of Warmind is sure to be much better than both the base game and the Curse of Osiris expansion.

It should also be noted that all of the numbers mentioned above are assuming that no legendary mods are installed. Bungie is set to reveal more about the next expansion during a live stream on April 24th, before the expansion drops on May 8th.

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Destiny 2’s Exotics Are Changing in Upcoming Update

Destiny 2’s Exotics Are Changing in Upcoming Update

Fans of those rare bright yellow orbs will be excited to hear that Bungie is hard at work fixing some of the issues players had with Destiny 2’s Exotics. The company recently revealed how it plans to update the game with the next patch expected in March. They did this in the latest Bungie Weekly Update where Senior Designer, Jon Weisnewski, said the tuning of Destiny 2’s Exotics is focused on “adding and/or increasing player Power spikes.” The blog post explained that while all items were being considered, special focus is being put on low usage items. Ultimately the company wants to “lean into an item’s established gameplay and push it harder” while avoiding “catch-all improvements that dilute item identity.”

In order to deepen players understanding, Weisnewski offered the Graviton Lance as an example, going on to say that feedback on the weapon is positive on a cosmetic level but it is not a viable weapon for getting kills in various PVP scenarios. To fix this, Bungie is reducing the recoil of the first burst while also introducing new aim assist measures and changing the three shot burst to a two-round burst.

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Math Offers An Edge

“This still plays into the fantasy of a low-damage gravity-neutralizing round forming a projectile tunnel for the last bullet,” he said. “It also allows us to ensure the damage per burst is at a competitive level for PVP engagements. In fact, it gives Graviton a slight mathematical edge against other pulse rifles.”  (http://bit.ly/2sAaVIb)

According to Weisnewski, this is only one of the ways Destiny 2’s Exotics are changing. Currently, the weapons not being eyed for updates are Merciless, Telesto, Wardcliff Coil, MIDA Multi Tool, Colony, Legend of Acrius, and Vigilance Wing. Bungie decided that these weapons already encapsulated the feeling they wanted the players to have when using one of these ultra-rare weapons.

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Some Gear Gets a Touch Up

“We’ll be touching a lot of powerful gear with this update and to truly understand the impact for players requires a lot of design iteration and test time,” Weisnewski said. “It isn’t enough to crank up the damage and run one strike or Crucible match with a gun and helmet and move on. Dialing in the right amount of power, testing in all activities with all types of load outs, finding the bugs, fixing the bugs, updating the perk description text to reflect new behaviour, and then handing that off to localization for translation–it’s a ton of work, but we’re up to it. We sincerely appreciate your patience. I believe it will be worth the wait.” (http://bit.ly/2sAaVIb)

As Bungie has previously detailed on Destiny 2’s roadmap, these changes are expected to go into effect on March 27th when both the Sandbox and Crucible update are launched as part of patch 1.1.4. Right now players can still take part in the Valentines day event, Crimson Days, which adds a 2v2 Crucible playlist. Those that take part have the chance to get there hands on a variety of new loot specific to the limited time event.

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Destiny 2 Seasons Detailed at TwitchCon Panel

Destiny 2 Seasons Detailed at TwitchCon Panel

Bungie recently offered details on the upcoming Destiny 2 seasons after a panel they held at TwitchCon. The company provided some insight into how the new system will work and how players will be able to take advantage of the seasons to get new gear and other rewards. This comes as no surprise considering Bungie has been looking for ways to extend the lifespan of Destiny 2 since the game’s launch in September.

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Source: http://bit.ly/2liYr46

After showing a quick preview of what to expect from next week’s patch, the developer showed viewers an outline of areas it wants to improve throughout the game. As of now, the game has been handed off from the main development team to the Live Team, who are responsible for supporting the game post-launch, much like what was done for the first Destiny. Some of the updates the Live Team have planned include private Crucible matches, improved rewards for high-level activities, and changes to the mod system.

