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Assassin’s Creed Creator Explains Why He Left Ubisoft

Assassin's Creed - The Story Beneath The Surface

The creator of the popular action series, Assassin's Creed, revealed some of the reasons behind his exit from Ubisoft amid a lawsuit in 2013.

In an interview with Gameology, Patrice Desilets gave some of the reasons behind the leave from Ubisoft and why he struggled working for a large gaming company. One of the biggest reasons he detailed was the political lying that had to be done.

ubisoft, assassins creed, new games, new developer, 1666

"My biggest struggle with being in an organization is that I was the guy at the end or in the middle also… I was the guy doing interviews like what we're doing right now and I had to come up with political lying and I would receive comments and decisions made by other people and not me because it's all about compromising when you're in a big organization somehow," he said. "And as my role, the creative director, it's tough to live by the decisions of others when being in front of the camera or Skype and I said I'm not a really good liar so I can't do it anymore. And then I also realized that when you do a really big franchise, you also make money for other people and they don't really care about you (Laugh). So I said, enough! If I do another Assassin's Creed at least it would be for me and my guys and also for Quebec and for my people in Montreal." (

New Beginnings

Desilets explained that ultimately it was an extremely tough decision to make but him and his girlfriend agreed it was for the best. Now he heads a studio named, Panache. The small team is now at 24 employees and will ideally grow to about 30 by the time development is in full swing. Comparatively his team at Ubisoft was over 800 people strong.

The developer explained that his studio will make the mysterious game 1666: Amsterdam. The only information revealed about the game was that it deals with the bad side inside all of us and how every individual copes with that differently.

Much more was discussed in the interview, anyone interested in the gaming industry should definitely check it out here. It offers great insight into the politics behind Triple A games that many don't realize exists. It is easy to forget that the immense amount of people and work that are behind these spectacular games. The very talented Patrice Desilets is sure to be very successful at his new studio and Gigamax will be sure to have coverage of Panache's work. Be sure to keep checking back with for all the latest in gaming news!


For Honor – ‘Let’s Play’ Playlist with Gigamax Games

For Honor – Let’s Play

For Honor has offered some variety to the games out on the market today. Gigamax visits this this action, small team based melee fighter in this latest Let’s Play. It’s is a unique game and Ubisoft did well. Even though Ubisoft make a strange choice when it comes to multiplayer hosting, the online experience holds up alright.

For Honor offers a single-player campaign mode but the primary focus is on the multiplayer. The Let’s Play below offers a look at the multiplayer as Gigs takes on the competition in the Beta. To get a better idea of what the campaign looks like, our For Honor review offers a detailed picture of what gamers can expect.

For Honor – Online and Ruthless

Gigamax has been hooked on For Honor ever since it dropped. Easy to learn but difficult to master sums the game up perfectly. Always trying to hone in the melee combat system, the game is highly addictive. Quick but intense multiplayer matches allow for a lot of games in a short amount of time.

Hope you enjoy For Honor ‘Let’s Play’ with Gigamax Games. Don’t forget to subscribe to keep up with the latest videos by Gigamax! Thank you so much for stopping by! Stay tuned as we add more For Honor videos in the near future!

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The Division: Upcoming 1.6 Update Announced with GIGAMAX

The Division: Tons Of New Content With 1.6

Last Friday, Ubisoft gave a first look into the final DLC for their popular 3rd person shooter, The Division. A day later they detailed that the free update will be released right before the paid content comes out. The update and DLC will be released on the same day for all platforms, unlike the last two which appeared on Xbox One and PC first.


Ubisoft explained in a blog post that update 1.6 will add a ton of new content to The Division. First off, the update will implement a Dark Zone North, this will contain Dark Zones 7, 8, and 9. The developer said in the blog post that the conditions in these areas is "especially bleak" ( Ubisoft also noted that these areas will be brutal and the scenery will be very eerie. The new areas will double the size of the Dark Zone and will contain new NPC encounters and "Landmarks" to clear.

The Big Changes?

One of the biggest additions coming with  1.6 is the new Dark Zone event "Contamination." Every hour, fire obsessed cleaner NPC's will show up in the underground areas to burn contaminated body bags. The player is tasked with eliminating these hostiles while simultaneously avoiding lethal disease levels. Alongside this, leaderboards will be implemented so that their is a more competitive feel to the Dark Zone.


A new "Legendary" difficulty is being added to three missions Times Square, WarrenGate Power Plant and Napalm Production Site. The enemies in this difficulty are apparently ruthless, adapting to all player status effects, skills and health levels. Hostiles will also try to keep a low profile and constantly be on the offensive by utilizing flanking techniques. If a player manages to complete this difficulty setting, new exclusive loot will be earned. Ubisoft said that while there are only three missions to start, they have plans to add more at a later time.

Weapons Get An Update

Named weapons will also be seeing an update. When 1.6 launches, these weapons will be known as "exotics." The change will color code all of these tools and give them lore text.