The Details

In a post on the Bungie website yesterday, the game’s director Christopher Barrett said “We’ve been playing the game in the wild for seven weeks, and like the Destiny experiences that have come before, we’re always thinking about where the game is heading next. We’re still planning when a bunch of the improvements listed below are going to make their way into the game, but we wanted to let you know what we’re up to.” Following the statement, he issued a series of areas that Bungie was working on for Destiny 2 seasons.

  • New systems and rewards to give our most engaged players additional, optional pursuits.
  • Better incentives for players who complete challenging Prestige activities.
  • Better rewards and replay value for strikes, adventures, and Lost Sectors.
  • Private matches for the competitive community (we are targeting early 2018).
  • Crucible tuning like adjusted Supremacy scoring and better spawning rules.
  • Better incentives for completing Crucible matches (and penalties for quitting competitive games).
  • Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
  • Changes to make the mod economy more interesting and impactful.
  • Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
  • New ways to spend surplus currency and materials (looking at you Legendary Shards).
  • An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
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Source: http://bit.ly/2liYr46

As of now, Bungie only detailed a timetable for private matches. Next week’s update is all about addressing issues with bugs, rather than adding more content. Recently the Iron Banner and Faction Rallies saw a return to the game and the company said that The Dawning will be coming back, but unfortunately there will be no Halloween event this year but the Festival of the Lost will be returning in 2018. It seems as though Bungie has a lot of work ahead of them and hopefully they can roll out some of these additions before too many players depart the game for this the upcoming big releases like Call of Duty WWII. We’ll be keeping a close eye on these changes so be sure to keep checking back as more information becomes available!

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Destiny 2: Was It Worth The Hype?

Destiny 2: Was It Worth The Hype?

Many players had a strange relationship with the first Destiny. Bungie told people to expect a 10-year game that will continuously grow and improve as time went on. However, this was far from the truth. The original Destiny left a bad taste in many gamers mouths, feeling as though it was disrespecting the players time and just adding enough content to string people along. Some loved the game, but there is no doubt that the game, at its core, was seriously flawed but now all eyes are on Destiny 2.

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The Worry Was Real

This left gamers worried if Destiny 2 had the potential to save the franchise. When people found out all of their hard earned rewards would be stripped away and then be forced to start from scratch, it wasn’t the best introduction. But to the surprise of many Destiny 2 and the developers at Bungie took the community’s criticism of the first game to heart and it shows in a big way.

Destiny 2 – Nightfall Strike [Gigamax PowerHour]

One of the main issues with original Destiny was the lack of rewards and the countless hours spent on repetitive grinding to receive any piece of worthwhile gear. This was far beyond the expected grind in this kind of ‘open’ exploration game. Bungie seemed to put all their chips in the exquisite gunplay and ignore a fully fleshed out campaign or any substance when it came to the grind. Running around a small map searching for chests that spawn in the same location on a timer is not an exciting gaming experience.

Destiny 2 May Have Done It

Destiny 2 is a monumental improvement over the original. Even though players have to start from scratch, the intro of the game provides a nice flashback of their time in the original. Milestones are remembered with a slideshow once a player starts the game, showing off their greatest achievements and even lists the players that were in the group when completed. This short but sweet ode to your original Destiny fireteams was the right kind of send off for the misstep that was Destiny.

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Even those that truly enjoyed the original Destiny have said it felt as though it was just one big beta for Destiny 2. Bungie did it right with this latest installment. Each planet has a more robust environment giving the sensation of being alive, more so than anything the original ever offered. The amount of story, strikes, and content offered at launch puts the original to shame and is an incredible indicator of things to come. The story evoked emotions and NPC’s have relatable personalities. With Bungie stating that they will be adding content much more regularly, one can only imagine where it will go from here. 

Overall Bungie redeemed themselves with Destiny 2. This latest title truly shows that the developers listened to their audience and put some real thought into the new game.  It feels as though this is just the beginning for one of the most highly anticipated shooters in history. If Destiny was able to reach impressive heights with lackluster content, there’s no telling how far the second game can go.

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Destiny 2 Server and Raid Launch Times

Destiny 2 Server and Raid Launch Times

It’s finally here, Destiny 2 launches next week and Bungie has clarified many of the specifics behind their first person shooters release. To kick off the list of big announcements, the developer confirmed when Destiny 2’s servers will go live. The game will be officially released at Midnight in countries around the world and for the U.S. that means Midnight EST.

While Destiny 2 may not go live until September 6th, Playstation 4 players can start pre loading the game if they have the game pre purchased (Like the dedicated guardians in the Gigamax crew). Unfortunately, Bungie has yet to state when pre loading on the PC and Xbox One will start but hopefully it will be soon.


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The Hype Train Is Here

To further build up the hype, Bungie detailed when Destiny 2’s first Nightfall Strike, Raid, and Trials of Osiris will begin. As for the Nightfall Strikes, they will be available from the start of the game but probably won’t be completed for at least a week due to their difficult nature. The Raid will kick off at 10 AM PT/ 1 PM ET/ 6 PM BST on September 13th, with Trials of Osiris launching at the same times on September 15th.

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Those that don’t enjoy spoilers will be happy to hear that Bungie is being super protective of details on the raid so that nothing is ruined by a leak. “If you have witnessed the race to become the first to topple the final boss, you know we keep Raid info well under wraps,” Bungie said. “These are your moments to discover–your mysteries to solve. We’ve given you the when. You will soon discover the who, the what, and the where. Together, as a team, you might even discover the how.” (http://bit.ly/2wsXTuq)

New Features!

The Guided Games feature won’t roll out until September 12th at 1 PM ET and Bungie explained it will be a “Soft Beta” which essentially means only certain players will have access to the experience. Guided Games is Destiny 2’s new feature that hooks solo players up with clans to help take on some of the more daunting tasks throughout the game. This may help keep people without a solid raid crew interest in the game and lend a helping hand so they can experience what the full game really has to offer.

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Well this is it fellow Guardians, the countdown has started and the long awaited sequel to one of the most controversial shooters of all time is almost here. We hope to play with as many fans, friends, and newcomers as possible in the coming weeks so fill your magazines, charge your supers, throw on your freshest gear… AND LET’S GET RAIDING!

Source:

https://www.bungie.net/en/News/Article/46226

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Destiny 2 Early Access Beta: What It Offers

What To Expect from the Destiny 2 Early Access Beta

Destiny 2 will be here in September and fans can’t contain their joy. Others are a bit more skeptical. However, the world will soon see what Destiny 2 might have to offer thanks to the Early Access and Open Beta. Those that were brave enough to pre-order a copy of Destiny 2 on PlayStation 4 were able to try it out on Tuesday, July 18th.

Scroll down to see Destiny 2 Early Access Beta Gameplay!

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Let’s dive right into what you need to know about the Destiny 2 Beta. Find out what you’ll be able to do, what bugs you can expect to see and what content will be available.

When Can You Play?

PlayStation 4 Early Access:

A pre-order opened up the Beta on July 18th, 10:00 AM PT, 1:00 PM ET and 6:00 PM BST on July 19th. PlayStation gamers will have the chance to play the Beta first, before Xbox One and PC.

Xbox One Early Access:

The pre-order purchase will grant Xbox One players access to the Beta on July 19th. It will open up at the same time as the PlayStation 4 Early Access.

Open Beta:

Many modern gamers have been hesitant about the pre-order. Over-hyped and clever marking ended up almost entirely destroying the trust gamers have for developers. If there’s any doubt about picking up Destiny 2 and a pre-order copy was out of the question, the Open Beta will be available on July 21, 10:00 AM, 1:00 PM ET, 6:00 PM BST.

PC Beta:

Access opens up in August but that’s all the information available as of now.

 

What Does The Destiny 2 Beta Include?

The Beta comes with the opening campaign mission, Homecoming. Players will also get a chance to see some cinematics from the full game. A little bit of a tease, fans will have to wait for the full release before they have a chance to really experience the Destiny 2 campaign.

Multiplayer will include the new Countdown mode. This attack/defend game mode will take place on the Endless Vale map. The Beta will also include the Control mode from Destiny 2. Fans of Destiny’s multiplayer will have a perfect way to compare and contrast the old game vs. the upcoming title’s multiplayer and really see if Destiny 2 is worth the time.