PvP is getting updated as well. Ubisoft said that the changes are intended to make it more rewarding and fun to play. Hip firing will be less effective by lowering stability while the player's character is moving. A new camera setting is also being implemented to make it more challenging to get shots while firing without aiming. Players can also expect to see less of a difference between head and body shots. Lastly a one second delay is being added between dodge rolls and reloading while sprinting.

Ubisoft ended the blog post by stating that update 1.6 will not be the end of the game. As of now no further DLC or updates have been announced but due to the game's overall success we will likely see an announcement in the near future (Perhaps E3). Gigamax will have further coverage of the update when it is released so keep checking back on more info on The Division!


Assassin’s Creed: The Ezio Collection | Gigamax Review

While Assassin’s Creed didn’t see a release this year, a collection of some of the best games in the series has been released. Assassin’s Creed: The Ezio Collection centers around the lovable protagonist Ezio as he goes on a story filled with laughs, tears, and more glitches than you can throw a hidden dagger at. This year has been filled with a myriad of excellent HD re-releases, that’s why it’s disappointing to see the state in which this iconic collection has been launched.

Assassins Creed 2 eagle shot

The games included in this bundle are Assassin’s Creed 2, Assassin’s Creed: Brotherhood, and Assassin’s Creed: Revelation. The games have the same action that fans loved the first time around and for the most part it looks better. Everything has obviously been upped in resolution, but this only serves to show how bad it looked the first time around. Not to beat a dead horse, but when great remasters like Skyrim and Modern Warfare are being released it is disappointing to not see these games completely reworked.

Assassin's Creed 2 Leonard Da Vinci

To be more specific most glitches seen are character models not appearing correctly, clipping issues, and unresponsive characters. What makes these mistakes even more astonishing is the fact that they were all present in the original release and were at some point patched. None of these glitches break the game and but they are very noticeable and may affect newcomers immersion into the story.

The collection is not all bad though, the games remain some of the strongest in the Assassin’s Creed line-up and contain all the same content they originally had. While nothing new is added Ubisoft relies solely on each of these games strong single player experiences. Multiplayer is not in any of the games which is upsetting considering this addition was such an important part of what made these games great. It would have also helped give veteran players a reason to return to this collection of games.

Assassin's Creed 2 fight scene

Unfortunately there isn’t much in this collection for veteran players. In fact our recommendation is that if you’ve already played these games, spend your money on the immense amount of other Triple A titles that have been released this holiday season. It’s also hard to recommend this game to newcomers. This is due to the lack of multiplayer and the glitches that were no longer present in their previous iterations. In fact if those that missed out on these gems would like to experience them in their full glory, it would be better to dust off those last gen systems and play them for next to nothing instead of the steep $60 price point they’re at on current gen.

The Growing Trend: Releasing Broken Games

There is a serious issue plaguing the gaming world and it shows no sign of slowing. Developers are delivering a lot of product, that’s for sure, but some of these games are being released before they're really ready to hit circulation. We recently saw one of these broken games release this past Tuesday with Watch Dogs 2.

Granted, the game is not unplayable, but Multiplayer is completely offline and not available. Watch Dogs 2 has multiplayer integrated into the single player experience, (when it’s working, that is) players can enter your game and vise versa. However, Ubisoft completely pulled the feature after claiming it caused lag issues and periodic hard-crashes. Ultimately it was a good move on their part because if the game was lagging in single player and crashing all the time, gamers would be up in arms. Yet they may have benefited from holding off on the release for a couple weeks in order to resolve the issue. I’m not sure a delay would impact our decision on whether to buy the game or not, but now they’re just continuing the trend of developers releasing unfinished games.

Watch Dogs 2 isn’t the only AAA game that came out in the recent past which had issues straight out of the gate. Batman Arkham Knight by Rocksteady Studios made headlines when it was released on June 23rd, 2015 for game breaking issues on PC. It would rain inside, crash without reason or be simply unplayable. There were unprecedented refunds given by Steam. Although the game did well it ultimately didn't make the money they needed.

The list goes on. Far Cry 4 was another game with unfortunate issues right off the bat. Just another addition to Ubisoft's long list of games decimated with bugs and errors on launch. This isn’t just a trend isolated to one developer, it seems to be a growing phenomena. A few years ago, it was almost unheard of for a game to be released with so many problems the consumers couldn’t even play it. But now game developers only seemed concerned with releasing game after game and if one doesn’t function at first, they’ll just patch it later and move on. A bit of a slap in the face to the committed gamer, if you ask us.

An Unfortunate Trend

We here at Gigamax understand that these developers need to keep up with the competition, releasing new games at an incredible pace. When looking at the sales reports, it doesn’t even look as if these game breaking issues are having a major impact on their bottom line. Sure, the community has a lot to say when a developer releases a broken game but a big name like Ubisoft can brush bad PR off and move on. Hopefully developers will move on past this unfortunate pattern. For now, we’ll keep buying the games and reporting to the gamers so you don’t have to waste your own money.

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