Find Gameplay from The Destiny 2 PS4 Early Access Beta
Gigs and Mack run through the first mission and then 2-man the final boss of the new strike!

The Inverted Spire Strike will offer players a first look at Destiny 2’s strike playlist. Taking place in a Vex stronghold, this will be a great way to try out one of the core components Destiny 2 has to offer. Matchmaking will be available so finding a game should come easy.

All of the new subclasses; Dawnblade Warlock, Arcstrider Hunter, or Sentinel Titan will be available. However, the new social space, The Farm, will only be open to gamers after 10:00 AM PT on July 23rd.

Some of the aspects left out of the Destiny 2 Beta include most of the vendors and services in the social area. Clan support and character progression will be left out. The beta will not offer information on how the characters progress in the full version of Destiny 2. And of course, (unfortunately) progress will not carry over to the full game.

 

The Issues To Keep In Mind

A beta wouldn’t be complete without a host of issues the developers know exist. Be prepared to deal with a plethora of networking error codes, gettingDestiny 2, Destiny 2 Beta, new releases, gigamax, gigamax games kicked from orbit after seeing a black screen when entering a Countdown match, and some weapons or abilities may be overpowered or underpowered as balancing is still in progress.

Some lesser issues include location names not appearing while playing the Crucible, being placed at the start of the Inverted Spire Strike Activity when joining, some content may not be localized in all languages and Bungie might be testing server stability which could cause some strange error codes to appear.

 

Overview

As the Beta progresses it would be nice to see the server strength increase. However, we are still a couple months away from that September 6th release date so server issues were to be expected. It will be interesting to see how the full version of Destiny 2 holds up and if the Beta represents what the full game turns out to be. Be sure to stop by Gigamax Games as the world inches closer to the full release of Destiny 2 for more updates and gameplay!  

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Destiny 2 – How Bungie Plans To Improve

Destiny 2 – How Bungie Plans To Improve

Destiny 2 is nearly here and Activision shared some thoughts on how they plan to improve on the game’s design. The  original Destiny has been an insanely popular shooter ever since it dropped on the PlayStation 4 in 2014. The great graphics and exciting gameplay were able to keep players interested for a while but the community thrived on new DLC and post-release content. Slow to release and sometimes a let down, the community wanted more from these costly expansions and Destiny 2 is expected to address these issues.

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Activision Publishing CEO Eric Hirshberg shared some important thoughts with GI.biz, and it could point to more frequent and higher quality post-release content for Destiny 2. “I have not been happy with the cadence [of new content].” Hirshberg said. He continues on to explain “We got a lot right with Destiny 1, but one of the things we didn’t do was keep up with the demand for new content. I feel like that, as great as [DLC packs] The Dark Below. House of Wolves, The Taken King, and Rise of Iron all are, clearly there was appetite for more.” http://bit.ly/2uHGRqi

Teamwork Makes The Dream Work

They aren’t just going to set big goals without any planning. Activision created a team of different studios to work alongside Bungie to produce higher quality and more plentiful content. High Moon, developers of the previous-gen versions of Advanced Warfare and Vicarious Visions which has up until now been exclusively working on the Skylanders series will be included on the new Destiny 2 post-release content team. Both of these developers are experienced and High Moon already has experience working with Bunie with the original Destiny.

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It would be nice to see more quality and expansive DLC’s for Destiny 2 after release. What would be even better is if Destiny 2 comes with a healthy amount of content on its own. We’re in a new era of gaming where DLCs drive the success of nearly any game forward. However, it is nice to see a developer strive to make these industry standard game additions worthwhile for the gamers.

With more information coming out about Destiny 2 almost every day, be sure to check back on Gigamax for the latest gaming updates.

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Destiny 2 Electric Boogaloo – What Can You Expect?

A Sequel Was Always In Our Destiny

Right off the bat, hype was real following the official announcement of Destiny 2. Bungie added to the excitement with a cinematic trailer, but doesn’t show off any new gameplay or details. It did however have a spin of humor which is new to the series. Let’s dive right into what we do know and what can be pieced together from the vague but humorous trailer.

Featuring Cayde-6 voiced by Nathan Fillion, the video looks beautiful, full of action and explosions. Sitting at a bar enjoying a drink, Cayde-6 is telling a war story but in a much different tone from anything seen before from the Destiny franchise. Bungie faced harsh criticism from Destiny’s overly serious atmosphere and convoluted plot. The dramatic turn when it comes to humor leads to the idea that Bungie could revisit their story to deliver a more enjoyable experience for those looking for a well rounded game.

Check out the teaser below:

Destiny 2 and The Critics

Destiny 2 already had its critics after the world found out that characters will not be carried over from the first game. This is a huge hit for committed Destiny fans around the globe. When Destiny was first released it was implied that this would be a revolution in console gaming, allowing players to grow with their character. Bungie touted that this would be a “ten year game”, instead they came up about seven years short.

Disclaimer* A jaded Destiny player is writing this.

No official release date is on the table as of now. A leaked poster is leading the community to believe Destiny 2 could drop on September 8th. It seems like this could ring true because in 2014, Destiny released on September 9th.

Be sure to check back with Gigamax Games for more information as it becomes available. It won’t be long before more details surrounding Destiny 2 will be available as a worldwide reveal trailer is set to release March 30th at 1pm EST.

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Destiny Update 2.5.0.2 Weapon Changes with Gigamax

Source: http://bit.ly/2lysAbE

Destiny Update 2.5.0.2

While Destiny isn’t exactly a Gigamax favorite (it’s complicated), we know that plenty of people around the world still love this shared world shooter. On Tuesday, Bungie is rolling out their latest update which makes some monumental changes to certain weapons. Thankfully the developers are keeping the community informed. During a live stream they detailed every change that was coming so players know exactly what to expect.

Source: http://bit.ly/2lyT39l

To start, Bungie went over exactly what they’re changing in the primary weapons throughout the game. Slow firing auto rifles like the Suros Regime are getting a damage buff making them more appealing in PVE situations. The critical hit multiplier for auto rifles is also being raised from 1.25 to 1.3 and Players will be happy to know that aiming this popular weapon while jumping will be way easier.

Scout Rifles are also being shown love with a boost to their accuracy and the ability to utilize the benefits of high caliber rounds. Pulse rifles have also been reworked by lowering the rate of fire for low impact rifles by 7.7%. High caliber rounds in the pulse rifle will also inflict less flinch on enemies. Specific rifles like the Grasp of Malok and the Clever Dragon are having their magazine size reduced by 6 rounds. Not all the changes to pulse rifles are bad though, high impact rifles will be receiving a fire rate buff by 5.3%. Finally much like the auto rifle, this weapon will be much easier to aim while in the air.

Source: http://bit.ly/2kQedzL

Receiving the biggest update are hand cannons, which have recently seen a lot less use. The first shot accuracy is being brought back up to year one values, although the base range is being reduced by 5 meters. As of now Hand Cannon damage has a 50% drop off at max range but after the update it will do 33% of the base damage past the intended range. Lastly, just like the scout rifles high caliber rounds will now affect the hand cannon.

The Nerf Hammer

Primary weapons aren’t the only thing seeing a change, one secondary weapon is also seeing some major updates. Shotguns have been hit with the nerf hammer pretty hard this time around with the most dramatic change being that critical damage is being removed completely. Aim assist while hip firing is also being cut and the mid air accuracy has been decreased. To make up for these changes shotguns will be receiving a 25% increase to damage in PVE zones and players agility will no longer be decreased while holding the weapon.

Destiny

Source: http://bit.ly/2lwAXDS

Destiny’s upcoming update is highly anticipated by long term players, but doesn’t offer much to those that have stopped playing. Feelings for these weapon changes are sure to be mixed. What do you guys think of the update? Let us know in the comments below and remember to keep checking back with Gigamax for all the latest gaming news!

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